#include "../subbrute.h"

void subbrute_scene_save_name_on_enter(SubBruteState* context);
void subbrute_scene_save_name_on_exit(SubBruteState* context);
void subbrute_scene_save_name_on_event(SubBruteEvent event, SubBruteState* context);
void subbrute_scene_save_name_on_tick(SubBruteState* context);