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https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-07-30 02:18:11 -07:00
Add basic Xtreme app, move animcycle option to app
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@@ -39,26 +39,6 @@ const uint32_t displayBatteryPercentage_value[BATTERY_VIEW_COUNT] = {
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uint8_t origBattDisp_value = 0;
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#define CYCLE_ANIMATION_COUNT 13
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const char* const cycle_animation_text[CYCLE_ANIMATION_COUNT] = {
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"OFF",
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"Manifest",
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"30 S",
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"1 M",
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"5 M",
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"10 M",
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"15 M",
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"30 M",
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"1 H",
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"2 H",
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"6 H",
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"12 H",
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"24 H",
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};
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// Values are offset by 1 so that 0 is not a valid value and desktop.c can detect this to set a default value (3601 / 1 H)
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const int32_t cycle_animation_value[CYCLE_ANIMATION_COUNT] =
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{1, -1, 31, 61, 301, 601, 901, 1801, 3601, 7201, 21601, 43201, 86401};
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static void desktop_settings_scene_start_var_list_enter_callback(void* context, uint32_t index) {
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DesktopSettingsApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, index);
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@@ -80,14 +60,6 @@ static void desktop_settings_scene_start_battery_view_changed(VariableItem* item
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app->settings.displayBatteryPercentage = index;
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}
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static void desktop_settings_scene_start_cycle_animation_changed(VariableItem* item) {
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DesktopSettingsApp* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, cycle_animation_text[index]);
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app->settings.cycle_animation_s = cycle_animation_value[index];
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}
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void desktop_settings_scene_start_on_enter(void* context) {
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DesktopSettingsApp* app = context;
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VariableItemList* variable_item_list = app->variable_item_list;
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@@ -130,18 +102,6 @@ void desktop_settings_scene_start_on_enter(void* context) {
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, battery_view_count_text[value_index]);
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item = variable_item_list_add(
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variable_item_list,
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"Cycle Animation",
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CYCLE_ANIMATION_COUNT,
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desktop_settings_scene_start_cycle_animation_changed,
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app);
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value_index = value_index_int32(
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app->settings.cycle_animation_s, cycle_animation_value, CYCLE_ANIMATION_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, cycle_animation_text[value_index]);
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variable_item_list_set_enter_callback(
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variable_item_list, desktop_settings_scene_start_var_list_enter_callback, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
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