diff --git a/applications/snake_game/snake_game.c b/applications/snake_game/snake_game.c index 18701dd3c..9ad18c632 100644 --- a/applications/snake_game/snake_game.c +++ b/applications/snake_game/snake_game.c @@ -90,7 +90,7 @@ static void snake_game_render_callback(Canvas* const canvas, void* ctx) { if(snake_state->state != GameStateGameOver) { char buffer2[6]; snprintf(buffer2, sizeof(buffer2), "%u", snake_state->len - 7); - canvas_draw_str_aligned(canvas, 126, 8, AlignRight, AlignBottom, buffer2); + canvas_draw_str_aligned(canvas, 124, 10, AlignRight, AlignBottom, buffer2); } // Game Over banner if(snake_state->state == GameStateGameOver) { diff --git a/applications/tetris_game/tetris_game.c b/applications/tetris_game/tetris_game.c index 8c9e319b2..cca568aa8 100644 --- a/applications/tetris_game/tetris_game.c +++ b/applications/tetris_game/tetris_game.c @@ -136,7 +136,7 @@ static void tetris_game_render_callback(Canvas* const canvas, void* ctx) { if(tetris_state->gameState == GameStatePlaying) { char buffer2[6]; snprintf(buffer2, sizeof(buffer2), "%u", tetris_state->numLines); - canvas_draw_str_aligned(canvas, 61, 8, AlignRight, AlignBottom, buffer2); + canvas_draw_str_aligned(canvas, 58,10, AlignRight, AlignBottom, buffer2); } if(tetris_state->gameState == GameStateGameOver) {