Init work on rev3, but this is not working code

This commit is contained in:
derskythe
2022-09-30 18:36:56 +04:00
parent 3dcd8a73f1
commit 127b700642
21 changed files with 1022 additions and 1372 deletions

View File

@@ -1,5 +1,6 @@
#include "subbrute_main_view.h"
#include "../subbrute_i.h"
#include "../subbrute_protocols_i.h"
#include <input/input.h>
#include <gui/elements.h>
@@ -123,7 +124,6 @@ void subbrute_main_view_draw(Canvas* canvas, SubBruteMainViewModel* model) {
uint8_t item_position = position - model->window_position;
if(item_position < items_on_screen) {
const char* str = subbrute_get_menu_name(position);
if(m->index == position) {
canvas_draw_str_aligned(
canvas,
@@ -131,7 +131,7 @@ void subbrute_main_view_draw(Canvas* canvas, SubBruteMainViewModel* model) {
9 + (item_position * item_height) + STATUS_BAR_Y_SHIFT,
AlignLeft,
AlignCenter,
str);
subbrute_protocol_name(position));
elements_frame(
canvas, 1, 1 + (item_position * item_height) + STATUS_BAR_Y_SHIFT, 124, 15);
} else {
@@ -141,7 +141,7 @@ void subbrute_main_view_draw(Canvas* canvas, SubBruteMainViewModel* model) {
9 + (item_position * item_height) + STATUS_BAR_Y_SHIFT,
AlignLeft,
AlignCenter,
str);
subbrute_protocol_name(position));
}
}
}