Move plugins to external folder

This commit is contained in:
MX
2023-03-14 20:00:53 +03:00
parent dd99c22792
commit 8b8b78d001
671 changed files with 1 additions and 2 deletions
Submodule applications/plugins/dap_link/lib/free-dap deleted from e7752beb5e
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# Doom Flipper Zero edition
<div style="text-align:center"><img src="assets/logo_inv.png"/></div>
## Will it run Doom?
As tradition goes, Doom is being ported to almost every possible embedded electronic device. Therefore I did an attempt to come up with something close to Doom and still compatible on the Flipper Zero's hardware.<br> This is not the actual Doom game but a port made from yet another Doom port to the Arduino Nano (https://github.com/daveruiz/doom-nano/). This port is basically a raycasting engine, using Doom sprites.<br>
This version is very basic and might be improved over time.
## How to install on Flipper Zero
During the porting process, minor changes were made to the workings (and build options) of the current firmware. These changes are documented here and are necessary in order to get a working firmware build that contains this Doom port.
### Modifying the firmware & build options
* In the `sites/cc.scons` add the following values to the `CCFLAGS` section:
```
...
"-Wno-unused-parameter",
"-Wno-type-limits",
"-Wno-unused-variable",
...
```
* In `applications/gui/canvas_i.h` comment out the following line:<br>
`uint8_t* canvas_get_buffer(Canvas* canvas);` --> `//uint8_t* canvas_get_buffer(Canvas* canvas);`
* In `applications/gui/canvas.h` add the following lines:
```
uint8_t* canvas_get_buffer(Canvas* canvas);
void canvas_draw_icon_bitmap(Canvas* canvas, uint8_t x, uint8_t y, int16_t w, int16_t h, const Icon* icon);
```
* In `applications/gui/canvas.c` add the following function:
```
void canvas_draw_icon_bitmap(Canvas* canvas, uint8_t x, uint8_t y, int16_t w, int16_t h, const Icon* icon){
furi_assert(canvas);
furi_assert(icon);
x += canvas->offset_x;
y += canvas->offset_y;
uint8_t* icon_data = NULL;
furi_hal_compress_icon_decode(icon_get_data(icon), &icon_data);
u8g2_DrawXBM(&canvas->fb, x, y, w, h, icon_data);
}
```
### Installing the plugin in the firmware
* Make a folder called Doom in the applications folder. Add all the source files (also the compiled folder and it's files) in the Doom folder.
* Make the `applications/meta/application.fam` look like the following:
```
App(
appid="basic_plugins",
name="Basic applications for plug-in menu",
apptype=FlipperAppType.METAPACKAGE,
provides=[
...
"doom_game",
...
],
)
```
If all went well the only thing left to do is building the firmware and installing it to the Flipper.
## Screenshots
![Intro screen](assets/screenshot-intro2.jpg)
![Start screen](assets/screenshot-start2.jpg)
![Imp](assets/screenshot-imp2.jpg)
![Medkit](assets/screenshot-medkit2.jpg)
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App(
appid="DOOM",
name="DOOM",
apptype=FlipperAppType.EXTERNAL,
entry_point="doom_app",
cdefines=["APP_DOOM_GAME"],
requires=[
"gui",
"music_player",
],
stack_size=4 * 1024,
order=75,
fap_icon="doom_10px.png",
fap_category="Games",
)
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#include "assets_icons.h"
#include <gui/icon_i.h>
// Inverted icons
const uint8_t _I_fire_inv_0[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x30, 0x00, 0x40, 0xee, 0x00, 0x80, 0xe6, 0x00,
0x80, 0xa7, 0x01, 0x80, 0xc7, 0x03, 0x40, 0x45, 0x03, 0xe0, 0x41, 0x07, 0xf8, 0x82, 0x9f, 0xb9,
0x01, 0x3e, 0x7c, 0x00, 0x7a, 0x6e, 0x00, 0x56, 0x1c, 0x00, 0x6c, 0xf4, 0x01, 0x3a, 0x6c, 0x00,
0x7e, 0xfc, 0x00, 0x1a, 0x08, 0x00, 0x3c, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const uint8_t* const _I_fire_inv[] = {_I_fire_inv_0};
const uint8_t _I_gun_inv_0[] = {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x80, 0x23, 0x00, 0x00, 0x40,
0x20, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x40, 0x57, 0x00, 0x00, 0x20, 0x8b, 0x00, 0x00,
0x90, 0x11, 0x01, 0x00, 0x98, 0x00, 0x00, 0x00, 0xb0, 0x43, 0x01, 0x00, 0x94, 0x81, 0x03,
0x00, 0xd0, 0x45, 0x04, 0x00, 0x8c, 0x02, 0x02, 0x00, 0xc4, 0x00, 0x03, 0x00, 0xc8, 0x00,
0x02, 0x00, 0x4e, 0x40, 0x00, 0x00, 0x92, 0x00, 0x02, 0x80, 0x07, 0x15, 0x04, 0xe0, 0x8f,
0x00, 0x0c, 0xd0, 0x9d, 0x07, 0x17, 0xe0, 0x3a, 0xc0, 0x3f, 0xe0, 0xf7, 0xff, 0x77, 0xe0,
0xae, 0xfe, 0x4b, 0xd8, 0xdd, 0xff, 0x4d, 0x88, 0xea, 0xbe, 0x26, 0x4c, 0xf5, 0xff, 0x17,
0xc8, 0xfa, 0xae, 0x0b, 0xcc, 0xff, 0xdf, 0x19, 0xe8, 0xeb, 0xa7, 0x00, 0xd8, 0xf1, 0x4d,
0x0c, 0xc0, 0xbe, 0x1a, 0x08, 0xf6, 0xfd, 0x37, 0x04,
};
const uint8_t* const _I_gun_inv[] = {_I_gun_inv_0};
const uint8_t _I_gun_mask_inv_0[] = {
0x01, 0x00, 0x53, 0x00, 0x00, 0x0c, 0x38, 0x04, 0x38, 0x09, 0xf8, 0x0c, 0x78, 0x17, 0xf0,
0x18, 0xf8, 0x00, 0x67, 0xff, 0x01, 0xaf, 0xc3, 0xff, 0x01, 0x80, 0x7e, 0x3f, 0xf0, 0x38,
0x07, 0xf0, 0x0e, 0x40, 0x31, 0x03, 0x8f, 0xfb, 0xff, 0x07, 0x01, 0x94, 0x3c, 0x0e, 0xc0,
0x35, 0xff, 0x85, 0xc8, 0x06, 0x30, 0x7e, 0x00, 0x0c, 0x61, 0xe2, 0xe1, 0xff, 0xc7, 0xc5,
0xc3, 0xff, 0x9f, 0x80, 0xca, 0xfe, 0x03, 0x2f, 0xf8, 0x0c, 0xc6, 0xc2, 0x03, 0x4b, 0xf8,
0xa8, 0x42, 0xe2, 0x03, 0x28, 0xf8, 0x1e, 0x80, 0x68, 0x1e, 0x28, 0x78,
};
const uint8_t* const _I_gun_mask_inv[] = {_I_gun_mask_inv_0};
const uint8_t _I_logo_inv_0[] = {
0x01, 0x00, 0x92, 0x01, 0x00, 0x78, 0x03, 0xc0, 0x03, 0xfc, 0xff, 0xff, 0xfc, 0x1f, 0xf9, 0xff,
0xe3, 0xff, 0x0f, 0x8f, 0xfc, 0x2f, 0xe0, 0xf3, 0xdc, 0x6e, 0xf7, 0x7b, 0x1d, 0xdd, 0xef, 0x79,
0xbb, 0xcd, 0xce, 0xf7, 0x13, 0xb0, 0x79, 0xfc, 0x03, 0xe3, 0xfb, 0x01, 0x0f, 0xfb, 0xff, 0xbf,
0x11, 0x8c, 0x7c, 0x1e, 0x7e, 0x0f, 0x77, 0xbb, 0xd4, 0x02, 0x10, 0x00, 0xeb, 0xad, 0xde, 0xc8,
0x70, 0x3c, 0xf8, 0x01, 0xf7, 0xbf, 0xff, 0x20, 0xe0, 0xf3, 0xc0, 0x6e, 0x80, 0x0d, 0x7a, 0xde,
0x40, 0x83, 0xf8, 0x03, 0x10, 0xfa, 0x70, 0x07, 0xee, 0x02, 0x18, 0x30, 0x3d, 0x0a, 0xe3, 0xfb,
0x83, 0x86, 0xc7, 0x82, 0x1f, 0x1f, 0xf8, 0xfd, 0x61, 0x5a, 0x0d, 0x54, 0x0b, 0x55, 0xaa, 0xc0,
0x00, 0x84, 0x0c, 0x21, 0xf4, 0x8f, 0xf4, 0x3b, 0x70, 0x3e, 0xf7, 0x7b, 0x01, 0x9f, 0xef, 0xf7,
0xc3, 0xfe, 0x1f, 0x6f, 0x87, 0xee, 0x07, 0xfe, 0xff, 0x60, 0x07, 0xfe, 0x1f, 0x88, 0xef, 0xc3,
0xf3, 0x01, 0xfe, 0x7f, 0x30, 0x1b, 0xdf, 0xef, 0xf6, 0x0a, 0x1f, 0xf0, 0x79, 0xd0, 0x22, 0xf7,
0x0b, 0x9c, 0x0e, 0xed, 0x76, 0x80, 0x4d, 0xee, 0xf7, 0x71, 0xff, 0x87, 0xd6, 0x2b, 0x50, 0xa8,
0xc0, 0x6a, 0x95, 0x48, 0x04, 0x56, 0xab, 0x55, 0x1f, 0xf8, 0xff, 0xc7, 0xfe, 0x3f, 0xaa, 0xe4,
0x02, 0x3b, 0x55, 0xae, 0x8f, 0xfc, 0xbf, 0xe1, 0xff, 0x0f, 0xf8, 0x7d, 0x61, 0x18, 0x0c, 0x44,
0x03, 0x11, 0x88, 0x02, 0x0e, 0x23, 0x04, 0x0e, 0x30, 0xfa, 0x41, 0x43, 0xe2, 0x06, 0x18, 0xa8,
0x18, 0x43, 0xe9, 0x02, 0xd0, 0x68, 0xa1, 0x5a, 0x2d, 0x51, 0x10, 0x70, 0x5a, 0x21, 0xfc, 0x45,
0x43, 0xe3, 0x50, 0x0f, 0xc4, 0x20, 0x72, 0x20, 0x22, 0x02, 0x16, 0x00, 0x7e, 0xd5, 0x4a, 0x8d,
0x54, 0x3e, 0x35, 0x40, 0xfb, 0x80, 0x3c, 0x3e, 0x35, 0x5a, 0x09, 0xe8, 0x6a, 0x87, 0xc1, 0x23,
0x88, 0xfd, 0x40, 0x0c, 0x09, 0x20, 0xfa, 0x87, 0x06, 0x00, 0x1f, 0x38, 0x0c, 0x50, 0x3e, 0xa0,
0x0f, 0x0f, 0x8c, 0x56, 0x00, 0x5c, 0x1a, 0x80, 0x90, 0x62, 0x03, 0xf6, 0x80, 0x42, 0x17, 0xc2,
0x7b, 0x10, 0x20, 0x87, 0xde, 0xa9, 0x04, 0x80, 0x54, 0x20, 0x94, 0x08, 0xa0, 0x24, 0x47, 0xf5,
0x01, 0x20, 0x54, 0x44, 0x18, 0x80, 0x42, 0x88, 0x17, 0xfc, 0x7e, 0xb4, 0x40, 0x4c, 0x12, 0x04,
0x01, 0xe3, 0xf4, 0x2a, 0xf8, 0x03, 0xc0, 0x1f, 0xe0, 0xbc, 0xcf, 0xb8, 0xf8, 0x1e, 0xbf, 0xcc,
0x5b, 0x12, 0x0c, 0x56, 0x0a, 0x51, 0x82, 0xa8, 0x28, 0x08, 0x1f, 0x32, 0x0c, 0x00, 0x3e, 0x85,
0xe3, 0x1e, 0x17, 0x8f, 0x4f, 0xe6, 0x1f, 0x99, 0x44, 0x0a, 0x10, 0x2f, 0x13, 0xb4, 0xc8, 0x29,
0x03, 0xf3, 0x89, 0x03, 0xe7, 0x10, 0x5f, 0x2a, 0x87, 0xd1, 0x1b, 0xe0, 0x0f, 0x00, 0x78, 0x03,
0xc0, 0x1e, 0x00, 0xf0, 0x02, 0x00,
};
const uint8_t* const _I_logo_inv[] = {_I_logo_inv_0};
const Icon I_fire_inv =
{.width = 24, .height = 20, .frame_count = 1, .frame_rate = 0, .frames = _I_fire_inv};
const Icon I_gun_inv =
{.width = 32, .height = 32, .frame_count = 1, .frame_rate = 0, .frames = _I_gun_inv};
const Icon I_gun_mask_inv =
{.width = 32, .height = 32, .frame_count = 1, .frame_rate = 0, .frames = _I_gun_mask_inv};
const Icon I_logo_inv =
{.width = 128, .height = 64, .frame_count = 1, .frame_rate = 0, .frames = _I_logo_inv};
const uint8_t space[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
const uint8_t zero[] = {0x00, 0x60, 0x90, 0x90, 0x90, 0x60};
const uint8_t one[] = {0x00, 0x20, 0x20, 0x20, 0x20, 0x70};
const uint8_t two[] = {0x00, 0x60, 0x90, 0x20, 0x40, 0xf0};
const uint8_t three[] = {0x00, 0x60, 0x90, 0x20, 0x90, 0x60};
const uint8_t four[] = {0x00, 0x90, 0x90, 0xf0, 0x10, 0x10};
const uint8_t five[] = {0x00, 0xf0, 0x80, 0xe0, 0x10, 0xe0};
const uint8_t six[] = {0x00, 0x60, 0x80, 0xe0, 0x90, 0x60};
const uint8_t seven[] = {0x00, 0xf0, 0x10, 0x10, 0x10, 0x10};
const uint8_t eight[] = {0x00, 0x60, 0x90, 0x60, 0x90, 0x60};
const uint8_t nine[] = {0x00, 0x60, 0x90, 0x70, 0x10, 0x60};
const uint8_t A[] = {0x00, 0x60, 0x90, 0xf0, 0x90, 0x90};
const uint8_t B[] = {0x00, 0xe0, 0x90, 0xe0, 0x90, 0xe0};
const uint8_t C[] = {0x00, 0x60, 0x90, 0x80, 0x90, 0x60};
const uint8_t D[] = {0x00, 0xe0, 0x90, 0x90, 0x90, 0xe0};
const uint8_t E[] = {0x00, 0xf0, 0x80, 0xe0, 0x80, 0xf0};
const uint8_t F[] = {0x00, 0xf0, 0x80, 0xe0, 0x80, 0x80};
const uint8_t G[] = {0x00, 0x60, 0x80, 0x80, 0x90, 0x60};
const uint8_t H[] = {0x00, 0x90, 0x90, 0xf0, 0x90, 0x90};
const uint8_t I[] = {0x00, 0x20, 0x20, 0x20, 0x20, 0x20};
const uint8_t J[] = {0x00, 0x10, 0x10, 0x10, 0x90, 0x60};
const uint8_t K[] = {0x00, 0x90, 0xa0, 0xc0, 0xa0, 0x90};
const uint8_t L[] = {0x00, 0x80, 0x80, 0x80, 0x80, 0xf0};
const uint8_t M[] = {0x00, 0x90, 0xf0, 0x90, 0x90, 0x90};
const uint8_t N[] = {0x00, 0x90, 0xd0, 0xb0, 0x90, 0x90};
const uint8_t O[] = {0x00, 0x60, 0x90, 0x90, 0x90, 0x60};
const uint8_t P[] = {0x00, 0xe0, 0x90, 0xe0, 0x80, 0x80};
const uint8_t Q[] = {0x00, 0x60, 0x90, 0x90, 0xb0, 0x70};
const uint8_t R[] = {0x00, 0xe0, 0x90, 0xe0, 0x90, 0x90};
const uint8_t S[] = {0x00, 0x60, 0x80, 0x60, 0x10, 0xe0};
const uint8_t T[] = {0x00, 0xe0, 0x40, 0x40, 0x40, 0x40};
const uint8_t U[] = {0x00, 0x90, 0x90, 0x90, 0x90, 0x60};
const uint8_t V[] = {0x00, 0x90, 0x90, 0x90, 0x60, 0x60};
const uint8_t W[] = {0x00, 0x90, 0x90, 0x90, 0xf0, 0x90};
const uint8_t X[] = {0x00, 0x90, 0x90, 0x60, 0x90, 0x90};
const uint8_t Y[] = {0x00, 0x90, 0x90, 0x60, 0x60, 0x60};
const uint8_t Z[] = {0x00, 0xf0, 0x10, 0x60, 0x80, 0xf0};
const uint8_t dot[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x40};
const uint8_t comma[] = {0x00, 0x00, 0x00, 0x00, 0x20, 0x40};
const uint8_t dash[] = {0x00, 0x00, 0x00, 0x60, 0x00, 0x00};
const uint8_t underscore[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xf0};
const uint8_t bracket_open[] = {0x00, 0x20, 0x40, 0x40, 0x40, 0x20};
const uint8_t bracket_close[] = {0x00, 0x40, 0x20, 0x20, 0x20, 0x40};
const uint8_t cross_left[] = {0x10, 0x10, 0x70, 0x70, 0x10, 0x10};
const uint8_t cross_right[] = {0x80, 0x80, 0xe0, 0xe0, 0x80, 0x80};
const uint8_t pacman_left[] = {0x00, 0x30, 0x50, 0x70, 0x70, 0x00};
const uint8_t pacman_right[] = {0x00, 0xc0, 0x60, 0xe0, 0xe0, 0xe0};
const uint8_t box[] = {0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0x00};
const uint8_t* char_arr[48] = {
space,
zero,
one,
two,
three,
four,
five,
six,
seven,
eight,
nine,
A,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
dot,
comma,
dash,
underscore,
bracket_open,
bracket_close,
cross_left,
cross_right,
pacman_left,
pacman_right,
box};
const uint8_t gradient[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x00, 0x00, 0x22, 0x22,
0x00, 0x00, 0x8a, 0x8a, 0x00, 0x00, 0x22, 0x22, 0x00, 0x00, 0xaa, 0xaa,
0x10, 0x10, 0xaa, 0xaa, 0x00, 0x00, 0xaa, 0xaa, 0x01, 0x01, 0xaa, 0xaa,
0x44, 0x44, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x44, 0x44, 0xaa, 0xaa,
0x15, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xbb, 0xbb,
0x55, 0x55, 0xaa, 0xea, 0x55, 0x55, 0xbb, 0xbb, 0x55, 0x55, 0xff, 0xff,
0x55, 0x55, 0xfb, 0xfb, 0x55, 0x55, 0xff, 0xff, 0x55, 0x55, 0xbb, 0xbf,
0x57, 0x57, 0xff, 0xff, 0xdd, 0xdd, 0xff, 0xff, 0x77, 0x75, 0xff, 0xff,
0xdd, 0xdd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
//const uint8_t gun[] = {0xff, 0xff, 0xdf, 0xff, 0xff, 0xff, 0x27, 0xff, 0xff, 0xfe, 0x3b, 0xff, 0xff, 0xfd, 0xfb, 0xff, 0xff, 0xfd, 0xfd, 0xff, 0xff, 0xfd, 0x15, 0xff, 0xff, 0xfb, 0x2e, 0xff, 0xff, 0xf6, 0x77, 0x7f, 0xff, 0xe6, 0xff, 0xff, 0xff, 0xf2, 0x3d, 0x7f, 0xff, 0xd6, 0x7e, 0x3f, 0xff, 0xf4, 0x5d, 0xdf, 0xff, 0xce, 0xbf, 0xbf, 0xff, 0xdc, 0xff, 0x3f, 0xff, 0xec, 0xff, 0xbf, 0xff, 0x8d, 0xfd, 0xff, 0xff, 0xb6, 0xff, 0xbf, 0xfe, 0x1f, 0x57, 0xdf, 0xf8, 0x0e, 0xff, 0xcf, 0xf4, 0x46, 0x1f, 0x17, 0xf8, 0xa3, 0xfc, 0x03, 0xf8, 0x10, 0x00, 0x11, 0xf8, 0x8a, 0x80, 0x2d, 0xe4, 0x44, 0x00, 0x4d, 0xee, 0xa8, 0x82, 0x9b, 0xcd, 0x50, 0x00, 0x17, 0xec, 0xa0, 0x8a, 0x2f, 0xcc, 0x00, 0x04, 0x67, 0xe8, 0x28, 0x1a, 0xff, 0xe4, 0x70, 0x4d, 0xcf, 0xfc, 0x82, 0xa7, 0xef, 0x90, 0x40, 0x13, 0xdf};
// const uint8_t gun_mask[] = {0xff, 0xff, 0x8f, 0xff, 0xff, 0xfe, 0x03, 0xff, 0xff, 0xfc, 0x01, 0xff, 0xff, 0xf8, 0x01, 0xff, 0xff, 0xf8, 0x00, 0xff, 0xff, 0xf8, 0x00, 0xff, 0xff, 0xf0, 0x00, 0x7f, 0xff, 0xe0, 0x00, 0x3f, 0xff, 0xc0, 0x00, 0x7f, 0xff, 0xc0, 0x00, 0x3f, 0xff, 0x80, 0x00, 0x1f, 0xff, 0x80, 0x00, 0x0f, 0xff, 0x80, 0x00, 0x1f, 0xff, 0x80, 0x00, 0x1f, 0xff, 0x80, 0x00, 0x1f, 0xff, 0x00, 0x00, 0x3f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x0f, 0xf0, 0x00, 0x00, 0x07, 0xe0, 0x00, 0x00, 0x03, 0xe0, 0x00, 0x00, 0x01, 0xe0, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0f};
const uint8_t gun[] = {0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x00, 0x01, 0xc4, 0x00,
0x00, 0x02, 0x04, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x02, 0xea, 0x00,
0x00, 0x04, 0xd1, 0x00, 0x00, 0x09, 0x88, 0x80, 0x00, 0x19, 0x00, 0x00,
0x00, 0x0d, 0xc2, 0x80, 0x00, 0x29, 0x81, 0xc0, 0x00, 0x0b, 0xa2, 0x20,
0x00, 0x31, 0x40, 0x40, 0x00, 0x23, 0x00, 0xc0, 0x00, 0x13, 0x00, 0x40,
0x00, 0x72, 0x02, 0x00, 0x00, 0x49, 0x00, 0x40, 0x01, 0xe0, 0xa8, 0x20,
0x07, 0xf1, 0x00, 0x30, 0x0b, 0xb9, 0xe0, 0xe8, 0x07, 0x5c, 0x03, 0xfc,
0x07, 0xef, 0xff, 0xee, 0x07, 0x75, 0x7f, 0xd2, 0x1b, 0xbb, 0xff, 0xb2,
0x11, 0x57, 0x7d, 0x64, 0x32, 0xaf, 0xff, 0xe8, 0x13, 0x5f, 0x75, 0xd0,
0x33, 0xff, 0xfb, 0x98, 0x17, 0xd7, 0xe5, 0x00, 0x1b, 0x8f, 0xb2, 0x30,
0x03, 0x7d, 0x58, 0x10, 0x6f, 0xbf, 0xec, 0x20};
const uint8_t gun_mask[] = {0x00, 0x00, 0x70, 0x00, 0x00, 0x01, 0xfc, 0x00, 0x00, 0x03, 0xfe, 0x00,
0x00, 0x07, 0xfe, 0x00, 0x00, 0x07, 0xff, 0x00, 0x00, 0x07, 0xff, 0x00,
0x00, 0x0f, 0xff, 0x80, 0x00, 0x1f, 0xff, 0xc0, 0x00, 0x3f, 0xff, 0x80,
0x00, 0x3f, 0xff, 0xc0, 0x00, 0x7f, 0xff, 0xe0, 0x00, 0x7f, 0xff, 0xf0,
0x00, 0x7f, 0xff, 0xe0, 0x00, 0x7f, 0xff, 0xe0, 0x00, 0x7f, 0xff, 0xe0,
0x00, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0xe0, 0x03, 0xff, 0xff, 0xf0,
0x0f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xfc, 0x1f, 0xff, 0xff, 0xfe,
0x1f, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff,
0x3f, 0xff, 0xff, 0xfe, 0x7f, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xf8,
0x7f, 0xff, 0xff, 0xfc, 0x7f, 0xff, 0xff, 0xf8, 0x7f, 0xff, 0xff, 0xf8,
0x7f, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xf0};
const uint8_t
imp_inv[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00,
0x02, 0x80, 0x00, 0x00, 0x07, 0x40, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x01,
0x00, 0x00, 0x01, 0x0f, 0xb3, 0x00, 0x00, 0xd0, 0x4e, 0x00, 0x00, 0x79, 0x8c,
0x00, 0x00, 0x1c, 0x19, 0x00, 0x01, 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x02, 0x00, 0x00, 0x00,
0x00, 0x00, 0x40, 0x02, 0x08, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x01, 0x8e,
0x30, 0x00, 0x00, 0x04, 0x10, 0x00, 0x00, 0x0c, 0x20, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x06, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x02, 0x20, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x03, 0xe0,
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x01, 0xa1, 0x80, 0x01, 0x80, 0x13, 0x00,
0x00, 0xf3, 0x8a, 0x00, 0x00, 0x09, 0x94, 0x00, 0x00, 0x88, 0x38, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x23, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0x80,
0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0xe2, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0c, 0x20, 0x00, 0x00, 0x04, 0x30, 0x00, 0x00, 0x02, 0x20, 0x00,
0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x02, 0x20, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0,
0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00,
0x00, 0x1f, 0x00, 0x00, 0x02, 0x2a, 0x80, 0x00, 0x01, 0x05, 0x00, 0x00, 0x01,
0xae, 0x20, 0x00, 0x01, 0x24, 0x40, 0x00, 0x02, 0xac, 0x80, 0x00, 0x02, 0x86,
0x00, 0x00, 0x03, 0x20, 0x20, 0x00, 0x04, 0x30, 0x40, 0x00, 0x0c, 0x00, 0x00,
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x08, 0x20, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x1a, 0x00, 0x00, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x98,
0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00,
0x00, 0x00, 0x08, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x01, 0xd6, 0x80, 0x00,
0x02, 0xbf, 0x80, 0x00, 0x06, 0x61, 0xa0, 0x00, 0x0c, 0xe8, 0x80, 0x00, 0x0c,
0x10, 0x00, 0x00, 0x1a, 0x22, 0x00, 0x00, 0x12, 0x40, 0x00, 0x00, 0x06, 0x0c,
0x00, 0x00, 0x04, 0x0d, 0x00, 0x00, 0x3a, 0x03, 0x00, 0x00, 0x10, 0x02, 0x00,
0x00, 0x60, 0x0a, 0x00, 0x00, 0x50, 0x04, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00,
0x00, 0x04, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x24, 0x00, 0x00, 0x01, 0x08, 0x00, 0x00, 0x01,
0x18, 0x00, 0x00, 0x01, 0x41, 0x40, 0x02, 0x33, 0xb6, 0x80, 0x01, 0x9c, 0x04,
0x00, 0x08, 0xfa, 0x02, 0x08, 0x05, 0x00, 0x01, 0x0c, 0x27, 0x83, 0xa2, 0x2a,
0x00, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00}; //{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x07, 0x40, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x0f, 0xb3, 0x00, 0x00, 0xd0, 0x4e, 0x00, 0x00, 0x79, 0x8c, 0x00, 0x00, 0x1c, 0x19, 0x00, 0x01, 0x8a, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x02, 0x08, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x01, 0x8e, 0x30, 0x00, 0x00, 0x04, 0x10, 0x00, 0x00, 0x0c, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
const uint8_t imp_mask_inv[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xc0, 0x00, 0x00, 0x03, 0xc0, 0x00,
0x00, 0x07, 0xe0, 0x00, 0x00, 0x07, 0xe0, 0x00, 0x00, 0x03, 0xe0, 0x00, 0x01, 0x07, 0xf1, 0x80,
0x00, 0xdf, 0xfe, 0x00, 0x00, 0x3f, 0xfe, 0x00, 0x00, 0x7f, 0xff, 0x00, 0x01, 0xff, 0xff, 0x80,
0x00, 0xff, 0xff, 0x80, 0x01, 0xff, 0xff, 0x80, 0x03, 0xcf, 0xf1, 0xc0, 0x01, 0xc7, 0xf1, 0xc0,
0x01, 0x87, 0xf1, 0xc0, 0x03, 0x0f, 0xf9, 0x80, 0x03, 0x0f, 0xfb, 0x80, 0x01, 0x8f, 0xff, 0x80,
0x03, 0x9f, 0x79, 0x00, 0x00, 0x1f, 0x7c, 0x00, 0x00, 0x0f, 0x78, 0x00, 0x00, 0x0f, 0x78, 0x00,
0x00, 0x07, 0x30, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x07, 0x30, 0x00, 0x00, 0x07, 0x30, 0x00,
0x00, 0x03, 0x78, 0x00, 0x00, 0x07, 0x30, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xc0, 0x00, 0x00, 0x07, 0xc0, 0x00, 0x00, 0x07, 0xe0, 0x00,
0x00, 0x07, 0xc0, 0x00, 0x01, 0x07, 0xe1, 0x00, 0x00, 0x8f, 0xfa, 0x00, 0x00, 0xff, 0xfe, 0x00,
0x00, 0x3f, 0xfe, 0x00, 0x01, 0x7f, 0xff, 0x80, 0x00, 0xff, 0xff, 0x00, 0x01, 0xff, 0xff, 0x80,
0x03, 0xcf, 0xfb, 0xc0, 0x03, 0x87, 0xf1, 0xc0, 0x03, 0xcf, 0xf3, 0xc0, 0x01, 0xcf, 0xf1, 0x80,
0x00, 0xcf, 0xf1, 0x00, 0x00, 0x0f, 0xfb, 0x80, 0x00, 0x1e, 0x78, 0x00, 0x00, 0x0e, 0x78, 0x00,
0x00, 0x1e, 0x78, 0x00, 0x00, 0x0f, 0x70, 0x00, 0x00, 0x0f, 0x78, 0x00, 0x00, 0x07, 0x70, 0x00,
0x00, 0x07, 0x70, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x03, 0x30, 0x00, 0x00, 0x03, 0x20, 0x00,
0x00, 0x07, 0x30, 0x00, 0x00, 0x05, 0x70, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x1f, 0x00,
0x00, 0x00, 0x1f, 0x00, 0x00, 0x03, 0x3f, 0x80, 0x00, 0x01, 0x3f, 0x00, 0x00, 0x01, 0xff, 0x30,
0x00, 0x03, 0xff, 0xc0, 0x00, 0x03, 0xff, 0xc0, 0x00, 0x03, 0xff, 0x80, 0x00, 0x07, 0xff, 0xe0,
0x00, 0x07, 0xff, 0xc0, 0x00, 0x05, 0xff, 0xe0, 0x00, 0x00, 0xfc, 0xe0, 0x00, 0x01, 0xfc, 0xe0,
0x00, 0x01, 0xfc, 0x70, 0x00, 0x03, 0xfc, 0x38, 0x00, 0x03, 0xfe, 0x70, 0x00, 0x07, 0xfc, 0x00,
0x00, 0x07, 0x9e, 0x00, 0x00, 0x0f, 0xbc, 0x00, 0x00, 0x0f, 0x3e, 0x00, 0x00, 0x07, 0x9c, 0x00,
0x00, 0x03, 0x9c, 0x00, 0x00, 0x03, 0xb8, 0x00, 0x00, 0x03, 0x98, 0x00, 0x00, 0x01, 0x98, 0x00,
0x00, 0x02, 0x1c, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x1f, 0x00,
0x00, 0x00, 0x1f, 0x40, 0x00, 0x00, 0x3e, 0x80, 0x00, 0x01, 0xff, 0x80, 0x00, 0x03, 0xff, 0x80,
0x00, 0x07, 0xff, 0xe0, 0x00, 0x0e, 0xff, 0xc0, 0x00, 0x0c, 0xff, 0x80, 0x00, 0x1f, 0xfe, 0x00,
0x00, 0x13, 0xfc, 0x00, 0x00, 0x07, 0xfe, 0x00, 0x00, 0x1f, 0xff, 0x00, 0x00, 0x3f, 0x9f, 0x00,
0x00, 0x3e, 0x0f, 0x00, 0x00, 0x7c, 0x0f, 0x00, 0x00, 0x78, 0x0f, 0x00, 0x00, 0x78, 0x07, 0x80,
0x00, 0x78, 0x07, 0x40, 0x00, 0x38, 0x07, 0x80, 0x00, 0x30, 0x07, 0x00, 0x00, 0x30, 0x01, 0x00,
0x01, 0xf0, 0x00, 0x00, 0x01, 0xb0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1c, 0x00,
0x00, 0x01, 0x3e, 0x00, 0x00, 0x03, 0xff, 0x00, 0x00, 0x0f, 0xff, 0xe0, 0x01, 0x3f, 0xff, 0xc0,
0x01, 0xff, 0xff, 0xc0, 0x19, 0xff, 0xff, 0xe8, 0x7f, 0xff, 0xff, 0xfe, 0x3f, 0xff, 0xff, 0xfe,
0x1f, 0xc2, 0x07, 0xe0, 0x1f, 0x00, 0x01, 0xe0, 0x0e, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00,
}; //{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xc0, 0x00, 0x00, 0x03, 0xc0, 0x00, 0x00, 0x07, 0xe0, 0x00, 0x00, 0x07, 0xe0, 0x00, 0x00, 0x03, 0xe0, 0x00, 0x01, 0x07, 0xf1, 0x80, 0x00, 0xdf, 0xfe, 0x00, 0x00, 0x3f, 0xfe, 0x00, 0x00, 0x7f, 0xff, 0x00, 0x01, 0xff, 0xff, 0x80, 0x00, 0xff, 0xff, 0x80, 0x01, 0xff, 0xff, 0x80, 0x03, 0xcf, 0xf1, 0xc0, 0x01, 0xc7, 0xf1, 0xc0, 0x01, 0x87, 0xf1, 0xc0, 0x03, 0x0f, 0xf9, 0x80, 0x03, 0x0f, 0xfb, 0x80, 0x01, 0x8f, 0xff, 0x80, 0x03, 0x9f, 0x79, 0x00, 0x00, 0x1f, 0x7c, 0x00, 0x00, 0x0f, 0x78, 0x00, 0x00, 0x0f, 0x78, 0x00, 0x00, 0x07, 0x30, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x07, 0x30, 0x00, 0x00, 0x07, 0x30, 0x00, 0x00, 0x03, 0x78, 0x00, 0x00, 0x07, 0x30, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00};
const uint8_t fireball[] = {0x00, 0x00, 0x01, 0x40, 0x0a, 0xb0, 0x0e, 0xd0, 0x00, 0x68, 0x53,
0xb4, 0x0f, 0x48, 0x27, 0x78, 0x17, 0xa8, 0x27, 0xf0, 0x21, 0xd6,
0x02, 0xf8, 0x20, 0x48, 0x06, 0x20, 0x01, 0x00, 0x00, 0x00};
const uint8_t fireball_mask[] = {0x1f, 0x40, 0x0f, 0xf0, 0x3f, 0xf8, 0x1f, 0xfc, 0x7f, 0xfd, 0x7f,
0xfc, 0x7f, 0xfd, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe,
0xff, 0xfe, 0x3f, 0xfe, 0x17, 0xf8, 0x07, 0xf4, 0x01, 0xe0};
const uint8_t item[] = {0x1f, 0xf8, 0x3f, 0xfc, 0x7f, 0xfe, 0x7f, 0xfe, 0x77, 0xee, 0x3f,
0xfc, 0x5f, 0xfa, 0x2f, 0xf6, 0x53, 0xcc, 0x3e, 0x7e, 0x5e, 0x7c,
0x38, 0x1e, 0x58, 0x1c, 0x3e, 0x7e, 0x5e, 0x7e, 0x2e, 0xfc, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xfc,
0x17, 0xfc, 0x22, 0x6c, 0x36, 0x44, 0x3f, 0xfc, 0x1f, 0xfc, 0x2b,
0xfc, 0x05, 0x54, 0x02, 0xa8, 0x00, 0x00, 0x00, 0x00};
const uint8_t item_mask[] = {0x1f, 0xf8, 0x3f, 0xfc, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f,
0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe,
0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x3f, 0xfc, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xfc,
0x1f, 0xfc, 0x3f, 0xfc, 0x3f, 0xfc, 0x3f, 0xfc, 0x3f, 0xfc, 0x3f,
0xfc, 0x07, 0xfc, 0x03, 0xf8, 0x00, 0x00, 0x00, 0x00};
//const uint8_t door[] = {0xff, 0xff, 0xff, 0xff,0xb2, 0xbd, 0xcd, 0x5b,0x9a, 0xf4, 0x6d, 0x71,0xff, 0xff, 0xff, 0xff,0x00, 0x00, 0x00, 0x00,0xbf, 0xff, 0xff, 0xfd,0x3f, 0x00, 0xfe, 0xfc,0x3e, 0x00, 0xc6, 0xfc,0xbc, 0xaa, 0xfe, 0xbd,0x39, 0x54, 0xc6, 0xbc,0x32, 0x8e, 0xfe, 0xac,0xb5, 0xfe, 0xc6, 0xad,0x3f, 0xe0, 0xfe, 0xac,0x31, 0xe0, 0xc6, 0xac,0xb3, 0xf4, 0xfe, 0xad,0x3f, 0xe8, 0xc6, 0xac,0x3c, 0xf4, 0xd6, 0xac,0xb8, 0xff, 0xfe, 0xad,0x34, 0xc7, 0xfe, 0xfc,0x38, 0xd6, 0x0e, 0x0c,0xb0, 0xd6, 0x4e, 0x0d,0x3f, 0xd6, 0xaf, 0x5c,0x30, 0x47, 0xff, 0xac,0xb7, 0x57, 0xff, 0xfd,0x3f, 0xc6, 0x0e, 0x0c,0x35, 0x56, 0x40, 0x4c,0xb5, 0x46, 0xaa, 0xad,0x35, 0x56, 0x55, 0x4c,0xff, 0xff, 0xff, 0xff,0xb0, 0x1f, 0xf8, 0x0d,0xd9, 0x30, 0x0c, 0x9b,0xff, 0xe0, 0x07, 0xff};
const uint8_t door[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x07, 0xe1, 0x8c, 0x00, 0x04,
0x00, 0x7c, 0x03, 0x18, 0x60, 0x08, 0x00, 0x3e, 0x0f, 0xf7, 0xdf, 0x00, 0x1f, 0x00, 0xfe, 0x0f,
0xbe, 0xf8, 0x3e, 0x00, 0x3f, 0x1f, 0xff, 0xdf, 0x00, 0x1f, 0x81, 0xff, 0x0f, 0xff, 0xf8, 0x7e,
0x00, 0x3f, 0x8f, 0xff, 0xdf, 0x00, 0xff, 0xf9, 0xff, 0x1f, 0xff, 0xf8, 0xff, 0x80, 0x3f, 0xc7,
0xff, 0xcc, 0x07, 0xff, 0xfc, 0xff, 0x1f, 0xff, 0xe3, 0xff, 0x80, 0x3f, 0xc7, 0xff, 0xc0, 0x07,
0xff, 0xfc, 0x7f, 0x0f, 0xfe, 0x03, 0xff, 0xc0, 0x3f, 0xc3, 0xf7, 0xc0, 0x07, 0xdf, 0xf8, 0x3e,
0x0f, 0xbe, 0x01, 0xff, 0x80, 0x1f, 0x80, 0xe3, 0x80, 0x07, 0x8f, 0xf8, 0x1e, 0x07, 0x1c, 0x01,
0xff, 0x80, 0x3f, 0xc1, 0xff, 0xc0, 0x0f, 0xff, 0xfc, 0x3f, 0x0f, 0xbe, 0x03, 0xff, 0xc0, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xff, 0x80, 0x00,
0x7f, 0xff, 0xff, 0xc0, 0x00, 0x00, 0xe0, 0x00, 0x1f, 0xf0, 0xff, 0x00, 0x00, 0x7f, 0xff, 0xff,
0xc0, 0x00, 0x00, 0xe0, 0x00, 0x0f, 0xf0, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x01,
0xe0, 0x00, 0x0f, 0xf0, 0xff, 0x00, 0x01, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x01, 0xf0, 0x00, 0x0f,
0xf0, 0xff, 0x00, 0x03, 0xff, 0xff, 0xff, 0xe0, 0x7f, 0x81, 0xf0, 0x00, 0x0f, 0xf0, 0xff, 0x00,
0x07, 0xff, 0xff, 0xff, 0xe0, 0xff, 0xc1, 0xf0, 0x00, 0x0f, 0xf0, 0xff, 0x00, 0x0f, 0xff, 0xff,
0xff, 0xe1, 0xff, 0xe1, 0xf0, 0x00, 0x0f, 0xf0, 0xff, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xe0, 0xff,
0xc1, 0xf3, 0x00, 0x0f, 0xf0, 0xff, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xe0, 0xff, 0x81, 0xff, 0xc0,
0x0f, 0xf0, 0xff, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xe0, 0x3f, 0x01, 0xff, 0xc0, 0x0f, 0xf0, 0xff,
0x00, 0xff, 0xff, 0xff, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xe0, 0x0f, 0xf0, 0xff, 0x01, 0xff, 0xff,
0xff, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xe0, 0x0f, 0xf0, 0xff, 0x03, 0xff, 0xff, 0xff, 0xff, 0xe1,
0xff, 0xe1, 0xff, 0xe0, 0x0f, 0xf0, 0xff, 0x07, 0xff, 0xff, 0xff, 0xff, 0xe0, 0xff, 0xc1, 0xff,
0xf0, 0x0f, 0xf0, 0xff, 0x0f, 0xff, 0xff, 0xff, 0x8f, 0xe0, 0xff, 0x81, 0xff, 0xff, 0x0f, 0xf0,
0xff, 0x1f, 0xff, 0xff, 0xfe, 0x07, 0xe0, 0x7f, 0x81, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff,
0xff, 0xfc, 0x07, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff, 0x8f, 0xfc, 0x03,
0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff, 0x07, 0xfc, 0x07, 0xe0, 0xff, 0xc1,
0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xfe, 0x00, 0x7f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f,
0xf0, 0xff, 0x0f, 0x9c, 0x00, 0x3f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x07,
0xfc, 0x00, 0x7f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x07, 0xfc, 0x00, 0x7f,
0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x0f, 0xfc, 0x00, 0x7f, 0xff, 0xe0, 0xff,
0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x0f, 0xfc, 0x00, 0x7f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff,
0x8f, 0xf0, 0xff, 0x1f, 0xfe, 0x00, 0x7f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff,
0x1f, 0xfc, 0x00, 0x3f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xfc, 0x00,
0x3f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xf0, 0x00, 0x1f, 0xff, 0xe0,
0x7f, 0x81, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x0f, 0xf0, 0x00, 0x1f, 0xff, 0xe0, 0xff, 0x81, 0xff,
0xff, 0x8f, 0xf0, 0xff, 0x07, 0xe0, 0x00, 0x3f, 0xff, 0xe0, 0xff, 0xc1, 0xff, 0xff, 0x8f, 0xf0,
0xff, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xe1, 0xff, 0xe1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x00, 0x1f,
0x80, 0x3f, 0xff, 0xe1, 0xff, 0xe1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x00, 0x3f, 0xc0, 0x1f, 0xff,
0xe1, 0xff, 0xe1, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x00, 0x7f, 0xc0, 0x0f, 0xff, 0xe1, 0xff, 0xe1,
0xff, 0xff, 0x8f, 0xf0, 0xff, 0x00, 0xff, 0xc0, 0x07, 0xff, 0xe1, 0xff, 0xe1, 0xff, 0xff, 0x8f,
0xf0, 0xff, 0x01, 0xff, 0xc0, 0x03, 0x8f, 0xc0, 0xc1, 0x81, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x03,
0xff, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x07, 0xff, 0xc0, 0xff,
0x80, 0x00, 0x00, 0x01, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0x0f, 0xff, 0xc1, 0xff, 0x80, 0x00, 0x00,
0x01, 0xf3, 0x8e, 0x0f, 0xf0, 0xff, 0x0f, 0xff, 0xc3, 0xff, 0xc0, 0x00, 0x00, 0x01, 0xff, 0x9c,
0x0f, 0xf0, 0xff, 0x0f, 0xff, 0xc3, 0xff, 0xc0, 0xff, 0xfc, 0x01, 0xff, 0xfe, 0x0f, 0xf0, 0xff,
0x0f, 0xff, 0xc3, 0xff, 0xc1, 0xff, 0xfe, 0x01, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0x07, 0xff, 0xc3,
0xff, 0xc3, 0xff, 0xff, 0x01, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x0f, 0xff, 0xc3, 0xff, 0xc3, 0xff,
0xff, 0x01, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x0f, 0xff, 0xc3, 0xff, 0xc3, 0xff, 0xff, 0x01, 0xff,
0xff, 0x8f, 0xf0, 0xff, 0x0f, 0xff, 0xc3, 0xff, 0xc3, 0xff, 0xff, 0x01, 0xff, 0xff, 0x8f, 0xf0,
0xff, 0x0f, 0xff, 0xc3, 0xff, 0xc3, 0xff, 0xff, 0x01, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0x0f, 0xff,
0xc3, 0xff, 0xc3, 0xff, 0xff, 0x00, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0x0f, 0xff, 0xc3, 0xff, 0xc3,
0xff, 0xff, 0x00, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0x07, 0xff, 0xe3, 0xff, 0xc3, 0xff, 0xff, 0x00,
0x3f, 0xfe, 0x0f, 0xf0, 0xff, 0x07, 0xff, 0xf3, 0xff, 0xc1, 0xef, 0xfe, 0x00, 0x3f, 0xfe, 0x0f,
0xf0, 0xff, 0x0f, 0xff, 0xff, 0xff, 0xc0, 0x82, 0x00, 0x00, 0x1f, 0xff, 0x0f, 0xf0, 0xff, 0x1f,
0xff, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x07, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff, 0xff, 0xff,
0xc0, 0x00, 0x00, 0x00, 0x07, 0xff, 0x0f, 0xf0, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x00,
0x00, 0x03, 0x8e, 0x0f, 0xf0, 0xff, 0x1f, 0xc1, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x03, 0x88,
0x0f, 0xf0, 0xff, 0x0f, 0x80, 0xff, 0xff, 0xc1, 0xff, 0xfc, 0x00, 0xff, 0xfe, 0x0f, 0xf0, 0xff,
0x06, 0x00, 0x73, 0xff, 0xc3, 0xff, 0xfe, 0x01, 0xff, 0xff, 0x0f, 0xf0, 0xff, 0x00, 0x00, 0x03,
0xff, 0xc3, 0xff, 0xff, 0x83, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x07, 0x0c, 0x73, 0xff, 0xc3, 0xff,
0xff, 0xff, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x0f, 0xfe, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff,
0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xf0,
0xff, 0x1f, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff,
0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xc3,
0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff,
0xff, 0xff, 0x8f, 0xf0, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f,
0xf0, 0xfe, 0x1f, 0xff, 0xff, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff, 0x87, 0xf0, 0xfe, 0x1f,
0xfe, 0xfb, 0xff, 0xc3, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfc, 0x0f, 0x9e, 0x73, 0xff,
0x81, 0xf9, 0xf7, 0xe7, 0x9c, 0xff, 0x03, 0xf0, 0xfc, 0x07, 0xfe, 0xfb, 0xc0, 0x00, 0xf0, 0x00,
0x6f, 0xbe, 0xfe, 0x03, 0xf0, 0x3c, 0x07, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xfe,
0x03, 0xc0, 0x1c, 0x0f, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xff, 0x03, 0x80, 0x1e,
0x0f, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xff, 0x07, 0x80, 0x3f, 0x0f, 0xff, 0xff,
0xe0, 0xff, 0xff, 0xf0, 0x7f, 0xff, 0xff, 0x0f, 0xc0, 0x1f, 0x8f, 0xff, 0xff, 0xe7, 0xff, 0xff,
0xfe, 0x7f, 0xff, 0xff, 0x1f, 0x80, 0x1f, 0xc7, 0xff, 0xff, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff,
0xfe, 0x3f, 0x80, 0x07, 0xc3, 0xff, 0xff, 0x9f, 0xff, 0xff, 0xff, 0x9f, 0xff, 0xfc, 0x3e, 0x00,
0x07, 0xc1, 0xfe, 0xff, 0x3f, 0xff, 0xff, 0xff, 0xcf, 0xf7, 0xf8, 0x3e, 0x00, 0x01, 0x00, 0xfc,
0x7e, 0x7f, 0xff, 0xff, 0xff, 0xe7, 0xe3, 0xf0, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0xff,
0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xe0,
0x00, 0x00, 0x00, 0x00};
@@ -1,114 +0,0 @@
#pragma once
#include <gui/icon.h>
#ifndef _sprites_h
#define _sprites_h
#define bmp_font_width 24 // in bytes
#define bmp_font_height 6
#define bmp_font_width_pxs 192
#define bmp_font_height_pxs 48
#define CHAR_MAP " 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ.,-_(){}[]#"
#define CHAR_WIDTH 4
#define CHAR_HEIGHT 6
#define BMP_GUN_WIDTH 32
#define BMP_GUN_HEIGHT 32
#define BMP_FIRE_WIDTH 24
#define BMP_FIRE_HEIGHT 20
#define BMP_IMP_WIDTH 32
#define BMP_IMP_HEIGHT 32
#define BMP_IMP_COUNT 5
#define BMP_FIREBALL_WIDTH 16
#define BMP_FIREBALL_HEIGHT 16
#define BMP_DOOR_WIDTH 100
#define BMP_DOOR_HEIGHT 100
#define BMP_ITEMS_WIDTH 16
#define BMP_ITEMS_HEIGHT 16
#define BMP_ITEMS_COUNT 2
#define BMP_LOGO_WIDTH 128
#define BMP_LOGO_HEIGHT 64
#define GRADIENT_WIDTH 2
#define GRADIENT_HEIGHT 8
#define GRADIENT_COUNT 8
#define GRADIENT_WHITE 7
#define GRADIENT_BLACK 0
// Inverted icons
extern const Icon I_fire_inv;
extern const Icon I_gun_inv;
extern const Icon I_gun_mask_inv;
extern const Icon I_logo_inv;
// Fonts
extern const uint8_t zero[];
extern const uint8_t one[];
extern const uint8_t two[];
extern const uint8_t three[];
extern const uint8_t four[];
extern const uint8_t five[];
extern const uint8_t six[];
extern const uint8_t seven[];
extern const uint8_t eight[];
extern const uint8_t nine[];
extern const uint8_t A[];
extern const uint8_t B[];
extern const uint8_t C[];
extern const uint8_t D[];
extern const uint8_t E[];
extern const uint8_t F[];
extern const uint8_t G[];
extern const uint8_t H[];
extern const uint8_t I[];
extern const uint8_t J[];
extern const uint8_t K[];
extern const uint8_t L[];
extern const uint8_t M[];
extern const uint8_t N[];
extern const uint8_t O[];
extern const uint8_t P[];
extern const uint8_t Q[];
extern const uint8_t R[];
extern const uint8_t S[];
extern const uint8_t T[];
extern const uint8_t U[];
extern const uint8_t V[];
extern const uint8_t W[];
extern const uint8_t X[];
extern const uint8_t Y[];
extern const uint8_t Z[];
extern const uint8_t dot[];
extern const uint8_t comma[];
extern const uint8_t dash[];
extern const uint8_t underscore[];
extern const uint8_t bracket_open[];
extern const uint8_t bracket_close[];
extern const uint8_t cross_left[];
extern const uint8_t cross_right[];
extern const uint8_t pacman_left[];
extern const uint8_t pacman_right[];
extern const uint8_t box[];
extern const uint8_t* char_arr[48];
extern const uint8_t gradient[];
//extern const uint8_t gun[]
//extern const uint8_t gun_mask[]
extern const uint8_t gun[];
extern const uint8_t gun_mask[];
extern const uint8_t imp_inv[];
extern const uint8_t imp_mask_inv[];
extern const uint8_t fireball[];
extern const uint8_t fireball_mask[];
extern const uint8_t item[];
extern const uint8_t item_mask[];
extern const uint8_t door[];
#endif
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@@ -1,91 +0,0 @@
#ifndef _constants_h
#define _constants_h
#define PB_CONSTEXPR constexpr
#define PI 3.14159265358979323846
// Key pinout
#define USE_INPUT_PULLUP
#define K_LEFT 6
#define K_RIGHT 7
#define K_UP 8
#define K_DOWN 3
#define K_FIRE 10
// SNES Controller
// uncomment following line to enable snes controller support
// #define SNES_CONTROLLER
const uint8_t DATA_CLOCK = 11;
const uint8_t DATA_LATCH = 12;
const uint8_t DATA_SERIAL = 13;
// Sound
const uint8_t SOUND_PIN = 9; // do not change, belongs to used timer
// GFX settings
#define OPTIMIZE_SSD1306 // Optimizations for SSD1366 displays
#define FRAME_TIME 66.666666 // Desired time per frame in ms (66.666666 is ~15 fps)
#define RES_DIVIDER 2
/* Higher values will result in lower horizontal resolution when rasterize and lower process and memory usage
Lower will require more process and memory, but looks nicer
*/
#define Z_RES_DIVIDER 2 // Zbuffer resolution divider. We sacrifice resolution to save memory
#define DISTANCE_MULTIPLIER 20
/* Distances are stored as uint8_t, multiplying the distance we can obtain more precision taking care
of keep numbers inside the type range. Max is 256 / MAX_RENDER_DEPTH
*/
#define MAX_RENDER_DEPTH 12
#define MAX_SPRITE_DEPTH 8
#define ZBUFFER_SIZE SCREEN_WIDTH / Z_RES_DIVIDER
// Level
#define LEVEL_WIDTH_BASE 6
#define LEVEL_WIDTH (1 << LEVEL_WIDTH_BASE)
#define LEVEL_HEIGHT 57
#define LEVEL_SIZE LEVEL_WIDTH / 2 * LEVEL_HEIGHT
// scenes
#define INTRO 0
#define GAME_PLAY 1
// Game
#define GUN_TARGET_POS 18
#define GUN_SHOT_POS GUN_TARGET_POS + 4
#define ROT_SPEED .12
#define MOV_SPEED .2
#define MOV_SPEED_INV 5 // 1 / MOV_SPEED
#define JOGGING_SPEED .005
#define ENEMY_SPEED .02
#define FIREBALL_SPEED .2
#define FIREBALL_ANGLES 45 // Num of angles per PI
#define MAX_ENTITIES 10 // Max num of active entities
#define MAX_STATIC_ENTITIES 28 // Max num of entities in sleep mode
#define MAX_ENTITY_DISTANCE 200 // * DISTANCE_MULTIPLIER
#define MAX_ENEMY_VIEW 80 // * DISTANCE_MULTIPLIER
#define ITEM_COLLIDER_DIST 6 // * DISTANCE_MULTIPLIER
#define ENEMY_COLLIDER_DIST 4 // * DISTANCE_MULTIPLIER
#define FIREBALL_COLLIDER_DIST 2 // * DISTANCE_MULTIPLIER
#define ENEMY_MELEE_DIST 6 // * DISTANCE_MULTIPLIER
#define WALL_COLLIDER_DIST .2
#define ENEMY_MELEE_DAMAGE 8
#define ENEMY_FIREBALL_DAMAGE 20
#define GUN_MAX_DAMAGE 20
// display
const uint8_t SCREEN_WIDTH = 128;
const uint8_t SCREEN_HEIGHT = 64;
const uint8_t HALF_WIDTH = SCREEN_WIDTH / 2;
const uint8_t RENDER_HEIGHT = 56; // raycaster working height (the rest is for the hud)
const uint8_t HALF_HEIGHT = SCREEN_HEIGHT / 2;
#endif
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@@ -1,282 +0,0 @@
#include <gui/gui.h>
#include <gui/canvas_i.h>
#include <furi_hal.h>
#include <u8g2_glue.h>
#include "constants.h"
#include "compiled/assets_icons.h"
#define CHECK_BIT(var, pos) ((var) & (1 << (pos)))
static const uint8_t bit_mask[8] = {128, 64, 32, 16, 8, 4, 2, 1};
#define pgm_read_byte(addr) (*(const unsigned char*)(addr))
#define read_bit(b, n) b& pgm_read_byte(bit_mask + n) ? 1 : 0
//#define read_bit(byte, index) (((unsigned)(byte) >> (index)) & 1)
void drawVLine(uint8_t x, int8_t start_y, int8_t end_y, uint8_t intensity, Canvas* const canvas);
void drawPixel(int8_t x, int8_t y, bool color, bool raycasterViewport, Canvas* const canvas);
void drawSprite(
int8_t x,
int8_t y,
const uint8_t* bitmap,
const uint8_t* bitmap_mask,
int16_t w,
int16_t h,
uint8_t sprite,
double distance,
Canvas* const canvas);
void drawBitmap(
int16_t x,
int16_t y,
const Icon* i,
int16_t w,
int16_t h,
uint16_t color,
Canvas* const canvas);
void drawTextSpace(int8_t x, int8_t y, char* txt, uint8_t space, Canvas* const canvas);
void drawChar(int8_t x, int8_t y, char ch, Canvas* const canvas);
void clearRect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, Canvas* const canvas);
void drawGun(
int16_t x,
int16_t y,
const uint8_t* bitmap,
int16_t w,
int16_t h,
uint16_t color,
Canvas* const canvas);
void drawRect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, Canvas* const canvas);
void drawText(uint8_t x, uint8_t y, uint8_t num, Canvas* const canvas);
void fadeScreen(uint8_t intensity, bool color, Canvas* const canvas);
bool getGradientPixel(uint8_t x, uint8_t y, uint8_t i);
double getActualFps();
void fps();
void setupDisplay(Canvas* canvas);
uint8_t reverse_bits(uint8_t num);
// FPS control
double delta = 1;
uint32_t lastFrameTime = 0;
uint8_t zbuffer[128]; /// 128 = screen width & REMOVE WHEN DISPLAY.H IMPLEMENTED
uint8_t* display_buf = NULL;
void drawGun(
int16_t x,
int16_t y,
const uint8_t* bitmap,
int16_t w,
int16_t h,
uint16_t color,
Canvas* const canvas) {
int16_t byteWidth = (w + 7) / 8;
uint8_t byte = 0;
for(int16_t j = 0; j < h; j++, y++) {
for(int16_t i = 0; i < w; i++) {
if(i & 7)
byte <<= 1;
else
byte = pgm_read_byte(&bitmap[j * byteWidth + i / 8]);
if(byte & 0x80) drawPixel(x + i, y, color, false, canvas);
}
}
}
void drawVLine(uint8_t x, int8_t start_y, int8_t end_y, uint8_t intensity, Canvas* const canvas) {
UNUSED(intensity);
uint8_t dots = end_y - start_y;
for(int i = 0; i < dots; i++) {
canvas_draw_dot(canvas, x, start_y + i);
}
}
void setupDisplay(Canvas* canvas) {
memset(zbuffer, 0xff, 128);
display_buf = (uint8_t*)canvas_get_buffer(canvas);
//display_buf = u8g2_GetBufferPtr(&canvas->fb);
}
void drawBitmap(
int16_t x,
int16_t y,
const Icon* i,
int16_t w,
int16_t h,
uint16_t color,
Canvas* const canvas) {
UNUSED(color);
canvas_draw_icon_bitmap(canvas, x, y, w, h, i);
}
void drawText(uint8_t x, uint8_t y, uint8_t num, Canvas* const canvas) {
char buf[4];
itoa(num, buf, 10);
drawTextSpace(x, y, buf, 1, canvas);
}
void drawTextSpace(int8_t x, int8_t y, char* txt, uint8_t space, Canvas* const canvas) {
uint8_t pos = x;
uint8_t i = 0;
char ch;
while((ch = txt[i]) != '\0') {
drawChar(pos, y, ch, canvas);
i++;
pos += CHAR_WIDTH + space;
// shortcut on end of screen
if(pos > SCREEN_WIDTH) return;
}
}
// Custom drawBitmap method with scale support, mask, zindex and pattern filling
void drawSprite(
int8_t x,
int8_t y,
const uint8_t* bitmap,
const uint8_t* bitmap_mask,
int16_t w,
int16_t h,
uint8_t sprite,
double distance,
Canvas* const canvas) {
uint8_t tw = (double)w / distance;
uint8_t th = (double)h / distance;
uint8_t byte_width = w / 8;
uint8_t pixel_size = fmax(1, (double)1.0 / (double)distance);
uint16_t sprite_offset = byte_width * h * sprite;
bool pixel;
bool maskPixel;
// Don't draw the whole sprite if the anchor is hidden by z buffer
// Not checked per pixel for performance reasons
if(zbuffer[(int)(fmin(fmax(x, 0), ZBUFFER_SIZE - 1) / Z_RES_DIVIDER)] <
distance * DISTANCE_MULTIPLIER) {
return;
}
for(uint8_t ty = 0; ty < th; ty += pixel_size) {
// Don't draw out of screen
if(y + ty < 0 || y + ty >= RENDER_HEIGHT) {
continue;
}
uint8_t sy = ty * distance; // The y from the sprite
for(uint8_t tx = 0; tx < tw; tx += pixel_size) {
uint8_t sx = tx * distance; // The x from the sprite
uint16_t byte_offset = sprite_offset + sy * byte_width + sx / 8;
// Don't draw out of screen
if(x + tx < 0 || x + tx >= SCREEN_WIDTH) {
continue;
}
maskPixel = read_bit(pgm_read_byte(bitmap_mask + byte_offset), sx % 8);
if(maskPixel) {
pixel = read_bit(pgm_read_byte(bitmap + byte_offset), sx % 8);
for(uint8_t ox = 0; ox < pixel_size; ox++) {
for(uint8_t oy = 0; oy < pixel_size; oy++) {
if(bitmap == imp_inv)
drawPixel(x + tx + ox, y + ty + oy, 1, true, canvas);
else
drawPixel(x + tx + ox, y + ty + oy, pixel, true, canvas);
}
}
}
}
}
}
void drawPixel(int8_t x, int8_t y, bool color, bool raycasterViewport, Canvas* const canvas) {
if(x < 0 || x >= SCREEN_WIDTH || y < 0 ||
y >= (raycasterViewport ? RENDER_HEIGHT : SCREEN_HEIGHT)) {
return;
}
if(color)
canvas_draw_dot(canvas, x, y);
else {
canvas_invert_color(canvas);
canvas_draw_dot(canvas, x, y);
canvas_invert_color(canvas);
}
}
void drawChar(int8_t x, int8_t y, char ch, Canvas* const canvas) {
uint8_t lsb;
uint8_t c = 0;
while(CHAR_MAP[c] != ch && CHAR_MAP[c] != '\0') c++;
for(uint8_t i = 0; i < 6; i++) {
//lsb = (char_arr[c][i] >> 4);
lsb = reverse_bits(char_arr[c][i]);
for(uint8_t n = 0; n < 4; n++) {
if(CHECK_BIT(lsb, n)) {
drawPixel(x + n, y + i, true, false, canvas);
}
}
}
}
void clearRect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, Canvas* const canvas) {
canvas_invert_color(canvas);
for(int i = 0; i < w; i++) {
for(int j = 0; j < h; j++) {
canvas_draw_dot(canvas, x + i, y + j);
}
}
canvas_invert_color(canvas);
}
void drawRect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, Canvas* const canvas) {
for(int i = 0; i < w; i++) {
for(int j = 0; j < h; j++) {
canvas_draw_dot(canvas, x + i, y + j);
}
}
}
bool getGradientPixel(uint8_t x, uint8_t y, uint8_t i) {
if(i == 0) return 0;
if(i >= GRADIENT_COUNT - 1) return 1;
uint8_t index =
fmax(0, fmin(GRADIENT_COUNT - 1, i)) * GRADIENT_WIDTH * GRADIENT_HEIGHT // gradient index
+ y * GRADIENT_WIDTH % (GRADIENT_WIDTH * GRADIENT_HEIGHT) // y byte offset
+ x / GRADIENT_HEIGHT % GRADIENT_WIDTH; // x byte offset
//uint8_t *gradient_data = NULL;
//furi_hal_compress_icon_decode(icon_get_data(&I_gradient_inv), &gradient_data);
// return the bit based on x
return read_bit(pgm_read_byte(gradient + index), x % 8);
}
void fadeScreen(uint8_t intensity, bool color, Canvas* const canvas) {
for(uint8_t x = 0; x < SCREEN_WIDTH; x++) {
for(uint8_t y = 0; y < SCREEN_HEIGHT; y++) {
if(getGradientPixel(x, y, intensity)) drawPixel(x, y, color, false, canvas);
}
}
}
// Adds a delay to limit play to specified fps
// Calculates also delta to keep movement consistent in lower framerates
void fps() {
while(furi_get_tick() - lastFrameTime < FRAME_TIME)
;
delta = (double)(furi_get_tick() - lastFrameTime) / (double)FRAME_TIME;
lastFrameTime = furi_get_tick();
}
double getActualFps() {
return 1000 / ((double)FRAME_TIME * (double)delta);
}
uint8_t reverse_bits(uint8_t num) {
unsigned int NO_OF_BITS = sizeof(num) * 8;
uint8_t reverse_num = 0;
uint8_t i;
for(i = 0; i < NO_OF_BITS; i++) {
if((num & (1 << i))) reverse_num |= 1 << ((NO_OF_BITS - 1) - i);
}
return reverse_num;
}
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#include "doom_music_player_worker.h"
#include <furi_hal.h>
#include <furi.h>
#include <storage/storage.h>
#include <lib/flipper_format/flipper_format.h>
#include <m-array.h>
#define TAG "MusicPlayerWorker"
#define MUSIC_PLAYER_FILETYPE "Flipper Music Format"
#define MUSIC_PLAYER_VERSION 0
#define SEMITONE_PAUSE 0xFF
#define NOTE_C4 261.63f
#define NOTE_C4_SEMITONE (4.0f * 12.0f)
#define TWO_POW_TWELTH_ROOT 1.059463094359f
typedef struct {
uint8_t semitone;
uint8_t duration;
uint8_t dots;
} NoteBlock;
ARRAY_DEF(NoteBlockArray, NoteBlock, M_POD_OPLIST);
struct MusicPlayerWorker {
FuriThread* thread;
bool should_work;
MusicPlayerWorkerCallback callback;
void* callback_context;
float volume;
uint32_t bpm;
uint32_t duration;
uint32_t octave;
NoteBlockArray_t notes;
};
static int32_t music_player_worker_thread_callback(void* context) {
furi_assert(context);
MusicPlayerWorker* instance = context;
NoteBlockArray_it_t it;
NoteBlockArray_it(it, instance->notes);
if(furi_hal_speaker_acquire(1000)) {
while(instance->should_work) {
if(NoteBlockArray_end_p(it)) {
NoteBlockArray_it(it, instance->notes);
furi_delay_ms(10);
} else {
NoteBlock* note_block = NoteBlockArray_ref(it);
float note_from_a4 = (float)note_block->semitone - NOTE_C4_SEMITONE;
float frequency = NOTE_C4 * powf(TWO_POW_TWELTH_ROOT, note_from_a4);
float duration = 60.0 * furi_kernel_get_tick_frequency() * 4 / instance->bpm /
note_block->duration;
uint32_t dots = note_block->dots;
while(dots > 0) {
duration += duration / 2;
dots--;
}
uint32_t next_tick = furi_get_tick() + duration;
float volume = instance->volume;
if(instance->callback) {
instance->callback(
note_block->semitone,
note_block->dots,
note_block->duration,
0.0,
instance->callback_context);
}
furi_hal_speaker_stop();
furi_hal_speaker_start(frequency, volume);
while(instance->should_work && furi_get_tick() < next_tick) {
volume *= 0.9945679;
furi_hal_speaker_set_volume(volume);
furi_delay_ms(2);
}
NoteBlockArray_next(it);
}
}
furi_hal_speaker_stop();
furi_hal_speaker_release();
} else {
FURI_LOG_E(TAG, "Speaker system is busy with another process.");
}
return 0;
}
MusicPlayerWorker* music_player_worker_alloc() {
MusicPlayerWorker* instance = malloc(sizeof(MusicPlayerWorker));
NoteBlockArray_init(instance->notes);
instance->thread = furi_thread_alloc();
furi_thread_set_name(instance->thread, "MusicPlayerWorker");
furi_thread_set_stack_size(instance->thread, 1024);
furi_thread_set_context(instance->thread, instance);
furi_thread_set_callback(instance->thread, music_player_worker_thread_callback);
instance->volume = 1.0f;
return instance;
}
void music_player_worker_free(MusicPlayerWorker* instance) {
furi_assert(instance);
furi_thread_free(instance->thread);
NoteBlockArray_clear(instance->notes);
free(instance);
}
static bool is_digit(const char c) {
return isdigit(c) != 0;
}
static bool is_letter(const char c) {
return islower(c) != 0 || isupper(c) != 0;
}
static bool is_space(const char c) {
return c == ' ' || c == '\t';
}
static size_t extract_number(const char* string, uint32_t* number) {
size_t ret = 0;
while(is_digit(*string)) {
*number *= 10;
*number += (*string - '0');
string++;
ret++;
}
return ret;
}
static size_t extract_dots(const char* string, uint32_t* number) {
size_t ret = 0;
while(*string == '.') {
*number += 1;
string++;
ret++;
}
return ret;
}
static size_t extract_char(const char* string, char* symbol) {
if(is_letter(*string)) {
*symbol = *string;
return 1;
} else {
return 0;
}
}
static size_t extract_sharp(const char* string, char* symbol) {
if(*string == '#' || *string == '_') {
*symbol = '#';
return 1;
} else {
return 0;
}
}
static size_t skip_till(const char* string, const char symbol) {
size_t ret = 0;
while(*string != '\0' && *string != symbol) {
string++;
ret++;
}
if(*string != symbol) {
ret = 0;
}
return ret;
}
static bool music_player_worker_add_note(
MusicPlayerWorker* instance,
uint8_t semitone,
uint8_t duration,
uint8_t dots) {
NoteBlock note_block;
note_block.semitone = semitone;
note_block.duration = duration;
note_block.dots = dots;
NoteBlockArray_push_back(instance->notes, note_block);
return true;
}
static int8_t note_to_semitone(const char note) {
switch(note) {
case 'C':
return 0;
// C#
case 'D':
return 2;
// D#
case 'E':
return 4;
case 'F':
return 5;
// F#
case 'G':
return 7;
// G#
case 'A':
return 9;
// A#
case 'B':
return 11;
default:
return 0;
}
}
static bool music_player_worker_parse_notes(MusicPlayerWorker* instance, const char* string) {
const char* cursor = string;
bool result = true;
while(*cursor != '\0') {
if(!is_space(*cursor)) {
uint32_t duration = 0;
char note_char = '\0';
char sharp_char = '\0';
uint32_t octave = 0;
uint32_t dots = 0;
// Parsing
cursor += extract_number(cursor, &duration);
cursor += extract_char(cursor, &note_char);
cursor += extract_sharp(cursor, &sharp_char);
cursor += extract_number(cursor, &octave);
cursor += extract_dots(cursor, &dots);
// Post processing
note_char = toupper(note_char);
if(!duration) {
duration = instance->duration;
}
if(!octave) {
octave = instance->octave;
}
// Validation
bool is_valid = true;
is_valid &= (duration >= 1 && duration <= 128);
is_valid &= ((note_char >= 'A' && note_char <= 'G') || note_char == 'P');
is_valid &= (sharp_char == '#' || sharp_char == '\0');
is_valid &= (octave <= 16);
is_valid &= (dots <= 16);
if(!is_valid) {
FURI_LOG_E(
TAG,
"Invalid note: %lu%c%c%lu.%lu",
duration,
note_char == '\0' ? '_' : note_char,
sharp_char == '\0' ? '_' : sharp_char,
octave,
dots);
result = false;
break;
}
// Note to semitones
uint8_t semitone = 0;
if(note_char == 'P') {
semitone = SEMITONE_PAUSE;
} else {
semitone += octave * 12;
semitone += note_to_semitone(note_char);
semitone += sharp_char == '#' ? 1 : 0;
}
if(music_player_worker_add_note(instance, semitone, duration, dots)) {
FURI_LOG_D(
TAG,
"Added note: %c%c%lu.%lu = %u %lu",
note_char == '\0' ? '_' : note_char,
sharp_char == '\0' ? '_' : sharp_char,
octave,
dots,
semitone,
duration);
} else {
FURI_LOG_E(
TAG,
"Invalid note: %c%c%lu.%lu = %u %lu",
note_char == '\0' ? '_' : note_char,
sharp_char == '\0' ? '_' : sharp_char,
octave,
dots,
semitone,
duration);
}
cursor += skip_till(cursor, ',');
}
if(*cursor != '\0') cursor++;
}
return result;
}
bool music_player_worker_load(MusicPlayerWorker* instance, const char* file_path) {
furi_assert(instance);
furi_assert(file_path);
bool ret = false;
if(strcasestr(file_path, ".fmf")) {
ret = music_player_worker_load_fmf_from_file(instance, file_path);
} else {
ret = music_player_worker_load_rtttl_from_file(instance, file_path);
}
return ret;
}
bool music_player_worker_load_fmf_from_file(MusicPlayerWorker* instance, const char* file_path) {
furi_assert(instance);
furi_assert(file_path);
bool result = false;
FuriString* temp_str;
temp_str = furi_string_alloc();
Storage* storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* file = flipper_format_file_alloc(storage);
do {
if(!flipper_format_file_open_existing(file, file_path)) break;
uint32_t version = 0;
if(!flipper_format_read_header(file, temp_str, &version)) break;
if(furi_string_cmp_str(temp_str, MUSIC_PLAYER_FILETYPE) ||
(version != MUSIC_PLAYER_VERSION)) {
FURI_LOG_E(TAG, "Incorrect file format or version");
break;
}
if(!flipper_format_read_uint32(file, "BPM", &instance->bpm, 1)) {
FURI_LOG_E(TAG, "BPM is missing");
break;
}
if(!flipper_format_read_uint32(file, "Duration", &instance->duration, 1)) {
FURI_LOG_E(TAG, "Duration is missing");
break;
}
if(!flipper_format_read_uint32(file, "Octave", &instance->octave, 1)) {
FURI_LOG_E(TAG, "Octave is missing");
break;
}
if(!flipper_format_read_string(file, "Notes", temp_str)) {
FURI_LOG_E(TAG, "Notes is missing");
break;
}
if(!music_player_worker_parse_notes(instance, furi_string_get_cstr(temp_str))) {
break;
}
result = true;
} while(false);
furi_record_close(RECORD_STORAGE);
flipper_format_free(file);
furi_string_free(temp_str);
return result;
}
bool music_player_worker_load_rtttl_from_file(MusicPlayerWorker* instance, const char* file_path) {
furi_assert(instance);
furi_assert(file_path);
bool result = false;
FuriString* content;
content = furi_string_alloc();
Storage* storage = furi_record_open(RECORD_STORAGE);
File* file = storage_file_alloc(storage);
do {
if(!storage_file_open(file, file_path, FSAM_READ, FSOM_OPEN_EXISTING)) {
FURI_LOG_E(TAG, "Unable to open file");
break;
};
uint16_t ret = 0;
do {
uint8_t buffer[65] = {0};
ret = storage_file_read(file, buffer, sizeof(buffer) - 1);
for(size_t i = 0; i < ret; i++) {
furi_string_push_back(content, buffer[i]);
}
} while(ret > 0);
furi_string_trim(content);
if(!furi_string_size(content)) {
FURI_LOG_E(TAG, "Empty file");
break;
}
if(!music_player_worker_load_rtttl_from_string(instance, furi_string_get_cstr(content))) {
FURI_LOG_E(TAG, "Invalid file content");
break;
}
result = true;
} while(0);
storage_file_free(file);
furi_record_close(RECORD_STORAGE);
furi_string_free(content);
return result;
}
bool music_player_worker_load_rtttl_from_string(MusicPlayerWorker* instance, const char* string) {
furi_assert(instance);
const char* cursor = string;
// Skip name
cursor += skip_till(cursor, ':');
if(*cursor != ':') {
return false;
}
// Duration
cursor += skip_till(cursor, '=');
if(*cursor != '=') {
return false;
}
cursor++;
cursor += extract_number(cursor, &instance->duration);
// Octave
cursor += skip_till(cursor, '=');
if(*cursor != '=') {
return false;
}
cursor++;
cursor += extract_number(cursor, &instance->octave);
// BPM
cursor += skip_till(cursor, '=');
if(*cursor != '=') {
return false;
}
cursor++;
cursor += extract_number(cursor, &instance->bpm);
// Notes
cursor += skip_till(cursor, ':');
if(*cursor != ':') {
return false;
}
cursor++;
if(!music_player_worker_parse_notes(instance, cursor)) {
return false;
}
return true;
}
void music_player_worker_set_callback(
MusicPlayerWorker* instance,
MusicPlayerWorkerCallback callback,
void* context) {
furi_assert(instance);
instance->callback = callback;
instance->callback_context = context;
}
void music_player_worker_set_volume(MusicPlayerWorker* instance, float volume) {
furi_assert(instance);
instance->volume = volume;
}
void music_player_worker_start(MusicPlayerWorker* instance) {
furi_assert(instance);
furi_assert(instance->should_work == false);
instance->should_work = true;
furi_thread_start(instance->thread);
}
void music_player_worker_stop(MusicPlayerWorker* instance) {
furi_assert(instance);
furi_assert(instance->should_work == true);
instance->should_work = false;
furi_thread_join(instance->thread);
}
@@ -1,44 +0,0 @@
#pragma once
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*MusicPlayerWorkerCallback)(
uint8_t semitone,
uint8_t dots,
uint8_t duration,
float position,
void* context);
typedef struct MusicPlayerWorker MusicPlayerWorker;
MusicPlayerWorker* music_player_worker_alloc();
void music_player_worker_free(MusicPlayerWorker* instance);
bool music_player_worker_load(MusicPlayerWorker* instance, const char* file_path);
bool music_player_worker_load_fmf_from_file(MusicPlayerWorker* instance, const char* file_path);
bool music_player_worker_load_rtttl_from_file(MusicPlayerWorker* instance, const char* file_path);
bool music_player_worker_load_rtttl_from_string(MusicPlayerWorker* instance, const char* string);
void music_player_worker_set_callback(
MusicPlayerWorker* instance,
MusicPlayerWorkerCallback callback,
void* context);
void music_player_worker_set_volume(MusicPlayerWorker* instance, float volume);
void music_player_worker_start(MusicPlayerWorker* instance);
void music_player_worker_stop(MusicPlayerWorker* instance);
#ifdef __cplusplus
}
#endif
-42
View File
@@ -1,42 +0,0 @@
#include "entities.h"
//extern "C"
/*Player create_player(double x, double y){
return {create_coords((double) x + (double)0.5, (double) y + (double)0.5), create_coords(1, 0), create_coords(0, -0.66), 0, 100, 0};
}*/
Player create_player(double x, double y) {
Player p;
p.pos = create_coords((double)x + (double)0.5, (double)y + (double)0.5);
p.dir = create_coords(1, 0);
p.plane = create_coords(0, -0.66);
p.velocity = 0;
p.health = 100;
p.keys = 0;
return p; //{create_coords((double) x + (double)0.5, (double) y + (double)0.5), create_coords(1, 0), create_coords(0, -0.66), 0, 100, 0};
}
//extern "C"
Entity
create_entity(uint8_t type, uint8_t x, uint8_t y, uint8_t initialState, uint8_t initialHealth) {
UID uid = create_uid(type, x, y);
Coords pos = create_coords((double)x + (double).5, (double)y + (double).5);
Entity new_entity; // = { uid, pos, initialState, initialHealth, 0, 0 };
new_entity.uid = uid;
new_entity.pos = pos;
new_entity.state = initialState;
new_entity.health = initialHealth;
new_entity.distance = 0;
new_entity.timer = 0;
return new_entity;
}
//extern "C"
StaticEntity crate_static_entity(UID uid, uint8_t x, uint8_t y, bool active) {
StaticEntity ent;
ent.uid = uid;
ent.x = x;
ent.y = y;
ent.active = active;
return ent;
}
-56
View File
@@ -1,56 +0,0 @@
#ifndef _entities_h
#define _entities_h
#include <stdint.h>
#include <stdbool.h>
#include "types.h"
// Shortcuts
//#define create_player(x, y) {create_coords((double) x + (double)0.5, (double) y + (double)0.5), create_coords(1, 0), create_coords(0, -0.66), 0, 100}
#define create_enemy(x, y) create_entity(E_ENEMY, x, y, S_STAND, 50)
#define create_medikit(x, y) create_entity(E_MEDIKIT, x, y, S_STAND, 0)
#define create_key(x, y) create_entity(E_KEY, x, y, S_STAND, 0)
#define create_fireball(x, y, dir) create_entity(E_FIREBALL, x, y, S_STAND, dir)
#define create_door(x, y) create_entity(E_DOOR, x, y, S_STAND, 0)
// entity statuses
#define S_STAND 0
#define S_ALERT 1
#define S_FIRING 2
#define S_MELEE 3
#define S_HIT 4
#define S_DEAD 5
#define S_HIDDEN 6
#define S_OPEN 7
#define S_CLOSE 8
typedef struct Player {
Coords pos;
Coords dir;
Coords plane;
double velocity;
uint8_t health;
uint8_t keys;
} Player;
typedef struct Entity {
UID uid;
Coords pos;
uint8_t state;
uint8_t health; // angle for fireballs
uint8_t distance;
uint8_t timer;
} Entity;
typedef struct StaticEntity {
UID uid;
uint8_t x;
uint8_t y;
bool active;
} StaticEntity;
Entity
create_entity(uint8_t type, uint8_t x, uint8_t y, uint8_t initialState, uint8_t initialHealth);
StaticEntity create_static_entity(UID uid, uint8_t x, uint8_t y, bool active);
Player create_player(double x, double y);
#endif
-188
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@@ -1,188 +0,0 @@
#ifndef _level_h
#define _level_h
#include "constants.h"
/*
Based on E1M1 from Wolfenstein 3D
################################################################
#############################...........########################
######....###################........E..########################
######....########..........#...........#...####################
######.....#######..........L.....E.......M.####################
######.....#######..........#...........#...####################
##################...########...........########################
######.........###...########...........########################
######.........###...#############D#############################
######.........#......E##########...############################
######....E....D...E...##########...############################
######.........#.......##########...############################
######....E....##################...############################
#...##.........##################...############################
#.K.######D######################...############################
#...#####...###############...#E.....K##########################
##D######...###############..####...############################
#...#####...###############..####...############################
#...#...#...###############..####...############################
#...D...#...#####################...############################
#...#...#...#####################...############################
#...######D#######################L#############################
#.E.##.........#################.....#################........##
#...##.........############...............############........##
#...##...E.....############...............############........##
#....#.........############...E.......E....#.........#........##
#....L....K....############................D....E....D....E...##
#....#.........############................#.........#........##
#...##.....E...############...............####....####........##
#...##.........############...............#####..#####.....M..##
#...##.........#################.....##########..#####........##
#...######L#######################D############..###############
#...#####...#####################...###########..###############
#E.E#####...#####################...###########..###############
#...#...#...#####################.E.###########..###############
#...D.M.#...#####################...###########..###############
#...#...#...#####################...###########..###.#.#.#.#####
#...#####...#####################...###########...#.........####
#...#####...#####################...###########...D....E..K.####
#................##......########...###########...#.........####
#....E........E...L...E...X######...################.#.#.#.#####
#................##......########...############################
#################################...############################
#############..#..#..#############L#############################
###########....#..#.########....#...#....#######################
#############.....##########.P..D...D....#######################
############################....#...#....#######################
##############..#################...############################
##############..############....#...#....#######################
############################....D...D....#######################
############################....#...#....#######################
#################################...############################
############################.............#######################
############################..........EK.#######################
############################.............#######################
################################################################
*/
/*
Same map above built from some regexp replacements using the legend above.
Using this way lets me use only 4 bit to store each block
*/
const uint8_t sto_level_1[LEVEL_SIZE] = {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00,
0x00, 0x00, 0x02, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x00,
0x00, 0x20, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x4F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2F, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x02, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x20, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x90, 0xFF, 0xFF, 0xFF, 0x4F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0xF2,
0x00, 0x00, 0x09, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x4F, 0xFF, 0xFF, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xF0, 0x00, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0x40, 0x00, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xF0, 0x00, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0x4F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x5F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x20, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF,
0xF0, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF,
0xF0, 0x00, 0xFF, 0x00, 0x02, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF,
0xF0, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x20,
0x00, 0x00, 0x00, 0x20, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF,
0xF0, 0x00, 0x05, 0x00, 0x00, 0x90, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x00, 0x20, 0x00, 0xFF,
0xF0, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF,
0xF0, 0x00, 0xFF, 0x00, 0x00, 0x02, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF,
0xF0, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0x00, 0x00, 0x08, 0x00, 0xFF,
0xF0, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0x5F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x4F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF2, 0x02, 0xFF, 0xFF, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xF0, 0x00, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x20, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0x40, 0x80, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xF0, 0x00, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x40, 0x00, 0x02, 0x00, 0x90, 0xFF, 0xFF,
0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF,
0xF0, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x50, 0x00, 0x20, 0x00, 0x7F, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x0F, 0x0F, 0x0F, 0xFF, 0xFF,
0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x0F, 0x00, 0xF0, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x5F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x0F, 0x00, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0xF0, 0x00, 0xF0, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0x00,
0x40, 0x00, 0x40, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0xF0, 0x00, 0xF0, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0xF0, 0x00, 0xF0, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x40, 0x00, 0x40, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0xF0, 0x00, 0xF0, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0x29, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
};
#endif
-34
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@@ -1,34 +0,0 @@
#ifndef sound_h
#define sound_h
#include <furi.h>
#include <furi_hal.h>
#include <stdint.h>
#include "doom_music_player_worker.h"
//static const char dspistol[] = "AnyConv:d=,o=,b=120:408,40p,40p,40p,40p,405,40p,40p,40p,405,30p.,30p.,30p.,13p";
static const char dsintro[] =
"Doom:d=32,o=4,b=56:f,f,f5,f,f,d#5,f,f,c#5,f,f,b,f,f,c5,c#5,f,f,f5,f,f,d#5,f,f,c#5,f,f,8b.,f,f,f5,f,f,d#5,f,f,c#5,f,f,b,f,f,c5,c#5,f,f,f5,f,f,d#5,f,f,c#5,f,f,8b.,a#,a#,a#5,a#,a#,g#5,a#,a#,f#5,a#,a#,e5,a#,a#,f5,f#5,a#,a#,a#5,a#,a#,g#5,a#,a#,f#5,a#,a#,8e5";
//static const char dsgetpow[] = "dsgetpow:d=,o=,b=120:407,40p,30.6,407,40p,406,40p,407,40p,40p,407,30p.,407";
//static const char dsnoway[] = "dsnoway:d=,o=,b=120:407,30.4";
#define MUSIC_PLAYER_SEMITONE_HISTORY_SIZE 4
static const float MUSIC_PLAYER_VOLUMES[] = {0, .25, .5, .75, 1};
typedef struct {
uint8_t semitone_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
uint8_t duration_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
uint8_t volume;
uint8_t semitone;
uint8_t dots;
uint8_t duration;
float position;
} MusicPlayerModel;
typedef struct {
MusicPlayerModel* model;
MusicPlayerWorker* worker;
FuriMutex** model_mutex;
} MusicPlayer;
#endif
-33
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@@ -1,33 +0,0 @@
#include "types.h"
/*template <class T>
inline T sq(T value) {
return value * value;
}*/
double sq(double val) {
return val * val;
}
//extern "C"
Coords create_coords(double x, double y) {
Coords cord;
cord.x = x;
cord.y = y;
return cord;
}
//extern "C"
uint8_t coords_distance(Coords* a, Coords* b) {
return sqrt(sq(a->x - b->x) + sq(a->y - b->y)) * 20;
}
//extern "C"
UID create_uid(uint8_t type, uint8_t x, uint8_t y) {
return ((y << 6) | x) << 4 | type;
}
//extern "C"
uint8_t uid_get_type(UID uid) {
return uid & 0x0F;
}
-36
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@@ -1,36 +0,0 @@
#ifndef _types_h
#define _types_h
#include <stdint.h>
#include <math.h>
//#include "constants.h"
#define UID_null 0
// Entity types (legend applies to level.h)
#define E_FLOOR 0x0 // . (also null)
#define E_WALL 0xF // #
#define E_PLAYER 0x1 // P
#define E_ENEMY 0x2 // E
#define E_DOOR 0x4 // D
#define E_LOCKEDDOOR 0x5 // L
#define E_EXIT 0x7 // X
// collectable entities >= 0x8
#define E_MEDIKIT 0x8 // M
#define E_KEY 0x9 // K
#define E_FIREBALL 0xA // not in map
typedef uint16_t UID;
typedef uint8_t EType;
typedef struct Coords {
double x;
double y;
} Coords;
UID create_uid(EType type, uint8_t x, uint8_t y);
EType uid_get_type(UID uid);
Coords create_coords(double x, double y);
uint8_t coords_distance(Coords* a, Coords* b);
#endif
-674
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@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
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Also add information on how to contact you by electronic and paper mail.
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notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
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might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
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<https://www.gnu.org/licenses/why-not-lgpl.html>.
@@ -1,18 +0,0 @@
![Image](pics/dialer.jpg)
[Original Link](https://github.com/litui/dtmf_dolphin)
## DTMF Dolphin
DTMF (Dual-Tone Multi-Frequency) dialer, Bluebox, and Redbox.
Now in a release-ready state for both Dialer, Bluebox, and Redbox (US/UK) functionality!
Please note that using the current tone output method, the 2600 tone is scaled about 33 Hz higher than it should be. This is a limitation of the current sample rate.
### Educational Links:
* http://www.phrack.org/issues/25/7.html#article
* https://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling
* https://en.wikipedia.org/wiki/Blue_box
* https://en.wikipedia.org/wiki/Red_box_(phreaking)
@@ -1,16 +0,0 @@
App(
appid="dtmf_dolphin",
name="DTMF Dolphin",
apptype=FlipperAppType.EXTERNAL,
entry_point="dtmf_dolphin_app",
cdefines=["DTMF_DOLPHIN"],
requires=[
"storage",
"gui",
"dialogs",
],
fap_icon="phone.png",
stack_size=8 * 1024,
order=20,
fap_category="Tools",
)
@@ -1,89 +0,0 @@
#include "dtmf_dolphin_i.h"
#include <furi.h>
#include <furi_hal.h>
static bool dtmf_dolphin_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
DTMFDolphinApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool dtmf_dolphin_app_back_event_callback(void* context) {
furi_assert(context);
DTMFDolphinApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void dtmf_dolphin_app_tick_event_callback(void* context) {
furi_assert(context);
DTMFDolphinApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
static DTMFDolphinApp* app_alloc() {
DTMFDolphinApp* app = malloc(sizeof(DTMFDolphinApp));
app->gui = furi_record_open(RECORD_GUI);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&dtmf_dolphin_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, dtmf_dolphin_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, dtmf_dolphin_app_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, dtmf_dolphin_app_tick_event_callback, 100);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->main_menu_list = variable_item_list_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
DTMFDolphinViewMainMenu,
variable_item_list_get_view(app->main_menu_list));
app->dtmf_dolphin_dialer = dtmf_dolphin_dialer_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
DTMFDolphinViewDialer,
dtmf_dolphin_dialer_get_view(app->dtmf_dolphin_dialer));
app->notification = furi_record_open(RECORD_NOTIFICATION);
notification_message(app->notification, &sequence_display_backlight_enforce_on);
scene_manager_next_scene(app->scene_manager, DTMFDolphinSceneStart);
return app;
}
static void app_free(DTMFDolphinApp* app) {
furi_assert(app);
view_dispatcher_remove_view(app->view_dispatcher, DTMFDolphinViewMainMenu);
view_dispatcher_remove_view(app->view_dispatcher, DTMFDolphinViewDialer);
variable_item_list_free(app->main_menu_list);
dtmf_dolphin_dialer_free(app->dtmf_dolphin_dialer);
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
notification_message(app->notification, &sequence_display_backlight_enforce_auto);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
free(app);
}
int32_t dtmf_dolphin_app(void* p) {
UNUSED(p);
DTMFDolphinApp* app = app_alloc();
view_dispatcher_run(app->view_dispatcher);
app_free(app);
return 0;
}
@@ -1,270 +0,0 @@
#include "dtmf_dolphin_audio.h"
DTMFDolphinAudio* current_player;
static void dtmf_dolphin_audio_dma_isr(void* ctx) {
FuriMessageQueue* event_queue = ctx;
if(LL_DMA_IsActiveFlag_HT1(DMA1)) {
LL_DMA_ClearFlag_HT1(DMA1);
DTMFDolphinCustomEvent event = {.type = DTMFDolphinEventDMAHalfTransfer};
furi_message_queue_put(event_queue, &event, 0);
}
if(LL_DMA_IsActiveFlag_TC1(DMA1)) {
LL_DMA_ClearFlag_TC1(DMA1);
DTMFDolphinCustomEvent event = {.type = DTMFDolphinEventDMAFullTransfer};
furi_message_queue_put(event_queue, &event, 0);
}
}
void dtmf_dolphin_audio_clear_samples(DTMFDolphinAudio* player) {
for(size_t i = 0; i < player->buffer_length; i++) {
player->sample_buffer[i] = 0;
}
}
DTMFDolphinOsc* dtmf_dolphin_osc_alloc() {
DTMFDolphinOsc* osc = malloc(sizeof(DTMFDolphinOsc));
osc->cached_freq = 0;
osc->offset = 0;
osc->period = 0;
osc->lookup_table = NULL;
return osc;
}
DTMFDolphinPulseFilter* dtmf_dolphin_pulse_filter_alloc() {
DTMFDolphinPulseFilter* pf = malloc(sizeof(DTMFDolphinPulseFilter));
pf->duration = 0;
pf->period = 0;
pf->offset = 0;
pf->lookup_table = NULL;
return pf;
}
DTMFDolphinAudio* dtmf_dolphin_audio_alloc() {
DTMFDolphinAudio* player = malloc(sizeof(DTMFDolphinAudio));
player->buffer_length = SAMPLE_BUFFER_LENGTH;
player->half_buffer_length = SAMPLE_BUFFER_LENGTH / 2;
player->sample_buffer = malloc(sizeof(uint16_t) * player->buffer_length);
player->osc1 = dtmf_dolphin_osc_alloc();
player->osc2 = dtmf_dolphin_osc_alloc();
player->volume = 1.0f;
player->queue = furi_message_queue_alloc(10, sizeof(DTMFDolphinCustomEvent));
player->filter = dtmf_dolphin_pulse_filter_alloc();
player->playing = false;
dtmf_dolphin_audio_clear_samples(player);
return player;
}
size_t calc_waveform_period(float freq) {
if(!freq) {
return 0;
}
// DMA Rate calculation, thanks to Dr_Zlo
float dma_rate = CPU_CLOCK_FREQ / 2 / DTMF_DOLPHIN_HAL_DMA_PRESCALER /
(DTMF_DOLPHIN_HAL_DMA_AUTORELOAD + 1);
// Using a constant scaling modifier, which likely represents
// the combined system overhead and isr latency.
return (uint16_t)dma_rate * 2 / freq * 0.801923;
}
void osc_generate_lookup_table(DTMFDolphinOsc* osc, float freq) {
if(osc->lookup_table != NULL) {
free(osc->lookup_table);
}
osc->offset = 0;
osc->cached_freq = freq;
osc->period = calc_waveform_period(freq);
if(!osc->period) {
osc->lookup_table = NULL;
return;
}
osc->lookup_table = malloc(sizeof(float) * osc->period);
for(size_t i = 0; i < osc->period; i++) {
osc->lookup_table[i] = sin(i * PERIOD_2_PI / osc->period) + 1;
}
}
void filter_generate_lookup_table(
DTMFDolphinPulseFilter* pf,
uint16_t pulses,
uint16_t pulse_ms,
uint16_t gap_ms) {
if(pf->lookup_table != NULL) {
free(pf->lookup_table);
}
pf->offset = 0;
uint16_t gap_period = calc_waveform_period(1000 / (float)gap_ms);
uint16_t pulse_period = calc_waveform_period(1000 / (float)pulse_ms);
pf->period = pulse_period + gap_period;
if(!pf->period) {
pf->lookup_table = NULL;
return;
}
pf->duration = pf->period * pulses;
pf->lookup_table = malloc(sizeof(bool) * pf->duration);
for(size_t i = 0; i < pf->duration; i++) {
pf->lookup_table[i] = i % pf->period < pulse_period;
}
}
float sample_frame(DTMFDolphinOsc* osc) {
float frame = 0.0;
if(osc->period) {
frame = osc->lookup_table[osc->offset];
osc->offset = (osc->offset + 1) % osc->period;
}
return frame;
}
bool sample_filter(DTMFDolphinPulseFilter* pf) {
bool frame = true;
if(pf->duration) {
if(pf->offset < pf->duration) {
frame = pf->lookup_table[pf->offset];
pf->offset = pf->offset + 1;
} else {
frame = false;
}
}
return frame;
}
void dtmf_dolphin_osc_free(DTMFDolphinOsc* osc) {
if(osc->lookup_table != NULL) {
free(osc->lookup_table);
}
free(osc);
}
void dtmf_dolphin_filter_free(DTMFDolphinPulseFilter* pf) {
if(pf->lookup_table != NULL) {
free(pf->lookup_table);
}
free(pf);
}
void dtmf_dolphin_audio_free(DTMFDolphinAudio* player) {
furi_message_queue_free(player->queue);
dtmf_dolphin_osc_free(player->osc1);
dtmf_dolphin_osc_free(player->osc2);
dtmf_dolphin_filter_free(player->filter);
free(player->sample_buffer);
free(player);
current_player = NULL;
}
bool generate_waveform(DTMFDolphinAudio* player, uint16_t buffer_index) {
uint16_t* sample_buffer_start = &player->sample_buffer[buffer_index];
for(size_t i = 0; i < player->half_buffer_length; i++) {
float data = 0;
if(player->osc2->period) {
data = (sample_frame(player->osc1) / 2) + (sample_frame(player->osc2) / 2);
} else {
data = (sample_frame(player->osc1));
}
data *= sample_filter(player->filter) ? player->volume : 0.0;
data *= UINT8_MAX / 2; // scale -128..127
data += UINT8_MAX / 2; // to unsigned
if(data < 0) {
data = 0;
}
if(data > 255) {
data = 255;
}
sample_buffer_start[i] = data;
}
return true;
}
bool dtmf_dolphin_audio_play_tones(
float freq1,
float freq2,
uint16_t pulses,
uint16_t pulse_ms,
uint16_t gap_ms) {
if(current_player != NULL && current_player->playing) {
// Cannot start playing while still playing something else
return false;
}
current_player = dtmf_dolphin_audio_alloc();
osc_generate_lookup_table(current_player->osc1, freq1);
osc_generate_lookup_table(current_player->osc2, freq2);
filter_generate_lookup_table(current_player->filter, pulses, pulse_ms, gap_ms);
generate_waveform(current_player, 0);
generate_waveform(current_player, current_player->half_buffer_length);
dtmf_dolphin_speaker_init();
dtmf_dolphin_dma_init((uint32_t)current_player->sample_buffer, current_player->buffer_length);
furi_hal_interrupt_set_isr(
FuriHalInterruptIdDma1Ch1, dtmf_dolphin_audio_dma_isr, current_player->queue);
if(furi_hal_speaker_acquire(1000)) {
dtmf_dolphin_dma_start();
dtmf_dolphin_speaker_start();
current_player->playing = true;
return true;
} else {
current_player->playing = false;
return false;
}
}
bool dtmf_dolphin_audio_stop_tones() {
if(current_player != NULL && !current_player->playing) {
// Can't stop a player that isn't playing.
return false;
}
while(current_player->filter->offset > 0 &&
current_player->filter->offset < current_player->filter->duration) {
// run remaining ticks if needed to complete filter sequence
dtmf_dolphin_audio_handle_tick();
}
dtmf_dolphin_speaker_stop();
dtmf_dolphin_dma_stop();
furi_hal_speaker_release();
furi_hal_interrupt_set_isr(FuriHalInterruptIdDma1Ch1, NULL, NULL);
dtmf_dolphin_audio_free(current_player);
return true;
}
bool dtmf_dolphin_audio_handle_tick() {
bool handled = false;
if(current_player) {
DTMFDolphinCustomEvent event;
if(furi_message_queue_get(current_player->queue, &event, 250) == FuriStatusOk) {
if(event.type == DTMFDolphinEventDMAHalfTransfer) {
generate_waveform(current_player, 0);
handled = true;
} else if(event.type == DTMFDolphinEventDMAFullTransfer) {
generate_waveform(current_player, current_player->half_buffer_length);
handled = true;
}
}
}
return handled;
}
@@ -1,54 +0,0 @@
#pragma once
// #include "dtmf_dolphin_i.h"
#include "dtmf_dolphin_event.h"
#include "dtmf_dolphin_hal.h"
#define SAMPLE_BUFFER_LENGTH 8192
#define PERIOD_2_PI 6.2832
#define CPU_CLOCK_FREQ 64000000
typedef struct {
float cached_freq;
size_t period;
float* lookup_table;
uint16_t offset;
} DTMFDolphinOsc;
typedef struct {
float duration;
size_t period;
bool* lookup_table;
uint16_t offset;
} DTMFDolphinPulseFilter;
typedef struct {
size_t buffer_length;
size_t half_buffer_length;
uint8_t* buffer_buffer;
uint16_t* sample_buffer;
float volume;
FuriMessageQueue* queue;
DTMFDolphinOsc* osc1;
DTMFDolphinOsc* osc2;
DTMFDolphinPulseFilter* filter;
bool playing;
} DTMFDolphinAudio;
DTMFDolphinOsc* dtmf_dolphin_osc_alloc();
DTMFDolphinAudio* dtmf_dolphin_audio_alloc();
void dtmf_dolphin_audio_free(DTMFDolphinAudio* player);
void dtmf_dolphin_osc_free(DTMFDolphinOsc* osc);
bool dtmf_dolphin_audio_play_tones(
float freq1,
float freq2,
uint16_t pulses,
uint16_t pulse_ms,
uint16_t gap_ms);
bool dtmf_dolphin_audio_stop_tones();
bool dtmf_dolphin_audio_handle_tick();
@@ -1,220 +0,0 @@
#include "dtmf_dolphin_data.h"
typedef struct {
const uint8_t row;
const uint8_t col;
const uint8_t span;
} DTMFDolphinTonePos;
typedef struct {
const char* name;
const float frequency_1;
const float frequency_2;
const DTMFDolphinTonePos pos;
const uint16_t pulses; // for Redbox
const uint16_t pulse_ms; // for Redbox
const uint16_t gap_duration; // for Redbox
} DTMFDolphinTones;
typedef struct {
const char* name;
DTMFDolphinToneSection block;
uint8_t tone_count;
DTMFDolphinTones tones[DTMF_DOLPHIN_MAX_TONE_COUNT];
} DTMFDolphinSceneData;
DTMFDolphinSceneData DTMFDolphinSceneDataDialer = {
.name = "Dialer",
.block = DTMF_DOLPHIN_TONE_BLOCK_DIALER,
.tone_count = 16,
.tones = {
{"1", 697.0, 1209.0, {0, 0, 1}, 0, 0, 0},
{"2", 697.0, 1336.0, {0, 1, 1}, 0, 0, 0},
{"3", 697.0, 1477.0, {0, 2, 1}, 0, 0, 0},
{"A", 697.0, 1633.0, {0, 3, 1}, 0, 0, 0},
{"4", 770.0, 1209.0, {1, 0, 1}, 0, 0, 0},
{"5", 770.0, 1336.0, {1, 1, 1}, 0, 0, 0},
{"6", 770.0, 1477.0, {1, 2, 1}, 0, 0, 0},
{"B", 770.0, 1633.0, {1, 3, 1}, 0, 0, 0},
{"7", 852.0, 1209.0, {2, 0, 1}, 0, 0, 0},
{"8", 852.0, 1336.0, {2, 1, 1}, 0, 0, 0},
{"9", 852.0, 1477.0, {2, 2, 1}, 0, 0, 0},
{"C", 852.0, 1633.0, {2, 3, 1}, 0, 0, 0},
{"*", 941.0, 1209.0, {3, 0, 1}, 0, 0, 0},
{"0", 941.0, 1336.0, {3, 1, 1}, 0, 0, 0},
{"#", 941.0, 1477.0, {3, 2, 1}, 0, 0, 0},
{"D", 941.0, 1633.0, {3, 3, 1}, 0, 0, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataBluebox = {
.name = "Bluebox",
.block = DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX,
.tone_count = 13,
.tones = {
{"1", 700.0, 900.0, {0, 0, 1}, 0, 0, 0},
{"2", 700.0, 1100.0, {0, 1, 1}, 0, 0, 0},
{"3", 900.0, 1100.0, {0, 2, 1}, 0, 0, 0},
{"4", 700.0, 1300.0, {1, 0, 1}, 0, 0, 0},
{"5", 900.0, 1300.0, {1, 1, 1}, 0, 0, 0},
{"6", 1100.0, 1300.0, {1, 2, 1}, 0, 0, 0},
{"7", 700.0, 1500.0, {2, 0, 1}, 0, 0, 0},
{"8", 900.0, 1500.0, {2, 1, 1}, 0, 0, 0},
{"9", 1100.0, 1500.0, {2, 2, 1}, 0, 0, 0},
{"0", 1300.0, 1500.0, {3, 1, 1}, 0, 0, 0},
{"KP", 1100.0, 1700.0, {0, 3, 2}, 0, 0, 0},
{"ST", 1500.0, 1700.0, {1, 3, 2}, 0, 0, 0},
{"2600", 2600.0, 0.0, {3, 2, 3}, 0, 0, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataRedboxUS = {
.name = "Redbox (US)",
.block = DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US,
.tone_count = 4,
.tones = {
{"Nickel", 1700.0, 2200.0, {0, 0, 5}, 1, 66, 0},
{"Dime", 1700.0, 2200.0, {1, 0, 5}, 2, 66, 66},
{"Quarter", 1700.0, 2200.0, {2, 0, 5}, 5, 33, 33},
{"Dollar", 1700.0, 2200.0, {3, 0, 5}, 1, 650, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataRedboxCA = {
.name = "Redbox (CA)",
.block = DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA,
.tone_count = 3,
.tones = {
{"Nickel", 2200.0, 0.0, {0, 0, 5}, 1, 66, 0},
{"Dime", 2200.0, 0.0, {1, 0, 5}, 2, 66, 66},
{"Quarter", 2200.0, 0.0, {2, 0, 5}, 5, 33, 33},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataRedboxUK = {
.name = "Redbox (UK)",
.block = DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK,
.tone_count = 2,
.tones = {
{"10p", 1000.0, 0.0, {0, 0, 5}, 1, 200, 0},
{"50p", 1000.0, 0.0, {1, 0, 5}, 1, 350, 0},
}};
DTMFDolphinSceneData DTMFDolphinSceneDataMisc = {
.name = "Misc",
.block = DTMF_DOLPHIN_TONE_BLOCK_MISC,
.tone_count = 3,
.tones = {
{"CCITT 11", 700.0, 1700.0, {0, 0, 5}, 0, 0, 0},
{"CCITT 12", 900.0, 1700.0, {1, 0, 5}, 0, 0, 0},
{"CCITT KP2", 1300.0, 1700.0, {2, 0, 5}, 0, 0, 0},
}};
DTMFDolphinToneSection current_section;
DTMFDolphinSceneData* current_scene_data;
void dtmf_dolphin_data_set_current_section(DTMFDolphinToneSection section) {
current_section = section;
switch(current_section) {
case DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX:
current_scene_data = &DTMFDolphinSceneDataBluebox;
break;
case DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US:
current_scene_data = &DTMFDolphinSceneDataRedboxUS;
break;
case DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA:
current_scene_data = &DTMFDolphinSceneDataRedboxCA;
break;
case DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK:
current_scene_data = &DTMFDolphinSceneDataRedboxUK;
break;
case DTMF_DOLPHIN_TONE_BLOCK_MISC:
current_scene_data = &DTMFDolphinSceneDataMisc;
break;
default: // DTMF_DOLPHIN_TONE_BLOCK_DIALER:
current_scene_data = &DTMFDolphinSceneDataDialer;
break;
}
}
DTMFDolphinToneSection dtmf_dolphin_data_get_current_section() {
return current_section;
}
DTMFDolphinSceneData* dtmf_dolphin_data_get_current_scene_data() {
return current_scene_data;
}
bool dtmf_dolphin_data_get_tone_frequencies(float* freq1, float* freq2, uint8_t row, uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
freq1[0] = tones.frequency_1;
freq2[0] = tones.frequency_2;
return true;
}
}
return false;
}
bool dtmf_dolphin_data_get_filter_data(
uint16_t* pulses,
uint16_t* pulse_ms,
uint16_t* gap_ms,
uint8_t row,
uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
pulses[0] = tones.pulses;
pulse_ms[0] = tones.pulse_ms;
gap_ms[0] = tones.gap_duration;
return true;
}
}
return false;
}
const char* dtmf_dolphin_data_get_tone_name(uint8_t row, uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
return tones.name;
}
}
return NULL;
}
const char* dtmf_dolphin_data_get_current_section_name() {
if(current_scene_data) {
return current_scene_data->name;
}
return NULL;
}
void dtmf_dolphin_tone_get_max_pos(uint8_t* max_rows, uint8_t* max_cols, uint8_t* max_span) {
max_rows[0] = 0;
max_cols[0] = 0;
max_span[0] = 0;
uint8_t tmp_rowspan[5] = {0, 0, 0, 0, 0};
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row > max_rows[0]) {
max_rows[0] = tones.pos.row;
}
if(tones.pos.col > max_cols[0]) {
max_cols[0] = tones.pos.col;
}
tmp_rowspan[tones.pos.row] += tones.pos.span;
if(tmp_rowspan[tones.pos.row] > max_span[0]) max_span[0] = tmp_rowspan[tones.pos.row];
}
max_rows[0]++;
max_cols[0]++;
}
uint8_t dtmf_dolphin_get_tone_span(uint8_t row, uint8_t col) {
for(size_t i = 0; i < current_scene_data->tone_count; i++) {
DTMFDolphinTones tones = current_scene_data->tones[i];
if(tones.pos.row == row && tones.pos.col == col) {
return tones.pos.span;
}
}
return 0;
}
@@ -1,36 +0,0 @@
#pragma once
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#define DTMF_DOLPHIN_MAX_TONE_COUNT 16
typedef enum {
DTMF_DOLPHIN_TONE_BLOCK_DIALER,
DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX,
DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US,
DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK,
DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA,
DTMF_DOLPHIN_TONE_BLOCK_MISC,
} DTMFDolphinToneSection;
void dtmf_dolphin_data_set_current_section(DTMFDolphinToneSection section);
DTMFDolphinToneSection dtmf_dolphin_data_get_current_section();
bool dtmf_dolphin_data_get_tone_frequencies(float* freq1, float* freq2, uint8_t row, uint8_t col);
bool dtmf_dolphin_data_get_filter_data(
uint16_t* pulses,
uint16_t* pulse_ms,
uint16_t* gap_ms,
uint8_t row,
uint8_t col);
const char* dtmf_dolphin_data_get_tone_name(uint8_t row, uint8_t col);
const char* dtmf_dolphin_data_get_current_section_name();
void dtmf_dolphin_tone_get_max_pos(uint8_t* max_rows, uint8_t* max_cols, uint8_t* max_span);
uint8_t dtmf_dolphin_get_tone_span(uint8_t row, uint8_t col);
@@ -1,21 +0,0 @@
#pragma once
typedef enum {
DTMFDolphinEventVolumeUp = 0,
DTMFDolphinEventVolumeDown,
DTMFDolphinDialerOkCB,
DTMFDolphinEventStartDialer,
DTMFDolphinEventStartBluebox,
DTMFDolphinEventStartRedboxUS,
DTMFDolphinEventStartRedboxUK,
DTMFDolphinEventStartRedboxCA,
DTMFDolphinEventStartMisc,
DTMFDolphinEventPlayTones,
DTMFDolphinEventStopTones,
DTMFDolphinEventDMAHalfTransfer,
DTMFDolphinEventDMAFullTransfer,
} DTMFDolphinEvent;
typedef struct {
DTMFDolphinEvent type;
} DTMFDolphinCustomEvent;
@@ -1,52 +0,0 @@
#include "dtmf_dolphin_hal.h"
void dtmf_dolphin_speaker_init() {
LL_TIM_InitTypeDef TIM_InitStruct = {0};
TIM_InitStruct.Prescaler = DTMF_DOLPHIN_HAL_DMA_PRESCALER;
TIM_InitStruct.Autoreload = DTMF_DOLPHIN_HAL_DMA_AUTORELOAD;
LL_TIM_Init(FURI_HAL_SPEAKER_TIMER, &TIM_InitStruct);
LL_TIM_OC_InitTypeDef TIM_OC_InitStruct = {0};
TIM_OC_InitStruct.OCMode = LL_TIM_OCMODE_PWM1;
TIM_OC_InitStruct.OCState = LL_TIM_OCSTATE_ENABLE;
TIM_OC_InitStruct.CompareValue = 127;
LL_TIM_OC_Init(FURI_HAL_SPEAKER_TIMER, FURI_HAL_SPEAKER_CHANNEL, &TIM_OC_InitStruct);
}
void dtmf_dolphin_speaker_start() {
LL_TIM_EnableAllOutputs(FURI_HAL_SPEAKER_TIMER);
LL_TIM_EnableCounter(FURI_HAL_SPEAKER_TIMER);
}
void dtmf_dolphin_speaker_stop() {
LL_TIM_DisableAllOutputs(FURI_HAL_SPEAKER_TIMER);
LL_TIM_DisableCounter(FURI_HAL_SPEAKER_TIMER);
}
void dtmf_dolphin_dma_init(uint32_t address, size_t size) {
uint32_t dma_dst = (uint32_t) & (FURI_HAL_SPEAKER_TIMER->CCR1);
LL_DMA_ConfigAddresses(DMA_INSTANCE, address, dma_dst, LL_DMA_DIRECTION_MEMORY_TO_PERIPH);
LL_DMA_SetDataLength(DMA_INSTANCE, size);
LL_DMA_SetPeriphRequest(DMA_INSTANCE, LL_DMAMUX_REQ_TIM16_UP);
LL_DMA_SetDataTransferDirection(DMA_INSTANCE, LL_DMA_DIRECTION_MEMORY_TO_PERIPH);
LL_DMA_SetChannelPriorityLevel(DMA_INSTANCE, LL_DMA_PRIORITY_VERYHIGH);
LL_DMA_SetMode(DMA_INSTANCE, LL_DMA_MODE_CIRCULAR);
LL_DMA_SetPeriphIncMode(DMA_INSTANCE, LL_DMA_PERIPH_NOINCREMENT);
LL_DMA_SetMemoryIncMode(DMA_INSTANCE, LL_DMA_MEMORY_INCREMENT);
LL_DMA_SetPeriphSize(DMA_INSTANCE, LL_DMA_PDATAALIGN_HALFWORD);
LL_DMA_SetMemorySize(DMA_INSTANCE, LL_DMA_MDATAALIGN_HALFWORD);
LL_DMA_EnableIT_TC(DMA_INSTANCE);
LL_DMA_EnableIT_HT(DMA_INSTANCE);
}
void dtmf_dolphin_dma_start() {
LL_DMA_EnableChannel(DMA_INSTANCE);
LL_TIM_EnableDMAReq_UPDATE(FURI_HAL_SPEAKER_TIMER);
}
void dtmf_dolphin_dma_stop() {
LL_DMA_DisableChannel(DMA_INSTANCE);
}
@@ -1,33 +0,0 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <stm32wb55xx.h>
#include <stm32wbxx_ll_tim.h>
#include <stm32wbxx_ll_dma.h>
#define FURI_HAL_SPEAKER_TIMER TIM16
#define FURI_HAL_SPEAKER_CHANNEL LL_TIM_CHANNEL_CH1
#define DMA_INSTANCE DMA1, LL_DMA_CHANNEL_1
#define DTMF_DOLPHIN_HAL_DMA_PRESCALER 4
#define DTMF_DOLPHIN_HAL_DMA_AUTORELOAD 255
#ifdef __cplusplus
extern "C" {
#endif
void dtmf_dolphin_speaker_init();
void dtmf_dolphin_speaker_start();
void dtmf_dolphin_speaker_stop();
void dtmf_dolphin_dma_init(uint32_t address, size_t size);
void dtmf_dolphin_dma_start();
void dtmf_dolphin_dma_stop();
#ifdef __cplusplus
}
#endif
@@ -1,42 +0,0 @@
#pragma once
#include "scenes/dtmf_dolphin_scene.h"
#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
// #include <gui/modules/submenu.h>
// #include <gui/modules/widget.h>
#include <gui/modules/variable_item_list.h>
#include <notification/notification_messages.h>
#include <input/input.h>
#include "dtmf_dolphin_event.h"
#include "views/dtmf_dolphin_dialer.h"
#define TAG "DTMFDolphin"
enum DTMFDolphinSceneState {
DTMFDolphinSceneStateDialer,
DTMFDolphinSceneStateBluebox,
DTMFDolphinSceneStateRedboxUS,
DTMFDolphinSceneStateRedboxUK,
DTMFDolphinSceneStateRedboxCA,
DTMFDolphinSceneStateMisc,
};
typedef struct {
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
VariableItemList* main_menu_list;
DTMFDolphinDialer* dtmf_dolphin_dialer;
Gui* gui;
// ButtonPanel* dialer_button_panel;
// ButtonPanel* bluebox_button_panel;
// ButtonPanel* redbox_button_panel;
NotificationApp* notification;
} DTMFDolphinApp;
typedef enum { DTMFDolphinViewMainMenu, DTMFDolphinViewDialer } DTMFDolphinView;
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@@ -1,30 +0,0 @@
#include "dtmf_dolphin_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const dtmf_dolphin_scene_on_enter_handlers[])(void*) = {
#include "dtmf_dolphin_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const dtmf_dolphin_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "dtmf_dolphin_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const dtmf_dolphin_scene_on_exit_handlers[])(void* context) = {
#include "dtmf_dolphin_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers dtmf_dolphin_scene_handlers = {
.on_enter_handlers = dtmf_dolphin_scene_on_enter_handlers,
.on_event_handlers = dtmf_dolphin_scene_on_event_handlers,
.on_exit_handlers = dtmf_dolphin_scene_on_exit_handlers,
.scene_num = DTMFDolphinSceneNum,
};
@@ -1,29 +0,0 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) DTMFDolphinScene##id,
typedef enum {
#include "dtmf_dolphin_scene_config.h"
DTMFDolphinSceneNum,
} DTMFDolphinScene;
#undef ADD_SCENE
extern const SceneManagerHandlers dtmf_dolphin_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "dtmf_dolphin_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "dtmf_dolphin_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "dtmf_dolphin_scene_config.h"
#undef ADD_SCENE
@@ -1,2 +0,0 @@
ADD_SCENE(dtmf_dolphin, start, Start)
ADD_SCENE(dtmf_dolphin, dialer, Dialer)
@@ -1,49 +0,0 @@
#include "../dtmf_dolphin_i.h"
// #include "../dtmf_dolphin_data.h"
// #include "../dtmf_dolphin_audio.h"
void dtmf_dolphin_scene_dialer_on_enter(void* context) {
DTMFDolphinApp* app = context;
DTMFDolphinScene scene_id = DTMFDolphinSceneDialer;
enum DTMFDolphinSceneState state = scene_manager_get_scene_state(app->scene_manager, scene_id);
switch(state) {
case DTMFDolphinSceneStateBluebox:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_BLUEBOX);
break;
case DTMFDolphinSceneStateRedboxUS:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_REDBOX_US);
break;
case DTMFDolphinSceneStateRedboxUK:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_REDBOX_UK);
break;
case DTMFDolphinSceneStateRedboxCA:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_REDBOX_CA);
break;
case DTMFDolphinSceneStateMisc:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_MISC);
break;
default:
dtmf_dolphin_data_set_current_section(DTMF_DOLPHIN_TONE_BLOCK_DIALER);
break;
}
view_dispatcher_switch_to_view(app->view_dispatcher, DTMFDolphinViewDialer);
}
bool dtmf_dolphin_scene_dialer_on_event(void* context, SceneManagerEvent event) {
DTMFDolphinApp* app = context;
UNUSED(app);
UNUSED(event);
bool consumed = false;
// if(event.type == SceneManagerEventTypeTick) {
// consumed = true;
// }
return consumed;
}
void dtmf_dolphin_scene_dialer_on_exit(void* context) {
UNUSED(context);
}
@@ -1,94 +0,0 @@
#include "../dtmf_dolphin_i.h"
static void dtmf_dolphin_scene_start_main_menu_enter_callback(void* context, uint32_t index) {
DTMFDolphinApp* app = context;
uint8_t cust_event = 255;
switch(index) {
case 0:
cust_event = DTMFDolphinEventStartDialer;
break;
case 1:
cust_event = DTMFDolphinEventStartBluebox;
break;
case 2:
cust_event = DTMFDolphinEventStartRedboxUS;
break;
case 3:
cust_event = DTMFDolphinEventStartRedboxUK;
break;
case 4:
cust_event = DTMFDolphinEventStartRedboxCA;
break;
case 5:
cust_event = DTMFDolphinEventStartMisc;
break;
default:
return;
}
view_dispatcher_send_custom_event(app->view_dispatcher, cust_event);
}
void dtmf_dolphin_scene_start_on_enter(void* context) {
DTMFDolphinApp* app = context;
VariableItemList* var_item_list = app->main_menu_list;
// VariableItem* item;
variable_item_list_set_enter_callback(
var_item_list, dtmf_dolphin_scene_start_main_menu_enter_callback, app);
variable_item_list_add(var_item_list, "Dialer", 0, NULL, context);
variable_item_list_add(var_item_list, "Bluebox", 0, NULL, context);
variable_item_list_add(var_item_list, "Redbox (US)", 0, NULL, context);
variable_item_list_add(var_item_list, "Redbox (UK)", 0, NULL, context);
variable_item_list_add(var_item_list, "Redbox (CA)", 0, NULL, context);
variable_item_list_add(var_item_list, "Misc", 0, NULL, context);
variable_item_list_set_selected_item(
var_item_list, scene_manager_get_scene_state(app->scene_manager, DTMFDolphinSceneStart));
view_dispatcher_switch_to_view(app->view_dispatcher, DTMFDolphinViewMainMenu);
}
bool dtmf_dolphin_scene_start_on_event(void* context, SceneManagerEvent event) {
DTMFDolphinApp* app = context;
UNUSED(app);
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
uint8_t sc_state;
switch(event.event) {
case DTMFDolphinEventStartDialer:
sc_state = DTMFDolphinSceneStateDialer;
break;
case DTMFDolphinEventStartBluebox:
sc_state = DTMFDolphinSceneStateBluebox;
break;
case DTMFDolphinEventStartRedboxUS:
sc_state = DTMFDolphinSceneStateRedboxUS;
break;
case DTMFDolphinEventStartRedboxUK:
sc_state = DTMFDolphinSceneStateRedboxUK;
break;
case DTMFDolphinEventStartRedboxCA:
sc_state = DTMFDolphinSceneStateRedboxCA;
break;
case DTMFDolphinEventStartMisc:
sc_state = DTMFDolphinSceneStateMisc;
break;
default:
return consumed;
}
scene_manager_set_scene_state(app->scene_manager, DTMFDolphinSceneDialer, sc_state);
scene_manager_next_scene(app->scene_manager, DTMFDolphinSceneDialer);
consumed = true;
}
return consumed;
}
void dtmf_dolphin_scene_start_on_exit(void* context) {
DTMFDolphinApp* app = context;
variable_item_list_reset(app->main_menu_list);
}
@@ -1,10 +0,0 @@
#pragma once
#include "../dtmf_dolphin_event.h"
#include "../dtmf_dolphin_data.h"
#include "../dtmf_dolphin_audio.h"
#define DTMF_DOLPHIN_NUMPAD_X 1
#define DTMF_DOLPHIN_NUMPAD_Y 14
#define DTMF_DOLPHIN_BUTTON_WIDTH 13
#define DTMF_DOLPHIN_BUTTON_HEIGHT 13
#define DTMF_DOLPHIN_BUTTON_PADDING 1 // all sides
@@ -1,350 +0,0 @@
#include "dtmf_dolphin_dialer.h"
#include <gui/elements.h>
typedef struct DTMFDolphinDialer {
View* view;
DTMFDolphinDialerOkCallback callback;
void* context;
} DTMFDolphinDialer;
typedef struct {
DTMFDolphinToneSection section;
uint8_t row;
uint8_t col;
float freq1;
float freq2;
bool playing;
uint16_t pulses;
uint16_t pulse_ms;
uint16_t gap_ms;
} DTMFDolphinDialerModel;
static bool dtmf_dolphin_dialer_process_up(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool dtmf_dolphin_dialer_process_down(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool dtmf_dolphin_dialer_process_left(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool dtmf_dolphin_dialer_process_right(DTMFDolphinDialer* dtmf_dolphin_dialer);
static bool
dtmf_dolphin_dialer_process_ok(DTMFDolphinDialer* dtmf_dolphin_dialer, InputEvent* event);
void draw_button(Canvas* canvas, uint8_t row, uint8_t col, bool invert) {
uint8_t left = DTMF_DOLPHIN_NUMPAD_X + // ((col + 1) * DTMF_DOLPHIN_BUTTON_PADDING) +
(col * DTMF_DOLPHIN_BUTTON_WIDTH);
// (col * DTMF_DOLPHIN_BUTTON_PADDING);
uint8_t top = DTMF_DOLPHIN_NUMPAD_Y + // ((row + 1) * DTMF_DOLPHIN_BUTTON_PADDING) +
(row * DTMF_DOLPHIN_BUTTON_HEIGHT);
// (row * DTMF_DOLPHIN_BUTTON_PADDING);
uint8_t span = dtmf_dolphin_get_tone_span(row, col);
if(span == 0) {
return;
}
canvas_set_color(canvas, ColorBlack);
if(invert)
canvas_draw_rbox(
canvas,
left,
top,
(DTMF_DOLPHIN_BUTTON_WIDTH * span) - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
DTMF_DOLPHIN_BUTTON_HEIGHT - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
2);
else
canvas_draw_rframe(
canvas,
left,
top,
(DTMF_DOLPHIN_BUTTON_WIDTH * span) - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
DTMF_DOLPHIN_BUTTON_HEIGHT - (DTMF_DOLPHIN_BUTTON_PADDING * 2),
2);
if(invert) canvas_invert_color(canvas);
canvas_set_font(canvas, FontSecondary);
// canvas_set_color(canvas, invert ? ColorWhite : ColorBlack);
canvas_draw_str_aligned(
canvas,
left - 1 + (int)((DTMF_DOLPHIN_BUTTON_WIDTH * span) / 2),
top + (int)(DTMF_DOLPHIN_BUTTON_HEIGHT / 2),
AlignCenter,
AlignCenter,
dtmf_dolphin_data_get_tone_name(row, col));
if(invert) canvas_invert_color(canvas);
}
void draw_dialer(Canvas* canvas, void* _model) {
DTMFDolphinDialerModel* model = _model;
uint8_t max_rows;
uint8_t max_cols;
uint8_t max_span;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
canvas_set_font(canvas, FontSecondary);
for(int r = 0; r < max_rows; r++) {
for(int c = 0; c < max_cols; c++) {
if(model->row == r && model->col == c)
draw_button(canvas, r, c, true);
else
draw_button(canvas, r, c, false);
}
}
}
void update_frequencies(DTMFDolphinDialerModel* model) {
dtmf_dolphin_data_get_tone_frequencies(&model->freq1, &model->freq2, model->row, model->col);
dtmf_dolphin_data_get_filter_data(
&model->pulses, &model->pulse_ms, &model->gap_ms, model->row, model->col);
}
static void dtmf_dolphin_dialer_draw_callback(Canvas* canvas, void* _model) {
DTMFDolphinDialerModel* model = _model;
if(model->playing) {
// Leverage the prioritized draw callback to handle
// the DMA so that it doesn't skip.
dtmf_dolphin_audio_handle_tick();
// Don't do any drawing if audio is playing.
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_aligned(
canvas,
canvas_width(canvas) / 2,
canvas_height(canvas) / 2,
AlignCenter,
AlignCenter,
"Playing Tones");
return;
}
update_frequencies(model);
uint8_t max_rows = 0;
uint8_t max_cols = 0;
uint8_t max_span = 0;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text(canvas, 2, 10, dtmf_dolphin_data_get_current_section_name());
canvas_draw_line(
canvas,
(max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 1,
0,
(max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 1,
canvas_height(canvas));
elements_multiline_text(canvas, (max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 4, 10, "Detail");
canvas_draw_line(
canvas, 0, DTMF_DOLPHIN_NUMPAD_Y - 3, canvas_width(canvas), DTMF_DOLPHIN_NUMPAD_Y - 3);
// elements_multiline_text_aligned(canvas, 64, 2, AlignCenter, AlignTop, "Dialer Mode");
draw_dialer(canvas, model);
FuriString* output = furi_string_alloc();
if(model->freq1 && model->freq2) {
furi_string_cat_printf(
output,
"Dual Tone\nF1: %u Hz\nF2: %u Hz\n",
(unsigned int)model->freq1,
(unsigned int)model->freq2);
} else if(model->freq1) {
furi_string_cat_printf(output, "Single Tone\nF: %u Hz\n", (unsigned int)model->freq1);
}
canvas_set_font(canvas, FontSecondary);
canvas_set_color(canvas, ColorBlack);
if(model->pulse_ms) {
furi_string_cat_printf(output, "P: %u * %u ms\n", model->pulses, model->pulse_ms);
}
if(model->gap_ms) {
furi_string_cat_printf(output, "Gaps: %u ms\n", model->gap_ms);
}
elements_multiline_text(
canvas, (max_span * DTMF_DOLPHIN_BUTTON_WIDTH) + 4, 21, furi_string_get_cstr(output));
furi_string_free(output);
}
static bool dtmf_dolphin_dialer_input_callback(InputEvent* event, void* context) {
furi_assert(context);
DTMFDolphinDialer* dtmf_dolphin_dialer = context;
bool consumed = false;
if(event->type == InputTypeShort) {
if(event->key == InputKeyRight) {
consumed = dtmf_dolphin_dialer_process_right(dtmf_dolphin_dialer);
} else if(event->key == InputKeyLeft) {
consumed = dtmf_dolphin_dialer_process_left(dtmf_dolphin_dialer);
} else if(event->key == InputKeyUp) {
consumed = dtmf_dolphin_dialer_process_up(dtmf_dolphin_dialer);
} else if(event->key == InputKeyDown) {
consumed = dtmf_dolphin_dialer_process_down(dtmf_dolphin_dialer);
}
} else if(event->key == InputKeyOk) {
consumed = dtmf_dolphin_dialer_process_ok(dtmf_dolphin_dialer, event);
}
return consumed;
}
static bool dtmf_dolphin_dialer_process_up(DTMFDolphinDialer* dtmf_dolphin_dialer) {
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->row;
while(span == 0 && cursor > 0) {
cursor--;
span = dtmf_dolphin_get_tone_span(cursor, model->col);
}
if(span != 0) {
model->row = cursor;
}
},
true);
return true;
}
static bool dtmf_dolphin_dialer_process_down(DTMFDolphinDialer* dtmf_dolphin_dialer) {
uint8_t max_rows = 0;
uint8_t max_cols = 0;
uint8_t max_span = 0;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->row;
while(span == 0 && cursor < max_rows - 1) {
cursor++;
span = dtmf_dolphin_get_tone_span(cursor, model->col);
}
if(span != 0) {
model->row = cursor;
}
},
true);
return true;
}
static bool dtmf_dolphin_dialer_process_left(DTMFDolphinDialer* dtmf_dolphin_dialer) {
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->col;
while(span == 0 && cursor > 0) {
cursor--;
span = dtmf_dolphin_get_tone_span(model->row, cursor);
}
if(span != 0) {
model->col = cursor;
}
},
true);
return true;
}
static bool dtmf_dolphin_dialer_process_right(DTMFDolphinDialer* dtmf_dolphin_dialer) {
uint8_t max_rows = 0;
uint8_t max_cols = 0;
uint8_t max_span = 0;
dtmf_dolphin_tone_get_max_pos(&max_rows, &max_cols, &max_span);
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
uint8_t span = 0;
uint8_t cursor = model->col;
while(span == 0 && cursor < max_cols - 1) {
cursor++;
span = dtmf_dolphin_get_tone_span(model->row, cursor);
}
if(span != 0) {
model->col = cursor;
}
},
true);
return true;
}
static bool
dtmf_dolphin_dialer_process_ok(DTMFDolphinDialer* dtmf_dolphin_dialer, InputEvent* event) {
bool consumed = false;
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
if(event->type == InputTypePress) {
model->playing = dtmf_dolphin_audio_play_tones(
model->freq1, model->freq2, model->pulses, model->pulse_ms, model->gap_ms);
} else if(event->type == InputTypeRelease) {
model->playing = !dtmf_dolphin_audio_stop_tones();
}
},
true);
return consumed;
}
static void dtmf_dolphin_dialer_enter_callback(void* context) {
furi_assert(context);
DTMFDolphinDialer* dtmf_dolphin_dialer = context;
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
model->col = 0;
model->row = 0;
model->section = 0;
model->freq1 = 0.0;
model->freq2 = 0.0;
model->playing = false;
},
true);
}
DTMFDolphinDialer* dtmf_dolphin_dialer_alloc() {
DTMFDolphinDialer* dtmf_dolphin_dialer = malloc(sizeof(DTMFDolphinDialer));
dtmf_dolphin_dialer->view = view_alloc();
view_allocate_model(
dtmf_dolphin_dialer->view, ViewModelTypeLocking, sizeof(DTMFDolphinDialerModel));
with_view_model(
dtmf_dolphin_dialer->view,
DTMFDolphinDialerModel * model,
{
model->col = 0;
model->row = 0;
model->section = 0;
model->freq1 = 0.0;
model->freq2 = 0.0;
model->playing = false;
},
true);
view_set_context(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer);
view_set_draw_callback(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer_draw_callback);
view_set_input_callback(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer_input_callback);
view_set_enter_callback(dtmf_dolphin_dialer->view, dtmf_dolphin_dialer_enter_callback);
return dtmf_dolphin_dialer;
}
void dtmf_dolphin_dialer_free(DTMFDolphinDialer* dtmf_dolphin_dialer) {
furi_assert(dtmf_dolphin_dialer);
view_free(dtmf_dolphin_dialer->view);
free(dtmf_dolphin_dialer);
}
View* dtmf_dolphin_dialer_get_view(DTMFDolphinDialer* dtmf_dolphin_dialer) {
furi_assert(dtmf_dolphin_dialer);
return dtmf_dolphin_dialer->view;
}
@@ -1,18 +0,0 @@
#pragma once
#include <gui/view.h>
#include "dtmf_dolphin_common.h"
typedef struct DTMFDolphinDialer DTMFDolphinDialer;
typedef void (*DTMFDolphinDialerOkCallback)(InputType type, void* context);
DTMFDolphinDialer* dtmf_dolphin_dialer_alloc();
void dtmf_dolphin_dialer_free(DTMFDolphinDialer* dtmf_dolphin_dialer);
View* dtmf_dolphin_dialer_get_view(DTMFDolphinDialer* dtmf_dolphin_dialer);
void dtmf_dolphin_dialer_set_ok_callback(
DTMFDolphinDialer* dtmf_dolphin_dialer,
DTMFDolphinDialerOkCallback callback,
void* context);
@@ -1,7 +0,0 @@
#define WIFI_MODULE_INIT_VERSION "WFDM_0.1"
#define MODULE_CONTEXT_INITIALIZATION WIFI_MODULE_INIT_VERSION
#define FLIPPERZERO_SERIAL_BAUD 230400
#define NA 0
@@ -1,12 +0,0 @@
App(
appid="ESP8266_Deauther",
name="[ESP8266] Deauther",
apptype=FlipperAppType.EXTERNAL,
entry_point="esp8266_deauth_app",
cdefines=["APP_ESP8266_deauth"],
requires=["gui"],
stack_size=2 * 1024,
order=100,
fap_icon="wifi_10px.png",
fap_category="GPIO",
)
@@ -1,540 +0,0 @@
#include <furi.h>
#include <furi_hal_console.h>
#include <furi_hal_gpio.h>
#include <furi_hal_power.h>
#include <furi_hal_uart.h>
#include <gui/canvas_i.h>
#include <gui/gui.h>
#include <input/input.h>
//#include <math.h>
//#include <notification/notification.h>
//#include <notification/notification_messages.h>
//#include <stdlib.h>
#include <u8g2.h>
#include "FlipperZeroWiFiDeauthModuleDefines.h"
#define DEAUTH_APP_DEBUG 0
#if DEAUTH_APP_DEBUG
#define APP_NAME_TAG "WiFi_Deauther"
#define DEAUTH_APP_LOG_I(format, ...) FURI_LOG_I(APP_NAME_TAG, format, ##__VA_ARGS__)
#define DEAUTH_APP_LOG_D(format, ...) FURI_LOG_D(APP_NAME_TAG, format, ##__VA_ARGS__)
#define DEAUTH_APP_LOG_E(format, ...) FURI_LOG_E(APP_NAME_TAG, format, ##__VA_ARGS__)
#else
#define DEAUTH_APP_LOG_I(format, ...)
#define DEAUTH_APP_LOG_D(format, ...)
#define DEAUTH_APP_LOG_E(format, ...)
#endif // WIFI_APP_DEBUG
#define DISABLE_CONSOLE !DEAUTH_APP_DEBUG
#define ENABLE_MODULE_POWER 1
#define ENABLE_MODULE_DETECTION 1
typedef enum EEventType // app internally defined event types
{ EventTypeKey // flipper input.h type
} EEventType;
typedef struct SPluginEvent {
EEventType m_type;
InputEvent m_input;
} SPluginEvent;
typedef enum EAppContext {
Undefined,
WaitingForModule,
Initializing,
ModuleActive,
} EAppContext;
typedef enum EWorkerEventFlags {
WorkerEventReserved = (1 << 0), // Reserved for StreamBuffer internal event
WorkerEventStop = (1 << 1),
WorkerEventRx = (1 << 2),
} EWorkerEventFlags;
typedef struct SGpioButtons {
GpioPin const* pinButtonUp;
GpioPin const* pinButtonDown;
GpioPin const* pinButtonOK;
GpioPin const* pinButtonBack;
} SGpioButtons;
typedef struct SWiFiDeauthApp {
FuriMutex* mutex;
Gui* m_gui;
FuriThread* m_worker_thread;
//NotificationApp* m_notification;
FuriStreamBuffer* m_rx_stream;
SGpioButtons m_GpioButtons;
bool m_wifiDeauthModuleInitialized;
bool m_wifiDeauthModuleAttached;
EAppContext m_context;
uint8_t m_backBuffer[128 * 8 * 8];
//uint8_t m_renderBuffer[128 * 8 * 8];
uint8_t* m_backBufferPtr;
//uint8_t* m_m_renderBufferPtr;
//uint8_t* m_originalBuffer;
//uint8_t** m_originalBufferLocation;
size_t m_canvasSize;
bool m_needUpdateGUI;
} SWiFiDeauthApp;
/////// INIT STATE ///////
static void esp8266_deauth_app_init(SWiFiDeauthApp* const app) {
app->m_context = Undefined;
app->m_canvasSize = 128 * 8 * 8;
memset(app->m_backBuffer, DEAUTH_APP_DEBUG ? 0xFF : 0x00, app->m_canvasSize);
//memset(app->m_renderBuffer, DEAUTH_APP_DEBUG ? 0xFF : 0x00, app->m_canvasSize);
//app->m_originalBuffer = NULL;
//app->m_originalBufferLocation = NULL;
//app->m_m_renderBufferPtr = app->m_renderBuffer;
app->m_backBufferPtr = app->m_backBuffer;
app->m_GpioButtons.pinButtonUp = &gpio_ext_pc3;
app->m_GpioButtons.pinButtonDown = &gpio_ext_pb2;
app->m_GpioButtons.pinButtonOK = &gpio_ext_pb3;
app->m_GpioButtons.pinButtonBack = &gpio_ext_pa4;
app->m_needUpdateGUI = false;
#if ENABLE_MODULE_POWER
app->m_wifiDeauthModuleInitialized = false;
#else
app->m_wifiDeauthModuleInitialized = true;
#endif // ENABLE_MODULE_POWER
#if ENABLE_MODULE_DETECTION
app->m_wifiDeauthModuleAttached = false;
#else
app->m_wifiDeauthModuleAttached = true;
#endif
}
static void esp8266_deauth_module_render_callback(Canvas* const canvas, void* ctx) {
furi_assert(ctx);
SWiFiDeauthApp* app = ctx;
furi_mutex_acquire(app->mutex, FuriWaitForever);
//if(app->m_needUpdateGUI)
//{
// app->m_needUpdateGUI = false;
// //app->m_canvasSize = canvas_get_buffer_size(canvas);
// //app->m_originalBuffer = canvas_get_buffer(canvas);
// //app->m_originalBufferLocation = &u8g2_GetBufferPtr(&canvas->fb);
// //u8g2_GetBufferPtr(&canvas->fb) = app->m_m_renderBufferPtr;
//}
//uint8_t* exchangeBuffers = app->m_m_renderBufferPtr;
//app->m_m_renderBufferPtr = app->m_backBufferPtr;
//app->m_backBufferPtr = exchangeBuffers;
//if(app->m_needUpdateGUI)
//{
// //memcpy(app->m_renderBuffer, app->m_backBuffer, app->m_canvasSize);
// app->m_needUpdateGUI = false;
//}
switch(app->m_context) {
case Undefined: {
canvas_clear(canvas);
canvas_set_font(canvas, FontPrimary);
const char* strInitializing = "Something wrong";
canvas_draw_str(
canvas,
(u8g2_GetDisplayWidth(&canvas->fb) / 2) -
(canvas_string_width(canvas, strInitializing) / 2),
(u8g2_GetDisplayHeight(&canvas->fb) /
2) /* - (u8g2_GetMaxCharHeight(&canvas->fb) / 2)*/,
strInitializing);
} break;
case WaitingForModule:
#if ENABLE_MODULE_DETECTION
furi_assert(!app->m_wifiDeauthModuleAttached);
if(!app->m_wifiDeauthModuleAttached) {
canvas_clear(canvas);
canvas_set_font(canvas, FontSecondary);
const char* strInitializing = "Attach WiFi Deauther module";
canvas_draw_str(
canvas,
(u8g2_GetDisplayWidth(&canvas->fb) / 2) -
(canvas_string_width(canvas, strInitializing) / 2),
(u8g2_GetDisplayHeight(&canvas->fb) /
2) /* - (u8g2_GetMaxCharHeight(&canvas->fb) / 2)*/,
strInitializing);
}
#endif
break;
case Initializing:
#if ENABLE_MODULE_POWER
{
furi_assert(!app->m_wifiDeauthModuleInitialized);
if(!app->m_wifiDeauthModuleInitialized) {
canvas_set_font(canvas, FontPrimary);
const char* strInitializing = "Initializing...";
canvas_draw_str(
canvas,
(u8g2_GetDisplayWidth(&canvas->fb) / 2) -
(canvas_string_width(canvas, strInitializing) / 2),
(u8g2_GetDisplayHeight(&canvas->fb) / 2) -
(u8g2_GetMaxCharHeight(&canvas->fb) / 2),
strInitializing);
}
}
#endif // ENABLE_MODULE_POWER
break;
case ModuleActive: {
uint8_t* buffer = canvas_get_buffer(canvas);
app->m_canvasSize = canvas_get_buffer_size(canvas);
memcpy(buffer, app->m_backBuffer, app->m_canvasSize);
} break;
default:
break;
}
furi_mutex_release(app->mutex);
}
static void
esp8266_deauth_module_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
SPluginEvent event = {.m_type = EventTypeKey, .m_input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void uart_on_irq_cb(UartIrqEvent ev, uint8_t data, void* context) {
furi_assert(context);
SWiFiDeauthApp* app = context;
DEAUTH_APP_LOG_I("uart_echo_on_irq_cb");
if(ev == UartIrqEventRXNE) {
DEAUTH_APP_LOG_I("ev == UartIrqEventRXNE");
furi_stream_buffer_send(app->m_rx_stream, &data, 1, 0);
furi_thread_flags_set(furi_thread_get_id(app->m_worker_thread), WorkerEventRx);
}
}
static int32_t uart_worker(void* context) {
furi_assert(context);
DEAUTH_APP_LOG_I("[UART] Worker thread init");
SWiFiDeauthApp* app = context;
furi_mutex_acquire(app->mutex, FuriWaitForever);
if(app == NULL) {
return 1;
}
FuriStreamBuffer* rx_stream = app->m_rx_stream;
furi_mutex_release(app->mutex);
#if ENABLE_MODULE_POWER
bool initialized = false;
FuriString* receivedString;
receivedString = furi_string_alloc();
#endif // ENABLE_MODULE_POWER
while(true) {
uint32_t events = furi_thread_flags_wait(
WorkerEventStop | WorkerEventRx, FuriFlagWaitAny, FuriWaitForever);
furi_check((events & FuriFlagError) == 0);
if(events & WorkerEventStop) break;
if(events & WorkerEventRx) {
DEAUTH_APP_LOG_I("[UART] Received data");
SWiFiDeauthApp* app = context;
furi_mutex_acquire(app->mutex, FuriWaitForever);
if(app == NULL) {
return 1;
}
size_t dataReceivedLength = 0;
int index = 0;
do {
const uint8_t dataBufferSize = 64;
uint8_t dataBuffer[dataBufferSize];
dataReceivedLength =
furi_stream_buffer_receive(rx_stream, dataBuffer, dataBufferSize, 25);
if(dataReceivedLength > 0) {
#if ENABLE_MODULE_POWER
if(!initialized) {
if(!(dataReceivedLength > strlen(MODULE_CONTEXT_INITIALIZATION))) {
DEAUTH_APP_LOG_I("[UART] Found possible init candidate");
for(uint16_t i = 0; i < dataReceivedLength; i++) {
furi_string_push_back(receivedString, dataBuffer[i]);
}
}
} else
#endif // ENABLE_MODULE_POWER
{
DEAUTH_APP_LOG_I("[UART] Data copied to backbuffer");
memcpy(app->m_backBuffer + index, dataBuffer, dataReceivedLength);
index += dataReceivedLength;
app->m_needUpdateGUI = true;
}
}
} while(dataReceivedLength > 0);
#if ENABLE_MODULE_POWER
if(!app->m_wifiDeauthModuleInitialized) {
if(furi_string_cmp_str(receivedString, MODULE_CONTEXT_INITIALIZATION) == 0) {
DEAUTH_APP_LOG_I("[UART] Initialized");
initialized = true;
app->m_wifiDeauthModuleInitialized = true;
app->m_context = ModuleActive;
furi_string_free(receivedString);
} else {
DEAUTH_APP_LOG_I("[UART] Not an initialization command");
furi_string_reset(receivedString);
}
}
#endif // ENABLE_MODULE_POWER
furi_mutex_release(app->mutex);
}
}
return 0;
}
int32_t esp8266_deauth_app(void* p) {
UNUSED(p);
DEAUTH_APP_LOG_I("Init");
// FuriTimer* timer = furi_timer_alloc(blink_test_update, FuriTimerTypePeriodic, event_queue);
// furi_timer_start(timer, furi_kernel_get_tick_frequency());
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(SPluginEvent));
SWiFiDeauthApp* app = malloc(sizeof(SWiFiDeauthApp));
esp8266_deauth_app_init(app);
furi_hal_gpio_init_simple(app->m_GpioButtons.pinButtonUp, GpioModeOutputPushPull);
furi_hal_gpio_init_simple(app->m_GpioButtons.pinButtonDown, GpioModeOutputPushPull);
furi_hal_gpio_init_simple(app->m_GpioButtons.pinButtonOK, GpioModeOutputPushPull);
furi_hal_gpio_init_simple(app->m_GpioButtons.pinButtonBack, GpioModeOutputPushPull);
furi_hal_gpio_write(app->m_GpioButtons.pinButtonUp, true);
furi_hal_gpio_write(app->m_GpioButtons.pinButtonDown, true);
furi_hal_gpio_write(app->m_GpioButtons.pinButtonOK, true);
furi_hal_gpio_write(
app->m_GpioButtons.pinButtonBack, false); // GPIO15 - Boot fails if pulled HIGH
#if ENABLE_MODULE_DETECTION
furi_hal_gpio_init(
&gpio_ext_pc0,
GpioModeInput,
GpioPullUp,
GpioSpeedLow); // Connect to the Flipper's ground just to be sure
//furi_hal_gpio_add_int_callback(pinD0, input_isr_d0, this);
app->m_context = WaitingForModule;
#else
#if ENABLE_MODULE_POWER
app->m_context = Initializing;
furi_hal_power_enable_otg();
#else
app->m_context = ModuleActive;
#endif
#endif // ENABLE_MODULE_DETECTION
app->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
if(!app->mutex) {
DEAUTH_APP_LOG_E("cannot create mutex\r\n");
free(app);
return 255;
}
DEAUTH_APP_LOG_I("Mutex created");
//app->m_notification = furi_record_open(RECORD_NOTIFICATION);
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, esp8266_deauth_module_render_callback, app);
view_port_input_callback_set(view_port, esp8266_deauth_module_input_callback, event_queue);
// Open GUI and register view_port
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
//notification_message(app->notification, &sequence_set_only_blue_255);
app->m_rx_stream = furi_stream_buffer_alloc(1 * 1024, 1);
app->m_worker_thread = furi_thread_alloc();
furi_thread_set_name(app->m_worker_thread, "WiFiDeauthModuleUARTWorker");
furi_thread_set_stack_size(app->m_worker_thread, 1 * 1024);
furi_thread_set_context(app->m_worker_thread, app);
furi_thread_set_callback(app->m_worker_thread, uart_worker);
furi_thread_start(app->m_worker_thread);
DEAUTH_APP_LOG_I("UART thread allocated");
// Enable uart listener
#if DISABLE_CONSOLE
furi_hal_console_disable();
#endif
furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
furi_hal_uart_set_irq_cb(FuriHalUartIdUSART1, uart_on_irq_cb, app);
DEAUTH_APP_LOG_I("UART Listener created");
SPluginEvent event;
for(bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
furi_mutex_acquire(app->mutex, FuriWaitForever);
#if ENABLE_MODULE_DETECTION
if(!app->m_wifiDeauthModuleAttached) {
if(furi_hal_gpio_read(&gpio_ext_pc0) == false) {
DEAUTH_APP_LOG_I("Module Attached");
app->m_wifiDeauthModuleAttached = true;
#if ENABLE_MODULE_POWER
app->m_context = Initializing;
furi_hal_power_enable_otg();
#else
app->m_context = ModuleActive;
#endif
}
}
#endif // ENABLE_MODULE_DETECTION
if(event_status == FuriStatusOk) {
if(event.m_type == EventTypeKey) {
if(app->m_wifiDeauthModuleInitialized) {
if(app->m_context == ModuleActive) {
switch(event.m_input.key) {
case InputKeyUp:
if(event.m_input.type == InputTypePress) {
DEAUTH_APP_LOG_I("Up Press");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonUp, false);
} else if(event.m_input.type == InputTypeRelease) {
DEAUTH_APP_LOG_I("Up Release");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonUp, true);
}
break;
case InputKeyDown:
if(event.m_input.type == InputTypePress) {
DEAUTH_APP_LOG_I("Down Press");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonDown, false);
} else if(event.m_input.type == InputTypeRelease) {
DEAUTH_APP_LOG_I("Down Release");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonDown, true);
}
break;
case InputKeyOk:
if(event.m_input.type == InputTypePress) {
DEAUTH_APP_LOG_I("OK Press");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonOK, false);
} else if(event.m_input.type == InputTypeRelease) {
DEAUTH_APP_LOG_I("OK Release");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonOK, true);
}
break;
case InputKeyBack:
if(event.m_input.type == InputTypePress) {
DEAUTH_APP_LOG_I("Back Press");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonBack, false);
} else if(event.m_input.type == InputTypeRelease) {
DEAUTH_APP_LOG_I("Back Release");
furi_hal_gpio_write(app->m_GpioButtons.pinButtonBack, true);
} else if(event.m_input.type == InputTypeLong) {
DEAUTH_APP_LOG_I("Back Long");
processing = false;
}
break;
default:
break;
}
}
} else {
if(event.m_input.key == InputKeyBack) {
if(event.m_input.type == InputTypeShort ||
event.m_input.type == InputTypeLong) {
processing = false;
}
}
}
}
}
#if ENABLE_MODULE_DETECTION
if(app->m_wifiDeauthModuleAttached && furi_hal_gpio_read(&gpio_ext_pc0) == true) {
DEAUTH_APP_LOG_D("Module Disconnected - Exit");
processing = false;
app->m_wifiDeauthModuleAttached = false;
app->m_wifiDeauthModuleInitialized = false;
}
#endif
view_port_update(view_port);
furi_mutex_release(app->mutex);
}
DEAUTH_APP_LOG_I("Start exit app");
furi_thread_flags_set(furi_thread_get_id(app->m_worker_thread), WorkerEventStop);
furi_thread_join(app->m_worker_thread);
furi_thread_free(app->m_worker_thread);
DEAUTH_APP_LOG_I("Thread Deleted");
// Reset GPIO pins to default state
furi_hal_gpio_init(&gpio_ext_pc0, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
furi_hal_gpio_init(&gpio_ext_pc3, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
furi_hal_gpio_init(&gpio_ext_pb2, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
furi_hal_gpio_init(&gpio_ext_pb3, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
furi_hal_gpio_init(&gpio_ext_pa4, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
#if DISABLE_CONSOLE
furi_hal_console_enable();
#endif
//*app->m_originalBufferLocation = app->m_originalBuffer;
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
// Close gui record
furi_record_close(RECORD_GUI);
//furi_record_close(RECORD_NOTIFICATION);
app->m_gui = NULL;
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_stream_buffer_free(app->m_rx_stream);
furi_mutex_free(app->mutex);
// Free rest
free(app);
DEAUTH_APP_LOG_I("App freed");
#if ENABLE_MODULE_POWER
furi_hal_power_disable_otg();
#endif
return 0;
}
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App(
appid="FlappyBird",
name="Flappy Bird",
apptype=FlipperAppType.EXTERNAL,
entry_point="flappy_game_app",
cdefines=["APP_FLAPPY_GAME"],
requires=["gui"],
stack_size=4 * 1024,
order=100,
fap_icon="flappy_10px.png",
fap_category="Games",
fap_icon_assets="assets",
)
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3
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#include <stdlib.h>
#include <FlappyBird_icons.h>
#include <furi.h>
#include <gui/gui.h>
#include <gui/icon_animation_i.h>
#include <input/input.h>
#include <dolphin/dolphin.h>
#define TAG "Flappy"
#define DEBUG false
#define FLAPPY_BIRD_HEIGHT 15
#define FLAPPY_BIRD_WIDTH 10
#define FLAPPY_PILAR_MAX 6
#define FLAPPY_PILAR_DIST 35
#define FLAPPY_GAB_HEIGHT 25
#define FLAPPY_GAB_WIDTH 10
#define FLAPPY_GRAVITY_JUMP -1.1
#define FLAPPY_GRAVITY_TICK 0.15
#define FLIPPER_LCD_WIDTH 128
#define FLIPPER_LCD_HEIGHT 64
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
int x;
int y;
} POINT;
typedef struct {
float gravity;
POINT point;
IconAnimation* sprite;
} BIRD;
typedef struct {
POINT point;
int height;
int visible;
bool passed;
} PILAR;
typedef enum {
GameStateLife,
GameStateGameOver,
} State;
typedef struct {
BIRD bird;
int points;
int pilars_count;
PILAR pilars[FLAPPY_PILAR_MAX];
bool debug;
State state;
FuriMutex* mutex;
} GameState;
typedef struct {
EventType type;
InputEvent input;
} GameEvent;
typedef enum {
DirectionUp,
DirectionRight,
DirectionDown,
DirectionLeft,
} Direction;
static void flappy_game_random_pilar(GameState* const game_state) {
PILAR pilar;
pilar.passed = false;
pilar.visible = 1;
pilar.height = random() % (FLIPPER_LCD_HEIGHT - FLAPPY_GAB_HEIGHT) + 1;
pilar.point.y = 0;
pilar.point.x = FLIPPER_LCD_WIDTH + FLAPPY_GAB_WIDTH + 1;
game_state->pilars_count++;
game_state->pilars[game_state->pilars_count % FLAPPY_PILAR_MAX] = pilar;
}
static void flappy_game_state_init(GameState* const game_state) {
BIRD bird;
bird.gravity = 0.0f;
bird.point.x = 15;
bird.point.y = 32;
bird.sprite = icon_animation_alloc(&A_bird);
game_state->debug = DEBUG;
game_state->bird = bird;
game_state->pilars_count = 0;
game_state->points = 0;
game_state->state = GameStateLife;
memset(game_state->pilars, 0, sizeof(game_state->pilars));
flappy_game_random_pilar(game_state);
}
static void flappy_game_state_free(GameState* const game_state) {
icon_animation_free(game_state->bird.sprite);
free(game_state);
}
static void flappy_game_tick(GameState* const game_state) {
if(game_state->state == GameStateLife) {
if(!game_state->debug) {
game_state->bird.gravity += FLAPPY_GRAVITY_TICK;
game_state->bird.point.y += game_state->bird.gravity;
}
// Checking the location of the last respawned pilar.
PILAR* pilar = &game_state->pilars[game_state->pilars_count % FLAPPY_PILAR_MAX];
if(pilar->point.x == (FLIPPER_LCD_WIDTH - FLAPPY_PILAR_DIST))
flappy_game_random_pilar(game_state);
// Updating the position/status of the pilars (visiblity, posotion, game points)
// | | | | |
// | | | | |
// |__| | |__|
// _____X | X_____
// | | | | | // [Pos + Width of pilar] >= [Bird Pos]
// |_____| | |_____|
// X <----> | X <->
// Bird Pos + Lenght of the bird] >= [Pilar]
for(int i = 0; i < FLAPPY_PILAR_MAX; i++) {
PILAR* pilar = &game_state->pilars[i];
if(pilar != NULL && pilar->visible && game_state->state == GameStateLife) {
pilar->point.x--;
if(game_state->bird.point.x >= pilar->point.x + FLAPPY_GAB_WIDTH &&
pilar->passed == false) {
pilar->passed = true;
game_state->points++;
}
if(pilar->point.x < -FLAPPY_GAB_WIDTH) pilar->visible = 0;
if(game_state->bird.point.y <= 0 - FLAPPY_BIRD_WIDTH) {
game_state->bird.point.y = 64;
}
if(game_state->bird.point.y > 64 - FLAPPY_BIRD_WIDTH) {
game_state->bird.point.y = FLIPPER_LCD_HEIGHT - FLAPPY_BIRD_WIDTH;
}
// Bird inbetween pipes
if((game_state->bird.point.x + FLAPPY_BIRD_HEIGHT >= pilar->point.x) &&
(game_state->bird.point.x <= pilar->point.x + FLAPPY_GAB_WIDTH)) {
// Bird below Bottom Pipe
if(game_state->bird.point.y + FLAPPY_BIRD_WIDTH - 2 >=
pilar->height + FLAPPY_GAB_HEIGHT) {
game_state->state = GameStateGameOver;
break;
}
// Bird above Upper Pipe
if(game_state->bird.point.y < pilar->height) {
game_state->state = GameStateGameOver;
break;
}
}
}
}
}
}
static void flappy_game_flap(GameState* const game_state) {
game_state->bird.gravity = FLAPPY_GRAVITY_JUMP;
}
static void flappy_game_render_callback(Canvas* const canvas, void* ctx) {
furi_assert(ctx);
const GameState* game_state = ctx;
furi_mutex_acquire(game_state->mutex, FuriWaitForever);
canvas_draw_frame(canvas, 0, 0, 128, 64);
if(game_state->state == GameStateLife) {
// Pilars
for(int i = 0; i < FLAPPY_PILAR_MAX; i++) {
const PILAR* pilar = &game_state->pilars[i];
if(pilar != NULL && pilar->visible == 1) {
canvas_draw_frame(
canvas, pilar->point.x, pilar->point.y, FLAPPY_GAB_WIDTH, pilar->height);
canvas_draw_frame(
canvas, pilar->point.x + 1, pilar->point.y, FLAPPY_GAB_WIDTH, pilar->height);
canvas_draw_frame(
canvas,
pilar->point.x + 2,
pilar->point.y,
FLAPPY_GAB_WIDTH - 1,
pilar->height);
canvas_draw_frame(
canvas,
pilar->point.x,
pilar->point.y + pilar->height + FLAPPY_GAB_HEIGHT,
FLAPPY_GAB_WIDTH,
FLIPPER_LCD_HEIGHT - pilar->height - FLAPPY_GAB_HEIGHT);
canvas_draw_frame(
canvas,
pilar->point.x + 1,
pilar->point.y + pilar->height + FLAPPY_GAB_HEIGHT,
FLAPPY_GAB_WIDTH - 1,
FLIPPER_LCD_HEIGHT - pilar->height - FLAPPY_GAB_HEIGHT);
canvas_draw_frame(
canvas,
pilar->point.x + 2,
pilar->point.y + pilar->height + FLAPPY_GAB_HEIGHT,
FLAPPY_GAB_WIDTH - 1,
FLIPPER_LCD_HEIGHT - pilar->height - FLAPPY_GAB_HEIGHT);
}
}
// Switch animation
game_state->bird.sprite->frame = 1;
if(game_state->bird.gravity < -0.5)
game_state->bird.sprite->frame = 0;
else if(game_state->bird.gravity > 0.5)
game_state->bird.sprite->frame = 2;
canvas_draw_icon_animation(
canvas, game_state->bird.point.x, game_state->bird.point.y, game_state->bird.sprite);
canvas_set_font(canvas, FontSecondary);
char buffer[12];
snprintf(buffer, sizeof(buffer), "Score: %u", game_state->points);
canvas_draw_str_aligned(canvas, 100, 12, AlignCenter, AlignBottom, buffer);
if(game_state->debug) {
char coordinates[20];
snprintf(coordinates, sizeof(coordinates), "Y: %u", game_state->bird.point.y);
canvas_draw_str_aligned(canvas, 1, 12, AlignCenter, AlignBottom, coordinates);
}
}
if(game_state->state == GameStateGameOver) {
// Screen is 128x64 px
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(canvas, 34, 20, 62, 24);
canvas_set_color(canvas, ColorBlack);
canvas_draw_frame(canvas, 34, 20, 62, 24);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 37, 31, "Game Over");
canvas_set_font(canvas, FontSecondary);
char buffer[12];
snprintf(buffer, sizeof(buffer), "Score: %u", game_state->points);
canvas_draw_str_aligned(canvas, 64, 41, AlignCenter, AlignBottom, buffer);
}
furi_mutex_release(game_state->mutex);
}
static void flappy_game_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
GameEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void flappy_game_update_timer_callback(FuriMessageQueue* event_queue) {
furi_assert(event_queue);
GameEvent event = {.type = EventTypeTick};
furi_message_queue_put(event_queue, &event, 0);
}
int32_t flappy_game_app(void* p) {
UNUSED(p);
int32_t return_code = 0;
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(GameEvent));
GameState* game_state = malloc(sizeof(GameState));
flappy_game_state_init(game_state);
game_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
if(!game_state->mutex) {
FURI_LOG_E(TAG, "cannot create mutex\r\n");
return_code = 255;
goto free_and_exit;
}
// Set system callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, flappy_game_render_callback, game_state);
view_port_input_callback_set(view_port, flappy_game_input_callback, event_queue);
FuriTimer* timer =
furi_timer_alloc(flappy_game_update_timer_callback, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 25);
// Open GUI and register view_port
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
// Call dolphin deed on game start
DOLPHIN_DEED(DolphinDeedPluginGameStart);
GameEvent event;
for(bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
furi_mutex_acquire(game_state->mutex, FuriWaitForever);
if(event_status == FuriStatusOk) {
// press events
if(event.type == EventTypeKey) {
if(event.input.type == InputTypePress) {
switch(event.input.key) {
case InputKeyUp:
if(game_state->state == GameStateLife) {
flappy_game_flap(game_state);
}
break;
case InputKeyDown:
break;
case InputKeyRight:
break;
case InputKeyLeft:
break;
case InputKeyOk:
if(game_state->state == GameStateGameOver) {
flappy_game_state_init(game_state);
}
if(game_state->state == GameStateLife) {
flappy_game_flap(game_state);
}
break;
case InputKeyBack:
processing = false;
break;
default:
break;
}
}
} else if(event.type == EventTypeTick) {
flappy_game_tick(game_state);
}
}
view_port_update(view_port);
furi_mutex_release(game_state->mutex);
}
furi_timer_free(timer);
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close(RECORD_GUI);
view_port_free(view_port);
furi_mutex_free(game_state->mutex);
free_and_exit:
flappy_game_state_free(game_state);
furi_message_queue_free(event_queue);
return return_code;
}
-8
View File
@@ -1,8 +0,0 @@
/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* @G4N4P4T1 wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return.
* ----------------------------------------------------------------------------
*/
-35
View File
@@ -1,35 +0,0 @@
# Flipfrid
Basic EM4100 and HIDProx Fuzzer.
## Why
Flipfrid is a simple Rfid fuzzer using EM4100 protocol (125khz).
Objective is to provide a simple to use fuzzer to test readers by emulating various cards.
- EM4100 cards use a 1 byte customer id and 4 bytes card id.
- HIDProx cards use a 2 byte customer id and 3 byte card id.
## How
1) Select the Protocol with the left and right arrows
2) Select the Mode with the up and down arrows
### Info
There are 2 Protocols:
- EM4100
- HIDProx
There are 4 modes:
- Default Values: Try factory/default keys and emulate one after the other.
- BF customer id: An iteration from 0X00 to 0XFF on the first byte.
- Load Dump file: Load an existing dump (.rfid) generated by Flipperzero, select an index and bruteforce from 0X00 to 0XFF;
- Uids list: Iterate over an input text file (one uid per line) and emulate one after the other.
TODO :
- blank screen on back press
- Add second byte test to `BF customer id`
@@ -1,13 +0,0 @@
App(
appid="RFID_Fuzzer",
name="RFID Fuzzer",
apptype=FlipperAppType.EXTERNAL,
entry_point="flipfrid_start",
cdefines=["APP_FLIP_FRID"],
requires=["gui", "storage", "dialogs", "input", "notification"],
stack_size=1 * 1024,
order=15,
fap_icon="rfid_10px.png",
fap_category="Tools",
fap_icon_assets="images",
)
-261
View File
@@ -1,261 +0,0 @@
#include "flipfrid.h"
#include "scene/flipfrid_scene_entrypoint.h"
#include "scene/flipfrid_scene_load_file.h"
#include "scene/flipfrid_scene_select_field.h"
#include "scene/flipfrid_scene_run_attack.h"
#include "scene/flipfrid_scene_load_custom_uids.h"
#define RFIDFUZZER_APP_FOLDER "/ext/rfidfuzzer"
static void flipfrid_draw_callback(Canvas* const canvas, void* ctx) {
furi_assert(ctx);
FlipFridState* flipfrid_state = ctx;
furi_mutex_acquire(flipfrid_state->mutex, FuriWaitForever);
// Draw correct Canvas
switch(flipfrid_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
flipfrid_scene_entrypoint_on_draw(canvas, flipfrid_state);
break;
case SceneSelectFile:
flipfrid_scene_load_file_on_draw(canvas, flipfrid_state);
break;
case SceneSelectField:
flipfrid_scene_select_field_on_draw(canvas, flipfrid_state);
break;
case SceneAttack:
flipfrid_scene_run_attack_on_draw(canvas, flipfrid_state);
break;
case SceneLoadCustomUids:
flipfrid_scene_load_custom_uids_on_draw(canvas, flipfrid_state);
break;
}
furi_mutex_release(flipfrid_state->mutex);
}
void flipfrid_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
FlipFridEvent event = {
.evt_type = EventTypeKey, .key = input_event->key, .input_type = input_event->type};
furi_message_queue_put(event_queue, &event, 25);
}
static void flipfrid_timer_callback(FuriMessageQueue* event_queue) {
furi_assert(event_queue);
FlipFridEvent event = {
.evt_type = EventTypeTick, .key = InputKeyUp, .input_type = InputTypeRelease};
furi_message_queue_put(event_queue, &event, 25);
}
FlipFridState* flipfrid_alloc() {
FlipFridState* flipfrid = malloc(sizeof(FlipFridState));
flipfrid->notification_msg = furi_string_alloc();
flipfrid->attack_name = furi_string_alloc();
flipfrid->proto_name = furi_string_alloc();
flipfrid->data_str = furi_string_alloc();
flipfrid->previous_scene = NoneScene;
flipfrid->current_scene = SceneEntryPoint;
flipfrid->is_running = true;
flipfrid->is_attacking = false;
flipfrid->key_index = 0;
flipfrid->menu_index = 0;
flipfrid->menu_proto_index = 0;
flipfrid->attack = FlipFridAttackDefaultValues;
flipfrid->notify = furi_record_open(RECORD_NOTIFICATION);
flipfrid->data[0] = 0x00;
flipfrid->data[1] = 0x00;
flipfrid->data[2] = 0x00;
flipfrid->data[3] = 0x00;
flipfrid->data[4] = 0x00;
flipfrid->data[5] = 0x00;
flipfrid->payload[0] = 0x00;
flipfrid->payload[1] = 0x00;
flipfrid->payload[2] = 0x00;
flipfrid->payload[3] = 0x00;
flipfrid->payload[4] = 0x00;
flipfrid->payload[5] = 0x00;
//Dialog
flipfrid->dialogs = furi_record_open(RECORD_DIALOGS);
return flipfrid;
}
void flipfrid_free(FlipFridState* flipfrid) {
//Dialog
furi_record_close(RECORD_DIALOGS);
notification_message(flipfrid->notify, &sequence_blink_stop);
// Strings
furi_string_free(flipfrid->notification_msg);
furi_string_free(flipfrid->attack_name);
furi_string_free(flipfrid->proto_name);
furi_string_free(flipfrid->data_str);
free(flipfrid->data);
free(flipfrid->payload);
// The rest
free(flipfrid);
}
// ENTRYPOINT
int32_t flipfrid_start(void* p) {
UNUSED(p);
// Input
FURI_LOG_I(TAG, "Initializing input");
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(FlipFridEvent));
FlipFridState* flipfrid_state = flipfrid_alloc();
flipfrid_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
if(!flipfrid_state->mutex) {
FURI_LOG_E(TAG, "cannot create mutex\r\n");
furi_message_queue_free(event_queue);
furi_record_close(RECORD_NOTIFICATION);
flipfrid_free(flipfrid_state);
return 255;
}
Storage* storage = furi_record_open(RECORD_STORAGE);
if(!storage_simply_mkdir(storage, RFIDFUZZER_APP_FOLDER)) {
FURI_LOG_E(TAG, "Could not create folder %s", RFIDFUZZER_APP_FOLDER);
}
furi_record_close(RECORD_STORAGE);
// Configure view port
FURI_LOG_I(TAG, "Initializing viewport");
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, flipfrid_draw_callback, flipfrid_state);
view_port_input_callback_set(view_port, flipfrid_input_callback, event_queue);
// Configure timer
FURI_LOG_I(TAG, "Initializing timer");
FuriTimer* timer =
furi_timer_alloc(flipfrid_timer_callback, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 10); // 10 times per second
// Register view port in GUI
FURI_LOG_I(TAG, "Initializing gui");
Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
// Init values
FlipFridEvent event;
while(flipfrid_state->is_running) {
// Get next event
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 25);
if(event_status == FuriStatusOk) {
if(event.evt_type == EventTypeKey) {
//Handle event key
switch(flipfrid_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
flipfrid_scene_entrypoint_on_event(event, flipfrid_state);
break;
case SceneSelectFile:
flipfrid_scene_load_file_on_event(event, flipfrid_state);
break;
case SceneSelectField:
flipfrid_scene_select_field_on_event(event, flipfrid_state);
break;
case SceneAttack:
flipfrid_scene_run_attack_on_event(event, flipfrid_state);
break;
case SceneLoadCustomUids:
flipfrid_scene_load_custom_uids_on_event(event, flipfrid_state);
break;
}
} else if(event.evt_type == EventTypeTick) {
//Handle event tick
if(flipfrid_state->current_scene != flipfrid_state->previous_scene) {
// Trigger Exit Scene
switch(flipfrid_state->previous_scene) {
case SceneEntryPoint:
flipfrid_scene_entrypoint_on_exit(flipfrid_state);
break;
case SceneSelectFile:
flipfrid_scene_load_file_on_exit(flipfrid_state);
break;
case SceneSelectField:
flipfrid_scene_select_field_on_exit(flipfrid_state);
break;
case SceneAttack:
flipfrid_scene_run_attack_on_exit(flipfrid_state);
break;
case SceneLoadCustomUids:
flipfrid_scene_load_custom_uids_on_exit(flipfrid_state);
break;
case NoneScene:
break;
}
// Trigger Entry Scene
switch(flipfrid_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
flipfrid_scene_entrypoint_on_enter(flipfrid_state);
break;
case SceneSelectFile:
flipfrid_scene_load_file_on_enter(flipfrid_state);
break;
case SceneSelectField:
flipfrid_scene_select_field_on_enter(flipfrid_state);
break;
case SceneAttack:
flipfrid_scene_run_attack_on_enter(flipfrid_state);
break;
case SceneLoadCustomUids:
flipfrid_scene_load_custom_uids_on_enter(flipfrid_state);
break;
}
flipfrid_state->previous_scene = flipfrid_state->current_scene;
}
// Trigger Tick Scene
switch(flipfrid_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
flipfrid_scene_entrypoint_on_tick(flipfrid_state);
break;
case SceneSelectFile:
flipfrid_scene_load_file_on_tick(flipfrid_state);
break;
case SceneSelectField:
flipfrid_scene_select_field_on_tick(flipfrid_state);
break;
case SceneAttack:
flipfrid_scene_run_attack_on_tick(flipfrid_state);
break;
case SceneLoadCustomUids:
flipfrid_scene_load_custom_uids_on_tick(flipfrid_state);
break;
}
view_port_update(view_port);
}
}
}
// Cleanup
furi_timer_stop(timer);
furi_timer_free(timer);
FURI_LOG_I(TAG, "Cleaning up");
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
furi_mutex_free(flipfrid_state->mutex);
flipfrid_free(flipfrid_state);
return 0;
}
-92
View File
@@ -1,92 +0,0 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <input/input.h>
#include <gui/gui.h>
#include <gui/modules/submenu.h>
#include <dialogs/dialogs.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <toolbox/stream/stream.h>
#include <flipper_format/flipper_format_i.h>
#include <toolbox/stream/stream.h>
#include <toolbox/stream/string_stream.h>
#include <toolbox/stream/file_stream.h>
#include <toolbox/stream/buffered_file_stream.h>
#include <RFID_Fuzzer_icons.h>
#include <lib/lfrfid/lfrfid_worker.h>
#include <lfrfid/protocols/lfrfid_protocols.h>
#define TAG "FlipFrid"
typedef enum {
FlipFridAttackDefaultValues,
FlipFridAttackBfCustomerId,
FlipFridAttackLoadFile,
FlipFridAttackLoadFileCustomUids,
} FlipFridAttacks;
typedef enum {
EM4100,
HIDProx,
PAC,
H10301,
} FlipFridProtos;
typedef enum {
NoneScene,
SceneEntryPoint,
SceneSelectFile,
SceneSelectField,
SceneAttack,
SceneLoadCustomUids,
} FlipFridScene;
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
EventType evt_type;
InputKey key;
InputType input_type;
} FlipFridEvent;
// STRUCTS
typedef struct {
FuriMutex* mutex;
bool is_running;
bool is_attacking;
FlipFridScene current_scene;
FlipFridScene previous_scene;
NotificationApp* notify;
u_int8_t menu_index;
u_int8_t menu_proto_index;
FuriString* data_str;
uint8_t data[6];
uint8_t payload[6];
uint8_t attack_step;
FlipFridAttacks attack;
FlipFridProtos proto;
FuriString* attack_name;
FuriString* proto_name;
DialogsApp* dialogs;
FuriString* notification_msg;
uint8_t key_index;
LFRFIDWorker* worker;
ProtocolDict* dict;
ProtocolId protocol;
bool workr_rund;
bool attack_stop_called;
uint8_t time_between_cards;
// Used for custom dictionnary
Stream* uids_stream;
} FlipFridState;
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@@ -1,217 +0,0 @@
#include "flipfrid_scene_entrypoint.h"
FuriString* main_menu_items[4];
FuriString* main_menu_proto_items[4];
void flipfrid_scene_entrypoint_menu_callback(
FlipFridState* context,
uint32_t index,
uint32_t proto_index) {
switch(index) {
case FlipFridAttackDefaultValues:
context->attack = FlipFridAttackDefaultValues;
context->current_scene = SceneAttack;
furi_string_set(context->attack_name, "Default Values");
break;
case FlipFridAttackBfCustomerId:
context->attack = FlipFridAttackBfCustomerId;
context->current_scene = SceneAttack;
furi_string_set(context->attack_name, "Bad Customer ID");
break;
case FlipFridAttackLoadFile:
context->attack = FlipFridAttackLoadFile;
context->current_scene = SceneSelectFile;
furi_string_set(context->attack_name, "Load File");
break;
case FlipFridAttackLoadFileCustomUids:
context->attack = FlipFridAttackLoadFileCustomUids;
context->current_scene = SceneLoadCustomUids;
furi_string_set(context->attack_name, "Load Custom UIDs");
break;
default:
break;
}
switch(proto_index) {
case EM4100:
context->proto = EM4100;
furi_string_set(context->proto_name, "EM4100");
break;
case HIDProx:
context->proto = HIDProx;
furi_string_set(context->proto_name, "HIDProx");
break;
case PAC:
context->proto = PAC;
furi_string_set(context->proto_name, "PAC/Stanley");
break;
case H10301:
context->proto = H10301;
furi_string_set(context->proto_name, "H10301");
break;
default:
break;
}
}
void flipfrid_scene_entrypoint_on_enter(FlipFridState* context) {
// Clear the previous payload
context->payload[0] = 0x00;
context->payload[1] = 0x00;
context->payload[2] = 0x00;
context->payload[3] = 0x00;
context->payload[4] = 0x00;
context->payload[5] = 0x00;
context->menu_index = 0;
/*for(uint32_t i = 0; i < 4; i++) {
menu_items[i] = furi_string_alloc();
}*/
main_menu_items[0] = furi_string_alloc_set("Default Values");
main_menu_items[1] = furi_string_alloc_set("BF Customer ID");
main_menu_items[2] = furi_string_alloc_set("Load File");
main_menu_items[3] = furi_string_alloc_set("Load UIDs from file");
context->menu_proto_index = 0;
/*for(uint32_t i = 0; i < 4; i++) {
menu_proto_items[i] = furi_string_alloc();
}*/
main_menu_proto_items[0] = furi_string_alloc_set("EM4100");
main_menu_proto_items[1] = furi_string_alloc_set("HIDProx");
main_menu_proto_items[2] = furi_string_alloc_set("PAC/Stanley");
main_menu_proto_items[3] = furi_string_alloc_set("H10301");
}
void flipfrid_scene_entrypoint_on_exit(FlipFridState* context) {
UNUSED(context);
for(uint32_t i = 0; i < 4; i++) {
furi_string_free(main_menu_items[i]);
}
for(uint32_t i = 0; i < 4; i++) {
furi_string_free(main_menu_proto_items[i]);
}
}
void flipfrid_scene_entrypoint_on_tick(FlipFridState* context) {
UNUSED(context);
}
void flipfrid_scene_entrypoint_on_event(FlipFridEvent event, FlipFridState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
if(context->menu_index < FlipFridAttackLoadFileCustomUids) {
context->menu_index++;
}
break;
case InputKeyUp:
if(context->menu_index > FlipFridAttackDefaultValues) {
context->menu_index--;
}
break;
case InputKeyLeft:
if(context->menu_proto_index > EM4100) {
context->menu_proto_index--;
} else if(context->menu_proto_index == EM4100) {
context->menu_proto_index = H10301;
}
break;
case InputKeyRight:
if(context->menu_proto_index < H10301) {
context->menu_proto_index++;
} else if(context->menu_proto_index == H10301) {
context->menu_proto_index = EM4100;
}
break;
case InputKeyOk:
flipfrid_scene_entrypoint_menu_callback(
context, context->menu_index, context->menu_proto_index);
break;
case InputKeyBack:
context->is_running = false;
break;
default:
break;
}
}
}
}
void flipfrid_scene_entrypoint_on_draw(Canvas* canvas, FlipFridState* context) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
if(main_menu_items[context->menu_index] != NULL) {
if(context->menu_index > FlipFridAttackDefaultValues) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
24,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_items[context->menu_index - 1]));
}
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(
canvas,
64,
36,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_items[context->menu_index]));
if(context->menu_index < FlipFridAttackLoadFileCustomUids) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
48,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_items[context->menu_index + 1]));
}
if(context->menu_proto_index > EM4100) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
-12,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_proto_items[context->menu_proto_index - 1]));
}
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 27, 4, AlignCenter, AlignTop, "<");
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(
canvas,
64,
4,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_proto_items[context->menu_proto_index]));
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 101, 4, AlignCenter, AlignTop, ">");
if(context->menu_proto_index < H10301) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
-12,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_proto_items[context->menu_proto_index + 1]));
}
}
}
@@ -1,8 +0,0 @@
#pragma once
#include "../flipfrid.h"
void flipfrid_scene_entrypoint_on_enter(FlipFridState* context);
void flipfrid_scene_entrypoint_on_exit(FlipFridState* context);
void flipfrid_scene_entrypoint_on_tick(FlipFridState* context);
void flipfrid_scene_entrypoint_on_event(FlipFridEvent event, FlipFridState* context);
void flipfrid_scene_entrypoint_on_draw(Canvas* canvas, FlipFridState* context);
@@ -1,85 +0,0 @@
#include "flipfrid_scene_load_custom_uids.h"
#include "flipfrid_scene_run_attack.h"
#include "flipfrid_scene_entrypoint.h"
#define LFRFID_UIDS_EXTENSION ".txt"
#define RFIDFUZZER_APP_PATH_FOLDER "/ext/rfidfuzzer"
bool flipfrid_load_uids(FlipFridState* context, const char* file_path) {
bool result = false;
Storage* storage = furi_record_open(RECORD_STORAGE);
context->uids_stream = buffered_file_stream_alloc(storage);
result =
buffered_file_stream_open(context->uids_stream, file_path, FSAM_READ, FSOM_OPEN_EXISTING);
// Close if loading fails
if(!result) {
buffered_file_stream_close(context->uids_stream);
return false;
}
return result;
}
bool flipfrid_load_custom_uids_from_file(FlipFridState* context) {
// Input events and views are managed by file_select
FuriString* uid_path;
uid_path = furi_string_alloc();
furi_string_set(uid_path, RFIDFUZZER_APP_PATH_FOLDER);
DialogsFileBrowserOptions browser_options;
dialog_file_browser_set_basic_options(&browser_options, LFRFID_UIDS_EXTENSION, &I_125_10px);
browser_options.base_path = RFIDFUZZER_APP_PATH_FOLDER;
browser_options.hide_ext = false;
bool res = dialog_file_browser_show(context->dialogs, uid_path, uid_path, &browser_options);
if(res) {
res = flipfrid_load_uids(context, furi_string_get_cstr(uid_path));
}
furi_string_free(uid_path);
return res;
}
void flipfrid_scene_load_custom_uids_on_enter(FlipFridState* context) {
if(flipfrid_load_custom_uids_from_file(context)) {
// Force context loading
flipfrid_scene_run_attack_on_enter(context);
context->current_scene = SceneAttack;
} else {
flipfrid_scene_entrypoint_on_enter(context);
context->current_scene = SceneEntryPoint;
}
}
void flipfrid_scene_load_custom_uids_on_exit(FlipFridState* context) {
UNUSED(context);
}
void flipfrid_scene_load_custom_uids_on_tick(FlipFridState* context) {
UNUSED(context);
}
void flipfrid_scene_load_custom_uids_on_event(FlipFridEvent event, FlipFridState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
case InputKeyUp:
case InputKeyLeft:
case InputKeyRight:
case InputKeyOk:
case InputKeyBack:
context->current_scene = SceneEntryPoint;
break;
default:
break;
}
}
}
}
void flipfrid_scene_load_custom_uids_on_draw(Canvas* canvas, FlipFridState* context) {
UNUSED(context);
UNUSED(canvas);
}
@@ -1,9 +0,0 @@
#pragma once
#include "../flipfrid.h"
void flipfrid_scene_load_custom_uids_on_enter(FlipFridState* context);
void flipfrid_scene_load_custom_uids_on_exit(FlipFridState* context);
void flipfrid_scene_load_custom_uids_on_tick(FlipFridState* context);
void flipfrid_scene_load_custom_uids_on_event(FlipFridEvent event, FlipFridState* context);
void flipfrid_scene_load_custom_uids_on_draw(Canvas* canvas, FlipFridState* context);
bool flipfrid_load_custom_uids_from_file(FlipFridState* context);
@@ -1,193 +0,0 @@
#include "flipfrid_scene_load_file.h"
#include "flipfrid_scene_entrypoint.h"
#define LFRFID_APP_EXTENSION ".rfid"
#define LFRFID_APP_PATH_FOLDER "/ext/lfrfid"
bool flipfrid_load(FlipFridState* context, const char* file_path) {
bool result = false;
Storage* storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* fff_data_file = flipper_format_file_alloc(storage);
FuriString* temp_str;
temp_str = furi_string_alloc();
do {
if(!flipper_format_file_open_existing(fff_data_file, file_path)) {
FURI_LOG_E(TAG, "Error open file %s", file_path);
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Error open file");
break;
}
// FileType
if(!flipper_format_read_string(fff_data_file, "Filetype", temp_str)) {
FURI_LOG_E(TAG, "Missing or incorrect Filetype");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Missing or incorrect Filetypes");
break;
} else {
FURI_LOG_I(TAG, "Filetype: %s", furi_string_get_cstr(temp_str));
}
// Key type
if(!flipper_format_read_string(fff_data_file, "Key type", temp_str)) {
FURI_LOG_E(TAG, "Missing or incorrect Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Missing or incorrect Key type");
break;
} else {
FURI_LOG_I(TAG, "Key type: %s", furi_string_get_cstr(temp_str));
if(context->proto == EM4100) {
if(strcmp(furi_string_get_cstr(temp_str), "EM4100") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Unsupported Key type");
break;
}
} else if(context->proto == PAC) {
if(strcmp(furi_string_get_cstr(temp_str), "PAC/Stanley") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Unsupported Key type");
break;
}
} else if(context->proto == H10301) {
if(strcmp(furi_string_get_cstr(temp_str), "H10301") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Unsupported Key type");
break;
}
} else {
if(strcmp(furi_string_get_cstr(temp_str), "HIDProx") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Unsupported Key type");
break;
}
}
}
// Data
if(!flipper_format_read_string(fff_data_file, "Data", context->data_str)) {
FURI_LOG_E(TAG, "Missing or incorrect Data");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Missing or incorrect Key");
break;
} else {
FURI_LOG_I(TAG, "Key: %s", furi_string_get_cstr(context->data_str));
if(context->proto == EM4100) {
if(furi_string_size(context->data_str) != 14) {
FURI_LOG_E(TAG, "Incorrect Key length");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Incorrect Key length");
break;
}
} else if(context->proto == PAC) {
if(furi_string_size(context->data_str) != 11) {
FURI_LOG_E(TAG, "Incorrect Key length");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Incorrect Key length");
break;
}
} else if(context->proto == H10301) {
if(furi_string_size(context->data_str) != 8) {
FURI_LOG_E(TAG, "Incorrect Key length");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Incorrect Key length");
break;
}
} else {
if(furi_string_size(context->data_str) != 17) {
FURI_LOG_E(TAG, "Incorrect Key length");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Incorrect Key length");
break;
}
}
// String to uint8_t
for(uint8_t i = 0; i < 6; i++) {
char temp_str2[3];
temp_str2[0] = furi_string_get_cstr(context->data_str)[i * 3];
temp_str2[1] = furi_string_get_cstr(context->data_str)[i * 3 + 1];
temp_str2[2] = '\0';
context->data[i] = (uint8_t)strtol(temp_str2, NULL, 16);
}
}
result = true;
} while(0);
furi_string_free(temp_str);
flipper_format_free(fff_data_file);
if(result) {
FURI_LOG_I(TAG, "Loaded successfully");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Source loaded.");
}
return result;
}
void flipfrid_scene_load_file_on_enter(FlipFridState* context) {
if(flipfrid_load_protocol_from_file(context)) {
context->current_scene = SceneSelectField;
} else {
flipfrid_scene_entrypoint_on_enter(context);
context->current_scene = SceneEntryPoint;
}
}
void flipfrid_scene_load_file_on_exit(FlipFridState* context) {
UNUSED(context);
}
void flipfrid_scene_load_file_on_tick(FlipFridState* context) {
UNUSED(context);
}
void flipfrid_scene_load_file_on_event(FlipFridEvent event, FlipFridState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
case InputKeyUp:
case InputKeyLeft:
case InputKeyRight:
case InputKeyOk:
case InputKeyBack:
context->current_scene = SceneEntryPoint;
break;
default:
break;
}
}
}
}
void flipfrid_scene_load_file_on_draw(Canvas* canvas, FlipFridState* context) {
UNUSED(context);
UNUSED(canvas);
}
bool flipfrid_load_protocol_from_file(FlipFridState* context) {
FuriString* user_file_path;
user_file_path = furi_string_alloc();
furi_string_set(user_file_path, LFRFID_APP_PATH_FOLDER);
DialogsFileBrowserOptions browser_options;
dialog_file_browser_set_basic_options(&browser_options, LFRFID_APP_EXTENSION, &I_125_10px);
browser_options.base_path = LFRFID_APP_PATH_FOLDER;
// Input events and views are managed by file_select
bool res = dialog_file_browser_show(
context->dialogs, user_file_path, user_file_path, &browser_options);
if(res) {
res = flipfrid_load(context, furi_string_get_cstr(user_file_path));
}
furi_string_free(user_file_path);
return res;
}
@@ -1,9 +0,0 @@
#pragma once
#include "../flipfrid.h"
void flipfrid_scene_load_file_on_enter(FlipFridState* context);
void flipfrid_scene_load_file_on_exit(FlipFridState* context);
void flipfrid_scene_load_file_on_tick(FlipFridState* context);
void flipfrid_scene_load_file_on_event(FlipFridEvent event, FlipFridState* context);
void flipfrid_scene_load_file_on_draw(Canvas* canvas, FlipFridState* context);
bool flipfrid_load_protocol_from_file(FlipFridState* context);
@@ -1,666 +0,0 @@
#include "flipfrid_scene_run_attack.h"
#include <gui/elements.h>
uint8_t counter = 0;
uint8_t id_list[17][5] = {
{0x00, 0x00, 0x00, 0x00, 0x00}, // Null bytes
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // Only FF
{0x11, 0x11, 0x11, 0x11, 0x11}, // Only 11
{0x22, 0x22, 0x22, 0x22, 0x22}, // Only 22
{0x33, 0x33, 0x33, 0x33, 0x33}, // Only 33
{0x44, 0x44, 0x44, 0x44, 0x44}, // Only 44
{0x55, 0x55, 0x55, 0x55, 0x55}, // Only 55
{0x66, 0x66, 0x66, 0x66, 0x66}, // Only 66
{0x77, 0x77, 0x77, 0x77, 0x77}, // Only 77
{0x88, 0x88, 0x88, 0x88, 0x88}, // Only 88
{0x99, 0x99, 0x99, 0x99, 0x99}, // Only 99
{0x12, 0x34, 0x56, 0x78, 0x9A}, // Incremental UID
{0x9A, 0x78, 0x56, 0x34, 0x12}, // Decremental UID
{0x04, 0xd0, 0x9b, 0x0d, 0x6a}, // From arha
{0x34, 0x00, 0x29, 0x3d, 0x9e}, // From arha
{0x04, 0xdf, 0x00, 0x00, 0x01}, // From arha
{0xCA, 0xCA, 0xCA, 0xCA, 0xCA}, // From arha
};
uint8_t id_list_hid[14][6] = {
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // Null bytes
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // Only FF
{0x11, 0x11, 0x11, 0x11, 0x11, 0x11}, // Only 11
{0x22, 0x22, 0x22, 0x22, 0x22, 0x22}, // Only 22
{0x33, 0x33, 0x33, 0x33, 0x33, 0x33}, // Only 33
{0x44, 0x44, 0x44, 0x44, 0x44, 0x44}, // Only 44
{0x55, 0x55, 0x55, 0x55, 0x55, 0x55}, // Only 55
{0x66, 0x66, 0x66, 0x66, 0x66, 0x66}, // Only 66
{0x77, 0x77, 0x77, 0x77, 0x77, 0x77}, // Only 77
{0x88, 0x88, 0x88, 0x88, 0x88, 0x88}, // Only 88
{0x99, 0x99, 0x99, 0x99, 0x99, 0x99}, // Only 99
{0x12, 0x34, 0x56, 0x78, 0x9A, 0xBC}, // Incremental UID
{0xBC, 0x9A, 0x78, 0x56, 0x34, 0x12}, // Decremental UID
{0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA}, // From arha
};
uint8_t id_list_pac[17][4] = {
{0x00, 0x00, 0x00, 0x00}, // Null bytes
{0xFF, 0xFF, 0xFF, 0xFF}, // Only FF
{0x11, 0x11, 0x11, 0x11}, // Only 11
{0x22, 0x22, 0x22, 0x22}, // Only 22
{0x33, 0x33, 0x33, 0x33}, // Only 33
{0x44, 0x44, 0x44, 0x44}, // Only 44
{0x55, 0x55, 0x55, 0x55}, // Only 55
{0x66, 0x66, 0x66, 0x66}, // Only 66
{0x77, 0x77, 0x77, 0x77}, // Only 77
{0x88, 0x88, 0x88, 0x88}, // Only 88
{0x99, 0x99, 0x99, 0x99}, // Only 99
{0x12, 0x34, 0x56, 0x78}, // Incremental UID
{0x9A, 0x78, 0x56, 0x34}, // Decremental UID
{0x04, 0xd0, 0x9b, 0x0d}, // From arha
{0x34, 0x00, 0x29, 0x3d}, // From arha
{0x04, 0xdf, 0x00, 0x00}, // From arha
{0xCA, 0xCA, 0xCA, 0xCA}, // From arha
};
uint8_t id_list_h[14][3] = {
{0x00, 0x00, 0x00}, // Null bytes
{0xFF, 0xFF, 0xFF}, // Only FF
{0x11, 0x11, 0x11}, // Only 11
{0x22, 0x22, 0x22}, // Only 22
{0x33, 0x33, 0x33}, // Only 33
{0x44, 0x44, 0x44}, // Only 44
{0x55, 0x55, 0x55}, // Only 55
{0x66, 0x66, 0x66}, // Only 66
{0x77, 0x77, 0x77}, // Only 77
{0x88, 0x88, 0x88}, // Only 88
{0x99, 0x99, 0x99}, // Only 99
{0x12, 0x34, 0x56}, // Incremental UID
{0x56, 0x34, 0x12}, // Decremental UID
{0xCA, 0xCA, 0xCA}, // From arha
};
void flipfrid_scene_run_attack_on_enter(FlipFridState* context) {
context->time_between_cards = 10;
context->attack_step = 0;
context->attack_stop_called = false;
context->dict = protocol_dict_alloc(lfrfid_protocols, LFRFIDProtocolMax);
context->worker = lfrfid_worker_alloc(context->dict);
if(context->proto == HIDProx) {
context->protocol = protocol_dict_get_protocol_by_name(context->dict, "HIDProx");
} else if(context->proto == PAC) {
context->protocol = protocol_dict_get_protocol_by_name(context->dict, "PAC/Stanley");
} else if(context->proto == H10301) {
context->protocol = protocol_dict_get_protocol_by_name(context->dict, "H10301");
} else {
context->protocol = protocol_dict_get_protocol_by_name(context->dict, "EM4100");
}
}
void flipfrid_scene_run_attack_on_exit(FlipFridState* context) {
if(context->workr_rund) {
lfrfid_worker_stop(context->worker);
lfrfid_worker_stop_thread(context->worker);
context->workr_rund = false;
}
lfrfid_worker_free(context->worker);
protocol_dict_free(context->dict);
notification_message(context->notify, &sequence_blink_stop);
}
void flipfrid_scene_run_attack_on_tick(FlipFridState* context) {
if(context->is_attacking) {
if(1 == counter) {
protocol_dict_set_data(context->dict, context->protocol, context->payload, 6);
lfrfid_worker_free(context->worker);
context->worker = lfrfid_worker_alloc(context->dict);
lfrfid_worker_start_thread(context->worker);
lfrfid_worker_emulate_start(context->worker, context->protocol);
context->workr_rund = true;
} else if(0 == counter) {
if(context->workr_rund) {
lfrfid_worker_stop(context->worker);
lfrfid_worker_stop_thread(context->worker);
context->workr_rund = false;
furi_delay_ms(200);
}
switch(context->attack) {
case FlipFridAttackDefaultValues:
if(context->proto == EM4100) {
context->payload[0] = id_list[context->attack_step][0];
context->payload[1] = id_list[context->attack_step][1];
context->payload[2] = id_list[context->attack_step][2];
context->payload[3] = id_list[context->attack_step][3];
context->payload[4] = id_list[context->attack_step][4];
if(context->attack_step == 16) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else if(context->proto == PAC) {
context->payload[0] = id_list_pac[context->attack_step][0];
context->payload[1] = id_list_pac[context->attack_step][1];
context->payload[2] = id_list_pac[context->attack_step][2];
context->payload[3] = id_list_pac[context->attack_step][3];
if(context->attack_step == 16) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else if(context->proto == H10301) {
context->payload[0] = id_list_h[context->attack_step][0];
context->payload[1] = id_list_h[context->attack_step][1];
context->payload[2] = id_list_h[context->attack_step][2];
if(context->attack_step == 13) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else {
context->payload[0] = id_list_hid[context->attack_step][0];
context->payload[1] = id_list_hid[context->attack_step][1];
context->payload[2] = id_list_hid[context->attack_step][2];
context->payload[3] = id_list_hid[context->attack_step][3];
context->payload[4] = id_list_hid[context->attack_step][4];
context->payload[5] = id_list_hid[context->attack_step][5];
if(context->attack_step == 13) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
}
case FlipFridAttackBfCustomerId:
if(context->proto == EM4100) {
context->payload[0] = context->attack_step;
context->payload[1] = 0x00;
context->payload[2] = 0x00;
context->payload[3] = 0x00;
context->payload[4] = 0x00;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else if(context->proto == PAC) {
context->payload[0] = context->attack_step;
context->payload[1] = 0x00;
context->payload[2] = 0x00;
context->payload[3] = 0x00;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else if(context->proto == H10301) {
context->payload[0] = context->attack_step;
context->payload[1] = 0x00;
context->payload[2] = 0x00;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else {
context->payload[0] = context->attack_step;
context->payload[1] = 0x00;
context->payload[2] = 0x00;
context->payload[3] = 0x00;
context->payload[4] = 0x00;
context->payload[5] = 0x00;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
}
case FlipFridAttackLoadFile:
if(context->proto == EM4100) {
context->payload[0] = context->data[0];
context->payload[1] = context->data[1];
context->payload[2] = context->data[2];
context->payload[3] = context->data[3];
context->payload[4] = context->data[4];
context->payload[context->key_index] = context->attack_step;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
break;
} else {
context->attack_step++;
}
break;
} else if(context->proto == PAC) {
context->payload[0] = context->data[0];
context->payload[1] = context->data[1];
context->payload[2] = context->data[2];
context->payload[3] = context->data[3];
context->payload[context->key_index] = context->attack_step;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
break;
} else {
context->attack_step++;
}
break;
} else if(context->proto == H10301) {
context->payload[0] = context->data[0];
context->payload[1] = context->data[1];
context->payload[2] = context->data[2];
context->payload[context->key_index] = context->attack_step;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
break;
} else {
context->attack_step++;
}
break;
} else {
context->payload[0] = context->data[0];
context->payload[1] = context->data[1];
context->payload[2] = context->data[2];
context->payload[3] = context->data[3];
context->payload[4] = context->data[4];
context->payload[5] = context->data[5];
context->payload[context->key_index] = context->attack_step;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
break;
} else {
context->attack_step++;
}
break;
}
case FlipFridAttackLoadFileCustomUids:
if(context->proto == EM4100) {
bool end_of_list = false;
while(true) {
furi_string_reset(context->data_str);
if(!stream_read_line(context->uids_stream, context->data_str)) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
stream_rewind(context->uids_stream);
end_of_list = true;
break;
};
if(furi_string_get_char(context->data_str, 0) == '#') continue;
if(furi_string_size(context->data_str) != 11) break;
break;
}
if(end_of_list) break;
FURI_LOG_D(TAG, furi_string_get_cstr(context->data_str));
if(furi_string_size(context->data_str) != 11) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_error);
break;
};
// string is valid, parse it in context->payload
for(uint8_t i = 0; i < 5; i++) {
char temp_str[3];
temp_str[0] = furi_string_get_cstr(context->data_str)[i * 2];
temp_str[1] = furi_string_get_cstr(context->data_str)[i * 2 + 1];
temp_str[2] = '\0';
context->payload[i] = (uint8_t)strtol(temp_str, NULL, 16);
}
break;
} else if(context->proto == PAC) {
bool end_of_list = false;
while(true) {
furi_string_reset(context->data_str);
if(!stream_read_line(context->uids_stream, context->data_str)) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
stream_rewind(context->uids_stream);
end_of_list = true;
break;
};
if(furi_string_get_char(context->data_str, 0) == '#') continue;
if(furi_string_size(context->data_str) != 9) break;
break;
}
if(end_of_list) break;
FURI_LOG_D(TAG, furi_string_get_cstr(context->data_str));
if(furi_string_size(context->data_str) != 9) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_error);
break;
};
// string is valid, parse it in context->payload
for(uint8_t i = 0; i < 4; i++) {
char temp_str[3];
temp_str[0] = furi_string_get_cstr(context->data_str)[i * 2];
temp_str[1] = furi_string_get_cstr(context->data_str)[i * 2 + 1];
temp_str[2] = '\0';
context->payload[i] = (uint8_t)strtol(temp_str, NULL, 16);
}
break;
} else if(context->proto == H10301) {
bool end_of_list = false;
while(true) {
furi_string_reset(context->data_str);
if(!stream_read_line(context->uids_stream, context->data_str)) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
stream_rewind(context->uids_stream);
end_of_list = true;
break;
};
if(furi_string_get_char(context->data_str, 0) == '#') continue;
if(furi_string_size(context->data_str) != 7) break;
break;
}
if(end_of_list) break;
FURI_LOG_D(TAG, furi_string_get_cstr(context->data_str));
if(furi_string_size(context->data_str) != 7) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_error);
break;
};
// string is valid, parse it in context->payload
for(uint8_t i = 0; i < 3; i++) {
char temp_str[3];
temp_str[0] = furi_string_get_cstr(context->data_str)[i * 2];
temp_str[1] = furi_string_get_cstr(context->data_str)[i * 2 + 1];
temp_str[2] = '\0';
context->payload[i] = (uint8_t)strtol(temp_str, NULL, 16);
}
break;
} else {
bool end_of_list = false;
while(true) {
furi_string_reset(context->data_str);
if(!stream_read_line(context->uids_stream, context->data_str)) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
stream_rewind(context->uids_stream);
end_of_list = true;
break;
};
if(furi_string_get_char(context->data_str, 0) == '#') continue;
if(furi_string_size(context->data_str) != 13) break;
break;
}
FURI_LOG_D(TAG, furi_string_get_cstr(context->data_str));
if(end_of_list) break;
if(furi_string_size(context->data_str) != 13) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_error);
break;
};
// string is valid, parse it in context->payload
for(uint8_t i = 0; i < 6; i++) {
char temp_str[3];
temp_str[0] = furi_string_get_cstr(context->data_str)[i * 2];
temp_str[1] = furi_string_get_cstr(context->data_str)[i * 2 + 1];
temp_str[2] = '\0';
context->payload[i] = (uint8_t)strtol(temp_str, NULL, 16);
}
break;
}
}
}
if(counter > context->time_between_cards) {
counter = 0;
} else {
counter++;
}
}
}
void flipfrid_scene_run_attack_on_event(FlipFridEvent event, FlipFridState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
break;
case InputKeyUp:
break;
case InputKeyLeft:
if(!context->is_attacking) {
if(context->time_between_cards > 5) {
context->time_between_cards--;
}
}
break;
case InputKeyRight:
if(!context->is_attacking) {
if(context->time_between_cards < 70) {
context->time_between_cards++;
}
}
break;
case InputKeyOk:
counter = 0;
if(!context->is_attacking) {
notification_message(context->notify, &sequence_blink_start_blue);
context->is_attacking = true;
} else {
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
}
break;
case InputKeyBack:
context->is_attacking = false;
counter = 0;
notification_message(context->notify, &sequence_blink_stop);
if(context->attack_stop_called) {
context->attack_stop_called = false;
context->attack_step = 0;
if(context->attack == FlipFridAttackLoadFileCustomUids) {
furi_string_reset(context->data_str);
stream_rewind(context->uids_stream);
buffered_file_stream_close(context->uids_stream);
}
furi_string_reset(context->notification_msg);
context->current_scene = SceneEntryPoint;
}
context->attack_stop_called = true;
break;
default:
break;
}
}
if(event.input_type == InputTypeLong) {
switch(event.key) {
case InputKeyLeft:
if(!context->is_attacking) {
if(context->time_between_cards > 0) {
if((context->time_between_cards - 10) > 5) {
context->time_between_cards -= 10;
}
}
}
break;
case InputKeyRight:
if(!context->is_attacking) {
if(context->time_between_cards < 70) {
context->time_between_cards += 10;
}
}
break;
default:
break;
}
}
}
}
void flipfrid_scene_run_attack_on_draw(Canvas* canvas, FlipFridState* context) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
// Frame
//canvas_draw_frame(canvas, 0, 0, 128, 64);
// Title
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(
canvas, 64, 2, AlignCenter, AlignTop, furi_string_get_cstr(context->attack_name));
char uid[18];
char speed[16];
if(context->proto == HIDProx) {
snprintf(
uid,
sizeof(uid),
"%02X:%02X:%02X:%02X:%02X:%02X",
context->payload[0],
context->payload[1],
context->payload[2],
context->payload[3],
context->payload[4],
context->payload[5]);
} else if(context->proto == PAC) {
snprintf(
uid,
sizeof(uid),
"%02X:%02X:%02X:%02X",
context->payload[0],
context->payload[1],
context->payload[2],
context->payload[3]);
} else if(context->proto == H10301) {
snprintf(
uid,
sizeof(uid),
"%02X:%02X:%02X",
context->payload[0],
context->payload[1],
context->payload[2]);
} else {
snprintf(
uid,
sizeof(uid),
"%02X:%02X:%02X:%02X:%02X",
context->payload[0],
context->payload[1],
context->payload[2],
context->payload[3],
context->payload[4]);
}
canvas_draw_str_aligned(canvas, 64, 38, AlignCenter, AlignTop, uid);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas, 64, 26, AlignCenter, AlignTop, furi_string_get_cstr(context->proto_name));
snprintf(speed, sizeof(speed), "Time delay: %d", context->time_between_cards);
//canvas_draw_str_aligned(canvas, 0, 22, AlignLeft, AlignTop, "Speed:");
canvas_draw_str_aligned(canvas, 64, 14, AlignCenter, AlignTop, speed);
//char start_stop_msg[20];
if(context->is_attacking) {
elements_button_center(canvas, "Stop");
//snprintf(start_stop_msg, sizeof(start_stop_msg), " Press OK to stop ");
} else {
elements_button_center(canvas, "Start");
elements_button_left(canvas, "TD -");
elements_button_right(canvas, "+ TD");
}
//canvas_draw_str_aligned(canvas, 64, 44, AlignCenter, AlignTop, start_stop_msg);
}
@@ -1,8 +0,0 @@
#pragma once
#include "../flipfrid.h"
void flipfrid_scene_run_attack_on_enter(FlipFridState* context);
void flipfrid_scene_run_attack_on_exit(FlipFridState* context);
void flipfrid_scene_run_attack_on_tick(FlipFridState* context);
void flipfrid_scene_run_attack_on_event(FlipFridEvent event, FlipFridState* context);
void flipfrid_scene_run_attack_on_draw(Canvas* canvas, FlipFridState* context);
@@ -1,160 +0,0 @@
#include "flipfrid_scene_select_field.h"
void flipfrid_center_displayed_key(FlipFridState* context, uint8_t index) {
char key_cstr[18];
uint8_t key_len = 18;
uint8_t str_index = (index * 3);
int data_len = sizeof(context->data) / sizeof(context->data[0]);
int key_index = 0;
if(context->proto == EM4100) {
key_len = 16;
}
if(context->proto == PAC) {
key_len = 13;
}
if(context->proto == H10301) {
key_len = 10;
}
for(uint8_t i = 0; i < data_len; i++) {
if(context->data[i] < 9) {
key_index +=
snprintf(&key_cstr[key_index], key_len - key_index, "0%X ", context->data[i]);
} else {
key_index +=
snprintf(&key_cstr[key_index], key_len - key_index, "%X ", context->data[i]);
}
}
char display_menu[17] = {
'X', 'X', ' ', 'X', 'X', ' ', '<', 'X', 'X', '>', ' ', 'X', 'X', ' ', 'X', 'X', '\0'};
if(index > 1) {
display_menu[0] = key_cstr[str_index - 6];
display_menu[1] = key_cstr[str_index - 5];
} else {
display_menu[0] = ' ';
display_menu[1] = ' ';
}
if(index > 0) {
display_menu[3] = key_cstr[str_index - 3];
display_menu[4] = key_cstr[str_index - 2];
} else {
display_menu[3] = ' ';
display_menu[4] = ' ';
}
display_menu[7] = key_cstr[str_index];
display_menu[8] = key_cstr[str_index + 1];
if((str_index + 4) <= (uint8_t)strlen(key_cstr)) {
display_menu[11] = key_cstr[str_index + 3];
display_menu[12] = key_cstr[str_index + 4];
} else {
display_menu[11] = ' ';
display_menu[12] = ' ';
}
if((str_index + 8) <= (uint8_t)strlen(key_cstr)) {
display_menu[14] = key_cstr[str_index + 6];
display_menu[15] = key_cstr[str_index + 7];
} else {
display_menu[14] = ' ';
display_menu[15] = ' ';
}
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, display_menu);
}
void flipfrid_scene_select_field_on_enter(FlipFridState* context) {
furi_string_reset(context->notification_msg);
}
void flipfrid_scene_select_field_on_exit(FlipFridState* context) {
UNUSED(context);
}
void flipfrid_scene_select_field_on_tick(FlipFridState* context) {
UNUSED(context);
}
void flipfrid_scene_select_field_on_event(FlipFridEvent event, FlipFridState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
const char* key_cstr = furi_string_get_cstr(context->data_str);
int data_len = sizeof(context->data) / sizeof(context->data[0]);
// don't look, it's ugly but I'm a python dev so...
uint8_t nb_bytes = 0;
for(uint8_t i = 0; i < strlen(key_cstr); i++) {
if(' ' == key_cstr[i]) {
nb_bytes++;
}
}
switch(event.key) {
case InputKeyDown:
for(uint8_t i = 0; i < data_len; i++) {
if(context->key_index == i) {
context->data[i] = (context->data[i] - 1);
}
}
break;
case InputKeyUp:
for(uint8_t i = 0; i < data_len; i++) {
if(context->key_index == i) {
context->data[i] = (context->data[i] + 1);
}
}
break;
case InputKeyLeft:
if(context->key_index > 0) {
context->key_index = context->key_index - 1;
}
break;
case InputKeyRight:
if(context->key_index < nb_bytes) {
context->key_index = context->key_index + 1;
}
break;
case InputKeyOk:
furi_string_reset(context->notification_msg);
context->current_scene = SceneAttack;
break;
case InputKeyBack:
context->key_index = 0;
furi_string_reset(context->notification_msg);
context->current_scene = SceneSelectFile;
break;
default:
break;
}
FURI_LOG_D(TAG, "Position: %d/%d", context->key_index, nb_bytes);
}
}
}
void flipfrid_scene_select_field_on_draw(Canvas* canvas, FlipFridState* context) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
// Frame
//canvas_draw_frame(canvas, 0, 0, 128, 64);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 12, 5, AlignLeft, AlignTop, "Left and right: select byte");
canvas_draw_str_aligned(canvas, 12, 15, AlignLeft, AlignTop, "Up and down: adjust byte");
char msg_index[18];
canvas_set_font(canvas, FontPrimary);
snprintf(msg_index, sizeof(msg_index), "Field index : %d", context->key_index);
canvas_draw_str_aligned(canvas, 64, 30, AlignCenter, AlignTop, msg_index);
flipfrid_center_displayed_key(context, context->key_index);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas, 64, 45, AlignCenter, AlignTop, furi_string_get_cstr(context->notification_msg));
}
@@ -1,9 +0,0 @@
#pragma once
#include "../flipfrid.h"
void flipfrid_scene_select_field_on_enter(FlipFridState* context);
void flipfrid_scene_select_field_on_exit(FlipFridState* context);
void flipfrid_scene_select_field_on_tick(FlipFridState* context);
void flipfrid_scene_select_field_on_event(FlipFridEvent event, FlipFridState* context);
void flipfrid_scene_select_field_on_draw(Canvas* canvas, FlipFridState* context);
void center_displayed_key(FlipFridState* context, uint8_t index);
@@ -1,44 +0,0 @@
# flipperzero-i2ctools
[Original link](https://github.com/NaejEL/flipperzero-i2ctools)
Set of i2c tools for Flipper Zero
![Preview](i2ctools.gif)
## Wiring
C0 -> SCL
C1 -> SDA
GND -> GND
>/!\ Target must use 3v3 logic levels. If you not sure use an i2c isolator like ISO1541
## Tools
### Scanner
Look for i2c peripherals adresses
### Sniffer
Spy i2c traffic
### Sender
Send command to i2c peripherals and read result
## TODO
- [ ] Read more than 2 bytes in sender mode
- [ ] Add 10-bits adresses support
- [ ] Test with rate > 100khz
- [ ] Save records
- [ ] Play from files
- [ ] Kicad module
- [ ] Improve UI
- [ ] Refactor Event Management Code
- [ ] Add Documentation
- [ ] Remove max data size
- [ ] Remove max frames read size
@@ -1,13 +0,0 @@
App(
appid="i2cTools",
name="[GPIO] i2c Tools",
apptype=FlipperAppType.EXTERNAL,
entry_point="i2ctools_app",
cdefines=["APP_I2CTOOLS"],
requires=["gui"],
stack_size=2 * 1024,
order=175,
fap_icon="i2ctools.png",
fap_category="GPIO",
fap_icon_assets="images",
)
@@ -1,35 +0,0 @@
#include "i2cscanner.h"
void scan_i2c_bus(i2cScanner* i2c_scanner) {
i2c_scanner->nb_found = 0;
i2c_scanner->scanned = true;
// Get the bus
furi_hal_i2c_acquire(I2C_BUS);
// scan
for(uint8_t addr = 0x01; addr <= MAX_I2C_ADDR << 1; addr++) {
// Check for peripherals
if(furi_hal_i2c_is_device_ready(I2C_BUS, addr, I2C_TIMEOUT)) {
// skip even 8-bit addr
if(addr % 2 != 0) {
continue;
}
// convert addr to 7-bits
i2c_scanner->addresses[i2c_scanner->nb_found] = addr >> 1;
i2c_scanner->nb_found++;
}
}
furi_hal_i2c_release(I2C_BUS);
}
i2cScanner* i2c_scanner_alloc() {
i2cScanner* i2c_scanner = malloc(sizeof(i2cScanner));
i2c_scanner->nb_found = 0;
i2c_scanner->menu_index = 0;
i2c_scanner->scanned = false;
return i2c_scanner;
}
void i2c_scanner_free(i2cScanner* i2c_scanner) {
furi_assert(i2c_scanner);
free(i2c_scanner);
}
@@ -1,23 +0,0 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
// I2C BUS
#define I2C_BUS &furi_hal_i2c_handle_external
#define I2C_TIMEOUT 3
// 7 bits addresses
#define MAX_I2C_ADDR 0x7F
typedef struct {
uint8_t addresses[MAX_I2C_ADDR + 1];
uint8_t nb_found;
uint8_t menu_index;
bool scanned;
} i2cScanner;
void scan_i2c_bus(i2cScanner* i2c_scanner);
i2cScanner* i2c_scanner_alloc();
void i2c_scanner_free(i2cScanner* i2c_scanner);
@@ -1,29 +0,0 @@
#include "i2csender.h"
void i2c_send(i2cSender* i2c_sender) {
furi_hal_i2c_acquire(I2C_BUS);
uint8_t adress = i2c_sender->scanner->addresses[i2c_sender->address_idx] << 1;
i2c_sender->error = furi_hal_i2c_trx(
I2C_BUS,
adress,
&i2c_sender->value,
sizeof(i2c_sender->value),
i2c_sender->recv,
sizeof(i2c_sender->recv),
I2C_TIMEOUT);
furi_hal_i2c_release(I2C_BUS);
i2c_sender->must_send = false;
i2c_sender->sended = true;
}
i2cSender* i2c_sender_alloc() {
i2cSender* i2c_sender = malloc(sizeof(i2cSender));
i2c_sender->must_send = false;
i2c_sender->sended = false;
return i2c_sender;
}
void i2c_sender_free(i2cSender* i2c_sender) {
furi_assert(i2c_sender);
free(i2c_sender);
}
@@ -1,21 +0,0 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include "i2cscanner.h"
typedef struct {
uint8_t address_idx;
uint8_t value;
uint8_t recv[2];
bool must_send;
bool sended;
bool error;
i2cScanner* scanner;
} i2cSender;
void i2c_send();
i2cSender* i2c_sender_alloc();
void i2c_sender_free(i2cSender* i2c_sender);
@@ -1,101 +0,0 @@
#include "i2csniffer.h"
void clear_sniffer_buffers(i2cSniffer* i2c_sniffer) {
furi_assert(i2c_sniffer);
for(uint8_t i = 0; i < MAX_RECORDS; i++) {
for(uint8_t j = 0; j < MAX_MESSAGE_SIZE; j++) {
i2c_sniffer->frames[i].ack[j] = false;
i2c_sniffer->frames[i].data[j] = 0;
}
i2c_sniffer->frames[i].bit_index = 0;
i2c_sniffer->frames[i].data_index = 0;
}
i2c_sniffer->frame_index = 0;
i2c_sniffer->state = I2C_BUS_FREE;
i2c_sniffer->first = true;
}
void start_interrupts(i2cSniffer* i2c_sniffer) {
furi_assert(i2c_sniffer);
furi_hal_gpio_init(pinSCL, GpioModeInterruptRise, GpioPullNo, GpioSpeedHigh);
furi_hal_gpio_add_int_callback(pinSCL, SCLcallback, i2c_sniffer);
// Add Rise and Fall Interrupt on SDA pin
furi_hal_gpio_init(pinSDA, GpioModeInterruptRiseFall, GpioPullNo, GpioSpeedHigh);
furi_hal_gpio_add_int_callback(pinSDA, SDAcallback, i2c_sniffer);
}
void stop_interrupts() {
furi_hal_gpio_remove_int_callback(pinSCL);
furi_hal_gpio_remove_int_callback(pinSDA);
// Reset GPIO pins to default state
furi_hal_gpio_init(pinSCL, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
furi_hal_gpio_init(pinSDA, GpioModeAnalog, GpioPullNo, GpioSpeedLow);
}
// Called on Fallin/Rising SDA
// Used to monitor i2c bus state
void SDAcallback(void* _i2c_sniffer) {
i2cSniffer* i2c_sniffer = _i2c_sniffer;
// SCL is low maybe cclock strecching
if(furi_hal_gpio_read(pinSCL) == false) {
return;
}
// Check for stop condition: SDA rising while SCL is High
if(i2c_sniffer->state == I2C_BUS_STARTED) {
if(furi_hal_gpio_read(pinSDA) == true) {
i2c_sniffer->state = I2C_BUS_FREE;
}
}
// Check for start condition: SDA falling while SCL is high
else if(furi_hal_gpio_read(pinSDA) == false) {
i2c_sniffer->state = I2C_BUS_STARTED;
if(i2c_sniffer->first) {
i2c_sniffer->first = false;
return;
}
i2c_sniffer->frame_index++;
if(i2c_sniffer->frame_index >= MAX_RECORDS) {
clear_sniffer_buffers(i2c_sniffer);
}
}
return;
}
// Called on Rising SCL
// Used to read bus datas
void SCLcallback(void* _i2c_sniffer) {
i2cSniffer* i2c_sniffer = _i2c_sniffer;
if(i2c_sniffer->state == I2C_BUS_FREE) {
return;
}
uint8_t frame = i2c_sniffer->frame_index;
uint8_t bit = i2c_sniffer->frames[frame].bit_index;
uint8_t data_idx = i2c_sniffer->frames[frame].data_index;
if(bit < 8) {
i2c_sniffer->frames[frame].data[data_idx] <<= 1;
i2c_sniffer->frames[frame].data[data_idx] |= (int)furi_hal_gpio_read(pinSDA);
i2c_sniffer->frames[frame].bit_index++;
} else {
i2c_sniffer->frames[frame].ack[data_idx] = !furi_hal_gpio_read(pinSDA);
i2c_sniffer->frames[frame].data_index++;
i2c_sniffer->frames[frame].bit_index = 0;
}
}
i2cSniffer* i2c_sniffer_alloc() {
i2cSniffer* i2c_sniffer = malloc(sizeof(i2cSniffer));
i2c_sniffer->started = false;
i2c_sniffer->row_index = 0;
i2c_sniffer->menu_index = 0;
clear_sniffer_buffers(i2c_sniffer);
return i2c_sniffer;
}
void i2c_sniffer_free(i2cSniffer* i2c_sniffer) {
furi_assert(i2c_sniffer);
if(i2c_sniffer->started) {
stop_interrupts();
}
free(i2c_sniffer);
}
@@ -1,46 +0,0 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
// I2C Pins
#define pinSCL &gpio_ext_pc0
#define pinSDA &gpio_ext_pc1
// Bus States
typedef enum { I2C_BUS_FREE, I2C_BUS_STARTED } i2cBusStates;
// Max read size of i2c frame by message
// Arbitraly defined
// They're not real limit to maximum frames send
#define MAX_MESSAGE_SIZE 128
// Nb of records
#define MAX_RECORDS 128
/// @brief Struct used to store our reads
typedef struct {
uint8_t data[MAX_MESSAGE_SIZE];
bool ack[MAX_MESSAGE_SIZE];
uint8_t bit_index;
uint8_t data_index;
} i2cFrame;
typedef struct {
bool started;
bool first;
i2cBusStates state;
i2cFrame frames[MAX_RECORDS];
uint8_t frame_index;
uint8_t menu_index;
uint8_t row_index;
} i2cSniffer;
void clear_sniffer_buffers(i2cSniffer* i2c_sniffer);
void start_interrupts(i2cSniffer* i2c_sniffer);
void stop_interrupts();
void SDAcallback(void* _i2c_sniffer);
void SCLcallback(void* _i2c_sniffer);
i2cSniffer* i2c_sniffer_alloc();
void i2c_sniffer_free(i2cSniffer* i2c_sniffer);
@@ -1,225 +0,0 @@
#include "i2ctools_i.h"
void i2ctools_draw_callback(Canvas* canvas, void* ctx) {
furi_assert(ctx);
i2cTools* i2ctools = ctx;
furi_mutex_acquire(i2ctools->mutex, FuriWaitForever);
switch(i2ctools->main_view->current_view) {
case MAIN_VIEW:
draw_main_view(canvas, i2ctools->main_view);
break;
case SCAN_VIEW:
draw_scanner_view(canvas, i2ctools->scanner);
break;
case SNIFF_VIEW:
draw_sniffer_view(canvas, i2ctools->sniffer);
break;
case SEND_VIEW:
draw_sender_view(canvas, i2ctools->sender);
break;
default:
break;
}
furi_mutex_release(i2ctools->mutex);
}
void i2ctools_input_callback(InputEvent* input_event, void* ctx) {
furi_assert(ctx);
FuriMessageQueue* event_queue = ctx;
furi_message_queue_put(event_queue, input_event, FuriWaitForever);
}
int32_t i2ctools_app(void* p) {
UNUSED(p);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
// Alloc i2ctools
i2cTools* i2ctools = malloc(sizeof(i2cTools));
i2ctools->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
if(!i2ctools->mutex) {
FURI_LOG_E(APP_NAME, "cannot create mutex\r\n");
free(i2ctools);
return -1;
}
// Alloc viewport
i2ctools->view_port = view_port_alloc();
view_port_draw_callback_set(i2ctools->view_port, i2ctools_draw_callback, i2ctools);
view_port_input_callback_set(i2ctools->view_port, i2ctools_input_callback, event_queue);
// Register view port in GUI
Gui* gui = furi_record_open(RECORD_GUI);
gui_add_view_port(gui, i2ctools->view_port, GuiLayerFullscreen);
InputEvent event;
i2ctools->main_view = i2c_main_view_alloc();
i2ctools->sniffer = i2c_sniffer_alloc();
i2ctools->sniffer->menu_index = 0;
i2ctools->scanner = i2c_scanner_alloc();
i2ctools->sender = i2c_sender_alloc();
// Share scanner with sender
i2ctools->sender->scanner = i2ctools->scanner;
while(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk) {
// Back
if(event.key == InputKeyBack && event.type == InputTypeRelease) {
if(i2ctools->main_view->current_view == MAIN_VIEW) {
break;
} else {
if(i2ctools->main_view->current_view == SNIFF_VIEW) {
stop_interrupts();
i2ctools->sniffer->started = false;
i2ctools->sniffer->state = I2C_BUS_FREE;
}
i2ctools->main_view->current_view = MAIN_VIEW;
}
}
// Up
else if(event.key == InputKeyUp && event.type == InputTypeRelease) {
if(i2ctools->main_view->current_view == MAIN_VIEW) {
if((i2ctools->main_view->menu_index > SCAN_VIEW)) {
i2ctools->main_view->menu_index--;
}
} else if(i2ctools->main_view->current_view == SCAN_VIEW) {
if(i2ctools->scanner->menu_index > 0) {
i2ctools->scanner->menu_index--;
}
} else if(i2ctools->main_view->current_view == SNIFF_VIEW) {
if(i2ctools->sniffer->row_index > 0) {
i2ctools->sniffer->row_index--;
}
} else if(i2ctools->main_view->current_view == SEND_VIEW) {
if(i2ctools->sender->value < 0xFF) {
i2ctools->sender->value++;
i2ctools->sender->sended = false;
}
}
}
// Long Up
else if(
event.key == InputKeyUp &&
(event.type == InputTypeLong || event.type == InputTypeRepeat)) {
if(i2ctools->main_view->current_view == SCAN_VIEW) {
if(i2ctools->scanner->menu_index > 5) {
i2ctools->scanner->menu_index -= 5;
}
} else if(i2ctools->main_view->current_view == SEND_VIEW) {
if(i2ctools->sender->value < 0xF9) {
i2ctools->sender->value += 5;
i2ctools->sender->sended = false;
}
} else if(i2ctools->main_view->current_view == SNIFF_VIEW) {
if(i2ctools->sniffer->row_index > 5) {
i2ctools->sniffer->row_index -= 5;
} else {
i2ctools->sniffer->row_index = 0;
}
}
}
// Down
else if(event.key == InputKeyDown && event.type == InputTypeRelease) {
if(i2ctools->main_view->current_view == MAIN_VIEW) {
if(i2ctools->main_view->menu_index < MENU_SIZE - 1) {
i2ctools->main_view->menu_index++;
}
} else if(i2ctools->main_view->current_view == SCAN_VIEW) {
if(i2ctools->scanner->menu_index < ((int)i2ctools->scanner->nb_found / 3)) {
i2ctools->scanner->menu_index++;
}
} else if(i2ctools->main_view->current_view == SNIFF_VIEW) {
if((i2ctools->sniffer->row_index + 3) <
(int)i2ctools->sniffer->frames[i2ctools->sniffer->menu_index].data_index) {
i2ctools->sniffer->row_index++;
}
} else if(i2ctools->main_view->current_view == SEND_VIEW) {
if(i2ctools->sender->value > 0x00) {
i2ctools->sender->value--;
i2ctools->sender->sended = false;
}
}
}
// Long Down
else if(
event.key == InputKeyDown &&
(event.type == InputTypeLong || event.type == InputTypeRepeat)) {
if(i2ctools->main_view->current_view == SEND_VIEW) {
if(i2ctools->sender->value > 0x05) {
i2ctools->sender->value -= 5;
i2ctools->sender->sended = false;
} else {
i2ctools->sender->value = 0;
i2ctools->sender->sended = false;
}
} else if(i2ctools->main_view->current_view == SNIFF_VIEW) {
if((i2ctools->sniffer->row_index + 8) <
(int)i2ctools->sniffer->frames[i2ctools->sniffer->menu_index].data_index) {
i2ctools->sniffer->row_index += 5;
}
}
} else if(event.key == InputKeyOk && event.type == InputTypeRelease) {
if(i2ctools->main_view->current_view == MAIN_VIEW) {
i2ctools->main_view->current_view = i2ctools->main_view->menu_index;
} else if(i2ctools->main_view->current_view == SCAN_VIEW) {
scan_i2c_bus(i2ctools->scanner);
} else if(i2ctools->main_view->current_view == SEND_VIEW) {
i2ctools->sender->must_send = true;
} else if(i2ctools->main_view->current_view == SNIFF_VIEW) {
if(i2ctools->sniffer->started) {
stop_interrupts();
i2ctools->sniffer->started = false;
i2ctools->sniffer->state = I2C_BUS_FREE;
} else {
start_interrupts(i2ctools->sniffer);
i2ctools->sniffer->started = true;
i2ctools->sniffer->state = I2C_BUS_FREE;
}
}
} else if(event.key == InputKeyRight && event.type == InputTypeRelease) {
if(i2ctools->main_view->current_view == SEND_VIEW) {
if(i2ctools->sender->address_idx < (i2ctools->scanner->nb_found - 1)) {
i2ctools->sender->address_idx++;
i2ctools->sender->sended = false;
}
} else if(i2ctools->main_view->current_view == SNIFF_VIEW) {
if(i2ctools->sniffer->menu_index < i2ctools->sniffer->frame_index) {
i2ctools->sniffer->menu_index++;
i2ctools->sniffer->row_index = 0;
}
}
} else if(event.key == InputKeyLeft && event.type == InputTypeRelease) {
if(i2ctools->main_view->current_view == SEND_VIEW) {
if(i2ctools->sender->address_idx > 0) {
i2ctools->sender->address_idx--;
i2ctools->sender->sended = false;
}
} else if(i2ctools->main_view->current_view == SNIFF_VIEW) {
if(i2ctools->sniffer->menu_index > 0) {
i2ctools->sniffer->menu_index--;
i2ctools->sniffer->row_index = 0;
}
}
}
view_port_update(i2ctools->view_port);
}
gui_remove_view_port(gui, i2ctools->view_port);
view_port_free(i2ctools->view_port);
furi_message_queue_free(event_queue);
i2c_sniffer_free(i2ctools->sniffer);
i2c_scanner_free(i2ctools->scanner);
i2c_sender_free(i2ctools->sender);
i2c_main_view_free(i2ctools->main_view);
furi_mutex_free(i2ctools->mutex);
free(i2ctools);
furi_record_close(RECORD_GUI);
return 0;
}
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@@ -1,23 +0,0 @@
#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#include "i2csniffer.h"
#include "i2cscanner.h"
#include "i2csender.h"
#include "views/main_view.h"
#include "views/sniffer_view.h"
#include "views/scanner_view.h"
#include "views/sender_view.h"
// App datas
typedef struct {
FuriMutex* mutex;
ViewPort* view_port;
i2cMainView* main_view;
i2cScanner* scanner;
i2cSniffer* sniffer;
i2cSender* sender;
} i2cTools;
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