sfw_mode support for ibutton added

This commit is contained in:
jbohack
2022-12-30 17:02:45 -05:00
parent e9a2015266
commit 23c0f518a0
23 changed files with 149 additions and 16 deletions

View File

@@ -1,4 +1,5 @@
#include "../ibutton_i.h"
#include "../../../settings/desktop_settings/desktop_settings_app.h"
static void ibutton_scene_save_success_popup_callback(void* context) {
iButton* ibutton = context;
@@ -8,8 +9,15 @@ static void ibutton_scene_save_success_popup_callback(void* context) {
void ibutton_scene_save_success_on_enter(void* context) {
iButton* ibutton = context;
Popup* popup = ibutton->popup;
DesktopSettings* settings = malloc(sizeof(DesktopSettings));
DESKTOP_SETTINGS_LOAD(settings);
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
if (settings->sfw_mode) {
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59_sfw);
}
else {
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
}
popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
popup_set_callback(popup, ibutton_scene_save_success_popup_callback);
@@ -18,6 +26,7 @@ void ibutton_scene_save_success_on_enter(void* context) {
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
free(settings);
}
bool ibutton_scene_save_success_on_event(void* context, SceneManagerEvent event) {