[FL-3679] iButton new UI (#3471)

* iButton new UI
* UI final touches
* Satisfy PVS

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Astra
2024-04-18 08:05:37 +09:00
committed by GitHub
parent 70f93a48f5
commit 4883383b20
29 changed files with 280 additions and 75 deletions

View File

@@ -21,17 +21,20 @@ void ibutton_scene_emulate_on_enter(void* context) {
widget_add_icon_element(widget, 3, 10, &I_iButtonKey_49x44);
furi_string_printf(
tmp,
"%s\n[%s]",
furi_string_empty(ibutton->file_path) ? "Unsaved Key" : ibutton->key_name,
ibutton_protocols_get_name(ibutton->protocols, ibutton_key_get_protocol_id(key)));
if(furi_string_empty(ibutton->file_path)) {
furi_string_printf(
tmp,
"Unsaved\n%s",
ibutton_protocols_get_name(ibutton->protocols, ibutton_key_get_protocol_id(key)));
} else {
furi_string_printf(tmp, "%s", ibutton->key_name);
}
widget_add_text_box_element(
widget, 52, 38, 75, 26, AlignCenter, AlignCenter, furi_string_get_cstr(tmp), true);
widget, 52, 23, 75, 26, AlignCenter, AlignTop, furi_string_get_cstr(tmp), false);
widget_add_string_multiline_element(
widget, 88, 10, AlignCenter, AlignTop, FontPrimary, "iButton\nemulating");
widget, 88, 10, AlignCenter, AlignTop, FontPrimary, "Emulating");
ibutton_worker_emulate_set_callback(ibutton->worker, ibutton_scene_emulate_callback, ibutton);
ibutton_worker_emulate_start(ibutton->worker, key);