Dolphin deeds done in loader, exclude games/media

This commit is contained in:
Willy-JL
2023-08-03 23:19:23 +02:00
parent 21eeb53960
commit 09533b36e0
41 changed files with 8 additions and 112 deletions

View File

@@ -9,10 +9,8 @@
#include <dialogs/dialogs.h>
#include <input/input.h>
#include <stdlib.h>
#include <dolphin/dolphin.h>
#include <nrf24.h>
#include <u8g2.h>
#include <dolphin/dolphin.h>
#define TAG "nrf24scan"
#define VERSION "2.2"
@@ -1332,7 +1330,6 @@ static void render_callback(Canvas* const canvas, void* ctx) {
int32_t nrf24scan_app(void* p) {
UNUSED(p);
APP = malloc(sizeof(Nrf24Scan));
dolphin_deed(DolphinDeedPluginStart);
APP->event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
PluginState* plugin_state = malloc(sizeof(PluginState));
plugin_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);