Universal remote for fans, new buttons for AC

updated assets by @Amec0e
This commit is contained in:
MX
2022-08-26 20:02:25 +03:00
parent 64edddeabf
commit 04f522487e
16 changed files with 1388 additions and 192 deletions
@@ -16,6 +16,7 @@ ADD_SCENE(infrared, remote_list, RemoteList)
ADD_SCENE(infrared, universal, Universal)
ADD_SCENE(infrared, universal_tv, UniversalTV)
ADD_SCENE(infrared, universal_ac, UniversalAC)
ADD_SCENE(infrared, universal_fan, UniversalFan)
ADD_SCENE(infrared, universal_audio, UniversalAudio)
ADD_SCENE(infrared, universal_projector, UniversalProjector)
ADD_SCENE(infrared, debug, Debug)
@@ -4,6 +4,7 @@ typedef enum {
SubmenuIndexUniversalTV,
SubmenuIndexUniversalAudio,
SubmenuIndexUniversalProjector,
SubmenuIndexUniversalFan,
SubmenuIndexUniversalAirConditioner,
} SubmenuIndex;
@@ -38,6 +39,13 @@ void infrared_scene_universal_on_enter(void* context) {
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Fans",
SubmenuIndexUniversalFan,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"ACs",
@@ -63,6 +71,9 @@ bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
} else if(event.event == SubmenuIndexUniversalProjector) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalProjector);
consumed = true;
} else if(event.event == SubmenuIndexUniversalFan) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalFan);
consumed = true;
} else if(event.event == SubmenuIndexUniversalAirConditioner) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalAC);
consumed = true;
@@ -12,7 +12,7 @@ void infrared_scene_universal_ac_on_enter(void* context) {
infrared_brute_force_set_db_filename(brute_force, EXT_PATH("infrared/assets/ac.ir"));
//TODO Improve A/C universal remote
button_panel_reserve(button_panel, 2, 2);
button_panel_reserve(button_panel, 2, 3);
uint32_t i = 0;
button_panel_add_item(
button_panel,
@@ -44,7 +44,7 @@ void infrared_scene_universal_ac_on_enter(void* context) {
0,
1,
3,
69,
66,
&I_Vol_up_25x27,
&I_Vol_up_hvr_25x27,
infrared_scene_universal_common_item_callback,
@@ -56,15 +56,39 @@ void infrared_scene_universal_ac_on_enter(void* context) {
1,
1,
36,
69,
66,
&I_Vol_down_25x27,
&I_Vol_down_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "TEMP-");
button_panel_add_item(
button_panel,
i,
0,
2,
3,
98,
&I_Swing_25x27,
&I_Swing_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "SWING");
button_panel_add_item(
button_panel,
i,
1,
2,
36,
98,
&I_Timer_25x27,
&I_Timer_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "TIMER");
button_panel_add_label(button_panel, 6, 11, FontPrimary, "AC remote");
button_panel_add_label(button_panel, 20, 66, FontSecondary, "Temp");
button_panel_add_label(button_panel, 20, 63, FontSecondary, "Temp");
button_panel_add_label(button_panel, 8, 23, FontSecondary, "Pwr");
button_panel_add_label(button_panel, 40, 23, FontSecondary, "Mod");
@@ -0,0 +1,113 @@
#include "../infrared_i.h"
#include "common/infrared_scene_universal_common.h"
void infrared_scene_universal_fan_on_enter(void* context) {
infrared_scene_universal_common_on_enter(context);
Infrared* infrared = context;
ButtonPanel* button_panel = infrared->button_panel;
InfraredBruteForce* brute_force = infrared->brute_force;
infrared_brute_force_set_db_filename(brute_force, EXT_PATH("infrared/assets/fans.ir"));
//TODO Improve Fan universal remote
button_panel_reserve(button_panel, 2, 3);
uint32_t i = 0;
button_panel_add_item(
button_panel,
i,
0,
0,
3,
24,
&I_Power_25x27,
&I_Power_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "POWER");
button_panel_add_item(
button_panel,
i,
1,
0,
36,
24,
&I_Mode_25x27,
&I_Mode_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "MODE");
button_panel_add_item(
button_panel,
i,
0,
1,
3,
66,
&I_Vol_up_25x27,
&I_Vol_up_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "SPEED+");
button_panel_add_item(
button_panel,
i,
1,
1,
36,
66,
&I_Vol_down_25x27,
&I_Vol_down_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "SPEED-");
button_panel_add_item(
button_panel,
i,
0,
2,
3,
98,
&I_Rotate_25x27,
&I_Rotate_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "ROTATE");
button_panel_add_item(
button_panel,
i,
1,
2,
36,
98,
&I_Timer_25x27,
&I_Timer_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "TIMER");
button_panel_add_label(button_panel, 5, 11, FontPrimary, "Fan remote");
button_panel_add_label(button_panel, 20, 63, FontSecondary, "Speed");
button_panel_add_label(button_panel, 8, 23, FontSecondary, "Pwr");
button_panel_add_label(button_panel, 40, 23, FontSecondary, "Mod");
view_set_orientation(view_stack_get_view(infrared->view_stack), ViewOrientationVertical);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewStack);
infrared_show_loading_popup(infrared, true);
bool success = infrared_brute_force_calculate_messages(brute_force);
infrared_show_loading_popup(infrared, false);
if(!success) {
scene_manager_next_scene(infrared->scene_manager, InfraredSceneErrorDatabases);
}
}
bool infrared_scene_universal_fan_on_event(void* context, SceneManagerEvent event) {
return infrared_scene_universal_common_on_event(context, event);
}
void infrared_scene_universal_fan_on_exit(void* context) {
infrared_scene_universal_common_on_exit(context);
}