diff --git a/applications/plugins/snake_game/snake_game.c b/applications/plugins/snake_game/snake_game.c index d4db04936..43c90ef7e 100644 --- a/applications/plugins/snake_game/snake_game.c +++ b/applications/plugins/snake_game/snake_game.c @@ -78,7 +78,7 @@ static void snake_game_render_callback(Canvas* const canvas, void* ctx) { if(snake_state->state != GameStateGameOver) { char buffer2[6]; canvas_set_font(canvas, FontBatteryPercent); - snprintf(buffer2, sizeof(buffer2), "%u", snake_state->len); + snprintf(buffer2, sizeof(buffer2), "%u", (snake_state->len - 7)); canvas_draw_str_aligned(canvas, 124, 10, AlignRight, AlignBottom, buffer2); } // Game Over banner