removing debug logs

This commit is contained in:
Matt Van Zanten
2022-10-03 11:09:51 -07:00
parent 8b0fa6d0b1
commit 71589b28a7

View File

@@ -91,20 +91,15 @@ void flipfrid_scene_select_field_on_event(FlipFridEvent event, FlipFridState* co
switch(event.key) {
case InputKeyDown:
FURI_LOG_D(TAG, "Size down: %d", data_len);
for(uint8_t i = 0; i < data_len; i++) {
FURI_LOG_D(TAG, "in for down: %d", i);
if(context->key_index == i) {
FURI_LOG_D(TAG, "in for down if: %d", context->data[i]);
context->data[i] = (context->data[i] - 1);
}
}
break;
case InputKeyUp:
for(uint8_t i = 0; i < data_len; i++) {
FURI_LOG_D(TAG, "in for down: %d", i);
if(context->key_index == i) {
FURI_LOG_D(TAG, "in for down if: %d", context->data[i]);
context->data[i] = (context->data[i] + 1);
}
}