Show anim errors, move credits to default pack

Remove fallback anim setting
Retry when anim manager resumes error anim
Always skip error anim when manager picks new anim
This commit is contained in:
Willy-JL
2023-11-28 03:13:03 +00:00
parent b7bfa8c36d
commit 76a16af423
15 changed files with 27 additions and 35 deletions
-6
View File
@@ -10,7 +10,6 @@ XtremeSettings xtreme_settings = {
.anim_speed = 100, // 100%
.cycle_anims = 0, // Meta.txt
.unlock_anims = false, // OFF
.fallback_anim = true, // ON
.menu_style = MenuStyleWii, // Wii
.lock_on_boot = false, // OFF
.bad_pins_format = false, // OFF
@@ -69,10 +68,6 @@ void XTREME_SETTINGS_LOAD() {
x->unlock_anims = b;
}
flipper_format_rewind(file);
if(flipper_format_read_bool(file, "fallback_anim", &b, 1)) {
x->fallback_anim = b;
}
flipper_format_rewind(file);
if(flipper_format_read_uint32(file, "menu_style", &u, 1)) {
x->menu_style = CLAMP(u, MenuStyleCount - 1U, 0U);
}
@@ -209,7 +204,6 @@ void XTREME_SETTINGS_SAVE() {
flipper_format_write_uint32(file, "anim_speed", &x->anim_speed, 1);
flipper_format_write_int32(file, "cycle_anims", &x->cycle_anims, 1);
flipper_format_write_bool(file, "unlock_anims", &x->unlock_anims, 1);
flipper_format_write_bool(file, "fallback_anim", &x->fallback_anim, 1);
e = x->menu_style;
flipper_format_write_uint32(file, "menu_style", &e, 1);
flipper_format_write_bool(file, "bad_pins_format", &x->bad_pins_format, 1);
-1
View File
@@ -57,7 +57,6 @@ typedef struct {
uint32_t anim_speed;
int32_t cycle_anims;
bool unlock_anims;
bool fallback_anim;
MenuStyle menu_style;
bool lock_on_boot;
bool bad_pins_format;