Remove unused desktop debug screen

This commit is contained in:
Willy-JL
2024-02-09 02:40:50 +00:00
parent e878db579c
commit 02d78d1a76
8 changed files with 6 additions and 210 deletions

View File

@@ -292,7 +292,6 @@ Desktop* desktop_alloc() {
desktop->view_dispatcher, desktop_back_event_callback);
desktop->lock_menu = desktop_lock_menu_alloc();
desktop->debug_view = desktop_debug_alloc();
desktop->hw_mismatch_popup = popup_alloc();
desktop->locked_view = desktop_view_locked_alloc();
desktop->pin_input_view = desktop_view_pin_input_alloc();
@@ -326,8 +325,6 @@ Desktop* desktop_alloc() {
desktop->view_dispatcher,
DesktopViewIdLockMenu,
desktop_lock_menu_get_view(desktop->lock_menu));
view_dispatcher_add_view(
desktop->view_dispatcher, DesktopViewIdDebug, desktop_debug_get_view(desktop->debug_view));
view_dispatcher_add_view(
desktop->view_dispatcher,
DesktopViewIdHwMismatch,

View File

@@ -27,7 +27,6 @@ typedef enum {
DesktopViewIdMain,
DesktopViewIdLockMenu,
DesktopViewIdLocked,
DesktopViewIdDebug,
DesktopViewIdHwMismatch,
DesktopViewIdPinInput,
DesktopViewIdPinTimeout,
@@ -45,7 +44,7 @@ struct Desktop {
Popup* hw_mismatch_popup;
DesktopLockMenuView* lock_menu;
DesktopDebugView* debug_view;
DesktopDebugView* _debug_view; // Unused, kept for compatibility
DesktopViewLocked* locked_view;
DesktopMainView* main_view;
DesktopViewPinTimeout* pin_timeout_view;

View File

@@ -1,6 +1,5 @@
ADD_SCENE(desktop, main, Main)
ADD_SCENE(desktop, lock_menu, LockMenu)
ADD_SCENE(desktop, debug, Debug)
ADD_SCENE(desktop, hw_mismatch, HwMismatch)
ADD_SCENE(desktop, fault, Fault)
ADD_SCENE(desktop, locked, Locked)

View File

@@ -1,44 +0,0 @@
#include <dolphin/dolphin.h>
#include <dolphin/helpers/dolphin_deed.h>
#include "../desktop_i.h"
#include "../views/desktop_view_debug.h"
#include "desktop_scene.h"
void desktop_scene_debug_callback(DesktopEvent event, void* context) {
Desktop* desktop = (Desktop*)context;
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
}
void desktop_scene_debug_on_enter(void* context) {
Desktop* desktop = (Desktop*)context;
desktop_debug_set_callback(desktop->debug_view, desktop_scene_debug_callback, desktop);
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdDebug);
}
bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
Desktop* desktop = (Desktop*)context;
Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN);
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case DesktopDebugEventExit:
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
dolphin_flush(dolphin);
consumed = true;
break;
default:
break;
}
}
furi_record_close(RECORD_DOLPHIN);
return consumed;
}
void desktop_scene_debug_on_exit(void* context) {
UNUSED(context);
}

View File

@@ -112,11 +112,6 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
case DesktopMainEventOpenDebug:
scene_manager_next_scene(desktop->scene_manager, DesktopSceneDebug);
consumed = true;
break;
case DesktopMainEventOpenArchive:
#ifdef APP_ARCHIVE
desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);

View File

@@ -10,7 +10,7 @@ typedef enum {
_DesktopMainEventOpenFavoriteRightShort,
_DesktopMainEventOpenFavoriteRightLong,
DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug,
_DesktopMainEventOpenDebug,
DesktopMainEventOpenPowerOff,
_DesktopDummyEventOpenLeft,
@@ -29,10 +29,10 @@ typedef enum {
DesktopPinTimeoutExit,
DesktopDebugEventDeed,
DesktopDebugEventWrongDeed,
DesktopDebugEventSaveState,
DesktopDebugEventExit,
_DesktopDebugEventDeed,
_DesktopDebugEventWrongDeed,
_DesktopDebugEventSaveState,
_DesktopDebugEventExit,
DesktopLockMenuEventLockPinCode,
_DesktopLockMenuEventDummyModeOn,

View File

@@ -1,139 +0,0 @@
#include <toolbox/version.h>
#include <furi.h>
#include <furi_hal.h>
#include <dolphin/helpers/dolphin_state.h>
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
#include "desktop_view_debug.h"
void desktop_debug_set_callback(
DesktopDebugView* debug_view,
DesktopDebugViewCallback callback,
void* context) {
furi_assert(debug_view);
furi_assert(callback);
debug_view->callback = callback;
debug_view->context = context;
}
void desktop_debug_render(Canvas* canvas, void* model) {
UNUSED(model);
canvas_clear(canvas);
const Version* ver;
char buffer[64];
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
uint32_t uptime = furi_get_tick() / furi_kernel_get_tick_frequency();
snprintf(
buffer,
sizeof(buffer),
"Uptime: %luh%lum%lus",
uptime / 60 / 60,
uptime / 60 % 60,
uptime % 60);
canvas_draw_str_aligned(canvas, 64, 1 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignTop, buffer);
canvas_set_font(canvas, FontSecondary);
// Hardware version
const char* my_name = furi_hal_version_get_name_ptr();
snprintf(
buffer,
sizeof(buffer),
"%d.F%dB%dC%d %s %s",
furi_hal_version_get_hw_version(),
furi_hal_version_get_hw_target(),
furi_hal_version_get_hw_body(),
furi_hal_version_get_hw_connect(),
furi_hal_version_get_hw_region_name_otp(),
my_name ? my_name : "Unknown");
canvas_draw_str(canvas, 0, 19 + STATUS_BAR_Y_SHIFT, buffer);
ver = furi_hal_version_get_firmware_version();
const BleGlueC2Info* c2_ver = NULL;
#ifdef SRV_BT
c2_ver = ble_glue_get_c2_info();
#endif
if(!ver) { //-V1051
canvas_draw_str(canvas, 0, 30 + STATUS_BAR_Y_SHIFT, "No info");
return;
}
snprintf(
buffer, sizeof(buffer), "%s [%s]", version_get_version(ver), version_get_builddate(ver));
canvas_draw_str(canvas, 0, 30 + STATUS_BAR_Y_SHIFT, buffer);
uint16_t api_major, api_minor;
furi_hal_info_get_api_version(&api_major, &api_minor);
snprintf(
buffer,
sizeof(buffer),
"%s%s [%d.%d] %s",
version_get_dirty_flag(ver) ? "[!] " : "",
version_get_githash(ver),
api_major,
api_minor,
c2_ver ? c2_ver->StackTypeString : "<none>");
canvas_draw_str(canvas, 0, 40 + STATUS_BAR_Y_SHIFT, buffer);
snprintf(
buffer, sizeof(buffer), "[%d] %s", version_get_target(ver), version_get_gitbranch(ver));
canvas_draw_str(canvas, 0, 50 + STATUS_BAR_Y_SHIFT, buffer);
}
View* desktop_debug_get_view(DesktopDebugView* debug_view) {
furi_assert(debug_view);
return debug_view->view;
}
static bool desktop_debug_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopDebugView* debug_view = context;
if(event->key == InputKeyBack && event->type == InputTypeShort) {
debug_view->callback(DesktopDebugEventExit, debug_view->context);
}
return true;
}
static void desktop_debug_enter(void* context) {
DesktopDebugView* debug_view = context;
furi_timer_start(debug_view->timer, furi_ms_to_ticks(1000));
}
static void desktop_debug_exit(void* context) {
DesktopDebugView* debug_view = context;
furi_timer_stop(debug_view->timer);
}
void desktop_debug_timer(void* context) {
DesktopDebugView* debug_view = context;
view_get_model(debug_view->view);
view_commit_model(debug_view->view, true);
}
DesktopDebugView* desktop_debug_alloc() {
DesktopDebugView* debug_view = malloc(sizeof(DesktopDebugView));
debug_view->view = view_alloc();
debug_view->timer = furi_timer_alloc(desktop_debug_timer, FuriTimerTypePeriodic, debug_view);
view_set_context(debug_view->view, debug_view);
view_set_draw_callback(debug_view->view, (ViewDrawCallback)desktop_debug_render);
view_set_input_callback(debug_view->view, desktop_debug_input);
view_set_enter_callback(debug_view->view, desktop_debug_enter);
view_set_exit_callback(debug_view->view, desktop_debug_exit);
return debug_view;
}
void desktop_debug_free(DesktopDebugView* debug_view) {
furi_assert(debug_view);
furi_timer_free(debug_view->timer);
view_free(debug_view->view);
free(debug_view);
}

View File

@@ -14,14 +14,3 @@ struct DesktopDebugView {
DesktopDebugViewCallback callback;
void* context;
};
void desktop_debug_set_callback(
DesktopDebugView* debug_view,
DesktopDebugViewCallback callback,
void* context);
View* desktop_debug_get_view(DesktopDebugView* debug_view);
DesktopDebugView* desktop_debug_alloc();
void desktop_debug_free(DesktopDebugView* debug_view);