[FL-2627] Flipper applications: SDK, build and debug system (#1387)

This commit is contained in:
SG
2022-09-15 02:11:38 +10:00
committed by GitHub
parent 0f6f9ad52e
commit 873e1f114b
895 changed files with 8862 additions and 1465 deletions

View File

@@ -0,0 +1,30 @@
#include "subghz_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const subghz_on_enter_handlers[])(void*) = {
#include "subghz_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const subghz_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "subghz_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const subghz_on_exit_handlers[])(void* context) = {
#include "subghz_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers subghz_scene_handlers = {
.on_enter_handlers = subghz_on_enter_handlers,
.on_event_handlers = subghz_on_event_handlers,
.on_exit_handlers = subghz_on_exit_handlers,
.scene_num = SubGhzSceneNum,
};