mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-14 01:08:36 -07:00
Move plugins to external folder
This commit is contained in:
82
applications/external/totp/ui/scenes/add_new_token/totp_input_text.c
vendored
Normal file
82
applications/external/totp/ui/scenes/add_new_token/totp_input_text.c
vendored
Normal file
@@ -0,0 +1,82 @@
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#include "totp_input_text.h"
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#include <gui/view_i.h>
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#include "../../../lib/polyfills/strnlen.h"
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void view_draw(View* view, Canvas* canvas) {
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furi_assert(view);
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if(view->draw_callback) {
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void* data = view_get_model(view);
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view->draw_callback(canvas, data);
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view_unlock_model(view);
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}
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}
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bool view_input(View* view, InputEvent* event) {
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furi_assert(view);
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if(view->input_callback) {
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return view->input_callback(event, view->context);
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} else {
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return false;
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}
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}
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void view_unlock_model(View* view) {
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furi_assert(view);
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if(view->model_type == ViewModelTypeLocking) {
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ViewModelLocking* model = (ViewModelLocking*)(view->model);
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furi_check(furi_mutex_release(model->mutex) == FuriStatusOk);
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}
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}
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static void commit_text_input_callback(void* context) {
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InputTextSceneState* text_input_state = (InputTextSceneState*)context;
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if(text_input_state->callback != 0) {
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InputTextSceneCallbackResult* result = malloc(sizeof(InputTextSceneCallbackResult));
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furi_check(result != NULL);
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result->user_input_length =
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strnlen(text_input_state->text_input_buffer, INPUT_BUFFER_SIZE);
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result->user_input = malloc(result->user_input_length + 1);
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furi_check(result->user_input != NULL);
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result->callback_data = text_input_state->callback_data;
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strlcpy(
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result->user_input,
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text_input_state->text_input_buffer,
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result->user_input_length + 1);
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text_input_state->callback(result);
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}
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}
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InputTextSceneState* totp_input_text_activate(InputTextSceneContext* context) {
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InputTextSceneState* text_input_state = malloc(sizeof(InputTextSceneState));
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furi_check(text_input_state != NULL);
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text_input_state->text_input = text_input_alloc();
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text_input_state->text_input_view = text_input_get_view(text_input_state->text_input);
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text_input_state->callback = context->callback;
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text_input_state->callback_data = context->callback_data;
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text_input_set_header_text(text_input_state->text_input, context->header_text);
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text_input_set_result_callback(
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text_input_state->text_input,
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commit_text_input_callback,
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text_input_state,
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&text_input_state->text_input_buffer[0],
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INPUT_BUFFER_SIZE,
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true);
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return text_input_state;
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}
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void totp_input_text_render(Canvas* const canvas, InputTextSceneState* text_input_state) {
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view_draw(text_input_state->text_input_view, canvas);
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}
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bool totp_input_text_handle_event(PluginEvent* const event, InputTextSceneState* text_input_state) {
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if(event->type == EventTypeKey) {
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view_input(text_input_state->text_input_view, &event->input);
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}
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return true;
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}
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void totp_input_text_free(InputTextSceneState* state) {
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text_input_free(state->text_input);
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free(state);
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}
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36
applications/external/totp/ui/scenes/add_new_token/totp_input_text.h
vendored
Normal file
36
applications/external/totp/ui/scenes/add_new_token/totp_input_text.h
vendored
Normal file
@@ -0,0 +1,36 @@
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#pragma once
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/modules/text_input.h>
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#include "../../../types/plugin_state.h"
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#include "../../../types/plugin_event.h"
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typedef struct {
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char* user_input;
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size_t user_input_length;
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void* callback_data;
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} InputTextSceneCallbackResult;
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typedef void (*InputTextSceneCallback)(InputTextSceneCallbackResult* result);
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typedef struct {
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InputTextSceneCallback callback;
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char* header_text;
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void* callback_data;
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} InputTextSceneContext;
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#define INPUT_BUFFER_SIZE 255
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typedef struct {
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TextInput* text_input;
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View* text_input_view;
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char text_input_buffer[INPUT_BUFFER_SIZE];
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InputTextSceneCallback callback;
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void* callback_data;
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} InputTextSceneState;
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InputTextSceneState* totp_input_text_activate(InputTextSceneContext* context);
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void totp_input_text_render(Canvas* const canvas, InputTextSceneState* text_input_state);
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bool totp_input_text_handle_event(PluginEvent* const event, InputTextSceneState* text_input_state);
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void totp_input_text_free(InputTextSceneState* state);
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358
applications/external/totp/ui/scenes/add_new_token/totp_scene_add_new_token.c
vendored
Normal file
358
applications/external/totp/ui/scenes/add_new_token/totp_scene_add_new_token.c
vendored
Normal file
@@ -0,0 +1,358 @@
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#include "totp_scene_add_new_token.h"
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#include "../../../types/common.h"
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#include "../../constants.h"
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#include "../../scene_director.h"
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#include "totp_input_text.h"
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#include "../../../types/token_info.h"
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#include "../../../lib/list/list.h"
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#include "../../../services/config/config.h"
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#include "../../ui_controls.h"
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#include "../../common_dialogs.h"
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#include "../../../lib/roll_value/roll_value.h"
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#include "../../../types/nullable.h"
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#include "../generate_token/totp_scene_generate_token.h"
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char* TOKEN_ALGO_LIST[] = {"SHA1", "SHA256", "SHA512"};
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char* TOKEN_DIGITS_TEXT_LIST[] = {"6 digits", "8 digits"};
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TokenDigitsCount TOKEN_DIGITS_VALUE_LIST[] = {TOTP_6_DIGITS, TOTP_8_DIGITS};
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typedef enum {
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TokenNameTextBox,
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TokenSecretTextBox,
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TokenAlgoSelect,
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TokenLengthSelect,
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TokenDurationSelect,
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ConfirmButton,
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} Control;
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typedef struct {
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||||
char* token_name;
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size_t token_name_length;
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char* token_secret;
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size_t token_secret_length;
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bool saved;
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Control selected_control;
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InputTextSceneContext* token_name_input_context;
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InputTextSceneContext* token_secret_input_context;
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InputTextSceneState* input_state;
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uint32_t input_started_at;
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TotpNullable_uint16_t current_token_index;
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int16_t screen_y_offset;
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TokenHashAlgo algo;
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uint8_t digits_count_index;
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uint8_t duration;
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FuriString* duration_text;
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} SceneState;
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void totp_scene_add_new_token_init(const PluginState* plugin_state) {
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UNUSED(plugin_state);
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}
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static void on_token_name_user_comitted(InputTextSceneCallbackResult* result) {
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SceneState* scene_state = result->callback_data;
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free(scene_state->token_name);
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scene_state->token_name = result->user_input;
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scene_state->token_name_length = result->user_input_length;
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scene_state->input_started_at = 0;
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free(result);
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}
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static void on_token_secret_user_comitted(InputTextSceneCallbackResult* result) {
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SceneState* scene_state = result->callback_data;
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free(scene_state->token_secret);
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scene_state->token_secret = result->user_input;
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scene_state->token_secret_length = result->user_input_length;
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scene_state->input_started_at = 0;
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free(result);
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||||
}
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||||
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static void update_duration_text(SceneState* scene_state) {
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furi_string_printf(scene_state->duration_text, "%d sec.", scene_state->duration);
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}
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void totp_scene_add_new_token_activate(
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PluginState* plugin_state,
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const TokenAddEditSceneContext* context) {
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SceneState* scene_state = malloc(sizeof(SceneState));
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furi_check(scene_state != NULL);
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plugin_state->current_scene_state = scene_state;
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scene_state->token_name = "Name";
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scene_state->token_name_length = strlen(scene_state->token_name);
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scene_state->token_secret = "Secret";
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scene_state->token_secret_length = strlen(scene_state->token_secret);
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scene_state->token_name_input_context = malloc(sizeof(InputTextSceneContext));
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furi_check(scene_state->token_name_input_context != NULL);
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scene_state->token_name_input_context->header_text = "Enter token name";
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scene_state->token_name_input_context->callback_data = scene_state;
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scene_state->token_name_input_context->callback = on_token_name_user_comitted;
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scene_state->token_secret_input_context = malloc(sizeof(InputTextSceneContext));
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furi_check(scene_state->token_secret_input_context != NULL);
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scene_state->token_secret_input_context->header_text = "Enter token secret";
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scene_state->token_secret_input_context->callback_data = scene_state;
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scene_state->token_secret_input_context->callback = on_token_secret_user_comitted;
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scene_state->screen_y_offset = 0;
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scene_state->input_state = NULL;
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scene_state->duration = TOTP_TOKEN_DURATION_DEFAULT;
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scene_state->duration_text = furi_string_alloc();
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update_duration_text(scene_state);
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||||
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if(context == NULL) {
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TOTP_NULLABLE_NULL(scene_state->current_token_index);
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} else {
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TOTP_NULLABLE_VALUE(scene_state->current_token_index, context->current_token_index);
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}
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}
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||||
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void totp_scene_add_new_token_render(Canvas* const canvas, PluginState* plugin_state) {
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SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
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||||
if(scene_state->input_started_at > 0) {
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totp_input_text_render(canvas, scene_state->input_state);
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return;
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||||
}
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||||
|
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ui_control_text_box_render(
|
||||
canvas,
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||||
10 - scene_state->screen_y_offset,
|
||||
scene_state->token_name,
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||||
scene_state->selected_control == TokenNameTextBox);
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||||
ui_control_text_box_render(
|
||||
canvas,
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||||
27 - scene_state->screen_y_offset,
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||||
scene_state->token_secret,
|
||||
scene_state->selected_control == TokenSecretTextBox);
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||||
ui_control_select_render(
|
||||
canvas,
|
||||
0,
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||||
44 - scene_state->screen_y_offset,
|
||||
SCREEN_WIDTH,
|
||||
TOKEN_ALGO_LIST[scene_state->algo],
|
||||
scene_state->selected_control == TokenAlgoSelect);
|
||||
ui_control_select_render(
|
||||
canvas,
|
||||
0,
|
||||
61 - scene_state->screen_y_offset,
|
||||
SCREEN_WIDTH,
|
||||
TOKEN_DIGITS_TEXT_LIST[scene_state->digits_count_index],
|
||||
scene_state->selected_control == TokenLengthSelect);
|
||||
|
||||
ui_control_select_render(
|
||||
canvas,
|
||||
0,
|
||||
78 - scene_state->screen_y_offset,
|
||||
SCREEN_WIDTH,
|
||||
furi_string_get_cstr(scene_state->duration_text),
|
||||
scene_state->selected_control == TokenDurationSelect);
|
||||
|
||||
ui_control_button_render(
|
||||
canvas,
|
||||
SCREEN_WIDTH_CENTER - 24,
|
||||
101 - scene_state->screen_y_offset,
|
||||
48,
|
||||
13,
|
||||
"Confirm",
|
||||
scene_state->selected_control == ConfirmButton);
|
||||
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_box(canvas, 0, 0, SCREEN_WIDTH, 10);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, "Add new token");
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
}
|
||||
|
||||
void update_screen_y_offset(SceneState* scene_state) {
|
||||
if(scene_state->selected_control > TokenLengthSelect) {
|
||||
scene_state->screen_y_offset = 51;
|
||||
} else if(scene_state->selected_control > TokenAlgoSelect) {
|
||||
scene_state->screen_y_offset = 34;
|
||||
} else if(scene_state->selected_control > TokenSecretTextBox) {
|
||||
scene_state->screen_y_offset = 17;
|
||||
} else {
|
||||
scene_state->screen_y_offset = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool totp_scene_add_new_token_handle_event(PluginEvent* const event, PluginState* plugin_state) {
|
||||
if(event->type != EventTypeKey) {
|
||||
return true;
|
||||
}
|
||||
|
||||
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
|
||||
if(scene_state->input_started_at > 0 &&
|
||||
furi_get_tick() - scene_state->input_started_at > 300) {
|
||||
return totp_input_text_handle_event(event, scene_state->input_state);
|
||||
}
|
||||
|
||||
if(event->input.type == InputTypeLong && event->input.key == InputKeyBack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(event->input.type != InputTypePress) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch(event->input.key) {
|
||||
case InputKeyUp:
|
||||
totp_roll_value_uint8_t(
|
||||
&scene_state->selected_control,
|
||||
-1,
|
||||
TokenNameTextBox,
|
||||
ConfirmButton,
|
||||
RollOverflowBehaviorStop);
|
||||
update_screen_y_offset(scene_state);
|
||||
break;
|
||||
case InputKeyDown:
|
||||
totp_roll_value_uint8_t(
|
||||
&scene_state->selected_control,
|
||||
1,
|
||||
TokenNameTextBox,
|
||||
ConfirmButton,
|
||||
RollOverflowBehaviorStop);
|
||||
update_screen_y_offset(scene_state);
|
||||
break;
|
||||
case InputKeyRight:
|
||||
if(scene_state->selected_control == TokenAlgoSelect) {
|
||||
totp_roll_value_uint8_t(&scene_state->algo, 1, SHA1, SHA512, RollOverflowBehaviorRoll);
|
||||
} else if(scene_state->selected_control == TokenLengthSelect) {
|
||||
totp_roll_value_uint8_t(
|
||||
&scene_state->digits_count_index, 1, 0, 1, RollOverflowBehaviorRoll);
|
||||
} else if(scene_state->selected_control == TokenDurationSelect) {
|
||||
totp_roll_value_uint8_t(&scene_state->duration, 15, 15, 255, RollOverflowBehaviorStop);
|
||||
update_duration_text(scene_state);
|
||||
}
|
||||
break;
|
||||
case InputKeyLeft:
|
||||
if(scene_state->selected_control == TokenAlgoSelect) {
|
||||
totp_roll_value_uint8_t(
|
||||
&scene_state->algo, -1, SHA1, SHA512, RollOverflowBehaviorRoll);
|
||||
} else if(scene_state->selected_control == TokenLengthSelect) {
|
||||
totp_roll_value_uint8_t(
|
||||
&scene_state->digits_count_index, -1, 0, 1, RollOverflowBehaviorRoll);
|
||||
} else if(scene_state->selected_control == TokenDurationSelect) {
|
||||
totp_roll_value_uint8_t(
|
||||
&scene_state->duration, -15, 15, 255, RollOverflowBehaviorStop);
|
||||
update_duration_text(scene_state);
|
||||
}
|
||||
break;
|
||||
case InputKeyOk:
|
||||
switch(scene_state->selected_control) {
|
||||
case TokenNameTextBox:
|
||||
if(scene_state->input_state != NULL) {
|
||||
totp_input_text_free(scene_state->input_state);
|
||||
}
|
||||
scene_state->input_state =
|
||||
totp_input_text_activate(scene_state->token_name_input_context);
|
||||
scene_state->input_started_at = furi_get_tick();
|
||||
break;
|
||||
case TokenSecretTextBox:
|
||||
if(scene_state->input_state != NULL) {
|
||||
totp_input_text_free(scene_state->input_state);
|
||||
}
|
||||
scene_state->input_state =
|
||||
totp_input_text_activate(scene_state->token_secret_input_context);
|
||||
scene_state->input_started_at = furi_get_tick();
|
||||
break;
|
||||
case TokenAlgoSelect:
|
||||
break;
|
||||
case TokenLengthSelect:
|
||||
break;
|
||||
case TokenDurationSelect:
|
||||
break;
|
||||
case ConfirmButton: {
|
||||
TokenInfo* tokenInfo = token_info_alloc();
|
||||
bool token_secret_set = token_info_set_secret(
|
||||
tokenInfo,
|
||||
scene_state->token_secret,
|
||||
scene_state->token_secret_length,
|
||||
&plugin_state->iv[0]);
|
||||
|
||||
if(token_secret_set) {
|
||||
tokenInfo->name = malloc(scene_state->token_name_length + 1);
|
||||
furi_check(tokenInfo->name != NULL);
|
||||
strlcpy(
|
||||
tokenInfo->name, scene_state->token_name, scene_state->token_name_length + 1);
|
||||
tokenInfo->algo = scene_state->algo;
|
||||
tokenInfo->digits = TOKEN_DIGITS_VALUE_LIST[scene_state->digits_count_index];
|
||||
tokenInfo->duration = scene_state->duration;
|
||||
|
||||
TOTP_LIST_INIT_OR_ADD(plugin_state->tokens_list, tokenInfo, furi_check);
|
||||
plugin_state->tokens_count++;
|
||||
|
||||
if(totp_config_file_save_new_token(tokenInfo) != TotpConfigFileUpdateSuccess) {
|
||||
token_info_free(tokenInfo);
|
||||
totp_dialogs_config_updating_error(plugin_state);
|
||||
return false;
|
||||
}
|
||||
|
||||
GenerateTokenSceneContext generate_scene_context = {
|
||||
.current_token_index = plugin_state->tokens_count - 1};
|
||||
totp_scene_director_activate_scene(
|
||||
plugin_state, TotpSceneGenerateToken, &generate_scene_context);
|
||||
} else {
|
||||
token_info_free(tokenInfo);
|
||||
DialogMessage* message = dialog_message_alloc();
|
||||
dialog_message_set_buttons(message, "Back", NULL, NULL);
|
||||
dialog_message_set_text(
|
||||
message,
|
||||
"Token secret is invalid",
|
||||
SCREEN_WIDTH_CENTER,
|
||||
SCREEN_HEIGHT_CENTER,
|
||||
AlignCenter,
|
||||
AlignCenter);
|
||||
dialog_message_show(plugin_state->dialogs_app, message);
|
||||
dialog_message_free(message);
|
||||
scene_state->selected_control = TokenSecretTextBox;
|
||||
update_screen_y_offset(scene_state);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case InputKeyBack:
|
||||
if(!scene_state->current_token_index.is_null) {
|
||||
GenerateTokenSceneContext generate_scene_context = {
|
||||
.current_token_index = scene_state->current_token_index.value};
|
||||
totp_scene_director_activate_scene(
|
||||
plugin_state, TotpSceneGenerateToken, &generate_scene_context);
|
||||
} else {
|
||||
totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void totp_scene_add_new_token_deactivate(PluginState* plugin_state) {
|
||||
if(plugin_state->current_scene_state == NULL) return;
|
||||
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
|
||||
free(scene_state->token_name);
|
||||
free(scene_state->token_secret);
|
||||
|
||||
free(scene_state->token_name_input_context->header_text);
|
||||
free(scene_state->token_name_input_context);
|
||||
|
||||
free(scene_state->token_secret_input_context->header_text);
|
||||
free(scene_state->token_secret_input_context);
|
||||
|
||||
furi_string_free(scene_state->duration_text);
|
||||
|
||||
if(scene_state->input_state != NULL) {
|
||||
totp_input_text_free(scene_state->input_state);
|
||||
}
|
||||
|
||||
free(plugin_state->current_scene_state);
|
||||
plugin_state->current_scene_state = NULL;
|
||||
}
|
||||
|
||||
void totp_scene_add_new_token_free(const PluginState* plugin_state) {
|
||||
UNUSED(plugin_state);
|
||||
}
|
||||
20
applications/external/totp/ui/scenes/add_new_token/totp_scene_add_new_token.h
vendored
Normal file
20
applications/external/totp/ui/scenes/add_new_token/totp_scene_add_new_token.h
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <gui/gui.h>
|
||||
#include <furi.h>
|
||||
#include <furi_hal.h>
|
||||
#include "../../../types/plugin_state.h"
|
||||
#include "../../../types/plugin_event.h"
|
||||
|
||||
typedef struct {
|
||||
uint16_t current_token_index;
|
||||
} TokenAddEditSceneContext;
|
||||
|
||||
void totp_scene_add_new_token_init(const PluginState* plugin_state);
|
||||
void totp_scene_add_new_token_activate(
|
||||
PluginState* plugin_state,
|
||||
const TokenAddEditSceneContext* context);
|
||||
void totp_scene_add_new_token_render(Canvas* const canvas, PluginState* plugin_state);
|
||||
bool totp_scene_add_new_token_handle_event(PluginEvent* const event, PluginState* plugin_state);
|
||||
void totp_scene_add_new_token_deactivate(PluginState* plugin_state);
|
||||
void totp_scene_add_new_token_free(const PluginState* plugin_state);
|
||||
Reference in New Issue
Block a user