[FL-3833] Furi: event loop (#3675)

* Furi: epoll prototype

* Gui: simplify view_dispatcher custom event processing

* Furi: add missing critical sections to epoll

* Furi: add epoll unit tests, fully implement level processing for in and out events

* Furi: properly trigger epoll item event on adding mq, update tests.

* Unit tests: cleanup defines

* Furi: protect epoll from modification in callback

* Furi: rename epoll into event_loop, cleanup api naming

* Sync API Symbols

* Furi: add event loop contract and link api, port mq to new api, cleanup code

* Format Sources

* Furi: cleanup mq and event loop code

* Furi: remove unused staff from message queue

* ApiSymbols: remove event loop from public APIs.

* Fix furi unit tests

---------

Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com>
Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
This commit is contained in:
あく
2024-06-10 18:53:08 +01:00
committed by GitHub
parent 0bc400a3ae
commit 6d8b050eda
18 changed files with 906 additions and 79 deletions

View File

@@ -29,8 +29,18 @@ void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
// Free ViewPort
view_port_free(view_dispatcher->view_port);
// Free internal queue
if(view_dispatcher->queue) {
furi_message_queue_free(view_dispatcher->queue);
if(view_dispatcher->input_queue) {
furi_event_loop_message_queue_unsubscribe(
view_dispatcher->event_loop, view_dispatcher->input_queue);
furi_message_queue_free(view_dispatcher->input_queue);
}
if(view_dispatcher->event_queue) {
furi_event_loop_message_queue_unsubscribe(
view_dispatcher->event_loop, view_dispatcher->event_queue);
furi_message_queue_free(view_dispatcher->event_queue);
}
if(view_dispatcher->event_loop) {
furi_event_loop_free(view_dispatcher->event_loop);
}
// Free dispatcher
free(view_dispatcher);
@@ -38,8 +48,25 @@ void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher) {
furi_check(view_dispatcher);
furi_check(view_dispatcher->queue == NULL);
view_dispatcher->queue = furi_message_queue_alloc(16, sizeof(ViewDispatcherMessage));
furi_check(view_dispatcher->event_loop == NULL);
view_dispatcher->event_loop = furi_event_loop_alloc();
view_dispatcher->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
furi_event_loop_message_queue_subscribe(
view_dispatcher->event_loop,
view_dispatcher->input_queue,
FuriEventLoopEventIn,
view_dispatcher_run_input_callback,
view_dispatcher);
view_dispatcher->event_queue = furi_message_queue_alloc(8, sizeof(uint32_t));
furi_event_loop_message_queue_subscribe(
view_dispatcher->event_loop,
view_dispatcher->event_queue,
FuriEventLoopEventIn,
view_dispatcher_run_event_callback,
view_dispatcher);
}
void view_dispatcher_set_event_callback_context(ViewDispatcher* view_dispatcher, void* context) {
@@ -70,48 +97,45 @@ void view_dispatcher_set_tick_event_callback(
view_dispatcher->tick_period = tick_period;
}
FuriEventLoop* view_dispatcher_get_event_loop(ViewDispatcher* view_dispatcher) {
furi_check(view_dispatcher);
furi_check(view_dispatcher->event_loop);
return view_dispatcher->event_loop;
}
void view_dispatcher_run(ViewDispatcher* view_dispatcher) {
furi_check(view_dispatcher);
furi_check(view_dispatcher->queue);
furi_check(view_dispatcher->event_loop);
uint32_t tick_period = view_dispatcher->tick_period == 0 ? FuriWaitForever :
view_dispatcher->tick_period;
ViewDispatcherMessage message;
while(1) {
if(furi_message_queue_get(view_dispatcher->queue, &message, tick_period) != FuriStatusOk) {
view_dispatcher_handle_tick_event(view_dispatcher);
continue;
}
if(message.type == ViewDispatcherMessageTypeStop) {
break;
} else if(message.type == ViewDispatcherMessageTypeInput) {
view_dispatcher_handle_input(view_dispatcher, &message.input);
} else if(message.type == ViewDispatcherMessageTypeCustomEvent) {
view_dispatcher_handle_custom_event(view_dispatcher, message.custom_event);
}
}
furi_event_loop_tick_set(
view_dispatcher->event_loop,
tick_period,
view_dispatcher_handle_tick_event,
view_dispatcher);
furi_event_loop_run(view_dispatcher->event_loop);
// Wait till all input events delivered
InputEvent input;
while(view_dispatcher->ongoing_input) {
furi_message_queue_get(view_dispatcher->queue, &message, FuriWaitForever);
if(message.type == ViewDispatcherMessageTypeInput) {
uint8_t key_bit = (1 << message.input.key);
if(message.input.type == InputTypePress) {
view_dispatcher->ongoing_input |= key_bit;
} else if(message.input.type == InputTypeRelease) {
view_dispatcher->ongoing_input &= ~key_bit;
}
furi_message_queue_get(view_dispatcher->input_queue, &input, FuriWaitForever);
uint8_t key_bit = (1 << input.key);
if(input.type == InputTypePress) {
view_dispatcher->ongoing_input |= key_bit;
} else if(input.type == InputTypeRelease) {
view_dispatcher->ongoing_input &= ~key_bit;
}
}
}
void view_dispatcher_stop(ViewDispatcher* view_dispatcher) {
furi_check(view_dispatcher);
furi_check(view_dispatcher->queue);
ViewDispatcherMessage message;
message.type = ViewDispatcherMessageTypeStop;
furi_check(
furi_message_queue_put(view_dispatcher->queue, &message, FuriWaitForever) == FuriStatusOk);
furi_check(view_dispatcher->event_loop);
furi_event_loop_stop(view_dispatcher->event_loop);
}
void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view) {
@@ -218,12 +242,9 @@ void view_dispatcher_draw_callback(Canvas* canvas, void* context) {
void view_dispatcher_input_callback(InputEvent* event, void* context) {
ViewDispatcher* view_dispatcher = context;
if(view_dispatcher->queue) {
ViewDispatcherMessage message;
message.type = ViewDispatcherMessageTypeInput;
message.input = *event;
if(view_dispatcher->input_queue) {
furi_check(
furi_message_queue_put(view_dispatcher->queue, &message, FuriWaitForever) ==
furi_message_queue_put(view_dispatcher->input_queue, event, FuriWaitForever) ==
FuriStatusOk);
} else {
view_dispatcher_handle_input(view_dispatcher, event);
@@ -287,7 +308,8 @@ void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* e
}
}
void view_dispatcher_handle_tick_event(ViewDispatcher* view_dispatcher) {
void view_dispatcher_handle_tick_event(void* context) {
ViewDispatcher* view_dispatcher = context;
if(view_dispatcher->tick_event_callback) {
view_dispatcher->tick_event_callback(view_dispatcher->event_context);
}
@@ -306,14 +328,11 @@ void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32
void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
furi_check(view_dispatcher);
furi_check(view_dispatcher->queue);
ViewDispatcherMessage message;
message.type = ViewDispatcherMessageTypeCustomEvent;
message.custom_event = event;
furi_check(view_dispatcher->event_loop);
furi_check(
furi_message_queue_put(view_dispatcher->queue, &message, FuriWaitForever) == FuriStatusOk);
furi_message_queue_put(view_dispatcher->event_queue, &event, FuriWaitForever) ==
FuriStatusOk);
}
static const ViewPortOrientation view_dispatcher_view_port_orientation_table[] = {
@@ -345,7 +364,7 @@ void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* vie
view_port_update(view_dispatcher->view_port);
} else {
view_port_enabled_set(view_dispatcher->view_port, false);
if(view_dispatcher->queue) {
if(view_dispatcher->event_loop) {
view_dispatcher_stop(view_dispatcher);
}
}
@@ -361,3 +380,27 @@ void view_dispatcher_update(View* view, void* context) {
view_port_update(view_dispatcher->view_port);
}
}
bool view_dispatcher_run_event_callback(FuriMessageQueue* queue, void* context) {
furi_assert(context);
ViewDispatcher* instance = context;
furi_assert(instance->event_queue == queue);
uint32_t event;
furi_check(furi_message_queue_get(instance->event_queue, &event, 0) == FuriStatusOk);
view_dispatcher_handle_custom_event(instance, event);
return true;
}
bool view_dispatcher_run_input_callback(FuriMessageQueue* queue, void* context) {
furi_assert(context);
ViewDispatcher* instance = context;
furi_assert(instance->input_queue == queue);
InputEvent input;
furi_check(furi_message_queue_get(instance->input_queue, &input, 0) == FuriStatusOk);
view_dispatcher_handle_input(instance, &input);
return true;
}

View File

@@ -47,8 +47,8 @@ void view_dispatcher_free(ViewDispatcher* view_dispatcher);
/** Enable queue support
*
* If queue enabled all input and custom events will be dispatched throw
* internal queue
* Allocates event_loop, input and event message queues. Must be used with
* `view_dispatcher_run`
*
* @param view_dispatcher ViewDispatcher instance
*/
@@ -101,6 +101,20 @@ void view_dispatcher_set_tick_event_callback(
*/
void view_dispatcher_set_event_callback_context(ViewDispatcher* view_dispatcher, void* context);
/** Get event_loop instance
*
* event_loop instance is allocated on `view_dispatcher_enable_queue` and used
* in view_dispatcher_run.
*
* You can add your objects into event_loop instance, but don't run the loop on
* your side it will cause issues with input processing on dispatcher stop.
*
* @param view_dispatcher ViewDispatcher instance
*
* @return The event_loop instance.
*/
FuriEventLoop* view_dispatcher_get_event_loop(ViewDispatcher* view_dispatcher);
/** Run ViewDispatcher
*
* Use only after queue enabled

View File

@@ -5,7 +5,6 @@
#pragma once
#include <furi.h>
#include <m-dict.h>
#include "view_dispatcher.h"
@@ -15,7 +14,10 @@
DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST)
struct ViewDispatcher {
FuriMessageQueue* queue;
FuriEventLoop* event_loop;
FuriMessageQueue* input_queue;
FuriMessageQueue* event_queue;
Gui* gui;
ViewPort* view_port;
ViewDict_t views;
@@ -32,20 +34,6 @@ struct ViewDispatcher {
void* event_context;
};
typedef enum {
ViewDispatcherMessageTypeInput,
ViewDispatcherMessageTypeCustomEvent,
ViewDispatcherMessageTypeStop,
} ViewDispatcherMessageType;
typedef struct {
ViewDispatcherMessageType type;
union {
InputEvent input;
uint32_t custom_event;
};
} ViewDispatcherMessage;
/** ViewPort Draw Callback */
void view_dispatcher_draw_callback(Canvas* canvas, void* context);
@@ -56,7 +44,7 @@ void view_dispatcher_input_callback(InputEvent* event, void* context);
void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event);
/** Tick handler */
void view_dispatcher_handle_tick_event(ViewDispatcher* view_dispatcher);
void view_dispatcher_handle_tick_event(void* context);
/** Custom event handler */
void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event);
@@ -66,3 +54,9 @@ void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* vie
/** ViewDispatcher update event */
void view_dispatcher_update(View* view, void* context);
/** ViewDispatcher run event loop event callback */
bool view_dispatcher_run_event_callback(FuriMessageQueue* queue, void* context);
/** ViewDispatcher run event loop input callback */
bool view_dispatcher_run_input_callback(FuriMessageQueue* queue, void* context);