Merge branch 'UNLEASHED' into 420
2
.github/ISSUE_TEMPLATE/config.yml
vendored
@@ -4,5 +4,5 @@ contact_links:
|
||||
url: https://t.me/flipperzero_unofficial
|
||||
about: Unofficial Telegram chat
|
||||
- name: Discord
|
||||
url: https://discord.gg/58D6E8BtTU
|
||||
url: https://discord.unleashedflip.com
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||||
about: Unofficial Discord Community
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||||
|
||||
@@ -1,7 +1,10 @@
|
||||
### New changes
|
||||
* SubGHz: Fixed bugs with Decode option for RAW signals (blank screen, broken files)
|
||||
* SubGHz: Allowed usage of hopper with detect raw feature (with attempt to fix) - WARNING -> This feature is very unstable, may cause crashes(with lost of captured signal), use at your own risk, it was enabled due to many requests from users
|
||||
* PR -> Docs, fix description - Slight update for newest dev method (by @UberGuidoZ | PR #93)
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||||
* Plugins: RFID Fuzzer - fixed crash in load uids from file
|
||||
* Fixed .fap's debug (unable to set breakpoint)
|
||||
* PR: Turkish language support badusb layout (by @hardcod3dd | PR #95)
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||||
* New icon for UART Echo (by @Svaarich)
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||||
* New animaiton (flipper city) (by @Svaarich)
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||||
* Discord link updated
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||||
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||||
#### [🎲 Download extra apps pack](https://download-directory.github.io/?url=https://github.com/UberGuidoZ/Flipper/tree/main/Applications/Unleashed)
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||||
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||||
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||||
@@ -533,14 +533,17 @@ void flipfrid_scene_run_attack_on_event(FlipFridEvent event, FlipFridState* cont
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||||
break;
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||||
case InputKeyBack:
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||||
if(context->attack == FlipFridAttackLoadFileCustomUids) {
|
||||
furi_string_reset(context->data_str);
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||||
stream_rewind(context->uids_stream);
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||||
buffered_file_stream_close(context->uids_stream);
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||||
}
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||||
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||||
context->attack_step = 0;
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||||
counter = 0;
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||||
context->is_attacking = false;
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||||
furi_string_reset(context->notification_msg);
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||||
context->current_scene = SceneEntryPoint;
|
||||
notification_message(context->notify, &sequence_blink_stop);
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||||
context->current_scene = SceneEntryPoint;
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||||
break;
|
||||
}
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||||
}
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||||
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||||
BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_0.png
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assets/dolphin/external/L2_FlipperCity_128x64/frame_1.png
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assets/dolphin/external/L2_FlipperCity_128x64/frame_2.png
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BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_3.png
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After Width: | Height: | Size: 4.5 KiB |
BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_4.png
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After Width: | Height: | Size: 4.5 KiB |
BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_5.png
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After Width: | Height: | Size: 4.5 KiB |
BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_6.png
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After Width: | Height: | Size: 4.5 KiB |
BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_7.png
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|
After Width: | Height: | Size: 4.5 KiB |
BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_8.png
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|
After Width: | Height: | Size: 4.5 KiB |
BIN
assets/dolphin/external/L2_FlipperCity_128x64/frame_9.png
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|
After Width: | Height: | Size: 4.5 KiB |
14
assets/dolphin/external/L2_FlipperCity_128x64/meta.txt
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
Filetype: Flipper Animation
|
||||
Version: 1
|
||||
|
||||
Width: 128
|
||||
Height: 64
|
||||
Passive frames: 10
|
||||
Active frames: 0
|
||||
Frames order: 0 1 2 3 4 5 6 7 8 9
|
||||
Active cycles: 0
|
||||
Frame rate: 4
|
||||
Duration: 3600
|
||||
Active cooldown: 0
|
||||
|
||||
Bubble slots: 0
|
||||
7
assets/dolphin/external/manifest.txt
vendored
@@ -43,6 +43,13 @@ Min level: 2
|
||||
Max level: 30
|
||||
Weight: 3
|
||||
|
||||
Name: L2_FlipperCity_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 13
|
||||
Min level: 2
|
||||
Max level: 3
|
||||
Weight: 3
|
||||
|
||||
Name: L2_Soldering_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 10
|
||||
|
||||
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_0.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_1.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_2.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_3.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_4.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_5.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_6.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_7.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_8.bm
Normal file
BIN
assets/resources/dolphin/L2_FlipperCity_128x64/frame_9.bm
Normal file
14
assets/resources/dolphin/L2_FlipperCity_128x64/meta.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
Filetype: Flipper Animation
|
||||
Version: 1
|
||||
|
||||
Width: 128
|
||||
Height: 64
|
||||
Passive frames: 10
|
||||
Active frames: 0
|
||||
Frames order: 0 1 2 3 4 5 6 7 8 9
|
||||
Active cycles: 0
|
||||
Frame rate: 4
|
||||
Duration: 3600
|
||||
Active cooldown: 0
|
||||
|
||||
Bubble slots: 0
|
||||
@@ -3,21 +3,21 @@ Version: 1
|
||||
|
||||
Name: RM_G0kuPatPat_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 5
|
||||
Max butthurt: 14
|
||||
Min level: 18
|
||||
Max level: 30
|
||||
Weight: 0
|
||||
|
||||
Name: RM_Sail0rM00n_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 5
|
||||
Max butthurt: 14
|
||||
Min level: 18
|
||||
Max level: 30
|
||||
Weight: 0
|
||||
|
||||
Name: RM_BulmFlash_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 5
|
||||
Max butthurt: 14
|
||||
Min level: 18
|
||||
Max level: 30
|
||||
Weight: 0
|
||||
@@ -66,28 +66,28 @@ Weight: 0
|
||||
|
||||
Name: Sasquach_Naruto_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 5
|
||||
Max butthurt: 14
|
||||
Min level: 1
|
||||
Max level: 30
|
||||
Weight: 7
|
||||
|
||||
Name: RM_G0kuPew_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 5
|
||||
Max butthurt: 14
|
||||
Min level: 1
|
||||
Max level: 30
|
||||
Weight: 7
|
||||
|
||||
Name: RM_ChiChi_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 5
|
||||
Max butthurt: 14
|
||||
Min level: 1
|
||||
Max level: 30
|
||||
Weight: 7
|
||||
|
||||
Name: RM_R0shi_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 5
|
||||
Max butthurt: 14
|
||||
Min level: 1
|
||||
Max level: 30
|
||||
Weight: 7
|
||||
@@ -388,42 +388,49 @@ Weight: 2
|
||||
|
||||
Name: L2_Hacking_pc_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 10
|
||||
Max butthurt: 14
|
||||
Min level: 2
|
||||
Max level: 30
|
||||
Weight: 4
|
||||
|
||||
Name: L3_Hijack_radio_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 10
|
||||
Max butthurt: 14
|
||||
Min level: 3
|
||||
Max level: 30
|
||||
Weight: 4
|
||||
|
||||
Name: L3_Lab_research_128x54
|
||||
Min butthurt: 0
|
||||
Max butthurt: 10
|
||||
Max butthurt: 14
|
||||
Min level: 3
|
||||
Max level: 30
|
||||
Weight: 4
|
||||
|
||||
Name: L2_FlipperCity_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 14
|
||||
Min level: 2
|
||||
Max level: 30
|
||||
Weight: 3
|
||||
|
||||
Name: L2_Soldering_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 10
|
||||
Max butthurt: 14
|
||||
Min level: 2
|
||||
Max level: 30
|
||||
Weight: 4
|
||||
|
||||
Name: L1_Waves_128x50
|
||||
Min butthurt: 0
|
||||
Max butthurt: 10
|
||||
Max butthurt: 14
|
||||
Min level: 1
|
||||
Max level: 30
|
||||
Weight: 3
|
||||
|
||||
Name: L1_Read_books_128x64
|
||||
Min butthurt: 0
|
||||
Max butthurt: 10
|
||||
Max butthurt: 14
|
||||
Min level: 1
|
||||
Max level: 30
|
||||
Weight: 3
|
||||
|
||||
@@ -111,7 +111,7 @@ def BuildAppElf(env, app):
|
||||
)
|
||||
|
||||
app_elf_raw = app_env.Program(
|
||||
os.path.join(app_work_dir, f"{app.appid}_d"),
|
||||
os.path.join(ext_apps_work_dir, f"{app.appid}_d"),
|
||||
app_sources,
|
||||
APP_ENTRY=app.entry_point,
|
||||
)
|
||||
|
||||