mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-03 04:49:59 -07:00
Tidy up some code and patterns
This commit is contained in:
@@ -7,7 +7,7 @@
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// Proximity Pair IDs from https://github.com/ECTO-1A/AppleJuice/
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const struct {
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uint16_t id;
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uint16_t value;
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const char* name;
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} pp_models[] = {
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{0x0E20, "AirPods Pro"},
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@@ -43,7 +43,7 @@ const struct {
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const uint8_t pp_prefixes_count = COUNT_OF(pp_prefixes);
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const struct {
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uint8_t type;
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uint8_t value;
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const char* name;
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} na_actions[] = {
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{0x13, "AppleTV AutoFill"},
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@@ -61,7 +61,7 @@ const struct {
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};
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const uint8_t na_actions_count = COUNT_OF(na_actions);
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static const char* type_names[ContinuityTypeCount] = {
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static const char* type_names[ContinuityTypeCOUNT] = {
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[ContinuityTypeAirDrop] = "AirDrop",
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[ContinuityTypeProximityPair] = "Proximity Pair",
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[ContinuityTypeAirplayTarget] = "Airplay Target",
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@@ -77,7 +77,7 @@ static const char* continuity_get_name(const ProtocolCfg* _cfg) {
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}
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#define HEADER_LEN (6) // 1 Size + 1 AD Type + 2 Company ID + 1 Continuity Type + 1 Continuity Size
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static uint8_t packet_sizes[ContinuityTypeCount] = {
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static uint8_t packet_sizes[ContinuityTypeCOUNT] = {
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[ContinuityTypeAirDrop] = HEADER_LEN + 18,
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[ContinuityTypeProximityPair] = HEADER_LEN + 25,
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[ContinuityTypeAirplayTarget] = HEADER_LEN + 6,
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@@ -138,26 +138,26 @@ static void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const Prot
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}
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case ContinuityTypeProximityPair: {
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uint16_t model_id;
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if(cfg && cfg->data.proximity_pair.model_id != 0x0000) {
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model_id = cfg->data.proximity_pair.model_id;
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uint16_t model;
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if(cfg && cfg->data.proximity_pair.model != 0x0000) {
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model = cfg->data.proximity_pair.model;
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} else {
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model_id = pp_models[rand() % pp_models_count].id;
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model = pp_models[rand() % pp_models_count].value;
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}
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uint8_t prefix;
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if(cfg && cfg->data.proximity_pair.prefix == 0x00) {
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prefix = cfg->data.proximity_pair.prefix;
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} else {
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if(model_id == 0x0055 || model_id == 0x0030)
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if(model == 0x0055 || model == 0x0030)
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prefix = 0x05;
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else
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prefix = 0x01;
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}
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packet[i++] = prefix; // Prefix (paired 0x01 new 0x07 airtag 0x05)
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packet[i++] = (model_id >> 0x08) & 0xFF;
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packet[i++] = (model_id >> 0x00) & 0xFF;
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packet[i++] = (model >> 0x08) & 0xFF;
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packet[i++] = (model >> 0x00) & 0xFF;
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packet[i++] = 0x55; // Status
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packet[i++] = ((rand() % 10) << 4) + (rand() % 10); // Buds Battery Level
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packet[i++] = ((rand() % 8) << 4) + (rand() % 10); // Charing Status and Battery Case Level
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@@ -209,23 +209,23 @@ static void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const Prot
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case ContinuityTypeNearbyAction: {
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uint8_t action;
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if(cfg && cfg->data.nearby_action.type != 0x00) {
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action = cfg->data.nearby_action.type;
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if(cfg && cfg->data.nearby_action.action != 0x00) {
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action = cfg->data.nearby_action.action;
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} else {
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action = na_actions[rand() % na_actions_count].type;
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action = na_actions[rand() % na_actions_count].value;
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}
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uint8_t flag;
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uint8_t flags;
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if(cfg && cfg->data.nearby_action.flags != 0x00) {
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flag = cfg->data.nearby_action.flags;
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flags = cfg->data.nearby_action.flags;
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} else {
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flag = 0xC0;
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if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
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if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
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flags = 0xC0;
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if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
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if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
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}
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packet[i++] = flag; // Action Flags
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packet[i++] = action; // Action Type
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packet[i++] = flags;
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packet[i++] = action;
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furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
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i += 3;
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break;
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@@ -243,16 +243,16 @@ static void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const Prot
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case ContinuityTypeCustomCrash: {
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// Found by @ECTO-1A
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uint8_t action = na_actions[rand() % na_actions_count].type;
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uint8_t flag = 0xC0;
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if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
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if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
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uint8_t action = na_actions[rand() % na_actions_count].value;
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uint8_t flags = 0xC0;
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if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
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if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
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i -= 2; // Override segment header
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packet[i++] = ContinuityTypeNearbyAction; // Continuity Type
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packet[i++] = 0x05; // Continuity Size
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packet[i++] = flag; // Action Flags
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packet[i++] = action; // Action Type
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packet[i++] = flags;
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packet[i++] = action;
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furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
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i += 3;
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@@ -275,12 +275,12 @@ static void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const Prot
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enum {
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_ConfigPpExtraStart = ConfigExtraStart,
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ConfigPpModelId,
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ConfigPpModel,
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ConfigPpPrefix,
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};
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enum {
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_ConfigNaExtraStart = ConfigExtraStart,
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ConfigNaActionType,
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ConfigNaAction,
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ConfigNaFlags,
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};
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static void config_callback(void* _ctx, uint32_t index) {
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@@ -290,8 +290,8 @@ static void config_callback(void* _ctx, uint32_t index) {
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switch(cfg->type) {
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case ContinuityTypeProximityPair: {
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switch(index) {
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case ConfigPpModelId:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModelId);
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case ConfigPpModel:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModel);
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break;
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case ConfigPpPrefix:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpPrefix);
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@@ -303,8 +303,8 @@ static void config_callback(void* _ctx, uint32_t index) {
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}
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case ContinuityTypeNearbyAction: {
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switch(index) {
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case ConfigNaActionType:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaActionType);
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case ConfigNaAction:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaAction);
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break;
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case ConfigNaFlags:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaFlags);
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@@ -318,15 +318,15 @@ static void config_callback(void* _ctx, uint32_t index) {
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break;
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}
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}
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static void pp_model_id_changed(VariableItem* item) {
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static void pp_model_changed(VariableItem* item) {
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ContinuityCfg* cfg = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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if(index) {
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index--;
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cfg->data.proximity_pair.model_id = pp_models[index].id;
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cfg->data.proximity_pair.model = pp_models[index].value;
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variable_item_set_current_value_text(item, pp_models[index].name);
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} else {
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cfg->data.proximity_pair.model_id = 0x0000;
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cfg->data.proximity_pair.model = 0x0000;
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variable_item_set_current_value_text(item, "Random");
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}
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}
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@@ -342,15 +342,15 @@ static void pp_prefix_changed(VariableItem* item) {
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variable_item_set_current_value_text(item, "Auto");
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}
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}
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static void na_action_type_changed(VariableItem* item) {
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static void na_action_changed(VariableItem* item) {
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ContinuityCfg* cfg = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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if(index) {
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index--;
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cfg->data.nearby_action.type = na_actions[index].type;
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cfg->data.nearby_action.action = na_actions[index].value;
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variable_item_set_current_value_text(item, na_actions[index].name);
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} else {
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cfg->data.nearby_action.type = 0x00;
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cfg->data.nearby_action.action = 0x00;
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variable_item_set_current_value_text(item, "Random");
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}
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}
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@@ -362,16 +362,16 @@ static void continuity_extra_config(Ctx* ctx) {
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switch(cfg->type) {
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case ContinuityTypeProximityPair: {
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item = variable_item_list_add(
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list, "Model ID", pp_models_count + 1, pp_model_id_changed, cfg);
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item =
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variable_item_list_add(list, "Model Code", pp_models_count + 1, pp_model_changed, cfg);
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const char* model_name = NULL;
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char model_name_buf[5];
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if(cfg->data.proximity_pair.model_id == 0x0000) {
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if(cfg->data.proximity_pair.model == 0x0000) {
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model_name = "Random";
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value_index = 0;
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} else {
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for(uint8_t i = 0; i < pp_models_count; i++) {
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if(cfg->data.proximity_pair.model_id == pp_models[i].id) {
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if(cfg->data.proximity_pair.model == pp_models[i].value) {
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model_name = pp_models[i].name;
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value_index = i + 1;
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break;
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@@ -379,10 +379,7 @@ static void continuity_extra_config(Ctx* ctx) {
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}
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if(!model_name) {
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snprintf(
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model_name_buf,
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sizeof(model_name_buf),
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"%04X",
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cfg->data.proximity_pair.model_id);
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model_name_buf, sizeof(model_name_buf), "%04X", cfg->data.proximity_pair.model);
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model_name = model_name_buf;
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value_index = pp_models_count + 1;
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}
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@@ -421,15 +418,15 @@ static void continuity_extra_config(Ctx* ctx) {
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}
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case ContinuityTypeNearbyAction: {
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item = variable_item_list_add(
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list, "Action Type", na_actions_count + 1, na_action_type_changed, cfg);
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list, "Action Type", na_actions_count + 1, na_action_changed, cfg);
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const char* action_name = NULL;
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char action_name_buf[3];
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if(cfg->data.nearby_action.type == 0x00) {
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if(cfg->data.nearby_action.action == 0x00) {
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action_name = "Random";
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value_index = 0;
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} else {
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for(uint8_t i = 0; i < na_actions_count; i++) {
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if(cfg->data.nearby_action.type == na_actions[i].type) {
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if(cfg->data.nearby_action.action == na_actions[i].value) {
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action_name = na_actions[i].name;
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value_index = i + 1;
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break;
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@@ -437,7 +434,10 @@ static void continuity_extra_config(Ctx* ctx) {
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}
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if(!action_name) {
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snprintf(
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action_name_buf, sizeof(action_name_buf), "%02X", cfg->data.nearby_action.type);
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action_name_buf,
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sizeof(action_name_buf),
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"%02X",
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cfg->data.nearby_action.action);
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action_name = action_name_buf;
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value_index = na_actions_count + 1;
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}
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@@ -477,24 +477,24 @@ const Protocol protocol_continuity = {
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.extra_config = continuity_extra_config,
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};
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static void pp_model_id_callback(void* _ctx, uint32_t index) {
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static void pp_model_callback(void* _ctx, uint32_t index) {
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Ctx* ctx = _ctx;
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ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
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switch(index) {
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case 0:
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cfg->data.proximity_pair.model_id = 0x0000;
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cfg->data.proximity_pair.model = 0x0000;
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scene_manager_previous_scene(ctx->scene_manager);
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break;
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case pp_models_count + 1:
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModelIdCustom);
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scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModelCustom);
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break;
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default:
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cfg->data.proximity_pair.model_id = pp_models[index - 1].id;
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cfg->data.proximity_pair.model = pp_models[index - 1].value;
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scene_manager_previous_scene(ctx->scene_manager);
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break;
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}
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}
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void scene_continuity_pp_model_id_on_enter(void* _ctx) {
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void scene_continuity_pp_model_on_enter(void* _ctx) {
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Ctx* ctx = _ctx;
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ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
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Submenu* submenu = ctx->submenu;
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@@ -502,19 +502,19 @@ void scene_continuity_pp_model_id_on_enter(void* _ctx) {
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bool found = false;
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submenu_reset(submenu);
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submenu_add_item(submenu, "Random", 0, pp_model_id_callback, ctx);
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if(cfg->data.proximity_pair.model_id == 0x0000) {
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submenu_add_item(submenu, "Random", 0, pp_model_callback, ctx);
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if(cfg->data.proximity_pair.model == 0x0000) {
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found = true;
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selected = 0;
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}
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for(uint8_t i = 0; i < pp_models_count; i++) {
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submenu_add_item(submenu, pp_models[i].name, i + 1, pp_model_id_callback, ctx);
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if(!found && cfg->data.proximity_pair.model_id == pp_models[i].id) {
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submenu_add_item(submenu, pp_models[i].name, i + 1, pp_model_callback, ctx);
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if(!found && cfg->data.proximity_pair.model == pp_models[i].value) {
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found = true;
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selected = i + 1;
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}
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}
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submenu_add_item(submenu, "Custom", pp_models_count + 1, pp_model_id_callback, ctx);
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submenu_add_item(submenu, "Custom", pp_models_count + 1, pp_model_callback, ctx);
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if(!found) {
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found = true;
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selected = pp_models_count + 1;
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@@ -524,45 +524,44 @@ void scene_continuity_pp_model_id_on_enter(void* _ctx) {
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view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
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}
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bool scene_continuity_pp_model_id_on_event(void* _ctx, SceneManagerEvent event) {
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bool scene_continuity_pp_model_on_event(void* _ctx, SceneManagerEvent event) {
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UNUSED(_ctx);
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UNUSED(event);
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return false;
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}
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void scene_continuity_pp_model_id_on_exit(void* _ctx) {
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void scene_continuity_pp_model_on_exit(void* _ctx) {
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UNUSED(_ctx);
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}
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static void pp_model_id_custom_callback(void* _ctx) {
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static void pp_model_custom_callback(void* _ctx) {
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Ctx* ctx = _ctx;
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scene_manager_previous_scene(ctx->scene_manager);
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scene_manager_previous_scene(ctx->scene_manager);
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}
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void scene_continuity_pp_model_id_custom_on_enter(void* _ctx) {
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void scene_continuity_pp_model_custom_on_enter(void* _ctx) {
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Ctx* ctx = _ctx;
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ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
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ByteInput* byte_input = ctx->byte_input;
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byte_input_set_header_text(byte_input, "Enter custom Model ID");
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byte_input_set_header_text(byte_input, "Enter custom Model Code");
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ctx->byte_store[0] = (cfg->data.proximity_pair.model_id >> 0x08) & 0xFF;
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ctx->byte_store[1] = (cfg->data.proximity_pair.model_id >> 0x00) & 0xFF;
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ctx->byte_store[0] = (cfg->data.proximity_pair.model >> 0x08) & 0xFF;
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ctx->byte_store[1] = (cfg->data.proximity_pair.model >> 0x00) & 0xFF;
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byte_input_set_result_callback(
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byte_input, pp_model_id_custom_callback, NULL, ctx, (void*)ctx->byte_store, 2);
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byte_input, pp_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 2);
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view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
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}
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bool scene_continuity_pp_model_id_custom_on_event(void* _ctx, SceneManagerEvent event) {
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bool scene_continuity_pp_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
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UNUSED(_ctx);
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UNUSED(event);
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return false;
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}
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void scene_continuity_pp_model_id_custom_on_exit(void* _ctx) {
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void scene_continuity_pp_model_custom_on_exit(void* _ctx) {
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Ctx* ctx = _ctx;
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ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
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cfg->data.proximity_pair.model_id =
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(ctx->byte_store[0] << 0x08) + (ctx->byte_store[1] << 0x00);
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cfg->data.proximity_pair.model = (ctx->byte_store[0] << 0x08) + (ctx->byte_store[1] << 0x00);
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}
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static void pp_prefix_callback(void* _ctx, uint32_t index) {
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@@ -651,24 +650,24 @@ void scene_continuity_pp_prefix_custom_on_exit(void* _ctx) {
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cfg->data.proximity_pair.prefix = (ctx->byte_store[0] << 0x00);
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}
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|
||||
static void na_action_type_callback(void* _ctx, uint32_t index) {
|
||||
static void na_action_callback(void* _ctx, uint32_t index) {
|
||||
Ctx* ctx = _ctx;
|
||||
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
|
||||
switch(index) {
|
||||
case 0:
|
||||
cfg->data.nearby_action.type = 0x00;
|
||||
cfg->data.nearby_action.action = 0x00;
|
||||
scene_manager_previous_scene(ctx->scene_manager);
|
||||
break;
|
||||
case na_actions_count + 1:
|
||||
scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaActionTypeCustom);
|
||||
scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaActionCustom);
|
||||
break;
|
||||
default:
|
||||
cfg->data.nearby_action.type = na_actions[index - 1].type;
|
||||
cfg->data.nearby_action.action = na_actions[index - 1].value;
|
||||
scene_manager_previous_scene(ctx->scene_manager);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void scene_continuity_na_action_type_on_enter(void* _ctx) {
|
||||
void scene_continuity_na_action_on_enter(void* _ctx) {
|
||||
Ctx* ctx = _ctx;
|
||||
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
|
||||
Submenu* submenu = ctx->submenu;
|
||||
@@ -676,19 +675,19 @@ void scene_continuity_na_action_type_on_enter(void* _ctx) {
|
||||
bool found = false;
|
||||
submenu_reset(submenu);
|
||||
|
||||
submenu_add_item(submenu, "Random", 0, na_action_type_callback, ctx);
|
||||
if(cfg->data.nearby_action.type == 0x00) {
|
||||
submenu_add_item(submenu, "Random", 0, na_action_callback, ctx);
|
||||
if(cfg->data.nearby_action.action == 0x00) {
|
||||
found = true;
|
||||
selected = 0;
|
||||
}
|
||||
for(uint8_t i = 0; i < na_actions_count; i++) {
|
||||
submenu_add_item(submenu, na_actions[i].name, i + 1, na_action_type_callback, ctx);
|
||||
if(!found && cfg->data.nearby_action.type == na_actions[i].type) {
|
||||
submenu_add_item(submenu, na_actions[i].name, i + 1, na_action_callback, ctx);
|
||||
if(!found && cfg->data.nearby_action.action == na_actions[i].value) {
|
||||
found = true;
|
||||
selected = i + 1;
|
||||
}
|
||||
}
|
||||
submenu_add_item(submenu, "Custom", na_actions_count + 1, na_action_type_callback, ctx);
|
||||
submenu_add_item(submenu, "Custom", na_actions_count + 1, na_action_callback, ctx);
|
||||
if(!found) {
|
||||
found = true;
|
||||
selected = na_actions_count + 1;
|
||||
@@ -698,43 +697,43 @@ void scene_continuity_na_action_type_on_enter(void* _ctx) {
|
||||
|
||||
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
|
||||
}
|
||||
bool scene_continuity_na_action_type_on_event(void* _ctx, SceneManagerEvent event) {
|
||||
bool scene_continuity_na_action_on_event(void* _ctx, SceneManagerEvent event) {
|
||||
UNUSED(_ctx);
|
||||
UNUSED(event);
|
||||
return false;
|
||||
}
|
||||
void scene_continuity_na_action_type_on_exit(void* _ctx) {
|
||||
void scene_continuity_na_action_on_exit(void* _ctx) {
|
||||
UNUSED(_ctx);
|
||||
}
|
||||
|
||||
static void na_action_type_custom_callback(void* _ctx) {
|
||||
static void na_action_custom_callback(void* _ctx) {
|
||||
Ctx* ctx = _ctx;
|
||||
scene_manager_previous_scene(ctx->scene_manager);
|
||||
scene_manager_previous_scene(ctx->scene_manager);
|
||||
}
|
||||
void scene_continuity_na_action_type_custom_on_enter(void* _ctx) {
|
||||
void scene_continuity_na_action_custom_on_enter(void* _ctx) {
|
||||
Ctx* ctx = _ctx;
|
||||
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
|
||||
ByteInput* byte_input = ctx->byte_input;
|
||||
|
||||
byte_input_set_header_text(byte_input, "Enter custom Action Type");
|
||||
|
||||
ctx->byte_store[0] = (cfg->data.nearby_action.type >> 0x00) & 0xFF;
|
||||
ctx->byte_store[0] = (cfg->data.nearby_action.action >> 0x00) & 0xFF;
|
||||
|
||||
byte_input_set_result_callback(
|
||||
byte_input, na_action_type_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
|
||||
byte_input, na_action_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
|
||||
|
||||
view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
|
||||
}
|
||||
bool scene_continuity_na_action_type_custom_on_event(void* _ctx, SceneManagerEvent event) {
|
||||
bool scene_continuity_na_action_custom_on_event(void* _ctx, SceneManagerEvent event) {
|
||||
UNUSED(_ctx);
|
||||
UNUSED(event);
|
||||
return false;
|
||||
}
|
||||
void scene_continuity_na_action_type_custom_on_exit(void* _ctx) {
|
||||
void scene_continuity_na_action_custom_on_exit(void* _ctx) {
|
||||
Ctx* ctx = _ctx;
|
||||
ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
|
||||
cfg->data.nearby_action.type = (ctx->byte_store[0] << 0x00);
|
||||
cfg->data.nearby_action.action = (ctx->byte_store[0] << 0x00);
|
||||
}
|
||||
|
||||
static void na_flags_callback(void* _ctx) {
|
||||
|
||||
Reference in New Issue
Block a user