Merge remote-tracking branch 'ul/dev' into mntm-dev

This commit is contained in:
Willy-JL
2025-02-28 02:29:29 +00:00
105 changed files with 1676 additions and 687 deletions

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App(
appid="input_settings",
name="Input",
apptype=FlipperAppType.SETTINGS,
entry_point="input_settings_app",
requires=["input"],
stack_size=1 * 1024,
order=100,
)

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#include <stdint.h>
#include "input_settings_app.h"
#define TAG "InputSettingsApp"
#define VIBRO_TOUCH_LEVEL_COUNT 10
// vibro touch human readable levels
const char* const vibro_touch_level_text[VIBRO_TOUCH_LEVEL_COUNT] = {
"OFF",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
};
// vibro touch levels tick valies delay
const uint32_t vibro_touch_level_value[VIBRO_TOUCH_LEVEL_COUNT] =
{0, 13, 16, 19, 21, 24, 27, 30, 33, 36};
static void input_settings_vibro_touch_level_changed(VariableItem* item) {
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, vibro_touch_level_text[index]);
//change settings to selected
InputSettingsApp* app = variable_item_get_context(item);
app->settings->vibro_touch_level = vibro_touch_level_value[index];
// use RECORD for acces to input service instance and set settings
InputSettings* service_settings = furi_record_open(RECORD_INPUT_SETTINGS);
service_settings->vibro_touch_level = vibro_touch_level_value[index];
furi_record_close(RECORD_INPUT_SETTINGS);
}
static uint32_t input_settings_app_exit(void* context) {
UNUSED(context);
return VIEW_NONE;
}
InputSettingsApp* input_settings_app_alloc(void) {
InputSettingsApp* app = malloc(sizeof(InputSettingsApp));
app->gui = furi_record_open(RECORD_GUI);
app->settings = malloc(sizeof(InputSettings));
input_settings_load(app->settings);
app->variable_item_list = variable_item_list_alloc();
View* view = variable_item_list_get_view(app->variable_item_list);
view_set_previous_callback(view, input_settings_app_exit);
VariableItem* item;
uint8_t value_index;
item = variable_item_list_add(
app->variable_item_list,
"Buttons Vibro",
VIBRO_TOUCH_LEVEL_COUNT,
input_settings_vibro_touch_level_changed,
app);
value_index = value_index_uint32(
app->settings->vibro_touch_level, vibro_touch_level_value, VIBRO_TOUCH_LEVEL_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, vibro_touch_level_text[value_index]);
// create and setup view and view dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
view_dispatcher_add_view(app->view_dispatcher, InputSettingsViewVariableItemList, view);
view_dispatcher_switch_to_view(app->view_dispatcher, InputSettingsViewVariableItemList);
return app;
}
void input_settings_app_free(InputSettingsApp* app) {
furi_assert(app);
// Variable item list
view_dispatcher_remove_view(app->view_dispatcher, InputSettingsViewVariableItemList);
variable_item_list_free(app->variable_item_list);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
// Records
furi_record_close(RECORD_GUI);
free(app->settings);
free(app);
}
// Enter point
int32_t input_settings_app(void* p) {
UNUSED(p);
InputSettingsApp* app = input_settings_app_alloc();
view_dispatcher_run(app->view_dispatcher);
//save current settings;
input_settings_save(app->settings);
input_settings_app_free(app);
return 0;
}

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#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/variable_item_list.h>
#include <input/input_settings.h>
#include <lib/toolbox/value_index.h>
#include <furi_hal_vibro.h>
#include <storage/storage.h>
// input_settings_app stucture
typedef struct {
Gui* gui;
ViewDispatcher* view_dispatcher;
VariableItemList* variable_item_list;
InputSettings* settings;
} InputSettingsApp;
// list of menu views for view dispatcher
typedef enum {
InputSettingsViewVariableItemList,
} InputSettingsView;

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// Since settings app is external, it cannot access firmware functions
// For simple utils like this, easier to include C code in app rather than exposing to API
// Instead of copying the file, can (ab)use the preprocessor to insert the source code here
// Then, we still use the Header from original code as if nothing happened
// input_settings_load(), input_settings_save()
#include <applications/services/input/input_settings.c>