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https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-12 12:08:36 -07:00
Add Dummy Mode Game Shortcuts to Scene & View
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@@ -74,15 +74,25 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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} else {
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if(event->type == InputTypeShort) {
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if(event->key == InputKeyOk) {
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main_view->callback(DesktopMainEventOpenGameMenu, main_view->context);
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main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); // OPENS Snake
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenPassport, main_view->context);
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main_view->callback(DesktopMainEventOpenTetris, main_view->context); // OPENS Tetris
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenPassport, main_view->context);
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main_view->callback(DesktopMainEventOpenArkanoid, main_view->context); // OPENS Arkanoid
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}
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// Right key is handled by animation manager
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} else if(event->type == InputTypeLong) {
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if(event->key == InputKeyOk) {
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main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenDOOM, main_view->context); // OPENS DOOM
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenZombiez, main_view->context); // OPENS Zombiez
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenHeap, main_view->context); // OPENS Heap Defence
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}
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}
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}
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