Support animated icons in asset packs

This commit is contained in:
Willy-JL
2023-02-10 08:53:34 +00:00
parent 1a9f098936
commit 2b7f3797ee
3 changed files with 93 additions and 22 deletions

View File

@@ -2,10 +2,50 @@
#include "assets_icons.h" #include "assets_icons.h"
#include <core/dangerous_defines.h> #include <core/dangerous_defines.h>
#define ICONS_FMT PACKS_DIR "/%s/Icons/%s"
XtremeAssets* xtreme_assets = NULL; XtremeAssets* xtreme_assets = NULL;
void anim(const Icon** replace, const char* name, FuriString* path, File* file) {
do {
furi_string_printf(path, ICONS_FMT "/meta", XTREME_SETTINGS()->asset_pack, name);
if(!storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING))
break;
int32_t width, height, frame_rate, frame_count;
storage_file_read(file, &width, 4);
storage_file_read(file, &height, 4);
storage_file_read(file, &frame_rate, 4);
storage_file_read(file, &frame_count, 4);
storage_file_close(file);
Icon* icon = malloc(sizeof(Icon));
FURI_CONST_ASSIGN(icon->width, width);
FURI_CONST_ASSIGN(icon->height, height);
FURI_CONST_ASSIGN(icon->frame_rate, frame_rate);
FURI_CONST_ASSIGN(icon->frame_count, frame_count);
icon->frames = malloc(sizeof(const uint8_t*) * icon->frame_count);
const char* pack = XTREME_SETTINGS()->asset_pack;
bool ok = true;
for(int i = 0; ok && i < icon->frame_count; ++i) {
ok = false;
furi_string_printf(path, ICONS_FMT "/frame_%02d.bm", pack, name, i);
if(!storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING))
break;
uint64_t size = storage_file_size(file);
FURI_CONST_ASSIGN_PTR(icon->frames[i], malloc(size));
if(storage_file_read(file, (void*)icon->frames[i], size) == size) ok = true;
storage_file_close(file);
}
if(!ok) break;
*replace = icon;
} while(false);
}
void icon(const Icon** replace, const char* name, FuriString* path, File* file) { void icon(const Icon** replace, const char* name, FuriString* path, File* file) {
furi_string_printf(path, PACKS_DIR "/%s/Icons/%s.bmx", XTREME_SETTINGS()->asset_pack, name); furi_string_printf(path, ICONS_FMT ".bmx", XTREME_SETTINGS()->asset_pack, name);
if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) { if(storage_file_open(file, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
uint64_t size = storage_file_size(file) - 8; uint64_t size = storage_file_size(file) - 8;
int32_t width, height; int32_t width, height;
@@ -27,6 +67,7 @@ void icon(const Icon** replace, const char* name, FuriString* path, File* file)
} }
void swap(XtremeAssets* x, FuriString* p, File* f) { void swap(XtremeAssets* x, FuriString* p, File* f) {
anim(&x->A_Levelup_128x64, "Animations/Levelup_128x64", p, f);
icon(&x->I_BLE_Pairing_128x64, "BLE/BLE_Pairing_128x64", p, f); icon(&x->I_BLE_Pairing_128x64, "BLE/BLE_Pairing_128x64", p, f);
icon(&x->I_DolphinCommon_56x48, "Dolphin/DolphinCommon_56x48", p, f); icon(&x->I_DolphinCommon_56x48, "Dolphin/DolphinCommon_56x48", p, f);
icon(&x->I_DolphinMafia_115x62, "iButton/DolphinMafia_115x62", p, f); icon(&x->I_DolphinMafia_115x62, "iButton/DolphinMafia_115x62", p, f);

View File

@@ -32,4 +32,6 @@ typedef struct {
const Icon* I_Error_62x31; const Icon* I_Error_62x31;
} XtremeAssets; } XtremeAssets;
void XTREME_ASSETS_LOAD();
XtremeAssets* XTREME_ASSETS(); XtremeAssets* XTREME_ASSETS();

View File

@@ -43,12 +43,51 @@ def convert_bmx(img: "Image.Image | pathlib.Path") -> bytes:
return data return data
def pack_anim(src: pathlib.Path, dst: pathlib.Path):
if not (src / "meta.txt").is_file():
return
dst.mkdir(parents=True, exist_ok=True)
for frame in src.iterdir():
if not frame.is_file():
continue
if frame.name == "meta.txt":
shutil.copyfile(src / "meta.txt", dst / "meta.txt")
continue
elif frame.name.startswith("frame_"):
(dst / frame.with_suffix(".bm").name).write_bytes(convert_bm(frame))
def pack_icon_animated(src: pathlib.Path, dst: pathlib.Path):
if not (src / "frame_rate").is_file():
return
dst.mkdir(parents=True, exist_ok=True)
frame_count = 0
frame_rate = None
size = None
for frame in src.iterdir():
if not frame.is_file():
continue
if frame.name == "frame_rate":
frame_rate = int((src / "frame_rate").read_text())
continue
elif frame.name.startswith("frame_"):
frame_count += 1
if not size:
size = Image.open(frame).size
(dst / frame.with_suffix(".bm").name).write_bytes(convert_bm(frame))
(dst / "meta").write_bytes(struct.pack("<IIII", *size, frame_rate, frame_count))
def pack_icon_static(src: pathlib.Path, dst: pathlib.Path):
dst.parent.mkdir(parents=True, exist_ok=True)
dst.with_suffix(".bmx").write_bytes(convert_bmx(src))
def pack( def pack(
input: "str | pathlib.Path", output: "str | pathlib.Path", logger: typing.Callable input: "str | pathlib.Path", output: "str | pathlib.Path", logger: typing.Callable
): ):
input = pathlib.Path(input) input = pathlib.Path(input)
output = pathlib.Path(output) output = pathlib.Path(output)
output.mkdir(parents=True, exist_ok=True)
for source in input.iterdir(): for source in input.iterdir():
if source == output: if source == output:
continue continue
@@ -66,8 +105,6 @@ def pack(
except Exception: except Exception:
pass pass
packed.mkdir(parents=True, exist_ok=True)
if (source / "Anims/manifest.txt").exists(): if (source / "Anims/manifest.txt").exists():
(packed / "Anims").mkdir(parents=True, exist_ok=True) (packed / "Anims").mkdir(parents=True, exist_ok=True)
shutil.copyfile( shutil.copyfile(
@@ -76,30 +113,21 @@ def pack(
for anim in (source / "Anims").iterdir(): for anim in (source / "Anims").iterdir():
if not anim.is_dir(): if not anim.is_dir():
continue continue
(packed / "Anims" / anim.name).mkdir(parents=True, exist_ok=True) pack_anim(anim, packed / "Anims" / anim.name)
for frame in anim.iterdir():
if not frame.is_file():
continue
if frame.name == "meta.txt":
shutil.copyfile(
frame, packed / "Anims" / anim.name / "meta.txt"
)
elif frame.name.startswith("frame_"):
(
packed / "Anims" / anim.name / frame.with_suffix(".bm").name
).write_bytes(convert_bm(frame))
if (source / "Icons").is_dir(): if (source / "Icons").is_dir():
for icons in (source / "Icons").iterdir(): for icons in (source / "Icons").iterdir():
if not icons.is_dir(): if not icons.is_dir():
continue continue
(packed / "Icons" / icons.name).mkdir(parents=True, exist_ok=True)
for icon in icons.iterdir(): for icon in icons.iterdir():
if not icon.is_file(): if icon.is_dir():
continue pack_icon_animated(
( icon, packed / "Icons" / icons.name / icon.name
packed / "Icons" / icons.name / icon.with_suffix(".bmx").name )
).write_bytes(convert_bmx(icon)) elif icon.is_file():
pack_icon_static(
icon, packed / "Icons" / icons.name / icon.name
)
if __name__ == "__main__": if __name__ == "__main__":