mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-11 06:09:08 -07:00
Merge remote-tracking branch 'ul/dev' into mntm-dev --nobuild
This commit is contained in:
@@ -1,7 +1,7 @@
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Filetype: IR library file
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Version: 1
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# Last Updated 27th Sept, 2024
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# Last Checked 27th Sept, 2024
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# Last Updated 5th Oct, 2024
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# Last Checked 5th Oct, 2024
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#
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name: Power
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type: parsed
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@@ -5103,7 +5103,6 @@ protocol: NECext
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address: 78 0E 00 00
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command: 02 FD 00 00
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#
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# Model: Dutch Originals Sound Bar
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name: Prev
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type: parsed
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protocol: NEC
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@@ -1,7 +1,7 @@
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Filetype: IR library file
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Version: 1
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#Last Updated 27th Sept, 2024
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#Last Checked 27th Sept, 2024
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# Last Updated 5th Oct, 2024
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# Last Checked 5th Oct, 2024
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#
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name: Power
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type: raw
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File diff suppressed because it is too large
Load Diff
2938
applications/main/infrared/resources/infrared/assets/leds.ir
Normal file
2938
applications/main/infrared/resources/infrared/assets/leds.ir
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,7 @@
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Filetype: IR library file
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Version: 1
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# Last Updated 27th Sept, 2024
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# Last Checked 27th Sept, 2024
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# Last Updated 5th Oct, 2024
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# Last Checked 5th Oct, 2024
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#
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# TEMP FIX FOR POWER: Power signals are duplicated, since projectors require second confirm to poweroff
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#
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@@ -149,7 +149,6 @@ type: parsed
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protocol: NEC
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address: 02 00 00 00
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command: 1D 00 00 00
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#
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# ON
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name: Power
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type: raw
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@@ -162,7 +161,6 @@ type: parsed
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protocol: NEC
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address: 02 00 00 00
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command: 1D 00 00 00
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#
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# ON
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name: Power
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type: raw
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@@ -1,7 +1,7 @@
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Filetype: IR library file
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Version: 1
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# Last Updated 27th Sept, 2024
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# Last Checked 27th Sept, 2024
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# Last Updated 5th Oct, 2024
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# Last Checked 5th Oct, 2024
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#
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name: Power
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type: parsed
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@@ -3678,16 +3678,12 @@ protocol: NECext
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address: 00 7F 00 00
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command: 5B A4 00 00
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#
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# Koro Box
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#
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name: Power
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type: parsed
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protocol: NEC
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address: 01 00 00 00
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command: 18 00 00 00
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#
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# TCL 75S451
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#
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name: Ch_next
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type: parsed
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protocol: NECext
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@@ -16,13 +16,13 @@ ADD_SCENE(infrared, remote, Remote)
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ADD_SCENE(infrared, remote_list, RemoteList)
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ADD_SCENE(infrared, universal, Universal)
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ADD_SCENE(infrared, universal_tv, UniversalTV)
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ADD_SCENE(infrared, universal_monitor, UniversalMonitor)
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ADD_SCENE(infrared, universal_digital_sign, UniversalDigitalSign)
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ADD_SCENE(infrared, universal_projector, UniversalProjector)
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ADD_SCENE(infrared, universal_audio, UniversalAudio)
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ADD_SCENE(infrared, universal_led, UniversalLED)
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ADD_SCENE(infrared, universal_ac, UniversalAC)
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ADD_SCENE(infrared, universal_leds, UniversalLEDs)
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ADD_SCENE(infrared, universal_fan, UniversalFan)
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ADD_SCENE(infrared, universal_monitor, UniversalMonitor)
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ADD_SCENE(infrared, universal_digital_sign, UniversalDigitalSign)
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ADD_SCENE(infrared, gpio_settings, GpioSettings)
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ADD_SCENE(infrared, debug, Debug)
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ADD_SCENE(infrared, error_databases, ErrorDatabases)
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@@ -5,10 +5,10 @@ typedef enum {
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SubmenuIndexUniversalProjector,
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SubmenuIndexUniversalAudio,
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SubmenuIndexUniversalAirConditioner,
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SubmenuIndexUniversalLEDs,
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SubmenuIndexUniversalFan,
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SubmenuIndexUniversalMonitor,
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SubmenuIndexUniversalDigitalSign,
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SubmenuIndexUniversalLED,
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} SubmenuIndex;
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static void infrared_scene_universal_submenu_callback(void* context, uint32_t index) {
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@@ -48,6 +48,13 @@ void infrared_scene_universal_on_enter(void* context) {
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infrared_scene_universal_submenu_callback,
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context);
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submenu_add_item(
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submenu,
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"LEDs",
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SubmenuIndexUniversalLEDs,
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infrared_scene_universal_submenu_callback,
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context);
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submenu_add_item(
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submenu,
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"Fans",
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@@ -69,13 +76,6 @@ void infrared_scene_universal_on_enter(void* context) {
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infrared_scene_universal_submenu_callback,
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context);
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submenu_add_item(
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submenu,
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"LEDs",
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SubmenuIndexUniversalLED,
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infrared_scene_universal_submenu_callback,
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context);
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submenu_set_selected_item(
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submenu, scene_manager_get_scene_state(infrared->scene_manager, InfraredSceneUniversal));
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@@ -100,6 +100,9 @@ bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
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} else if(event.event == SubmenuIndexUniversalAirConditioner) {
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scene_manager_next_scene(scene_manager, InfraredSceneUniversalAC);
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consumed = true;
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} else if(event.event == SubmenuIndexUniversalLEDs) {
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scene_manager_next_scene(scene_manager, InfraredSceneUniversalLEDs);
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consumed = true;
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} else if(event.event == SubmenuIndexUniversalFan) {
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scene_manager_next_scene(scene_manager, InfraredSceneUniversalFan);
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consumed = true;
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@@ -109,9 +112,6 @@ bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
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} else if(event.event == SubmenuIndexUniversalDigitalSign) {
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scene_manager_next_scene(scene_manager, InfraredSceneUniversalDigitalSign);
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consumed = true;
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} else if(event.event == SubmenuIndexUniversalLED) {
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scene_manager_next_scene(scene_manager, InfraredSceneUniversalLED);
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consumed = true;
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}
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scene_manager_set_scene_state(scene_manager, InfraredSceneUniversal, event.event);
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}
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@@ -1,81 +0,0 @@
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#include "../infrared_app_i.h"
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#include "common/infrared_scene_universal_common.h"
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void infrared_scene_universal_led_on_enter(void* context) {
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InfraredApp* infrared = context;
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ButtonPanel* button_panel = infrared->button_panel;
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InfraredBruteForce* brute_force = infrared->brute_force;
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infrared_brute_force_set_db_filename(brute_force, EXT_PATH("infrared/assets/led.ir"));
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button_panel_reserve(button_panel, 2, 2);
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uint32_t i = 0;
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button_panel_add_item(
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button_panel,
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i,
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0,
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0,
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6,
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24,
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&I_power_19x20,
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&I_power_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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button_panel_add_icon(button_panel, 4, 46, &I_power_text_24x5);
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infrared_brute_force_add_record(brute_force, i++, "POWER");
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button_panel_add_item(
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button_panel,
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i,
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1,
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0,
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37,
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21,
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&I_volup_24x21,
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&I_volup_hover_24x21,
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infrared_scene_universal_common_item_callback,
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context);
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infrared_brute_force_add_record(brute_force, i++, "BRIGHTNESS+");
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button_panel_add_item(
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button_panel,
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i,
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1,
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1,
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37,
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55,
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&I_voldown_24x21,
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&I_voldown_hover_24x21,
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infrared_scene_universal_common_item_callback,
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context);
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infrared_brute_force_add_record(brute_force, i++, "BRIGHTNESS-");
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button_panel_add_icon(button_panel, 34, 34, &I_bright_text_30x30);
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button_panel_add_item(
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button_panel,
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i,
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0,
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1,
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6,
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53,
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&I_flash_19x20,
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&I_flash_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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button_panel_add_icon(button_panel, 6, 75, &I_flash_text_21x5);
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infrared_brute_force_add_record(brute_force, i++, "FLASH");
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button_panel_add_label(button_panel, 21, 11, FontPrimary, "LEDs");
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infrared_scene_universal_common_on_enter(context);
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}
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bool infrared_scene_universal_led_on_event(void* context, SceneManagerEvent event) {
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return infrared_scene_universal_common_on_event(context, event);
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}
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void infrared_scene_universal_led_on_exit(void* context) {
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infrared_scene_universal_common_on_exit(context);
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}
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@@ -0,0 +1,133 @@
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#include "../infrared_app_i.h"
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#include "common/infrared_scene_universal_common.h"
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void infrared_scene_universal_leds_on_enter(void* context) {
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InfraredApp* infrared = context;
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ButtonPanel* button_panel = infrared->button_panel;
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InfraredBruteForce* brute_force = infrared->brute_force;
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// Button codes
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// Power_off, Power_on, Brightness_up, Brightness_dn, Red, Blue, Green, White
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infrared_brute_force_set_db_filename(brute_force, EXT_PATH("infrared/assets/leds.ir"));
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button_panel_reserve(button_panel, 2, 4);
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uint32_t i = 0;
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button_panel_add_item(
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button_panel,
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i,
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0,
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0,
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10,
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12,
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&I_power_19x20,
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&I_power_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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button_panel_add_icon(button_panel, 15, 34, &I_on_text_9x5);
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infrared_brute_force_add_record(brute_force, i++, "Power_on");
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button_panel_add_item(
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button_panel,
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i,
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1,
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0,
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35,
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12,
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&I_off_19x20,
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&I_off_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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button_panel_add_icon(button_panel, 38, 34, &I_off_text_12x5);
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infrared_brute_force_add_record(brute_force, i++, "Power_off");
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button_panel_add_item(
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button_panel,
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i,
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0,
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1,
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10,
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42,
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&I_plus_19x20,
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&I_plus_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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infrared_brute_force_add_record(brute_force, i++, "Brightness_up");
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button_panel_add_item(
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button_panel,
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i,
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1,
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1,
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35,
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42,
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&I_minus_19x20,
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&I_minus_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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button_panel_add_icon(button_panel, 12, 64, &I_brightness_text_40x5);
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infrared_brute_force_add_record(brute_force, i++, "Brightness_dn");
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button_panel_add_item(
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button_panel,
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i,
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0,
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2,
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10,
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74,
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&I_red_19x20,
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&I_red_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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infrared_brute_force_add_record(brute_force, i++, "Red");
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button_panel_add_item(
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button_panel,
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i,
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1,
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2,
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35,
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74,
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&I_green_19x20,
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&I_green_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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infrared_brute_force_add_record(brute_force, i++, "Green");
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button_panel_add_item(
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button_panel,
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i,
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0,
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3,
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10,
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99,
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&I_blue_19x20,
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&I_blue_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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infrared_brute_force_add_record(brute_force, i++, "Blue");
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button_panel_add_item(
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button_panel,
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i,
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1,
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3,
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35,
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99,
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&I_white_19x20,
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&I_white_hover_19x20,
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infrared_scene_universal_common_item_callback,
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context);
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button_panel_add_icon(button_panel, 19, 121, &I_color_text_24x5);
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infrared_brute_force_add_record(brute_force, i++, "White");
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button_panel_add_label(button_panel, 20, 9, FontPrimary, "LEDs");
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infrared_scene_universal_common_on_enter(context);
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}
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bool infrared_scene_universal_leds_on_event(void* context, SceneManagerEvent event) {
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return infrared_scene_universal_common_on_event(context, event);
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}
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void infrared_scene_universal_leds_on_exit(void* context) {
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infrared_scene_universal_common_on_exit(context);
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}
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Reference in New Issue
Block a user