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https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-08 05:39:09 -07:00
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@@ -112,7 +112,8 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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break;
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}
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case DesktopMainEventOpenClock: {
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LoaderStatus status = loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Main/Clock.fap"));
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LoaderStatus status =
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loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Main/Clock.fap"));
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consumed = true;
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break;
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}
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@@ -169,38 +170,38 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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break;
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}
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case DesktopMainEventOpenSnake: {
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Snake.fap"));
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LoaderStatus status =
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loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Games/Snake.fap"));
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consumed = true;
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break;
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}
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case DesktopMainEventOpen2048: {
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/2048.fap"));
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LoaderStatus status =
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loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Games/2048.fap"));
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consumed = true;
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break;
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}
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case DesktopMainEventOpenZombiez: {
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Zombiez.fap"));
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LoaderStatus status =
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loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Games/Zombiez.fap"));
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consumed = true;
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break;
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}
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case DesktopMainEventOpenTetris: {
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Tetris.fap"));
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LoaderStatus status =
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loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Games/Tetris.fap"));
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consumed = true;
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break;
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}
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case DesktopMainEventOpenDOOM: {
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/DOOM.fap"));
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LoaderStatus status =
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loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Games/DOOM.fap"));
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consumed = true;
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break;
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}
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case DesktopMainEventOpenDice: {
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Dice.fap"));
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LoaderStatus status =
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loader_start(desktop->loader, "Applications", EXT_PATH("/apps/Games/Dice.fap"));
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consumed = true;
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break;
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}
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@@ -85,7 +85,7 @@ void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
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} else {
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str = "Set PIN + Off";
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}
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// } else if(i == DesktopLockMenuIndexGameMode) {
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// } else if(i == DesktopLockMenuIndexGameMode) {
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// str = "Games Mode";
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} else if(i == DesktopLockMenuIndexDummy) {
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if(m->dummy_mode) {
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@@ -151,7 +151,7 @@ bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
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lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
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} else if((idx == DesktopLockMenuIndexPinLockShutdown) && (event->type == InputTypeShort)) {
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lock_menu->callback(DesktopLockMenuEventPinLockShutdown, lock_menu->context);
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// } else if((idx == DesktopLockMenuIndexGameMode) && (event->type == InputTypeShort)) {
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// } else if((idx == DesktopLockMenuIndexGameMode) && (event->type == InputTypeShort)) {
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// desktop_view_lock_menu_dumbmode_changed(1);
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// DOLPHIN_DEED(getRandomDeed());
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// lock_menu->callback(DesktopLockMenuEventExit, lock_menu->context);
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@@ -84,7 +84,8 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenFavoriteSecondary, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenSubRemote, main_view->context); // OPENS SUBGHZ REMOTE
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main_view->callback(
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DesktopMainEventOpenSubRemote, main_view->context); // OPENS SUBGHZ REMOTE
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}
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}
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} else if(main_view->is_gamemode == true) {
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@@ -105,9 +106,11 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenDOOM, main_view->context); // OPENS DOOM
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenZombiez, main_view->context); // OPENS Zombiez
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main_view->callback(
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DesktopMainEventOpenZombiez, main_view->context); // OPENS Zombiez
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenTetris, main_view->context); // OPENS TETRIS
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main_view->callback(
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DesktopMainEventOpenTetris, main_view->context); // OPENS TETRIS
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}
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}
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} else {
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@@ -127,10 +130,12 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenSnake, main_view->context); // OPENS SNAKE
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenZombiez, main_view->context); // OPENS Zombiez
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main_view->callback(
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DesktopMainEventOpenZombiez, main_view->context); // OPENS Zombiez
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenTetris, main_view->context); // OPENS TETRIS
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}
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main_view->callback(
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DesktopMainEventOpenTetris, main_view->context); // OPENS TETRIS
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}
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}
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}
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