Add FindMy Flipper to system apps

This commit is contained in:
MatthewKuKanich
2024-03-08 13:10:14 -05:00
parent a17efe7117
commit 13fe7b3bfc
14 changed files with 736 additions and 0 deletions

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#include "findmy_main.h"
#include "../findmy_i.h"
struct FindMyMain {
View* view;
FindMyMainCallback callback;
void* context;
};
typedef struct {
bool active;
bool apple;
uint8_t interval;
} FindMyMainModel;
static void findmy_main_draw_callback(Canvas* canvas, void* _model) {
FindMyMainModel* model = _model;
canvas_clear(canvas);
canvas_set_bitmap_mode(canvas, true);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 4, 11, "FindMy Flipper");
canvas_set_font(canvas, FontSecondary);
if(model->active) {
canvas_draw_str(canvas, 4, 49, "Broadcast Active");
canvas_draw_icon(canvas, 78, 42, &I_Ok_btn_9x9);
} else {
canvas_draw_str(canvas, 4, 49, "Broadcast Inactive");
}
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 4, 21, "Press <- to run in background");
canvas_set_font(canvas, FontSecondary);
char interval_str[20];
snprintf(interval_str, sizeof(interval_str), "Ping Interval: %ds", model->interval);
canvas_draw_str(canvas, 4, 62, interval_str);
canvas_set_font(canvas, FontPrimary);
if(model->apple){
canvas_draw_str(canvas, 4, 32, "Apple Network");
canvas_draw_icon(canvas, 80, 24, &I_Lock_7x8);
} else {
canvas_draw_str(canvas, 4, 32, "Samsung Network");
canvas_draw_icon(canvas, 97, 24, &I_Lock_7x8);
}
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 100, 61, "Config");
canvas_draw_line(canvas, 100, 51, 127, 51);
canvas_draw_line(canvas, 97, 53, 97, 63);
canvas_draw_line(canvas, 97, 53, 99, 51);
canvas_draw_line(canvas, 3, 52, 87, 52);
}
static bool findmy_main_input_callback(InputEvent* event, void* context) {
furi_assert(context);
FindMyMain* findmy_main = context;
bool consumed = false;
if(event->type == InputTypePress) {
consumed = true;
// FIXME: finish implementing handlers in scene side
switch(event->key) {
case InputKeyBack:
findmy_main->callback(FindMyMainEventQuit, findmy_main->context);
// furi_hal_bt_extra_beacon_stop();
break;
case InputKeyOk:
findmy_main->callback(FindMyMainEventToggle, findmy_main->context);
break;
case InputKeyLeft:
findmy_main->callback(FindMyMainEventBackground, findmy_main->context);
break;
case InputKeyRight:
findmy_main->callback(FindMyMainEventConfig, findmy_main->context);
break;
case InputKeyUp:
findmy_main->callback(FindMyMainEventIntervalUp, findmy_main->context);
break;
case InputKeyDown:
findmy_main->callback(FindMyMainEventIntervalDown, findmy_main->context);
break;
default:
break;
}
}
return consumed;
}
FindMyMain* findmy_main_alloc(FindMy* app) {
FindMyMain* findmy_main = malloc(sizeof(FindMyMain));
findmy_main->view = view_alloc();
view_allocate_model(findmy_main->view, ViewModelTypeLocking, sizeof(FindMyMainModel));
with_view_model(
findmy_main->view,
FindMyMainModel * model,
{
model->active = app->beacon_active;
model->apple = app->apple;
model->interval = app->broadcast_interval;
},
false);
view_set_context(findmy_main->view, findmy_main);
view_set_draw_callback(findmy_main->view, findmy_main_draw_callback);
view_set_input_callback(findmy_main->view, findmy_main_input_callback);
return findmy_main;
}
void findmy_main_free(FindMyMain* findmy_main) {
furi_assert(findmy_main);
view_free(findmy_main->view);
free(findmy_main);
}
View* findmy_main_get_view(FindMyMain* findmy_main) {
furi_assert(findmy_main);
return findmy_main->view;
}
void findmy_main_set_callback(FindMyMain* findmy_main, FindMyMainCallback callback, void* context) {
furi_assert(findmy_main);
furi_assert(callback);
findmy_main->callback = callback;
findmy_main->context = context;
}
void findmy_main_update_active(FindMyMain* findmy_main, bool active) {
furi_assert(findmy_main);
with_view_model(
findmy_main->view, FindMyMainModel * model, { model->active = active; }, true);
}
void findmy_main_update_interval(FindMyMain* findmy_main, uint8_t interval) {
furi_assert(findmy_main);
with_view_model(
findmy_main->view, FindMyMainModel * model, { model->interval = interval; }, true);
}
void findmy_main_update_apple(FindMyMain* findmy_main, bool apple) {
furi_assert(findmy_main);
with_view_model(
findmy_main->view, FindMyMainModel * model, { model->apple = apple; }, true);
}

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#pragma once
#include "../findmy.h"
#include <gui/view.h>
typedef enum {
FindMyMainEventToggle,
FindMyMainEventBackground,
FindMyMainEventConfig,
FindMyMainEventIntervalUp,
FindMyMainEventIntervalDown,
FindMyMainEventQuit,
} FindMyMainEvent;
typedef struct FindMyMain FindMyMain;
typedef void (*FindMyMainCallback)(FindMyMainEvent event, void* context);
// Main functionality
FindMyMain* findmy_main_alloc(FindMy* app);
void findmy_main_free(FindMyMain* findmy_main);
View* findmy_main_get_view(FindMyMain* findmy_main);
// To communicate with scene
void findmy_main_set_callback(FindMyMain* findmy_main, FindMyMainCallback callback, void* context);
// To redraw when info changes
void findmy_main_update_active(FindMyMain* findmy_main, bool active);
void findmy_main_update_interval(FindMyMain* findmy_main, uint8_t interval);
void findmy_main_update_apple(FindMyMain* findmy_main, bool apple);