Updated Button Panel (#4119)

* updated button panel
* fixed mismateched .c and .h files
* Gui: extra events for ok button handling in button_panel
* Gui: extra events for other buttons handling in button_panel

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Akiva-Cohen
2025-02-20 16:57:28 -05:00
committed by GitHub
parent 7c5c5d4749
commit 4e9aa3883b
4 changed files with 21 additions and 14 deletions

View File

@@ -13,10 +13,12 @@ typedef union {
} InfraredSceneState;
#pragma pack(pop)
void infrared_scene_universal_common_item_callback(void* context, uint32_t index) {
void infrared_scene_universal_common_item_callback(void* context, uint32_t index, InputType type) {
InfraredApp* infrared = context;
uint32_t event = infrared_custom_event_pack(InfraredCustomEventTypeButtonSelected, index);
view_dispatcher_send_custom_event(infrared->view_dispatcher, event);
if(type == InputTypeShort) {
uint32_t event = infrared_custom_event_pack(InfraredCustomEventTypeButtonSelected, index);
view_dispatcher_send_custom_event(infrared->view_dispatcher, event);
}
}
static void infrared_scene_universal_common_progress_input_callback(

View File

@@ -5,4 +5,4 @@
void infrared_scene_universal_common_on_enter(void* context);
bool infrared_scene_universal_common_on_event(void* context, SceneManagerEvent event);
void infrared_scene_universal_common_on_exit(void* context);
void infrared_scene_universal_common_item_callback(void* context, uint32_t index);
void infrared_scene_universal_common_item_callback(void* context, uint32_t index, InputType type);