cleanup of various warnings from clangd (#3682)

* cleanup of various warnings from clangs
* lfrfid_debug: cast fixes
* subghz: binraw: round->roundf
* furi: thread: updated internal stack size variable to size_t
* github: fail faster on unsuccessful build
* unit_tests: double trouble
This commit is contained in:
hedger
2024-06-03 17:43:23 +04:00
committed by GitHub
parent 0d4ead8fbd
commit 03196fa110
136 changed files with 127 additions and 196 deletions

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@@ -8,7 +8,6 @@
#include "animation_manager.h"
#include "animation_storage.h"
#include "animation_storage_i.h"
#include <assets_dolphin_internal.h>
#include <assets_dolphin_blocking.h>

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@@ -1,6 +1,5 @@
#include "../animation_manager.h"
#include "../animation_storage.h"
#include "bubble_animation_view.h"
#include <furi_hal.h>

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@@ -7,8 +7,6 @@
#include <furi_hal.h>
#include <gui/gui.h>
#include "../desktop_i.h"
static const NotificationSequence sequence_pin_fail = {
&message_display_backlight_on,

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@@ -8,9 +8,7 @@
#include "../desktop_i.h"
#include <desktop/desktop_settings.h>
#include "../views/desktop_view_lock_menu.h"
#include "desktop_scene_i.h"
#include "desktop_scene.h"
#include "../helpers/pin.h"
#define TAG "DesktopSceneLock"

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@@ -9,7 +9,6 @@
#include "../helpers/pin.h"
#include "../animations/animation_manager.h"
#include "../views/desktop_events.h"
#include "../views/desktop_view_pin_input.h"
#include "../views/desktop_view_locked.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"

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@@ -8,7 +8,6 @@
#include "../views/desktop_events.h"
#include "../views/desktop_view_main.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
#define TAG "DesktopSrv"

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@@ -8,12 +8,10 @@
#include "../desktop.h"
#include "../desktop_i.h"
#include "../animations/animation_manager.h"
#include "../views/desktop_events.h"
#include "../views/desktop_view_pin_input.h"
#include "../helpers/pin.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
#define WRONG_PIN_HEADER_TIMEOUT 3000
#define INPUT_PIN_VIEW_TIMEOUT 15000

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@@ -5,7 +5,6 @@
#include "../desktop_i.h"
#include "../views/desktop_view_pin_timeout.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
static void desktop_scene_pin_timeout_callback(void* context) {
Desktop* desktop = (Desktop*)context;

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@@ -126,8 +126,8 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
update);
if(event->key == InputKeyOk) {
if((idx == DesktopLockMenuIndexLock)) {
if((event->type == InputTypeShort)) {
if(idx == DesktopLockMenuIndexLock) {
if(event->type == InputTypeShort) {
lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
}
} else if(idx == DesktopLockMenuIndexStealth) {

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@@ -6,7 +6,6 @@
#include <input/input.h>
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
#include "desktop_view_main.h"
struct DesktopMainView {

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@@ -3,9 +3,7 @@
#include <gui/elements.h>
#include "desktop_view_slideshow.h"
#include "../desktop_i.h"
#include "../helpers/slideshow.h"
#include "../helpers/slideshow_filename.h"
#define DESKTOP_SLIDESHOW_POWEROFF_SHORT 5000
#define DESKTOP_SLIDESHOW_POWEROFF_LONG (60 * 60 * 1000)

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@@ -4,6 +4,7 @@
#include "desktop_events.h"
#include "../helpers/slideshow_filename.h"
#include <storage/storage.h>
#define SLIDESHOW_FS_PATH INT_PATH(SLIDESHOW_FILE_NAME)