This commit is contained in:
Willy-JL
2024-06-04 03:01:51 +01:00
132 changed files with 120 additions and 188 deletions

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@@ -1,7 +1,7 @@
#include "cli_i.h" // IWYU pragma: keep
#include <furi_hal_usb_cdc.h>
#include <furi_hal.h>
#include <furi.h>
#include "cli_i.h"
#define TAG "CliVcp"

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@@ -8,7 +8,6 @@
#include "animation_manager.h"
#include "animation_storage.h"
#include "animation_storage_i.h"
#include <assets_dolphin_internal.h>
#include <assets_dolphin_blocking.h>
#include <momentum/momentum.h>

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@@ -1,6 +1,5 @@
#include "../animation_manager.h"
#include "../animation_storage.h"
#include "bubble_animation_view.h"
#include <furi_hal.h>

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@@ -7,8 +7,6 @@
#include <furi_hal.h>
#include <gui/gui.h>
#include "../desktop_i.h"
static const NotificationSequence sequence_pin_fail = {
&message_display_backlight_on,

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@@ -9,9 +9,7 @@
#include "../desktop_i.h"
#include <desktop/desktop_settings.h>
#include "../views/desktop_view_lock_menu.h"
#include "desktop_scene_i.h"
#include "desktop_scene.h"
#include "../helpers/pin.h"
#include <power/power_service/power.h>
#define TAG "DesktopSceneLock"

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@@ -9,7 +9,6 @@
#include "../helpers/pin.h"
#include "../animations/animation_manager.h"
#include "../views/desktop_events.h"
#include "../views/desktop_view_pin_input.h"
#include "../views/desktop_view_locked.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"

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@@ -8,7 +8,6 @@
#include "../views/desktop_events.h"
#include "../views/desktop_view_main.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
#define TAG "DesktopSrv"

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@@ -9,12 +9,10 @@
#include "../desktop.h"
#include "../desktop_i.h"
#include "../animations/animation_manager.h"
#include "../views/desktop_events.h"
#include "../views/desktop_view_pin_input.h"
#include "../helpers/pin.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
#define WRONG_PIN_HEADER_TIMEOUT 3000
#define INPUT_PIN_VIEW_TIMEOUT 15000

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@@ -5,7 +5,6 @@
#include "../desktop_i.h"
#include "../views/desktop_view_pin_timeout.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
static void desktop_scene_pin_timeout_callback(void* context) {
Desktop* desktop = (Desktop*)context;

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@@ -6,7 +6,6 @@
#include <input/input.h>
#include <dolphin/dolphin.h>
#include "../desktop_i.h"
#include "desktop_view_main.h"
struct DesktopMainView {

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@@ -3,7 +3,6 @@
#include <gui/elements.h>
#include "desktop_view_slideshow.h"
#include "../desktop_i.h"
#include "../helpers/slideshow.h"
#define DESKTOP_SLIDESHOW_POWEROFF_SHORT 5000

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@@ -3,6 +3,7 @@
#include <gui/view.h>
#include "desktop_events.h"
#include <storage/storage.h>
#define SLIDESHOW_FS_PATH EXT_PATH(".slideshow")

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@@ -1,5 +1,4 @@
#include "dialogs/dialogs_message.h"
#include "dialogs_i.h"
#include <toolbox/api_lock.h>
#include "dialogs_module_file_browser.h"
#include "dialogs_module_message.h"

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@@ -1,5 +1,4 @@
#include "dialogs_message.h"
#include "dialogs_i.h"
#include <toolbox/api_lock.h>
#include <assets_icons.h>
#include <storage/storage.h>

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@@ -1,5 +1,4 @@
#include "dialogs_i.h"
#include "dialogs_message.h"
#include <gui/modules/file_browser.h>
#include <toolbox/api_lock.h>

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@@ -1,4 +1,6 @@
#include "dialogs_i.h"
#include "dialogs.h"
#include "dialogs_message.h"
#include <gui/view_holder.h>
#include <toolbox/api_lock.h>
#include <gui/modules/dialog_ex.h>

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@@ -1,7 +1,6 @@
#include "dolphin/dolphin.h"
#include "dolphin/helpers/dolphin_state.h"
#include "dolphin.h"
#include "helpers/dolphin_state.h"
#include "dolphin_i.h"
#include "projdefs.h"
#include <furi_hal.h>
#include <stdint.h>
#include <furi.h>

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@@ -5,7 +5,6 @@
#include <storage/storage.h>
#include <furi.h>
#include <furi_hal.h>
#include <math.h>
#include <toolbox/saved_struct.h>
#define TAG "DolphinState"

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@@ -9,7 +9,6 @@
#include <gui/icon_animation_i.h>
#include <furi.h>
#include "canvas_i.h"
#include <math.h>
#include <string.h>

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@@ -1,5 +1,5 @@
#include "icon.h"
#include "icon_i.h"
#include "icon_i.h" // IWYU pragma: keep
#include <furi.h>
#include <furi.h>

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@@ -1,5 +1,5 @@
#include "icon_animation_i.h"
#include "icon_i.h"
#include "icon_i.h" // IWYU pragma: keep
#include <furi.h>

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@@ -39,7 +39,7 @@ typedef struct ButtonItem {
void* callback_context;
} ButtonItem;
ARRAY_DEF(ButtonArray, ButtonItem*, M_PTR_OPLIST);
ARRAY_DEF(ButtonArray, ButtonItem*, M_PTR_OPLIST); // NOLINT
#define M_OPL_ButtonArray_t() ARRAY_OPLIST(ButtonArray, M_PTR_OPLIST)
ARRAY_DEF(ButtonMatrix, ButtonArray_t);
#define M_OPL_ButtonMatrix_t() ARRAY_OPLIST(ButtonMatrix, M_OPL_ButtonArray_t())

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@@ -3,7 +3,7 @@
#include <furi.h>
#include <m-array.h>
ARRAY_DEF(ElementArray, WidgetElement*, M_PTR_OPLIST);
ARRAY_DEF(ElementArray, WidgetElement*, M_PTR_OPLIST); // NOLINT
struct Widget {
View* view;

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@@ -1,7 +1,6 @@
#include <furi.h>
#include <furi_hal.h>
#include "notification.h"
#include "notification_messages.h"
#include "notification_app.h"
void notification_message(NotificationApp* app, const NotificationSequence* sequence) {

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@@ -81,7 +81,7 @@ void power_draw_battery_callback(Canvas* canvas, void* context) {
(battery_icon == BatteryIconBarPercent) &&
(power->state != PowerStateCharging) && // Default bar display with percentage
(power->info.voltage_battery_charge_limit >=
4.2)) { // not looking nice with low voltage indicator
4.2f)) { // not looking nice with low voltage indicator
canvas_set_font(canvas, FontBatteryPercent);
// align charge display value with digits to draw
@@ -135,7 +135,7 @@ void power_draw_battery_callback(Canvas* canvas, void* context) {
}
// TODO: Verify if it displays correctly with custom battery skins !!!
if(power->info.voltage_battery_charge_limit < 4.2) {
if(power->info.voltage_battery_charge_limit < 4.2f) {
// Battery charging voltage is modified, indicate with cross pattern
canvas_invert_color(canvas);
uint8_t battery_bar_width = (power->info.charge + 4) / 5;

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@@ -1,4 +1,3 @@
#include "profiles/serial_profile.h"
#include "rpc_i.h"
#include <pb.h>

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@@ -1,7 +1,6 @@
#include "flipper.pb.h"
#include "rpc_i.h"
#include <desktop/desktop.h>
#include "desktop.pb.h"
#define TAG "RpcDesktop"

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@@ -1,7 +1,7 @@
#include <core/log.h>
#include <core/record.h>
#include "storage.h"
#include "storage_i.h"
#include "storage_i.h" // IWYU pragma: keep
#include "storage_message.h"
#include <toolbox/stream/file_stream.h>
#include <toolbox/dir_walk.h>