mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-11 06:09:08 -07:00
fix for new names
This commit is contained in:
@@ -180,7 +180,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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}
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case DesktopMainEventOpenSnake: {
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case DesktopMainEventOpenSnake: {
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LoaderStatus status = loader_start(
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/GAME_Snake.fap"));
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Snake.fap"));
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if(status != LoaderStatusOk) {
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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@@ -189,7 +189,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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}
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case DesktopMainEventOpen2048: {
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case DesktopMainEventOpen2048: {
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LoaderStatus status = loader_start(
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/GAME_2048.fap"));
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desktop->loader, "Applications", EXT_PATH("/apps/Games/2048.fap"));
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if(status != LoaderStatusOk) {
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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@@ -198,7 +198,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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}
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case DesktopMainEventOpenZombiez: {
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case DesktopMainEventOpenZombiez: {
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LoaderStatus status = loader_start(
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/GAME_Zombiez.fap"));
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Zombiez.fap"));
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if(status != LoaderStatusOk) {
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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@@ -207,7 +207,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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}
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case DesktopMainEventOpenTetris: {
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case DesktopMainEventOpenTetris: {
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LoaderStatus status = loader_start(
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/GAME_Tetris.fap"));
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Tetris.fap"));
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if(status != LoaderStatusOk) {
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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@@ -216,7 +216,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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}
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case DesktopMainEventOpenDOOM: {
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case DesktopMainEventOpenDOOM: {
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LoaderStatus status = loader_start(
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/GAME_DOOM.fap"));
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desktop->loader, "Applications", EXT_PATH("/apps/Games/DOOM.fap"));
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if(status != LoaderStatusOk) {
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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@@ -225,7 +225,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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}
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case DesktopMainEventOpenDice: {
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case DesktopMainEventOpenDice: {
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LoaderStatus status = loader_start(
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/GAME_Dice.fap"));
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desktop->loader, "Applications", EXT_PATH("/apps/Games/Dice.fap"));
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if(status != LoaderStatusOk) {
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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