diff --git a/applications/services/gui/modules/file_browser_worker.c b/applications/services/gui/modules/file_browser_worker.c index 375f9c9d1..bc2455728 100644 --- a/applications/services/gui/modules/file_browser_worker.c +++ b/applications/services/gui/modules/file_browser_worker.c @@ -230,7 +230,7 @@ static bool // FLIPPER DEVS MOMENT // this used to load the file list in chunks, and then sort it... // so while scrolling, it loads more files and sorts them... - // chances are, the new files are higner in the sorted list... + // chances are, the new files are higher in the sorted list... // so the files keep shifting around while scrolling... // now this does something intelligent and loads all in one go. // might take a few milliseconds longer, but atleast it works :kekw: @@ -239,7 +239,8 @@ static bool if(browser->list_load_cb) { browser->list_load_cb(browser->cb_ctx, 0); } - while(storage_dir_read(directory, &file_info, name_temp, FILE_NAME_LEN_MAX) && storage_file_get_error(directory) == FSE_OK) { + while(storage_dir_read(directory, &file_info, name_temp, FILE_NAME_LEN_MAX) && + storage_file_get_error(directory) == FSE_OK) { furi_string_set(name_str, name_temp); if(browser_filter_by_name(browser, name_str, (file_info.flags & FSF_DIRECTORY))) { furi_string_printf(name_str, "%s/%s", furi_string_get_cstr(path), name_temp); diff --git a/applications/settings/xtreme_settings/scenes/xtreme_settings_scene_start.c b/applications/settings/xtreme_settings/scenes/xtreme_settings_scene_start.c index d6532af2c..03d75def7 100644 --- a/applications/settings/xtreme_settings/scenes/xtreme_settings_scene_start.c +++ b/applications/settings/xtreme_settings/scenes/xtreme_settings_scene_start.c @@ -161,11 +161,9 @@ void xtreme_settings_scene_start_on_enter(void* context) { } asset_packs_push_at(app->asset_packs, idx, copy); if(current_pack != 0) { - if(idx <= current_pack) - current_pack++; + if(idx <= current_pack) current_pack++; } else { - if(strcmp(copy, xtreme_settings->asset_pack) == 0) - current_pack = idx + 1; + if(strcmp(copy, xtreme_settings->asset_pack) == 0) current_pack = idx + 1; } } } @@ -228,7 +226,11 @@ void xtreme_settings_scene_start_on_enter(void* context) { variable_item_set_current_value_text(item, battery_style_names[value_index]); item = variable_item_list_add( - var_item_list, "Sort folders before", 2, xtreme_settings_scene_start_sort_folders_before_changed, app); + var_item_list, + "Sort dirs before", + 2, + xtreme_settings_scene_start_sort_folders_before_changed, + app); variable_item_set_current_value_index(item, !xtreme_settings->sort_ignore_dirs); variable_item_set_current_value_text(item, !xtreme_settings->sort_ignore_dirs ? "ON" : "OFF");