trex update

This commit is contained in:
RogueMaster
2022-11-18 00:14:20 -05:00
parent 49f6a04869
commit 034340cfda
8 changed files with 79 additions and 10 deletions

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@@ -0,0 +1,30 @@
# EditorConfig helps developers define and maintain consistent
# coding styles between different editors and IDEs
# editorconfig.org
root = true
[*]
# Change these settings to your own preference
indent_style = space
indent_size = 4
# We recommend you to keep these unchanged
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
[Makefile]
indent_style = tab
[*.{yml,jade,js,css,lua,json}]
indent_size = 2
[*.go]
indent_style = tab
indent_size = 4

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@@ -1 +1,2 @@
/.idea/ /.idea/
/cmake-build-*/

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@@ -2,7 +2,7 @@ FLIPPER_FIRMWARE_PATH ?= /home/gelin/work/github/flipperzero-firmware/
.PHONY: build .PHONY: build
build: $(FLIPPER_FIRMWARE_PATH)/applications_user/t-rex-runner build: $(FLIPPER_FIRMWARE_PATH)/applications_user/t-rex-runner
cd $(FLIPPER_FIRMWARE_PATH) && ./fbt firmware_t-rex-runner cd $(FLIPPER_FIRMWARE_PATH) && ./fbt fap_t-rex-runner
.PHONY: launch .PHONY: launch
launch: $(FLIPPER_FIRMWARE_PATH)/applications_user/t-rex-runner launch: $(FLIPPER_FIRMWARE_PATH)/applications_user/t-rex-runner

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@@ -27,9 +27,42 @@ const uint8_t _I_DinoRun1_0[] = {
}; };
const uint8_t* const _I_DinoRun1[] = {_I_DinoRun1_0}; const uint8_t* const _I_DinoRun1[] = {_I_DinoRun1_0};
const uint8_t _I_HorizonLine0_0[] = {
0x01, 0x00, 0x9c, 0x00, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0xe0,
0x0f, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0xe0, 0x0f, 0x00, 0x78,
0x03, 0xc0, 0x17, 0xff, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x04, 0x96, 0xbc, 0x01, 0xe0,
0x0f, 0x00, 0x78, 0x03, 0xc0, 0x1e, 0x00, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0x78, 0x08, 0x18, 0x2e,
0xa0, 0xe0, 0x97, 0x8e, 0x09, 0x7a, 0x3c, 0x36, 0xf1, 0xa6, 0xf0, 0x08, 0x91, 0x20, 0x05, 0x88,
0x66, 0x01, 0x27, 0x80, 0x01, 0x95, 0x00, 0x23, 0x10, 0x60, 0x21, 0xc1, 0x20, 0x1e, 0x00, 0xfb,
0x40, 0x40, 0xeb, 0x0e, 0x02, 0xa5, 0x8a, 0x01, 0x38, 0x2d, 0x78, 0x03, 0xc9, 0x86, 0x00, 0x48,
0x40, 0x5b, 0x21, 0x80, 0x98, 0x0b, 0x91, 0x13, 0xe0, 0x48, 0x74, 0x9e, 0x1f, 0xaa, 0xe0, 0x1a,
0x7a, 0x00, 0xe0, 0x5c, 0xfe, 0x00, 0x66, 0x74, 0x00, 0x0e, 0x20, 0x03, 0x28, 0x7b, 0x55, 0x21,
0xe1, 0x27, 0x61, 0x08, 0x03, 0xd4, 0x50, 0x3a, 0x98, 0x78, 0xe0, 0xc0, 0x0f, 0x30, 0x26, 0x40,
};
const uint8_t* const _I_HorizonLine0[] = {_I_HorizonLine0_0};
const uint8_t _I_HorizonLine1_0[] = {
0x01, 0x00, 0xc6, 0x00, 0x00, 0x7f, 0x02, 0x1e, 0x11, 0xf0, 0x07, 0x80, 0x17, 0x01, 0x1f, 0x01,
0x18, 0x03, 0xc0, 0x19, 0x60, 0x8c, 0x04, 0x7c, 0x01, 0xe7, 0x26, 0x88, 0x00, 0x8c, 0x01, 0xe0,
0x0c, 0x9c, 0x4c, 0x02, 0x3e, 0x00, 0xf0, 0x02, 0xdc, 0x2c, 0x00, 0x23, 0x00, 0x78, 0x03, 0x21,
0x9c, 0x00, 0x8f, 0x80, 0x3c, 0x00, 0xb1, 0x8c, 0x04, 0x06, 0x18, 0x02, 0x10, 0x96, 0x7f, 0xc0,
0x1d, 0x07, 0xc0, 0x00, 0xc6, 0x07, 0xf8, 0x0a, 0xf8, 0x03, 0xc0, 0x03, 0x0f, 0x1c, 0x8c, 0x1c,
0x79, 0xc6, 0xdf, 0x00, 0x1c, 0x1a, 0x18, 0x11, 0xf0, 0x07, 0x80, 0x3c, 0x01, 0xe0, 0x08, 0xfe,
0x1b, 0xc4, 0x01, 0xe0, 0x0f, 0x00, 0x78, 0x02, 0x70, 0x10, 0x30, 0x5d, 0x12, 0x22, 0x38, 0x25,
0xe8, 0xf0, 0xdb, 0xc6, 0x9b, 0xc0, 0x22, 0x44, 0x80, 0x16, 0x21, 0x98, 0x04, 0x9e, 0x00, 0x06,
0x54, 0x07, 0xa4, 0x81, 0x0e, 0x09, 0x00, 0xf0, 0x07, 0xda, 0x02, 0x07, 0x58, 0x70, 0x15, 0x2c,
0x50, 0x09, 0xc1, 0x6b, 0xc0, 0x1e, 0x4c, 0x30, 0x02, 0x42, 0x02, 0xd9, 0x0c, 0x04, 0xc0, 0x5c,
0x88, 0x9f, 0x02, 0x43, 0xa4, 0xf0, 0xfd, 0x57, 0x00, 0xd3, 0xd0, 0x07, 0x02, 0xe7, 0xf0, 0x03,
0x33, 0xa0, 0x00, 0x71, 0x00, 0x19, 0x43, 0xda, 0xa9, 0x0f, 0x09, 0x3b, 0x08, 0x40, 0x1e, 0xa2,
0x81, 0xd4, 0xc3, 0xc7, 0x06, 0x00, 0x79, 0x81, 0x32, 0x00,
};
const uint8_t* const _I_HorizonLine1[] = {_I_HorizonLine1_0};
const Icon I_Dino = const Icon I_Dino =
{.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_Dino}; {.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_Dino};
const Icon I_DinoRun0 = const Icon I_DinoRun0 =
{.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_DinoRun0}; {.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_DinoRun0};
const Icon I_DinoRun1 = const Icon I_DinoRun1 =
{.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_DinoRun1}; {.width = 20, .height = 22, .frame_count = 1, .frame_rate = 0, .frames = _I_DinoRun1};
//const Icon I_HorizonLine0 = {.width=600,.height=12,.frame_count=1,.frame_rate=0,.frames=_I_HorizonLine0};
//const Icon I_HorizonLine1 = {.width=600,.height=12,.frame_count=1,.frame_rate=0,.frames=_I_HorizonLine1};

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@@ -5,3 +5,5 @@
extern const Icon I_Dino; extern const Icon I_Dino;
extern const Icon I_DinoRun0; extern const Icon I_DinoRun0;
extern const Icon I_DinoRun1; extern const Icon I_DinoRun1;
//extern const Icon I_HorizonLine0;
//extern const Icon I_HorizonLine1;

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@@ -12,7 +12,7 @@
#define FPS 60 #define FPS 60
#define DINO_RUNNING_TICKS 15 #define DINO_RUNNING_MS_PER_FRAME 100
typedef enum { typedef enum {
EventTypeTick, EventTypeTick,
@@ -26,8 +26,9 @@ typedef struct {
typedef struct { typedef struct {
FuriTimer* timer; FuriTimer* timer;
uint32_t last_tick;
const Icon* dino_icon; const Icon* dino_icon;
int dino_tick; int dino_frame_ms;
} GameState; } GameState;
static void timer_callback(void* ctx) { static void timer_callback(void* ctx) {
@@ -36,16 +37,19 @@ static void timer_callback(void* ctx) {
return; return;
} }
// game update uint32_t ticks_elapsed = furi_get_tick() - game_state->last_tick;
game_state->dino_tick++; int delta_time_ms = ticks_elapsed * 1000 / furi_kernel_get_tick_frequency();
// dino update
game_state->dino_frame_ms += delta_time_ms;
// TODO: switch by dino state // TODO: switch by dino state
if(game_state->dino_tick >= DINO_RUNNING_TICKS) { if(game_state->dino_frame_ms >= DINO_RUNNING_MS_PER_FRAME) {
if(game_state->dino_icon == &I_DinoRun0) { if(game_state->dino_icon == &I_DinoRun0) {
game_state->dino_icon = &I_DinoRun1; game_state->dino_icon = &I_DinoRun1;
} else { } else {
game_state->dino_icon = &I_DinoRun0; game_state->dino_icon = &I_DinoRun0;
} }
game_state->dino_tick = 0; game_state->dino_frame_ms = 0;
} }
release_mutex((ValueMutex*)ctx, game_state); release_mutex((ValueMutex*)ctx, game_state);
@@ -71,7 +75,8 @@ static void render_callback(Canvas* const canvas, void* ctx) {
} }
static void game_state_init(GameState* const game_state) { static void game_state_init(GameState* const game_state) {
game_state->dino_tick = 0; game_state->last_tick = furi_get_tick();
game_state->dino_frame_ms = 0;
game_state->dino_icon = &I_Dino; game_state->dino_icon = &I_Dino;
} }
@@ -126,8 +131,6 @@ int32_t trexrunner_app(void* p) {
// Exit the app // Exit the app
processing = false; processing = false;
break; break;
default:
break;
} }
} }
} }