diff --git a/applications/plugins/dice/dice.c b/applications/plugins/dice/dice.c index 6dd2d8716..c84d2c5bd 100644 --- a/applications/plugins/dice/dice.c +++ b/applications/plugins/dice/dice.c @@ -127,22 +127,22 @@ static void dice_render_callback(Canvas* const canvas, void* ctx) { "I'd do it.", "Hell, yeah!", "You bet your life!", - "What are you waiting for?", - "You could do worse things.", + "What are you\nwaiting for?", + "You could do\nworse things.", "Sure, I won't tell.", - "Yeah, you got this. Would I lie to you?", + "Yeah, you got this.\nWould I lie to you?", "Looks like fun to me. ", "Yeah, sure, why not?", "DO IT!!!", "Who's it gonna hurt?", - "Can you blame someone else?", + "Can you blame\nsomeone else?", "Ask me again later.", - "Maybe, maybe not, I can't tell right now. ", - "Are you the betting type? ", - "Don't blame me if you get caught.", - "What have you got to lose?", + "Maybe, maybe not,\nI can't tell right now. ", + "Are you the\nbetting type? ", + "Don't blame me if\nyou get caught.", + "What have you got\nto lose?", "I wouldn't if I were you.", - "My money's on the snowball.", + "My money's on\nthe snowball.", "Oh Hell no!"}; state->diceRoll = ((rand() % state->diceSelect) + 1); // JUST TO GET IT GOING? AND FIX BUG