mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-13 07:08:35 -07:00
Remove unused desktop debug screen
This commit is contained in:
@@ -292,7 +292,6 @@ Desktop* desktop_alloc() {
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desktop->view_dispatcher, desktop_back_event_callback);
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desktop->lock_menu = desktop_lock_menu_alloc();
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desktop->debug_view = desktop_debug_alloc();
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desktop->hw_mismatch_popup = popup_alloc();
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desktop->locked_view = desktop_view_locked_alloc();
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desktop->pin_input_view = desktop_view_pin_input_alloc();
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@@ -326,8 +325,6 @@ Desktop* desktop_alloc() {
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desktop->view_dispatcher,
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DesktopViewIdLockMenu,
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desktop_lock_menu_get_view(desktop->lock_menu));
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view_dispatcher_add_view(
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desktop->view_dispatcher, DesktopViewIdDebug, desktop_debug_get_view(desktop->debug_view));
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view_dispatcher_add_view(
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desktop->view_dispatcher,
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DesktopViewIdHwMismatch,
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@@ -27,7 +27,6 @@ typedef enum {
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DesktopViewIdMain,
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DesktopViewIdLockMenu,
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DesktopViewIdLocked,
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DesktopViewIdDebug,
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DesktopViewIdHwMismatch,
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DesktopViewIdPinInput,
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DesktopViewIdPinTimeout,
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@@ -45,7 +44,7 @@ struct Desktop {
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Popup* hw_mismatch_popup;
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DesktopLockMenuView* lock_menu;
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DesktopDebugView* debug_view;
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DesktopDebugView* _debug_view; // Unused, kept for compatibility
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DesktopViewLocked* locked_view;
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DesktopMainView* main_view;
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DesktopViewPinTimeout* pin_timeout_view;
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@@ -1,6 +1,5 @@
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ADD_SCENE(desktop, main, Main)
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ADD_SCENE(desktop, lock_menu, LockMenu)
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ADD_SCENE(desktop, debug, Debug)
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ADD_SCENE(desktop, hw_mismatch, HwMismatch)
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ADD_SCENE(desktop, fault, Fault)
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ADD_SCENE(desktop, locked, Locked)
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@@ -1,44 +0,0 @@
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#include <dolphin/dolphin.h>
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#include <dolphin/helpers/dolphin_deed.h>
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#include "../desktop_i.h"
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#include "../views/desktop_view_debug.h"
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#include "desktop_scene.h"
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void desktop_scene_debug_callback(DesktopEvent event, void* context) {
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Desktop* desktop = (Desktop*)context;
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view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
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}
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void desktop_scene_debug_on_enter(void* context) {
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Desktop* desktop = (Desktop*)context;
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desktop_debug_set_callback(desktop->debug_view, desktop_scene_debug_callback, desktop);
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view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdDebug);
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}
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bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
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Desktop* desktop = (Desktop*)context;
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Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN);
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case DesktopDebugEventExit:
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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dolphin_flush(dolphin);
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consumed = true;
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break;
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default:
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break;
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}
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}
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furi_record_close(RECORD_DOLPHIN);
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return consumed;
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}
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void desktop_scene_debug_on_exit(void* context) {
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UNUSED(context);
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}
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@@ -112,11 +112,6 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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consumed = true;
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break;
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case DesktopMainEventOpenDebug:
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneDebug);
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consumed = true;
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break;
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case DesktopMainEventOpenArchive:
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#ifdef APP_ARCHIVE
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desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
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@@ -10,7 +10,7 @@ typedef enum {
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_DesktopMainEventOpenFavoriteRightShort,
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_DesktopMainEventOpenFavoriteRightLong,
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DesktopMainEventOpenMenu,
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DesktopMainEventOpenDebug,
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_DesktopMainEventOpenDebug,
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DesktopMainEventOpenPowerOff,
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_DesktopDummyEventOpenLeft,
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@@ -29,10 +29,10 @@ typedef enum {
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DesktopPinTimeoutExit,
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DesktopDebugEventDeed,
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DesktopDebugEventWrongDeed,
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DesktopDebugEventSaveState,
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DesktopDebugEventExit,
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_DesktopDebugEventDeed,
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_DesktopDebugEventWrongDeed,
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_DesktopDebugEventSaveState,
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_DesktopDebugEventExit,
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DesktopLockMenuEventLockPinCode,
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_DesktopLockMenuEventDummyModeOn,
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@@ -1,139 +0,0 @@
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#include <toolbox/version.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include <dolphin/helpers/dolphin_state.h>
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#include <dolphin/dolphin.h>
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#include "../desktop_i.h"
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#include "desktop_view_debug.h"
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void desktop_debug_set_callback(
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DesktopDebugView* debug_view,
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DesktopDebugViewCallback callback,
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void* context) {
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furi_assert(debug_view);
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furi_assert(callback);
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debug_view->callback = callback;
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debug_view->context = context;
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}
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void desktop_debug_render(Canvas* canvas, void* model) {
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UNUSED(model);
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canvas_clear(canvas);
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const Version* ver;
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char buffer[64];
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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uint32_t uptime = furi_get_tick() / furi_kernel_get_tick_frequency();
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snprintf(
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buffer,
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sizeof(buffer),
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"Uptime: %luh%lum%lus",
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uptime / 60 / 60,
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uptime / 60 % 60,
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uptime % 60);
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canvas_draw_str_aligned(canvas, 64, 1 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignTop, buffer);
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canvas_set_font(canvas, FontSecondary);
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// Hardware version
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const char* my_name = furi_hal_version_get_name_ptr();
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snprintf(
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buffer,
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sizeof(buffer),
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"%d.F%dB%dC%d %s %s",
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furi_hal_version_get_hw_version(),
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furi_hal_version_get_hw_target(),
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furi_hal_version_get_hw_body(),
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furi_hal_version_get_hw_connect(),
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furi_hal_version_get_hw_region_name_otp(),
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my_name ? my_name : "Unknown");
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canvas_draw_str(canvas, 0, 19 + STATUS_BAR_Y_SHIFT, buffer);
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ver = furi_hal_version_get_firmware_version();
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const BleGlueC2Info* c2_ver = NULL;
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#ifdef SRV_BT
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c2_ver = ble_glue_get_c2_info();
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#endif
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if(!ver) { //-V1051
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canvas_draw_str(canvas, 0, 30 + STATUS_BAR_Y_SHIFT, "No info");
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return;
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}
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snprintf(
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buffer, sizeof(buffer), "%s [%s]", version_get_version(ver), version_get_builddate(ver));
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canvas_draw_str(canvas, 0, 30 + STATUS_BAR_Y_SHIFT, buffer);
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uint16_t api_major, api_minor;
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furi_hal_info_get_api_version(&api_major, &api_minor);
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snprintf(
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buffer,
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sizeof(buffer),
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"%s%s [%d.%d] %s",
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version_get_dirty_flag(ver) ? "[!] " : "",
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version_get_githash(ver),
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api_major,
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api_minor,
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c2_ver ? c2_ver->StackTypeString : "<none>");
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canvas_draw_str(canvas, 0, 40 + STATUS_BAR_Y_SHIFT, buffer);
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snprintf(
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buffer, sizeof(buffer), "[%d] %s", version_get_target(ver), version_get_gitbranch(ver));
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canvas_draw_str(canvas, 0, 50 + STATUS_BAR_Y_SHIFT, buffer);
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}
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View* desktop_debug_get_view(DesktopDebugView* debug_view) {
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furi_assert(debug_view);
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return debug_view->view;
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}
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static bool desktop_debug_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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DesktopDebugView* debug_view = context;
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if(event->key == InputKeyBack && event->type == InputTypeShort) {
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debug_view->callback(DesktopDebugEventExit, debug_view->context);
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}
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return true;
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}
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static void desktop_debug_enter(void* context) {
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DesktopDebugView* debug_view = context;
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furi_timer_start(debug_view->timer, furi_ms_to_ticks(1000));
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}
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static void desktop_debug_exit(void* context) {
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DesktopDebugView* debug_view = context;
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furi_timer_stop(debug_view->timer);
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}
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void desktop_debug_timer(void* context) {
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DesktopDebugView* debug_view = context;
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view_get_model(debug_view->view);
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view_commit_model(debug_view->view, true);
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}
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DesktopDebugView* desktop_debug_alloc() {
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DesktopDebugView* debug_view = malloc(sizeof(DesktopDebugView));
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debug_view->view = view_alloc();
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debug_view->timer = furi_timer_alloc(desktop_debug_timer, FuriTimerTypePeriodic, debug_view);
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view_set_context(debug_view->view, debug_view);
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view_set_draw_callback(debug_view->view, (ViewDrawCallback)desktop_debug_render);
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view_set_input_callback(debug_view->view, desktop_debug_input);
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view_set_enter_callback(debug_view->view, desktop_debug_enter);
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view_set_exit_callback(debug_view->view, desktop_debug_exit);
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return debug_view;
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}
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void desktop_debug_free(DesktopDebugView* debug_view) {
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furi_assert(debug_view);
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furi_timer_free(debug_view->timer);
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view_free(debug_view->view);
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free(debug_view);
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}
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@@ -14,14 +14,3 @@ struct DesktopDebugView {
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DesktopDebugViewCallback callback;
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void* context;
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};
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void desktop_debug_set_callback(
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DesktopDebugView* debug_view,
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DesktopDebugViewCallback callback,
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void* context);
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View* desktop_debug_get_view(DesktopDebugView* debug_view);
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DesktopDebugView* desktop_debug_alloc();
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void desktop_debug_free(DesktopDebugView* debug_view);
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