Merge branch 'ul-dev' into xfw-dev

This commit is contained in:
Willy-JL
2023-04-07 23:40:28 +01:00
107 changed files with 3653 additions and 607 deletions
+2 -2
View File
@@ -36,7 +36,7 @@ static void desktop_loader_callback(const void* message, void* context) {
static void desktop_lock_icon_draw_callback(Canvas* canvas, void* context) {
UNUSED(context);
furi_assert(canvas);
canvas_draw_icon(canvas, 0, 0, &I_Lock_8x8);
canvas_draw_icon(canvas, 0, 0, &I_Lock_7x8);
}
static bool desktop_custom_event_callback(void* context, uint32_t event) {
@@ -216,7 +216,7 @@ Desktop* desktop_alloc() {
// Lock icon
desktop->lock_icon_viewport = view_port_alloc();
view_port_set_width(desktop->lock_icon_viewport, icon_get_width(&I_Lock_8x8));
view_port_set_width(desktop->lock_icon_viewport, icon_get_width(&I_Lock_7x8));
view_port_draw_callback_set(
desktop->lock_icon_viewport, desktop_lock_icon_draw_callback, desktop);
view_port_enabled_set(desktop->lock_icon_viewport, false);
@@ -115,16 +115,18 @@ static void desktop_view_pin_input_draw_cells(Canvas* canvas, DesktopViewPinInpu
} else {
switch(model->pin.data[i]) {
case InputKeyDown:
canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_down_7x9);
canvas_draw_icon_ex(
canvas, x + 3, y + 2, &I_Pin_arrow_up_7x9, IconRotation180);
break;
case InputKeyUp:
canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_up_7x9);
canvas_draw_icon_ex(canvas, x + 3, y + 2, &I_Pin_arrow_up_7x9, IconRotation0);
break;
case InputKeyLeft:
canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_left_9x7);
canvas_draw_icon_ex(
canvas, x + 2, y + 3, &I_Pin_arrow_up_7x9, IconRotation270);
break;
case InputKeyRight:
canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_right_9x7);
canvas_draw_icon_ex(canvas, x + 2, y + 3, &I_Pin_arrow_up_7x9, IconRotation90);
break;
default:
furi_assert(0);
@@ -147,7 +149,8 @@ static void desktop_view_pin_input_draw(Canvas* canvas, void* context) {
desktop_view_pin_input_draw_cells(canvas, model);
if((model->pin.length > 0) && !model->locked_input) {
canvas_draw_icon(canvas, 4, 53, &I_Pin_back_full_40x8);
canvas_draw_icon(canvas, 4, 53, &I_Pin_back_arrow_10x8);
canvas_draw_str(canvas, 16, 60, "= clear");
}
if(model->button_label && ((model->pin.length >= MIN_PIN_SIZE) || model->locked_input)) {