mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-11 06:09:08 -07:00
[FL-3479] Desktop: more favorites, configurable dummy mode (#2972)
* Desktop: more favorite app shortcuts * Making PVS happy * Desktop settings submenu fix Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
@@ -128,8 +128,8 @@ static bool bubble_animation_input_callback(InputEvent* event, void* context) {
|
||||
|
||||
if(event->key == InputKeyRight) {
|
||||
/* Right button reserved for animation activation, so consume */
|
||||
consumed = true;
|
||||
if(event->type == InputTypeShort) {
|
||||
consumed = true;
|
||||
if(animation_view->interact_callback) {
|
||||
animation_view->interact_callback(animation_view->interact_callback_context);
|
||||
}
|
||||
|
||||
@@ -65,8 +65,8 @@ static bool one_shot_view_input(InputEvent* event, void* context) {
|
||||
if(!consumed) {
|
||||
if(event->key == InputKeyRight) {
|
||||
/* Right button reserved for animation activation, so consume */
|
||||
consumed = true;
|
||||
if(event->type == InputTypeShort) {
|
||||
consumed = true;
|
||||
if(view->interact_callback) {
|
||||
view->interact_callback(view->interact_callback_context);
|
||||
}
|
||||
|
||||
@@ -223,7 +223,6 @@ void desktop_lock(Desktop* desktop) {
|
||||
scene_manager_set_scene_state(
|
||||
desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
|
||||
notification_message(desktop->notification, &sequence_display_backlight_off_delay_1000);
|
||||
|
||||
DesktopStatus status = {.locked = true};
|
||||
furi_pubsub_publish(desktop->status_pubsub, &status);
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include <toolbox/saved_struct.h>
|
||||
#include <storage/storage.h>
|
||||
|
||||
#define DESKTOP_SETTINGS_VER (9)
|
||||
#define DESKTOP_SETTINGS_VER (10)
|
||||
|
||||
#define DESKTOP_SETTINGS_PATH INT_PATH(DESKTOP_SETTINGS_FILE_NAME)
|
||||
#define DESKTOP_SETTINGS_MAGIC (0x17)
|
||||
@@ -36,6 +36,22 @@
|
||||
#define MIN_PIN_SIZE 4
|
||||
#define MAX_APP_LENGTH 128
|
||||
|
||||
typedef enum {
|
||||
FavoriteAppLeftShort = 0,
|
||||
FavoriteAppLeftLong,
|
||||
FavoriteAppRightShort,
|
||||
FavoriteAppRightLong,
|
||||
FavoriteAppNumber,
|
||||
} FavoriteAppShortcut;
|
||||
|
||||
typedef enum {
|
||||
DummyAppLeft = 0,
|
||||
DummyAppRight,
|
||||
DummyAppDown,
|
||||
DummyAppOk,
|
||||
DummyAppNumber,
|
||||
} DummyAppShortcut;
|
||||
|
||||
typedef struct {
|
||||
InputKey data[MAX_PIN_SIZE];
|
||||
uint8_t length;
|
||||
@@ -46,10 +62,10 @@ typedef struct {
|
||||
} FavoriteApp;
|
||||
|
||||
typedef struct {
|
||||
FavoriteApp favorite_primary;
|
||||
FavoriteApp favorite_secondary;
|
||||
PinCode pin_code;
|
||||
uint32_t auto_lock_delay_ms;
|
||||
uint8_t dummy_mode;
|
||||
uint8_t display_clock;
|
||||
FavoriteApp favorite_apps[FavoriteAppNumber];
|
||||
FavoriteApp dummy_apps[DummyAppNumber];
|
||||
} DesktopSettings;
|
||||
|
||||
@@ -87,6 +87,10 @@ bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
|
||||
desktop_unlock(desktop);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockedEventDoorsClosed:
|
||||
notification_message(desktop->notification, &sequence_display_backlight_off);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopLockedEventUpdate:
|
||||
if(desktop_view_locked_is_locked_hint_visible(desktop->locked_view)) {
|
||||
notification_message(desktop->notification, &sequence_display_backlight_off);
|
||||
|
||||
@@ -12,10 +12,6 @@
|
||||
|
||||
#define TAG "DesktopSrv"
|
||||
|
||||
#define MUSIC_PLAYER_APP EXT_PATH("/apps/Media/music_player.fap")
|
||||
#define SNAKE_GAME_APP EXT_PATH("/apps/Games/snake_game.fap")
|
||||
#define CLOCK_APP EXT_PATH("/apps/Tools/clock.fap")
|
||||
|
||||
static void desktop_scene_main_new_idle_animation_callback(void* context) {
|
||||
furi_assert(context);
|
||||
Desktop* desktop = context;
|
||||
@@ -65,8 +61,15 @@ static void
|
||||
}
|
||||
#endif
|
||||
|
||||
static void desktop_scene_main_open_app_or_profile(Desktop* desktop, const char* path) {
|
||||
if(loader_start_with_gui_error(desktop->loader, path, NULL) != LoaderStatusOk) {
|
||||
static void desktop_scene_main_open_app_or_profile(Desktop* desktop, FavoriteApp* application) {
|
||||
bool load_ok = false;
|
||||
if(strlen(application->name_or_path) > 0) {
|
||||
if(loader_start(desktop->loader, application->name_or_path, NULL, NULL) ==
|
||||
LoaderStatusOk) {
|
||||
load_ok = true;
|
||||
}
|
||||
}
|
||||
if(!load_ok) {
|
||||
loader_start(desktop->loader, "Passport", NULL, NULL);
|
||||
}
|
||||
}
|
||||
@@ -115,6 +118,11 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
consumed = true;
|
||||
} break;
|
||||
|
||||
case DesktopMainEventLock:
|
||||
desktop_lock(desktop);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopMainEventOpenLockMenu:
|
||||
scene_manager_next_scene(desktop->scene_manager, DesktopSceneLockMenu);
|
||||
consumed = true;
|
||||
@@ -138,16 +146,31 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
break;
|
||||
}
|
||||
|
||||
case DesktopMainEventOpenFavoritePrimary:
|
||||
case DesktopMainEventOpenFavoriteLeftShort:
|
||||
DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
||||
desktop_scene_main_start_favorite(desktop, &desktop->settings.favorite_primary);
|
||||
desktop_scene_main_start_favorite(
|
||||
desktop, &desktop->settings.favorite_apps[FavoriteAppLeftShort]);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventOpenFavoriteSecondary:
|
||||
case DesktopMainEventOpenFavoriteLeftLong:
|
||||
DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
||||
desktop_scene_main_start_favorite(desktop, &desktop->settings.favorite_secondary);
|
||||
desktop_scene_main_start_favorite(
|
||||
desktop, &desktop->settings.favorite_apps[FavoriteAppLeftLong]);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventOpenFavoriteRightShort:
|
||||
DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
||||
desktop_scene_main_start_favorite(
|
||||
desktop, &desktop->settings.favorite_apps[FavoriteAppRightShort]);
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventOpenFavoriteRightLong:
|
||||
DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
||||
desktop_scene_main_start_favorite(
|
||||
desktop, &desktop->settings.favorite_apps[FavoriteAppRightLong]);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopAnimationEventCheckAnimation:
|
||||
animation_manager_check_blocking_process(desktop->animation_manager);
|
||||
consumed = true;
|
||||
@@ -158,26 +181,31 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
break;
|
||||
case DesktopAnimationEventInteractAnimation:
|
||||
if(!animation_manager_interact_process(desktop->animation_manager)) {
|
||||
loader_start(desktop->loader, "Passport", NULL, NULL);
|
||||
DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
||||
if(!desktop->settings.dummy_mode) {
|
||||
desktop_scene_main_open_app_or_profile(
|
||||
desktop, &desktop->settings.favorite_apps[FavoriteAppRightShort]);
|
||||
} else {
|
||||
desktop_scene_main_open_app_or_profile(
|
||||
desktop, &desktop->settings.dummy_apps[DummyAppRight]);
|
||||
}
|
||||
}
|
||||
consumed = true;
|
||||
break;
|
||||
case DesktopMainEventOpenPassport: {
|
||||
loader_start(desktop->loader, "Passport", NULL, NULL);
|
||||
|
||||
case DesktopDummyEventOpenLeft:
|
||||
desktop_scene_main_open_app_or_profile(
|
||||
desktop, &desktop->settings.dummy_apps[DummyAppLeft]);
|
||||
break;
|
||||
}
|
||||
case DesktopMainEventOpenGame: {
|
||||
desktop_scene_main_open_app_or_profile(desktop, SNAKE_GAME_APP);
|
||||
case DesktopDummyEventOpenDown:
|
||||
desktop_scene_main_open_app_or_profile(
|
||||
desktop, &desktop->settings.dummy_apps[DummyAppDown]);
|
||||
break;
|
||||
}
|
||||
case DesktopMainEventOpenClock: {
|
||||
desktop_scene_main_open_app_or_profile(desktop, CLOCK_APP);
|
||||
case DesktopDummyEventOpenOk:
|
||||
desktop_scene_main_open_app_or_profile(
|
||||
desktop, &desktop->settings.dummy_apps[DummyAppOk]);
|
||||
break;
|
||||
}
|
||||
case DesktopMainEventOpenMusicPlayer: {
|
||||
desktop_scene_main_open_app_or_profile(desktop, MUSIC_PLAYER_APP);
|
||||
break;
|
||||
}
|
||||
|
||||
case DesktopLockedEventUpdate:
|
||||
desktop_view_locked_update(desktop->locked_view);
|
||||
consumed = true;
|
||||
|
||||
@@ -1,22 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
typedef enum {
|
||||
DesktopMainEventLock,
|
||||
DesktopMainEventOpenLockMenu,
|
||||
DesktopMainEventOpenArchive,
|
||||
DesktopMainEventOpenFavoritePrimary,
|
||||
DesktopMainEventOpenFavoriteSecondary,
|
||||
DesktopMainEventOpenFavoriteLeftShort,
|
||||
DesktopMainEventOpenFavoriteLeftLong,
|
||||
DesktopMainEventOpenFavoriteRightShort,
|
||||
DesktopMainEventOpenFavoriteRightLong,
|
||||
DesktopMainEventOpenMenu,
|
||||
DesktopMainEventOpenDebug,
|
||||
DesktopMainEventOpenPassport,
|
||||
DesktopMainEventOpenPowerOff,
|
||||
|
||||
DesktopMainEventOpenGame,
|
||||
DesktopMainEventOpenClock,
|
||||
DesktopMainEventOpenMusicPlayer,
|
||||
DesktopDummyEventOpenLeft,
|
||||
DesktopDummyEventOpenDown,
|
||||
DesktopDummyEventOpenOk,
|
||||
|
||||
DesktopLockedEventUnlocked,
|
||||
DesktopLockedEventUpdate,
|
||||
DesktopLockedEventShowPinInput,
|
||||
DesktopLockedEventDoorsClosed,
|
||||
|
||||
DesktopPinInputEventResetWrongPinLabel,
|
||||
DesktopPinInputEventUnlocked,
|
||||
|
||||
@@ -99,6 +99,7 @@ void desktop_view_locked_update(DesktopViewLocked* locked_view) {
|
||||
|
||||
if(view_state == DesktopViewLockedStateDoorsClosing &&
|
||||
!desktop_view_locked_doors_move(model)) {
|
||||
locked_view->callback(DesktopLockedEventDoorsClosed, locked_view->context);
|
||||
model->view_state = DesktopViewLockedStateLocked;
|
||||
} else if(view_state == DesktopViewLockedStateLockedHintShown) {
|
||||
model->view_state = DesktopViewLockedStateLocked;
|
||||
|
||||
@@ -59,28 +59,32 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
|
||||
} else if(event->key == InputKeyDown) {
|
||||
main_view->callback(DesktopMainEventOpenArchive, main_view->context);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
main_view->callback(DesktopMainEventOpenFavoritePrimary, main_view->context);
|
||||
main_view->callback(DesktopMainEventOpenFavoriteLeftShort, main_view->context);
|
||||
}
|
||||
// Right key is handled by animation manager
|
||||
// Right key short is handled by animation manager
|
||||
} else if(event->type == InputTypeLong) {
|
||||
if(event->key == InputKeyDown) {
|
||||
if(event->key == InputKeyUp) {
|
||||
main_view->callback(DesktopMainEventLock, main_view->context);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
main_view->callback(DesktopMainEventOpenDebug, main_view->context);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
main_view->callback(DesktopMainEventOpenFavoriteSecondary, main_view->context);
|
||||
main_view->callback(DesktopMainEventOpenFavoriteLeftLong, main_view->context);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
main_view->callback(DesktopMainEventOpenFavoriteRightLong, main_view->context);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyOk) {
|
||||
main_view->callback(DesktopMainEventOpenGame, main_view->context);
|
||||
main_view->callback(DesktopDummyEventOpenOk, main_view->context);
|
||||
} else if(event->key == InputKeyUp) {
|
||||
main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
main_view->callback(DesktopMainEventOpenMusicPlayer, main_view->context);
|
||||
main_view->callback(DesktopDummyEventOpenDown, main_view->context);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
main_view->callback(DesktopMainEventOpenClock, main_view->context);
|
||||
main_view->callback(DesktopDummyEventOpenLeft, main_view->context);
|
||||
}
|
||||
// Right key is handled by animation manager
|
||||
// Right key short is handled by animation manager
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user