From 52766eb1bfe4fba5d499b63d0be8299e76f55d85 Mon Sep 17 00:00:00 2001 From: RogueMaster Date: Sat, 17 Sep 2022 04:21:53 -0400 Subject: [PATCH] Update desktop_view_main.c --- applications/services/desktop/views/desktop_view_main.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/applications/services/desktop/views/desktop_view_main.c b/applications/services/desktop/views/desktop_view_main.c index f3a65b45f..cc9aa8e63 100644 --- a/applications/services/desktop/views/desktop_view_main.c +++ b/applications/services/desktop/views/desktop_view_main.c @@ -93,9 +93,10 @@ bool desktop_main_input_callback(InputEvent* event, void* context) { // main_view->callback(DesktopMainEventOpenGames, main_view->context); } else if(event->key == InputKeyUp) { // main_view->callback(DesktopMainEventOpenFavoriteGame, main_view->context); + main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); // OPENS SNAKE } else if(event->key == InputKeyDown) { // PREFER TO OPEN GAMES MENU - // main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); + main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); // OPENS SNAKE } else if(event->key == InputKeyLeft) { main_view->callback(DesktopMainEventOpenClock, main_view->context); } else if(event->key == InputKeyRight) { @@ -106,9 +107,10 @@ bool desktop_main_input_callback(InputEvent* event, void* context) { main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context); } else if(event->key == InputKeyUp) { // main_view->callback(DesktopMainEventOpenFavoriteGame, main_view->context); + main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); // OPENS SNAKE } else if(event->key == InputKeyDown) { // main_view->callback(DesktopMainEventOpenGames, main_view->context); - // main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); + main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); // OPENS SNAKE } else if(event->key == InputKeyLeft) { main_view->callback(DesktopMainEventOpenClock, main_view->context); } else if(event->key == InputKeyRight) { @@ -118,7 +120,7 @@ bool desktop_main_input_callback(InputEvent* event, void* context) { } else { if(event->type == InputTypeShort) { if(event->key == InputKeyOk) { - main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); + main_view->callback(DesktopMainEventOpenGameMenu, main_view->context); // OPENS SNAKE } else if(event->key == InputKeyUp) { main_view->callback(DesktopMainEventOpenLockMenu, main_view->context); } else if(event->key == InputKeyDown) {