Remove unused code

This commit is contained in:
VerstreuteSeele
2023-01-14 08:01:52 +01:00
parent efd1636d3e
commit 7385a28ddd
3 changed files with 1 additions and 52 deletions

View File

@@ -39,12 +39,6 @@ static void desktop_lock_icon_draw_callback(Canvas* canvas, void* context) {
canvas_draw_icon(canvas, 0, 0, &I_Lock_8x8); canvas_draw_icon(canvas, 0, 0, &I_Lock_8x8);
} }
static void desktop_sfw_mode_icon_draw_callback(Canvas* canvas, void* context) {
UNUSED(context);
furi_assert(canvas);
canvas_draw_icon(canvas, 0, 0, &I_GameMode_11x8);
}
static bool desktop_custom_event_callback(void* context, uint32_t event) { static bool desktop_custom_event_callback(void* context, uint32_t event) {
furi_assert(context); furi_assert(context);
Desktop* desktop = (Desktop*)context; Desktop* desktop = (Desktop*)context;
@@ -149,7 +143,6 @@ void desktop_unlock(Desktop* desktop) {
} }
void desktop_set_sfw_mode_state(Desktop* desktop, bool enabled) { void desktop_set_sfw_mode_state(Desktop* desktop, bool enabled) {
view_port_enabled_set(desktop->sfw_mode_icon_viewport, enabled);
desktop->settings.sfw_mode = enabled; desktop->settings.sfw_mode = enabled;
DESKTOP_SETTINGS_SAVE(&desktop->settings); DESKTOP_SETTINGS_SAVE(&desktop->settings);
animation_manager_new_idle_process(desktop->animation_manager); animation_manager_new_idle_process(desktop->animation_manager);
@@ -238,14 +231,6 @@ Desktop* desktop_alloc() {
view_port_enabled_set(desktop->lock_icon_viewport, false); view_port_enabled_set(desktop->lock_icon_viewport, false);
gui_add_view_port(desktop->gui, desktop->lock_icon_viewport, GuiLayerStatusBarLeft); gui_add_view_port(desktop->gui, desktop->lock_icon_viewport, GuiLayerStatusBarLeft);
// Dummy mode icon
desktop->sfw_mode_icon_viewport = view_port_alloc();
view_port_set_width(desktop->sfw_mode_icon_viewport, icon_get_width(&I_GameMode_11x8));
view_port_draw_callback_set(
desktop->sfw_mode_icon_viewport, desktop_sfw_mode_icon_draw_callback, desktop);
view_port_enabled_set(desktop->sfw_mode_icon_viewport, false);
gui_add_view_port(desktop->gui, desktop->sfw_mode_icon_viewport, GuiLayerStatusBarLeft);
// Special case: autostart application is already running // Special case: autostart application is already running
desktop->loader = furi_record_open(RECORD_LOADER); desktop->loader = furi_record_open(RECORD_LOADER);
if (loader_is_locked(desktop->loader) && if (loader_is_locked(desktop->loader) &&
@@ -342,7 +327,6 @@ int32_t desktop_srv(void* p) {
DESKTOP_SETTINGS_SAVE(&desktop->settings); DESKTOP_SETTINGS_SAVE(&desktop->settings);
} }
view_port_enabled_set(desktop->sfw_mode_icon_viewport, desktop->settings.sfw_mode);
desktop_main_set_sfw_mode_state(desktop->main_view, desktop->settings.sfw_mode); desktop_main_set_sfw_mode_state(desktop->main_view, desktop->settings.sfw_mode);
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain); scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);

View File

@@ -58,7 +58,6 @@ struct Desktop {
DesktopViewPinInput* pin_input_view; DesktopViewPinInput* pin_input_view;
ViewPort* lock_icon_viewport; ViewPort* lock_icon_viewport;
ViewPort* sfw_mode_icon_viewport;
AnimationManager* animation_manager; AnimationManager* animation_manager;

View File

@@ -116,41 +116,7 @@ static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
canvas_height(gui->canvas) - 4); canvas_height(gui->canvas) - 4);
} }
// Left side
x = 2;
ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
while(!ViewPortArray_end_p(it) && (right_used + left_used) < GUI_STATUS_BAR_WIDTH) {
ViewPort* view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
width = view_port_get_width(view_port);
if(!width) width = 8;
// Prepare work area background
canvas_frame_set(
gui->canvas,
x - 1,
// SASQUACH SAYS : This is the white box behind the left bar, move it 64 to hide it
GUI_STATUS_BAR_Y + 64,
width + 2,
GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
canvas_set_color(gui->canvas, ColorWhite);
canvas_draw_box(
gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
canvas_set_color(gui->canvas, ColorBlack);
// ViewPort draw
canvas_frame_set(
// SASQUACH SAYS : This is where you move the Icons for the left bar, 64 to hide it
gui->canvas,
x,
GUI_STATUS_BAR_Y + 64,
width,
GUI_STATUS_BAR_WORKAREA_HEIGHT);
view_port_draw(view_port, gui->canvas);
// Recalculate next position
left_used += (width + 2);
x += (width + 2);
}
ViewPortArray_next(it);
}
// Extra notification // Extra notification
if(need_attention) { if(need_attention) {
width = icon_get_width(&I_Hidden_window_9x8); width = icon_get_width(&I_Hidden_window_9x8);