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Subghz app example (#365)
* Gui: ported submenu and view_dispatcher_remove_view from iButton branch * App gui-test: use backported submenu api * App subghz: initial commit * App subghz: syntax fix * App gui-test: fix submenu callback * App subghz: add subfolders to build * Gui view: c++ verison of with_view_model * Subghz app: simple spectrum settings view * Subghz app: add spectrum settings view to view manager * Subghz app: spectrum settings scene Co-authored-by: coreglitch <mail@s3f.ru>
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applications/subghz/subghz-app.cpp
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90
applications/subghz/subghz-app.cpp
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#include "subghz-app.h"
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#include <api-hal-power.h>
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#include <stdarg.h>
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void SubghzApp::run(void) {
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SubghzEvent event;
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bool consumed;
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bool exit = false;
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scenes[current_scene]->on_enter(this);
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while(!exit) {
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view.receive_event(&event);
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consumed = scenes[current_scene]->on_event(this, &event);
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if(!consumed) {
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if(event.type == SubghzEvent::Type::Back) {
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exit = switch_to_previous_scene();
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}
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}
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};
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scenes[current_scene]->on_exit(this);
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}
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SubghzApp::SubghzApp() {
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api_hal_power_insomnia_enter();
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}
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SubghzApp::~SubghzApp() {
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api_hal_power_insomnia_exit();
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}
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SubghzAppViewManager* SubghzApp::get_view_manager() {
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return &view;
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}
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void SubghzApp::switch_to_next_scene(Scene next_scene) {
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previous_scenes_list.push_front(current_scene);
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if(next_scene != Scene::SceneExit) {
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scenes[current_scene]->on_exit(this);
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current_scene = next_scene;
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scenes[current_scene]->on_enter(this);
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}
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}
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void SubghzApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
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Scene previous_scene = Scene::SceneStart;
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bool scene_found = false;
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while(!scene_found) {
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previous_scene = get_previous_scene();
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for(Scene element : scenes_list) {
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if(previous_scene == element || previous_scene == Scene::SceneStart) {
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scene_found = true;
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break;
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}
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}
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}
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scenes[current_scene]->on_exit(this);
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current_scene = previous_scene;
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scenes[current_scene]->on_enter(this);
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}
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bool SubghzApp::switch_to_previous_scene(uint8_t count) {
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Scene previous_scene = Scene::SceneStart;
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for(uint8_t i = 0; i < count; i++) {
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previous_scene = get_previous_scene();
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if(previous_scene == Scene::SceneExit) break;
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}
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if(previous_scene == Scene::SceneExit) {
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return true;
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} else {
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scenes[current_scene]->on_exit(this);
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current_scene = previous_scene;
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scenes[current_scene]->on_enter(this);
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return false;
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}
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}
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SubghzApp::Scene SubghzApp::get_previous_scene() {
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Scene scene = previous_scenes_list.front();
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previous_scenes_list.pop_front();
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return scene;
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}
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