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https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-13 17:58:36 -07:00
Move plugins to external folder
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93
applications/external/game15/sandbox.c
vendored
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93
applications/external/game15/sandbox.c
vendored
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#include <furi.h>
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#include <gui/gui.h>
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#include "sandbox.h"
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FuriMessageQueue* sandbox_event_queue;
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FuriMutex** sandbox_mutex;
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ViewPort* sandbox_view_port;
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Gui* sandbox_gui;
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FuriTimer* sandbox_timer;
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bool sandbox_loop_processing;
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SandboxRenderCallback sandbox_user_render_callback;
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SandboxEventHandler sandbox_user_event_handler;
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static void sandbox_render_callback(Canvas* const canvas, void* context) {
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UNUSED(context);
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if(furi_mutex_acquire(sandbox_mutex, 25) != FuriStatusOk) return;
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if(sandbox_user_render_callback) sandbox_user_render_callback(canvas);
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furi_mutex_release(sandbox_mutex);
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}
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static void sandbox_input_callback(InputEvent* input_event, void* context) {
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UNUSED(context);
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GameEvent event = {.type = EventTypeKey, .input = *input_event};
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furi_message_queue_put(sandbox_event_queue, &event, FuriWaitForever);
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}
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static void sandbox_timer_callback(void* context) {
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UNUSED(context);
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GameEvent event = {.type = EventTypeTick};
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furi_message_queue_put(sandbox_event_queue, &event, 0);
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}
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void sandbox_loop() {
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sandbox_loop_processing = true;
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while(sandbox_loop_processing) {
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GameEvent event;
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FuriStatus event_status = furi_message_queue_get(sandbox_event_queue, &event, 100);
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if(event_status != FuriStatusOk) {
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// timeout
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continue;
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}
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furi_mutex_acquire(sandbox_mutex, FuriWaitForever);
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if(sandbox_user_event_handler) sandbox_user_event_handler(event);
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view_port_update(sandbox_view_port);
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furi_mutex_release(sandbox_mutex);
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}
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}
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void sandbox_loop_exit() {
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sandbox_loop_processing = false;
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}
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void sandbox_init(
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uint8_t fps,
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SandboxRenderCallback u_render_callback,
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SandboxEventHandler u_event_handler) {
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sandbox_user_render_callback = u_render_callback;
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sandbox_user_event_handler = u_event_handler;
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sandbox_event_queue = furi_message_queue_alloc(8, sizeof(GameEvent));
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sandbox_mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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sandbox_view_port = view_port_alloc();
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view_port_draw_callback_set(sandbox_view_port, sandbox_render_callback, NULL);
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view_port_input_callback_set(sandbox_view_port, sandbox_input_callback, NULL);
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sandbox_gui = furi_record_open(RECORD_GUI);
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gui_add_view_port(sandbox_gui, sandbox_view_port, GuiLayerFullscreen);
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if(fps > 0) {
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sandbox_timer = furi_timer_alloc(sandbox_timer_callback, FuriTimerTypePeriodic, NULL);
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furi_timer_start(sandbox_timer, furi_kernel_get_tick_frequency() / fps);
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} else
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sandbox_timer = NULL;
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}
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void sandbox_free() {
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if(sandbox_timer) furi_timer_free(sandbox_timer);
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gui_remove_view_port(sandbox_gui, sandbox_view_port);
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view_port_enabled_set(sandbox_view_port, false);
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view_port_free(sandbox_view_port);
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if(furi_mutex_acquire(sandbox_mutex, FuriWaitForever) == FuriStatusOk) {
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furi_mutex_free(sandbox_mutex);
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}
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furi_message_queue_free(sandbox_event_queue);
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}
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