mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-14 01:58:36 -07:00
Merge desktop service changes, refactor some old code
This commit is contained in:
@@ -1,32 +1,26 @@
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#include <storage/storage.h>
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#include <assets_icons.h>
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#include <gui/gui.h>
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#include <gui/gui_i.h>
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#include <gui/view_stack.h>
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#include <notification/notification.h>
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#include <notification/notification_messages.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include "desktop_i.h"
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#include <cli/cli.h>
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#include <cli/cli_vcp.h>
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#include <locale/locale.h>
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#include <applications/main/archive/helpers/archive_helpers_ext.h>
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#include <momentum/momentum.h>
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#include "animations/animation_manager.h"
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#include "desktop/scenes/desktop_scene.h"
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#include "desktop/scenes/desktop_scene_i.h"
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#include "desktop/views/desktop_view_locked.h"
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#include "desktop/views/desktop_view_pin_input.h"
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#include "desktop/views/desktop_view_pin_timeout.h"
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#include "desktop_i.h"
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#include "helpers/pin.h"
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#include <gui/gui_i.h>
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#include <locale/locale.h>
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#include <storage/storage.h>
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#include <momentum/settings.h>
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#include <applications/main/archive/helpers/archive_helpers_ext.h>
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#include <assets_icons.h>
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#include "scenes/desktop_scene.h"
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#include "scenes/desktop_scene_locked.h"
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#define TAG "Desktop"
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static void desktop_auto_lock_arm(Desktop*);
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static void desktop_auto_lock_inhibit(Desktop*);
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static void desktop_start_auto_lock_timer(Desktop*);
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static void desktop_apply_settings(Desktop*);
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static void desktop_loader_callback(const void* message, void* context) {
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furi_assert(context);
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@@ -43,6 +37,16 @@ static void desktop_loader_callback(const void* message, void* context) {
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}
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}
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static void desktop_storage_callback(const void* message, void* context) {
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furi_assert(context);
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Desktop* desktop = context;
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const StorageEvent* event = message;
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if(event->type == StorageEventTypeCardMount) {
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view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopGlobalReloadSettings);
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}
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}
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static void desktop_lock_icon_draw_callback(Canvas* canvas, void* context) {
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UNUSED(context);
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furi_assert(canvas);
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@@ -117,27 +121,39 @@ static bool desktop_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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Desktop* desktop = (Desktop*)context;
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switch(event) {
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case DesktopGlobalBeforeAppStarted:
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if(event == DesktopGlobalBeforeAppStarted) {
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if(animation_manager_is_animation_loaded(desktop->animation_manager)) {
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animation_manager_unload_and_stall_animation(desktop->animation_manager);
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}
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desktop_auto_lock_inhibit(desktop);
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desktop->app_running = true;
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furi_semaphore_release(desktop->animation_semaphore);
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return true;
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case DesktopGlobalAfterAppFinished:
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} else if(event == DesktopGlobalAfterAppFinished) {
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animation_manager_load_and_continue_animation(desktop->animation_manager);
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desktop_clock_reconfigure(desktop);
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desktop_auto_lock_arm(desktop);
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return true;
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case DesktopGlobalAutoLock:
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if(!loader_is_locked(desktop->loader) && !desktop->locked) {
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desktop->app_running = false;
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} else if(event == DesktopGlobalAutoLock) {
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if(!desktop->app_running && !desktop->locked) {
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desktop_lock(desktop, desktop->settings.auto_lock_with_pin);
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}
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return true;
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} else if(event == DesktopGlobalSaveSettings) {
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desktop_settings_save(&desktop->settings);
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desktop_apply_settings(desktop);
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} else if(event == DesktopGlobalReloadSettings) {
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desktop_settings_load(&desktop->settings);
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desktop_apply_settings(desktop);
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} else {
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return scene_manager_handle_custom_event(desktop->scene_manager, event);
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}
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return scene_manager_handle_custom_event(desktop->scene_manager, event);
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return true;
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}
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static bool desktop_back_event_callback(void* context) {
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@@ -205,87 +221,42 @@ static void desktop_clock_timer_callback(void* context) {
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furi_assert(context);
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Desktop* desktop = context;
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if(gui_active_view_port_count(desktop->gui, GuiLayerStatusBarLeft) < 6) {
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const bool clock_enabled = gui_active_view_port_count(desktop->gui, GuiLayerStatusBarLeft) < 6;
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if(clock_enabled) {
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desktop_clock_update(desktop);
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view_port_enabled_set(desktop->clock_viewport, true);
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} else {
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view_port_enabled_set(desktop->clock_viewport, false);
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}
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view_port_enabled_set(desktop->clock_viewport, clock_enabled);
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}
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void desktop_lock(Desktop* desktop, bool pin_lock) {
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furi_assert(!desktop->locked);
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pin_lock = pin_lock && desktop_pin_is_valid(&desktop->settings.pin_code);
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if(!furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
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furi_hal_rtc_set_pin_fails(0);
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}
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if(pin_lock) {
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furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
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Cli* cli = furi_record_open(RECORD_CLI);
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cli_session_close(cli);
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furi_record_close(RECORD_CLI);
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if(!momentum_settings.allow_locked_rpc_commands) {
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Bt* bt = furi_record_open(RECORD_BT);
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bt_close_rpc_connection(bt);
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furi_record_close(RECORD_BT);
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}
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}
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desktop_auto_lock_inhibit(desktop);
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scene_manager_set_scene_state(
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desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
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DesktopStatus status = {.locked = true};
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furi_pubsub_publish(desktop->status_pubsub, &status);
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desktop->locked = true;
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}
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void desktop_unlock(Desktop* desktop) {
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furi_assert(desktop->locked);
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view_port_enabled_set(desktop->lock_icon_viewport, false);
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Gui* gui = furi_record_open(RECORD_GUI);
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gui_set_lockdown(gui, false);
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furi_record_close(RECORD_GUI);
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desktop_view_locked_unlock(desktop->locked_view);
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scene_manager_search_and_switch_to_previous_scene(desktop->scene_manager, DesktopSceneMain);
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desktop_auto_lock_arm(desktop);
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
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furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
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furi_hal_rtc_set_pin_fails(0);
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Cli* cli = furi_record_open(RECORD_CLI);
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cli_session_open(cli, &cli_vcp);
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furi_record_close(RECORD_CLI);
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}
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Bt* bt = furi_record_open(RECORD_BT);
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bt_open_rpc_connection(bt);
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furi_record_close(RECORD_BT);
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DesktopStatus status = {.locked = false};
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furi_pubsub_publish(desktop->status_pubsub, &status);
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desktop->locked = false;
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}
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void desktop_set_stealth_mode_state(Desktop* desktop, bool enabled) {
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static void desktop_apply_settings(Desktop* desktop) {
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desktop->in_transition = true;
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if(enabled) {
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furi_hal_rtc_set_flag(FuriHalRtcFlagStealthMode);
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} else {
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furi_hal_rtc_reset_flag(FuriHalRtcFlagStealthMode);
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desktop_clock_reconfigure(desktop);
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view_port_enabled_set(desktop->dummy_mode_icon_viewport, desktop->settings.dummy_mode);
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if(!desktop->app_running && !desktop->locked) {
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desktop_auto_lock_arm(desktop);
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}
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desktop_lock_menu_set_stealth_mode_state(desktop->lock_menu, enabled);
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view_port_enabled_set(desktop->stealth_mode_icon_viewport, enabled);
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desktop->in_transition = false;
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}
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Desktop* desktop_alloc(void) {
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static void desktop_init_settings(Desktop* desktop) {
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furi_pubsub_subscribe(storage_get_pubsub(desktop->storage), desktop_storage_callback, desktop);
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if(storage_sd_status(desktop->storage) != FSE_OK) {
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FURI_LOG_D(TAG, "SD Card not ready, skipping settings");
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return;
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}
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desktop_settings_load(&desktop->settings);
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desktop_apply_settings(desktop);
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}
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static Desktop* desktop_alloc(void) {
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Desktop* desktop = malloc(sizeof(Desktop));
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desktop->animation_semaphore = furi_semaphore_alloc(1, 0);
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@@ -383,16 +354,14 @@ Desktop* desktop_alloc(void) {
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}
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gui_add_view_port(desktop->gui, desktop->stealth_mode_icon_viewport, GuiLayerStatusBarLeft);
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// Unload animations before starting an application
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desktop->loader = furi_record_open(RECORD_LOADER);
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furi_pubsub_subscribe(loader_get_pubsub(desktop->loader), desktop_loader_callback, desktop);
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desktop->storage = furi_record_open(RECORD_STORAGE);
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desktop->notification = furi_record_open(RECORD_NOTIFICATION);
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desktop->app_start_stop_subscription = furi_pubsub_subscribe(
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loader_get_pubsub(desktop->loader), desktop_loader_callback, desktop);
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desktop->input_events_pubsub = furi_record_open(RECORD_INPUT_EVENTS);
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desktop->input_events_subscription = NULL;
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desktop->ascii_events_pubsub = furi_record_open(RECORD_ASCII_EVENTS);
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desktop->ascii_events_subscription = NULL;
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desktop->auto_lock_timer =
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furi_timer_alloc(desktop_auto_lock_timer_callback, FuriTimerTypeOnce, desktop);
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@@ -402,19 +371,95 @@ Desktop* desktop_alloc(void) {
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desktop->update_clock_timer =
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furi_timer_alloc(desktop_clock_timer_callback, FuriTimerTypePeriodic, desktop);
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desktop->app_running = loader_is_locked(desktop->loader);
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furi_record_create(RECORD_DESKTOP, desktop);
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return desktop;
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}
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static bool desktop_check_file_flag(const char* flag_path) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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bool exists = storage_common_stat(storage, flag_path, NULL) == FSE_OK;
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furi_record_close(RECORD_STORAGE);
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/*
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* Private API
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*/
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return exists;
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void desktop_lock(Desktop* desktop, bool with_pin) {
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furi_assert(!desktop->locked);
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with_pin = with_pin && desktop_pin_code_is_set();
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if(!furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
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furi_hal_rtc_set_pin_fails(0);
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}
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if(with_pin) {
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furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
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if(!momentum_settings.allow_locked_rpc_commands) {
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Cli* cli = furi_record_open(RECORD_CLI);
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cli_session_close(cli);
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furi_record_close(RECORD_CLI);
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Bt* bt = furi_record_open(RECORD_BT);
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bt_close_rpc_connection(bt);
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furi_record_close(RECORD_BT);
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}
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}
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desktop_auto_lock_inhibit(desktop);
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scene_manager_set_scene_state(
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desktop->scene_manager, DesktopSceneLocked, DesktopSceneLockedStateFirstEnter);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
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DesktopStatus status = {.locked = true};
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furi_pubsub_publish(desktop->status_pubsub, &status);
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desktop->locked = true;
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}
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void desktop_unlock(Desktop* desktop) {
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furi_assert(desktop->locked);
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view_port_enabled_set(desktop->lock_icon_viewport, false);
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Gui* gui = furi_record_open(RECORD_GUI);
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gui_set_lockdown(gui, false);
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furi_record_close(RECORD_GUI);
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desktop_view_locked_unlock(desktop->locked_view);
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scene_manager_search_and_switch_to_previous_scene(desktop->scene_manager, DesktopSceneMain);
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desktop_auto_lock_arm(desktop);
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bool with_pin = furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock);
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furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
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furi_hal_rtc_set_pin_fails(0);
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if(with_pin) {
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Cli* cli = furi_record_open(RECORD_CLI);
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cli_session_open(cli, &cli_vcp);
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furi_record_close(RECORD_CLI);
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Bt* bt = furi_record_open(RECORD_BT);
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bt_open_rpc_connection(bt);
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furi_record_close(RECORD_BT);
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}
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DesktopStatus status = {.locked = false};
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furi_pubsub_publish(desktop->status_pubsub, &status);
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desktop->locked = false;
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}
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void desktop_set_stealth_mode_state(Desktop* desktop, bool enabled) {
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desktop->in_transition = true;
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if(enabled) {
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furi_hal_rtc_set_flag(FuriHalRtcFlagStealthMode);
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} else {
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furi_hal_rtc_reset_flag(FuriHalRtcFlagStealthMode);
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}
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view_port_enabled_set(desktop->stealth_mode_icon_viewport, enabled);
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desktop->in_transition = false;
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}
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/*
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* Public API
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*/
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bool desktop_api_is_locked(Desktop* instance) {
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furi_assert(instance);
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return furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock);
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@@ -430,6 +475,26 @@ FuriPubSub* desktop_api_get_status_pubsub(Desktop* instance) {
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return instance->status_pubsub;
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}
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void desktop_api_reload_settings(Desktop* instance) {
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furi_assert(instance);
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view_dispatcher_send_custom_event(instance->view_dispatcher, DesktopGlobalReloadSettings);
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}
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void desktop_api_get_settings(Desktop* instance, DesktopSettings* settings) {
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furi_assert(instance);
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furi_assert(settings);
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*settings = instance->settings;
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}
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void desktop_api_set_settings(Desktop* instance, const DesktopSettings* settings) {
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furi_assert(instance);
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furi_assert(settings);
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instance->settings = *settings;
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view_dispatcher_send_custom_event(instance->view_dispatcher, DesktopGlobalSaveSettings);
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}
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static const KeybindType keybind_types[] = {
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[InputTypeShort] = KeybindTypePress,
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[InputTypeLong] = KeybindTypeHold,
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@@ -479,6 +544,10 @@ void desktop_run_keybind(Desktop* instance, InputType _type, InputKey _key) {
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}
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}
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/*
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* Application thread
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*/
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int32_t desktop_srv(void* p) {
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UNUSED(p);
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@@ -491,31 +560,15 @@ int32_t desktop_srv(void* p) {
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Desktop* desktop = desktop_alloc();
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bool ok = DESKTOP_SETTINGS_LOAD(&desktop->settings);
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if(ok && desktop->settings.pin_code.length) {
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ok = desktop_pin_is_valid(&desktop->settings.pin_code);
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}
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if(!ok) {
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memset(&desktop->settings, 0, sizeof(desktop->settings));
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furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
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furi_hal_rtc_set_pin_fails(0);
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}
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DESKTOP_KEYBINDS_LOAD(&desktop->keybinds, sizeof(desktop->keybinds));
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desktop_clock_reconfigure(desktop);
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desktop_init_settings(desktop);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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if(momentum_settings.lock_on_boot || furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
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desktop_lock(desktop, true);
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} else {
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if(!loader_is_locked(desktop->loader)) {
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desktop_auto_lock_arm(desktop);
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}
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}
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if(desktop_check_file_flag(SLIDESHOW_FS_PATH)) {
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if(storage_file_exists(desktop->storage, SLIDESHOW_FS_PATH)) {
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneSlideshow);
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}
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@@ -539,14 +592,12 @@ int32_t desktop_srv(void* p) {
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}
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// Special case: autostart application is already running
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if(loader_is_locked(desktop->loader) &&
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animation_manager_is_animation_loaded(desktop->animation_manager)) {
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if(desktop->app_running && animation_manager_is_animation_loaded(desktop->animation_manager)) {
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animation_manager_unload_and_stall_animation(desktop->animation_manager);
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}
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view_dispatcher_run(desktop->view_dispatcher);
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furi_crash("That was unexpected");
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// Should never get here (a service thread will crash automatically if it returns)
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return 0;
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}
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