Add One-Click Devboard flash to esp_flasher

This commit is contained in:
ClaraCrazy
2023-07-19 00:39:02 +02:00
parent b4f5a5895d
commit 467b46c82a
3 changed files with 92 additions and 1 deletions

View File

@@ -1,4 +1,5 @@
ADD_SCENE(esp_flasher, start, Start)
ADD_SCENE(esp_flasher, devboard, Devboard)
ADD_SCENE(esp_flasher, console_output, ConsoleOutput)
ADD_SCENE(esp_flasher, about, About)
ADD_SCENE(esp_flasher, browse, Browse)

View File

@@ -0,0 +1,80 @@
#include "../esp_flasher_app_i.h"
enum SubmenuIndex {
SubmenuIndexMarauder,
SubmenuIndexEvilPortal,
SubmenuIndexBlackMagic,
};
void esp_flasher_scene_devboard_submenu_callback(void* context, uint32_t index) {
furi_assert(context);
EspFlasherApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
void esp_flasher_scene_devboard_on_enter(void* context) {
furi_assert(context);
EspFlasherApp* app = context;
Submenu* submenu = app->submenu;
submenu_add_item(
submenu,
"Marauder",
SubmenuIndexMarauder,
esp_flasher_scene_devboard_submenu_callback,
app);
submenu_add_item(
submenu,
"Evil Portal",
SubmenuIndexEvilPortal,
esp_flasher_scene_devboard_submenu_callback,
app);
submenu_add_item(
submenu,
"Black Magic",
SubmenuIndexBlackMagic,
esp_flasher_scene_devboard_submenu_callback,
app);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(app->scene_manager, EspFlasherSceneDevboard));
view_dispatcher_switch_to_view(app->view_dispatcher, EspFlasherAppViewSubmenu);
}
bool esp_flasher_scene_devboard_on_event(void* context, SceneManagerEvent event) {
furi_assert(context);
EspFlasherApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
const char* path = NULL;
consumed = true;
if(event.event == SubmenuIndexBlackMagic) {
path = APP_DATA_PATH("Black_Magic.bin");
} else if(event.event == SubmenuIndexEvilPortal) {
path = APP_DATA_PATH("Evil_Portal.bin");
} else if(event.event == SubmenuIndexMarauder) {
path = APP_DATA_PATH("Marauder.bin");
} else {
consumed = false;
}
if(consumed) {
app->selected_flash_options[SelectedFlashBoot] = true;
strncpy(app->bin_file_path_boot, path, sizeof(app->bin_file_path_boot));
scene_manager_next_scene(app->scene_manager, EspFlasherSceneConsoleOutput);
}
scene_manager_set_scene_state(app->scene_manager, EspFlasherSceneDevboard, event.event);
}
return consumed;
}
void esp_flasher_scene_devboard_on_exit(void* context) {
furi_assert(context);
EspFlasherApp* app = context;
submenu_reset(app->submenu);
}

View File

@@ -1,6 +1,7 @@
#include "../esp_flasher_app_i.h"
enum SubmenuIndex {
SubmenuIndexEspFlasherDevboardFlash,
SubmenuIndexEspFlasherFlash,
SubmenuIndexEspFlasherAbout,
};
@@ -19,7 +20,13 @@ void esp_flasher_scene_start_on_enter(void* context) {
Submenu* submenu = app->submenu;
submenu_add_item(
submenu,
"Flash ESP",
"Flash Wifi Devboard",
SubmenuIndexEspFlasherDevboardFlash,
esp_flasher_scene_start_submenu_callback,
app);
submenu_add_item(
submenu,
"Flash Generic ESP",
SubmenuIndexEspFlasherFlash,
esp_flasher_scene_start_submenu_callback,
app);
@@ -48,6 +55,9 @@ bool esp_flasher_scene_start_on_event(void* context, SceneManagerEvent event) {
} else if(event.event == SubmenuIndexEspFlasherFlash) {
scene_manager_next_scene(app->scene_manager, EspFlasherSceneBrowse);
consumed = true;
} else if(event.event == SubmenuIndexEspFlasherDevboardFlash) {
scene_manager_next_scene(app->scene_manager, EspFlasherSceneDevboard);
consumed = true;
}
scene_manager_set_scene_state(app->scene_manager, EspFlasherSceneStart, event.event);
}