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Dolphin deeds done in loader, exclude games/media
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@@ -387,9 +387,6 @@ int32_t tetris_game_app() {
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Piece* newPiece = malloc(sizeof(Piece));
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uint8_t downRepeatCounter = 0;
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// Call dolphin deed on game start
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// dolphin_deed(DolphinDeedPluginGameStart);
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for(bool processing = true; processing;) {
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// This 10U implicitly sets the game loop speed. downRepeatCounter relies on this value
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FuriStatus event_status = furi_message_queue_get(event_queue, &event, 10U);
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