add picopass emulation

This commit is contained in:
Tiernan Messmer
2022-12-22 09:37:37 +10:00
parent 4900e8b7a2
commit 78119a519a
21 changed files with 1054 additions and 9 deletions

View File

@@ -15,3 +15,5 @@ ADD_SCENE(picopass, read_factory_success, ReadFactorySuccess)
ADD_SCENE(picopass, write_key, WriteKey)
ADD_SCENE(picopass, key_menu, KeyMenu)
ADD_SCENE(picopass, elite_dict_attack, EliteDictAttack)
ADD_SCENE(picopass, emulate, Emulate)
ADD_SCENE(picopass, loclass, Loclass)

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@@ -0,0 +1,58 @@
#include "../picopass_i.h"
#include <dolphin/dolphin.h>
void picopass_emulate_worker_callback(PicopassWorkerEvent event, void* context) {
furi_assert(context);
Picopass* picopass = context;
view_dispatcher_send_custom_event(picopass->view_dispatcher, event);
}
void picopass_scene_emulate_on_enter(void* context) {
Picopass* picopass = context;
DOLPHIN_DEED(DolphinDeedNfcEmulate);
Widget* widget = picopass->widget;
widget_reset(widget);
widget_add_icon_element(widget, 0, 3, &I_RFIDDolphinSend_97x61);
widget_add_string_element(widget, 89, 32, AlignCenter, AlignTop, FontPrimary, "Emulating");
widget_add_string_element(widget, 89, 42, AlignCenter, AlignTop, FontPrimary, "PicoPass");
// Setup view
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewWidget);
// Start worker
picopass_worker_start(
picopass->worker,
PicopassWorkerStateEmulate,
&picopass->dev->dev_data,
picopass_emulate_worker_callback,
picopass);
picopass_blink_emulate_start(picopass);
}
bool picopass_scene_emulate_on_event(void* context, SceneManagerEvent event) {
Picopass* picopass = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == PicopassCustomEventWorkerExit) {
consumed = true;
}
} else if(event.type == SceneManagerEventTypeBack) {
consumed = scene_manager_previous_scene(picopass->scene_manager);
}
return consumed;
}
void picopass_scene_emulate_on_exit(void* context) {
Picopass* picopass = context;
picopass_blink_stop(picopass);
// Stop worker
picopass_worker_stop(picopass->worker);
// Clear view
widget_reset(picopass->widget);
}

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@@ -0,0 +1,80 @@
#include "../picopass_i.h"
#include <dolphin/dolphin.h>
void picopass_loclass_worker_callback(PicopassWorkerEvent event, void* context) {
furi_assert(context);
Picopass* picopass = context;
view_dispatcher_send_custom_event(picopass->view_dispatcher, event);
}
void picopass_loclass_result_callback(void* context) {
furi_assert(context);
Picopass* picopass = context;
view_dispatcher_send_custom_event(picopass->view_dispatcher, PicopassCustomEventViewExit);
}
void picopass_scene_loclass_on_enter(void* context) {
Picopass* picopass = context;
DOLPHIN_DEED(DolphinDeedNfcEmulate);
scene_manager_set_scene_state(picopass->scene_manager, PicopassSceneLoclass, 0);
loclass_set_callback(picopass->loclass, picopass_loclass_result_callback, picopass);
// Start worker
picopass_worker_start(
picopass->worker,
PicopassWorkerStateLoclass,
&picopass->dev->dev_data,
picopass_loclass_worker_callback,
picopass);
picopass_blink_emulate_start(picopass);
loclass_set_header(picopass->loclass, "Loclass");
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewLoclass);
}
bool picopass_scene_loclass_on_event(void* context, SceneManagerEvent event) {
Picopass* picopass = context;
bool consumed = false;
uint32_t loclass_macs_collected =
scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneLoclass);
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == PicopassWorkerEventLoclassGotMac) {
loclass_macs_collected++;
scene_manager_set_scene_state(
picopass->scene_manager, PicopassSceneLoclass, loclass_macs_collected);
loclass_set_num_macs(picopass->loclass, loclass_macs_collected);
if(loclass_macs_collected >= LOCLASS_MACS_TO_COLLECT) {
scene_manager_previous_scene(picopass->scene_manager);
}
consumed = true;
} else if(event.event == PicopassWorkerEventLoclassGotStandardKey) {
loclass_set_header(picopass->loclass, "Loclass (Got Std Key)");
consumed = true;
} else if(event.event == PicopassCustomEventViewExit) {
consumed = scene_manager_previous_scene(picopass->scene_manager);
}
} else if(event.type == SceneManagerEventTypeBack) {
consumed = scene_manager_previous_scene(picopass->scene_manager);
}
return consumed;
}
void picopass_scene_loclass_on_exit(void* context) {
Picopass* picopass = context;
picopass_blink_stop(picopass);
// Stop worker
picopass_worker_stop(picopass->worker);
loclass_reset(picopass->loclass);
// Clear view
widget_reset(picopass->widget);
}

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@@ -4,6 +4,7 @@ enum SubmenuIndex {
SubmenuIndexDelete,
SubmenuIndexInfo,
SubmenuIndexWrite,
SubmenuIndexEmulate,
};
void picopass_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
@@ -26,6 +27,12 @@ void picopass_scene_saved_menu_on_enter(void* context) {
submenu, "Info", SubmenuIndexInfo, picopass_scene_saved_menu_submenu_callback, picopass);
submenu_add_item(
submenu, "Write", SubmenuIndexWrite, picopass_scene_saved_menu_submenu_callback, picopass);
submenu_add_item(
submenu,
"Emulate",
SubmenuIndexEmulate,
picopass_scene_saved_menu_submenu_callback,
picopass);
submenu_set_selected_item(
picopass->submenu,
@@ -51,6 +58,9 @@ bool picopass_scene_saved_menu_on_event(void* context, SceneManagerEvent event)
} else if(event.event == SubmenuIndexWrite) {
scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteCard);
consumed = true;
} else if(event.event == SubmenuIndexEmulate) {
scene_manager_next_scene(picopass->scene_manager, PicopassSceneEmulate);
consumed = true;
}
}

View File

@@ -3,6 +3,7 @@ enum SubmenuIndex {
SubmenuIndexRead,
SubmenuIndexEliteDictAttack,
SubmenuIndexSaved,
SubmenuIndexLoclass,
};
void picopass_scene_start_submenu_callback(void* context, uint32_t index) {
@@ -24,6 +25,9 @@ void picopass_scene_start_on_enter(void* context) {
submenu_add_item(
submenu, "Saved", SubmenuIndexSaved, picopass_scene_start_submenu_callback, picopass);
submenu_add_item(
submenu, "Loclass", SubmenuIndexLoclass, picopass_scene_start_submenu_callback, picopass);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneStart));
picopass_device_clear(picopass->dev);
@@ -52,6 +56,11 @@ bool picopass_scene_start_on_event(void* context, SceneManagerEvent event) {
picopass->scene_manager, PicopassSceneStart, SubmenuIndexEliteDictAttack);
scene_manager_next_scene(picopass->scene_manager, PicopassSceneEliteDictAttack);
consumed = true;
} else if(event.event == SubmenuIndexLoclass) {
scene_manager_set_scene_state(
picopass->scene_manager, PicopassSceneLoclass, PicopassSceneLoclass);
scene_manager_next_scene(picopass->scene_manager, PicopassSceneLoclass);
consumed = true;
}
}