fix typos in signal settings

This commit is contained in:
MX
2026-01-05 21:14:33 +03:00
parent ab86d3325e
commit 8d23b84ed1

View File

@@ -197,14 +197,13 @@ void subghz_scene_signal_settings_on_enter(void* context) {
} }
// In protocols output we allways have HEX format for "Cnt:" output (text formating like ...Cnt:%05lX\r\n") // In protocols output we allways have HEX format for "Cnt:" output (text formating like ...Cnt:%05lX\r\n")
// we take 8 simbols starting from "Cnt:........" // we take 8 symbols starting from "Cnt:........"
// at first we search "Cnt:????" that mean for this protocol counter cannot be decoded // at first we search "Cnt:????" that means for this protocol counter cannot be decoded
int8_t place = furi_string_search_str(tmp_text, "Cnt:??", 0); int8_t place = furi_string_search_str(tmp_text, "Cnt:??", 0);
if(place > 0) { if(place > 0) {
counter_mode = 0xff; counter_mode = 0xff;
FURI_LOG_D( FURI_LOG_D(TAG, "Found Cnt:???? - Counter mode and edit not available for this protocol");
TAG, "Founded Cnt:???? - Counter mode and edit not available for this protocol");
} else { } else {
place = furi_string_search_str(tmp_text, "Cnt:", 0); place = furi_string_search_str(tmp_text, "Cnt:", 0);
if(place > 0) { if(place > 0) {
@@ -219,7 +218,7 @@ void subghz_scene_signal_settings_on_enter(void* context) {
furi_string_trim(textCnt); furi_string_trim(textCnt);
FURI_LOG_D( FURI_LOG_D(
TAG, TAG,
"Taked 8 bytes hex value starting after 'Cnt:' - %s", "Took 8 bytes hex value starting after 'Cnt:' - %s",
furi_string_get_cstr(textCnt)); furi_string_get_cstr(textCnt));
// trim and convert 8 simbols string to uint32 by base 16 (hex); // trim and convert 8 simbols string to uint32 by base 16 (hex);
@@ -230,13 +229,13 @@ void subghz_scene_signal_settings_on_enter(void* context) {
StrintParseNoError) { StrintParseNoError) {
counter_not_available = false; counter_not_available = false;
// calculate and roundup number of hex bytes do display counter in byte_input (every 2 hex simbols = 1 byte for view) // calculate and roundup number of hex bytes to display counter in byte_input (every 2 hex symbols = 1 byte for view)
// later must be used in byte_input to restrict number of available byte to edit // later must be used in byte_input to restrict number of available byte to edit
// cnt_byte_count = (hex_char_lenght + 1) / 2; // cnt_byte_count = (hex_char_lenght + 1) / 2;
FURI_LOG_D( FURI_LOG_D(
TAG, TAG,
"Result of conversion from String to uint_32 DEC %li, HEX %lX, HEX lenght %i symbols", "Result of conversion from String to uint_32 DEC %li, HEX %lX, HEX length %i symbols",
loaded_counter32, loaded_counter32,
loaded_counter32, loaded_counter32,
hex_char_lenght); hex_char_lenght);
@@ -268,7 +267,7 @@ void subghz_scene_signal_settings_on_enter(void* context) {
furi_assert(byte_ptr); furi_assert(byte_ptr);
furi_assert(byte_count > 0); furi_assert(byte_count > 0);
//Create and Enable/Disable variable_item_list depent from current values //Create and Enable/Disable variable_item_list depending on current values
VariableItemList* variable_item_list = subghz->variable_item_list; VariableItemList* variable_item_list = subghz->variable_item_list;
int32_t value_index; int32_t value_index;
VariableItem* item; VariableItem* item;
@@ -315,7 +314,7 @@ bool subghz_scene_signal_settings_on_event(void* context, SceneManagerEvent even
// when signal has Cnt:00 we can step only to 0000+FFFF = FFFF, but we need 0000 for next step // when signal has Cnt:00 we can step only to 0000+FFFF = FFFF, but we need 0000 for next step
// for this case we must use +1 additional step to increace Cnt from FFFF to 0000. // for this case we must use +1 additional step to increace Cnt from FFFF to 0000.
// save current user definded counter increase value (mult) // save current user defined counter increase value (mult)
tmp_counter = furi_hal_subghz_get_rolling_counter_mult(); tmp_counter = furi_hal_subghz_get_rolling_counter_mult();
// increase signal counter to max value - at result it must be 0000 in most cases // increase signal counter to max value - at result it must be 0000 in most cases
@@ -411,7 +410,7 @@ void subghz_scene_signal_settings_on_exit(void* context) {
flipper_format_free(fff_data_file); flipper_format_free(fff_data_file);
furi_record_close(RECORD_STORAGE); furi_record_close(RECORD_STORAGE);
// we need reload file after editing when we exit from Signal Settings menu. // we need to reload file after editing when we exit from Signal Settings menu.
if(subghz_key_load(subghz, file_path, false)) { if(subghz_key_load(subghz, file_path, false)) {
FURI_LOG_D(TAG, "Subghz file was successfully reloaded"); FURI_LOG_D(TAG, "Subghz file was successfully reloaded");
} else { } else {