ble: profile rework (#3272)

* ble: profile rework, initial
* apps: hid: fix for pairing cleanup
* app: hid: select transport based on #define
* fixing PVS warnings
* ble: serial service: fixed uid naming
* bt service: on-demand dialog init; ble profiles: docs; battery svc: proper update
* Added shci_cmd_resp_wait/shci_cmd_resp_release impl with semaphore
* app: hid: separated transport code
* ble: fixed service init order for serial svc; moved hardfault check to ble_glue
* cli: ps: added thread prio to output, fixed heap display
* ble_glue: naming changes; separate thread for event processing;
* furi: added runtime stats; cli: added cpu% to `ps`
* cli: fixed thread time calculation
* furi: added getter for thread priority
* fixing pvs warnings
* hid profile: fixed naming
* more naming fixes
* hal: ble init small cleanup
* cleanup & draft beacon api
* f18: api sync
* apps: moved example_custom_font from debug to examples
* BLE extra beacon demo app
* naming fix
* UI fixes for demo app (wip)
* desktop, ble svc: added statusbar icon for beacon
* minor cleanup
* Minor cleanup & naming fixes
* api sync
* Removed stale header
* hal: added FURI_BLE_EXTRA_LOG for extra logging; comments & code cleanup
* naming & macro fixes
* quick fixes from review
* Eliminated stock svc_ctl
* cli: ps: removed runtime stats
* minor include fixes
* (void)
* naming fixes
* More naming fixes
* fbt: always build all libs
* fbt: explicitly globbing libs; dist: logging SDK path
* scripts: fixed lib path precedence
* hal: bt: profiles: naming changes, support for passing params to a profile; include cleanup
* ble: hid: added parameter processing for profile template
* api sync
* BLE HID: long name trim
* Removed unused check
* desktop: updated beacon status icon; ble: hid: cleaner device name management
* desktop: updated status icon

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: nminaylov <nm29719@gmail.com>
This commit is contained in:
hedger
2024-02-16 11:20:45 +04:00
committed by GitHub
parent 87804374c5
commit 60a9d7e6cf
91 changed files with 3361 additions and 1739 deletions

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App(
appid="example_ble_beacon",
name="Example: BLE Beacon",
apptype=FlipperAppType.EXTERNAL,
entry_point="ble_beacon_app",
requires=["gui"],
stack_size=1 * 1024,
fap_icon="example_ble_beacon_10px.png",
fap_category="Examples",
fap_icon_assets="images",
)

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#include "ble_beacon_app.h"
#include <extra_beacon.h>
#include <furi_hal_version.h>
#include <string.h>
#define TAG "ble_beacon_app"
static bool ble_beacon_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
BleBeaconApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool ble_beacon_app_back_event_callback(void* context) {
furi_assert(context);
BleBeaconApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void ble_beacon_app_tick_event_callback(void* context) {
furi_assert(context);
BleBeaconApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
static void ble_beacon_app_restore_beacon_state(BleBeaconApp* app) {
// Restore beacon data from service
GapExtraBeaconConfig* local_config = &app->beacon_config;
const GapExtraBeaconConfig* config = furi_hal_bt_extra_beacon_get_config();
if(config) {
// We have a config, copy it
memcpy(local_config, config, sizeof(app->beacon_config));
} else {
// No config, set up default values - they will stay until overriden or device is reset
local_config->min_adv_interval_ms = 50;
local_config->max_adv_interval_ms = 150;
local_config->adv_channel_map = GapAdvChannelMapAll;
local_config->adv_power_level = GapAdvPowerLevel_0dBm;
local_config->address_type = GapAddressTypePublic;
memcpy(
local_config->address, furi_hal_version_get_ble_mac(), sizeof(local_config->address));
// Modify MAC address to make it different from the one used by the main app
local_config->address[0] ^= 0xFF;
local_config->address[3] ^= 0xFF;
furi_check(furi_hal_bt_extra_beacon_set_config(local_config));
}
// Get beacon state
app->is_beacon_active = furi_hal_bt_extra_beacon_is_active();
// Restore last beacon data
app->beacon_data_len = furi_hal_bt_extra_beacon_get_data(app->beacon_data);
}
static BleBeaconApp* ble_beacon_app_alloc() {
BleBeaconApp* app = malloc(sizeof(BleBeaconApp));
app->gui = furi_record_open(RECORD_GUI);
app->scene_manager = scene_manager_alloc(&ble_beacon_app_scene_handlers, app);
app->view_dispatcher = view_dispatcher_alloc();
app->status_string = furi_string_alloc();
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, ble_beacon_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, ble_beacon_app_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, ble_beacon_app_tick_event_callback, 100);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
view_dispatcher_enable_queue(app->view_dispatcher);
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BleBeaconAppViewSubmenu, submenu_get_view(app->submenu));
app->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BleBeaconAppViewDialog, dialog_ex_get_view(app->dialog_ex));
app->byte_input = byte_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BleBeaconAppViewByteInput, byte_input_get_view(app->byte_input));
ble_beacon_app_restore_beacon_state(app);
return app;
}
static void ble_beacon_app_free(BleBeaconApp* app) {
view_dispatcher_remove_view(app->view_dispatcher, BleBeaconAppViewByteInput);
view_dispatcher_remove_view(app->view_dispatcher, BleBeaconAppViewSubmenu);
view_dispatcher_remove_view(app->view_dispatcher, BleBeaconAppViewDialog);
free(app->byte_input);
free(app->submenu);
free(app->dialog_ex);
free(app->scene_manager);
free(app->view_dispatcher);
free(app->status_string);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_GUI);
app->gui = NULL;
free(app);
}
int32_t ble_beacon_app(void* args) {
UNUSED(args);
BleBeaconApp* app = ble_beacon_app_alloc();
scene_manager_next_scene(app->scene_manager, BleBeaconAppSceneRunBeacon);
view_dispatcher_run(app->view_dispatcher);
ble_beacon_app_free(app);
return 0;
}
void ble_beacon_app_update_state(BleBeaconApp* app) {
furi_hal_bt_extra_beacon_stop();
furi_check(furi_hal_bt_extra_beacon_set_config(&app->beacon_config));
app->beacon_data_len = 0;
while((app->beacon_data[app->beacon_data_len] != 0) &&
(app->beacon_data_len < sizeof(app->beacon_data))) {
app->beacon_data_len++;
}
FURI_LOG_I(TAG, "beacon_data_len: %d", app->beacon_data_len);
furi_check(furi_hal_bt_extra_beacon_set_data(app->beacon_data, app->beacon_data_len));
if(app->is_beacon_active) {
furi_check(furi_hal_bt_extra_beacon_start());
}
}

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#pragma once
#include "extra_beacon.h"
#include <furi.h>
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/scene_manager.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/widget.h>
#include <gui/modules/submenu.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/dialog_ex.h>
#include <rpc/rpc_app.h>
#include <notification/notification_messages.h>
#include <furi_hal_bt.h>
#include "scenes/scenes.h"
#include <stdint.h>
typedef struct {
Gui* gui;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
Submenu* submenu;
ByteInput* byte_input;
DialogEx* dialog_ex;
FuriString* status_string;
GapExtraBeaconConfig beacon_config;
uint8_t beacon_data[EXTRA_BEACON_MAX_DATA_SIZE];
uint8_t beacon_data_len;
bool is_beacon_active;
} BleBeaconApp;
typedef enum {
BleBeaconAppViewSubmenu,
BleBeaconAppViewByteInput,
BleBeaconAppViewDialog,
} BleBeaconAppView;
typedef enum {
BleBeaconAppCustomEventDataEditResult = 100,
} BleBeaconAppCustomEvent;
void ble_beacon_app_update_state(BleBeaconApp* app);

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ADD_SCENE(ble_beacon_app, menu, Menu)
ADD_SCENE(ble_beacon_app, input_mac_addr, InputMacAddress)
ADD_SCENE(ble_beacon_app, input_beacon_data, InputBeaconData)
ADD_SCENE(ble_beacon_app, run_beacon, RunBeacon)

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#include "../ble_beacon_app.h"
static void ble_beacon_app_scene_add_type_byte_input_callback(void* context) {
BleBeaconApp* ble_beacon = context;
view_dispatcher_send_custom_event(
ble_beacon->view_dispatcher, BleBeaconAppCustomEventDataEditResult);
}
void ble_beacon_app_scene_input_beacon_data_on_enter(void* context) {
BleBeaconApp* ble_beacon = context;
byte_input_set_header_text(ble_beacon->byte_input, "Enter beacon data");
byte_input_set_result_callback(
ble_beacon->byte_input,
ble_beacon_app_scene_add_type_byte_input_callback,
NULL,
context,
ble_beacon->beacon_data,
sizeof(ble_beacon->beacon_data));
view_dispatcher_switch_to_view(ble_beacon->view_dispatcher, BleBeaconAppViewByteInput);
}
bool ble_beacon_app_scene_input_beacon_data_on_event(void* context, SceneManagerEvent event) {
BleBeaconApp* ble_beacon = context;
SceneManager* scene_manager = ble_beacon->scene_manager;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == BleBeaconAppCustomEventDataEditResult) {
ble_beacon_app_update_state(ble_beacon);
scene_manager_previous_scene(scene_manager);
return true;
}
}
return false;
}
void ble_beacon_app_scene_input_beacon_data_on_exit(void* context) {
BleBeaconApp* ble_beacon = context;
byte_input_set_result_callback(ble_beacon->byte_input, NULL, NULL, NULL, NULL, 0);
byte_input_set_header_text(ble_beacon->byte_input, NULL);
}

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#include "../ble_beacon_app.h"
static void ble_beacon_app_scene_add_type_byte_input_callback(void* context) {
BleBeaconApp* ble_beacon = context;
view_dispatcher_send_custom_event(
ble_beacon->view_dispatcher, BleBeaconAppCustomEventDataEditResult);
}
void ble_beacon_app_scene_input_mac_addr_on_enter(void* context) {
BleBeaconApp* ble_beacon = context;
byte_input_set_header_text(ble_beacon->byte_input, "Enter MAC (reversed)");
byte_input_set_result_callback(
ble_beacon->byte_input,
ble_beacon_app_scene_add_type_byte_input_callback,
NULL,
context,
ble_beacon->beacon_config.address,
sizeof(ble_beacon->beacon_config.address));
view_dispatcher_switch_to_view(ble_beacon->view_dispatcher, BleBeaconAppViewByteInput);
}
bool ble_beacon_app_scene_input_mac_addr_on_event(void* context, SceneManagerEvent event) {
BleBeaconApp* ble_beacon = context;
SceneManager* scene_manager = ble_beacon->scene_manager;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == BleBeaconAppCustomEventDataEditResult) {
ble_beacon_app_update_state(ble_beacon);
scene_manager_previous_scene(scene_manager);
return true;
}
}
return false;
}
void ble_beacon_app_scene_input_mac_addr_on_exit(void* context) {
BleBeaconApp* ble_beacon = context;
byte_input_set_result_callback(ble_beacon->byte_input, NULL, NULL, NULL, NULL, 0);
byte_input_set_header_text(ble_beacon->byte_input, NULL);
}

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#include "../ble_beacon_app.h"
enum SubmenuIndex {
SubmenuIndexSetMac,
SubmenuIndexSetData,
};
static void ble_beacon_app_scene_menu_submenu_callback(void* context, uint32_t index) {
BleBeaconApp* ble_beacon = context;
view_dispatcher_send_custom_event(ble_beacon->view_dispatcher, index);
}
void ble_beacon_app_scene_menu_on_enter(void* context) {
BleBeaconApp* ble_beacon = context;
Submenu* submenu = ble_beacon->submenu;
submenu_add_item(
submenu,
"Set MAC",
SubmenuIndexSetMac,
ble_beacon_app_scene_menu_submenu_callback,
ble_beacon);
submenu_add_item(
submenu,
"Set Data",
SubmenuIndexSetData,
ble_beacon_app_scene_menu_submenu_callback,
ble_beacon);
view_dispatcher_switch_to_view(ble_beacon->view_dispatcher, BleBeaconAppViewSubmenu);
}
bool ble_beacon_app_scene_menu_on_event(void* context, SceneManagerEvent event) {
BleBeaconApp* ble_beacon = context;
SceneManager* scene_manager = ble_beacon->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
const uint32_t submenu_index = event.event;
if(submenu_index == SubmenuIndexSetMac) {
scene_manager_next_scene(scene_manager, BleBeaconAppSceneInputMacAddress);
consumed = true;
} else if(submenu_index == SubmenuIndexSetData) {
scene_manager_next_scene(scene_manager, BleBeaconAppSceneInputBeaconData);
consumed = true;
}
}
return consumed;
}
void ble_beacon_app_scene_menu_on_exit(void* context) {
BleBeaconApp* ble_beacon = context;
submenu_reset(ble_beacon->submenu);
}

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#include "../ble_beacon_app.h"
#include <example_ble_beacon_icons.h>
static void
ble_beacon_app_scene_run_beacon_confirm_dialog_callback(DialogExResult result, void* context) {
BleBeaconApp* ble_beacon = context;
view_dispatcher_send_custom_event(ble_beacon->view_dispatcher, result);
}
static void update_status_text(BleBeaconApp* ble_beacon) {
DialogEx* dialog_ex = ble_beacon->dialog_ex;
dialog_ex_set_header(dialog_ex, "BLE Beacon Demo", 64, 0, AlignCenter, AlignTop);
FuriString* status = ble_beacon->status_string;
furi_string_reset(status);
furi_string_cat_str(status, "Status: ");
if(ble_beacon->is_beacon_active) {
furi_string_cat_str(status, "Running\n");
} else {
furi_string_cat_str(status, "Stopped\n");
}
// Output MAC in reverse order
for(int i = sizeof(ble_beacon->beacon_config.address) - 1; i >= 0; i--) {
furi_string_cat_printf(status, "%02X", ble_beacon->beacon_config.address[i]);
if(i > 0) {
furi_string_cat_str(status, ":");
}
}
furi_string_cat_printf(status, "\nData length: %d", ble_beacon->beacon_data_len);
dialog_ex_set_text(dialog_ex, furi_string_get_cstr(status), 0, 29, AlignLeft, AlignCenter);
dialog_ex_set_icon(dialog_ex, 93, 20, &I_lighthouse_35x44);
dialog_ex_set_left_button_text(dialog_ex, "Config");
dialog_ex_set_center_button_text(dialog_ex, ble_beacon->is_beacon_active ? "Stop" : "Start");
dialog_ex_set_result_callback(
dialog_ex, ble_beacon_app_scene_run_beacon_confirm_dialog_callback);
dialog_ex_set_context(dialog_ex, ble_beacon);
}
void ble_beacon_app_scene_run_beacon_on_enter(void* context) {
BleBeaconApp* ble_beacon = context;
update_status_text(ble_beacon);
view_dispatcher_switch_to_view(ble_beacon->view_dispatcher, BleBeaconAppViewDialog);
}
bool ble_beacon_app_scene_run_beacon_on_event(void* context, SceneManagerEvent event) {
BleBeaconApp* ble_beacon = context;
SceneManager* scene_manager = ble_beacon->scene_manager;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == DialogExResultLeft) {
scene_manager_next_scene(scene_manager, BleBeaconAppSceneMenu);
return true;
} else if(event.event == DialogExResultCenter) {
ble_beacon->is_beacon_active = !ble_beacon->is_beacon_active;
ble_beacon_app_update_state(ble_beacon);
update_status_text(ble_beacon);
return true;
}
}
return false;
}
void ble_beacon_app_scene_run_beacon_on_exit(void* context) {
BleBeaconApp* ble_beacon = context;
UNUSED(ble_beacon);
}

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#include "scenes.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const ble_beacon_app_on_enter_handlers[])(void*) = {
#include "scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const ble_beacon_app_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const ble_beacon_app_on_exit_handlers[])(void* context) = {
#include "scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers ble_beacon_app_scene_handlers = {
.on_enter_handlers = ble_beacon_app_on_enter_handlers,
.on_event_handlers = ble_beacon_app_on_event_handlers,
.on_exit_handlers = ble_beacon_app_on_exit_handlers,
.scene_num = BleBeaconAppSceneNum,
};

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#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) BleBeaconAppScene##id,
typedef enum {
#include "scene_config.h"
BleBeaconAppSceneNum,
} BleBeaconAppScene;
#undef ADD_SCENE
extern const SceneManagerHandlers ble_beacon_app_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "scene_config.h"
#undef ADD_SCENE