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https://github.com/Next-Flip/Momentum-Firmware.git
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tama fixes
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137
applications/plugins/tama_p1/tamalib/tamalib.c
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137
applications/plugins/tama_p1/tamalib/tamalib.c
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/*
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* TamaLIB - A hardware agnostic Tamagotchi P1 emulation library
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*
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* Copyright (C) 2021 Jean-Christophe Rona <jc@rona.fr>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "tamalib.h"
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#include "hw.h"
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#include "cpu.h"
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#include "hal.h"
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#define DEFAULT_FRAMERATE 30 // fps
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static exec_mode_t exec_mode = EXEC_MODE_RUN;
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static u32_t step_depth = 0;
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static timestamp_t screen_ts = 0;
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static u32_t ts_freq;
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static u8_t g_framerate = DEFAULT_FRAMERATE;
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hal_t *g_hal;
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bool_t tamalib_init(const u12_t *program, breakpoint_t *breakpoints, u32_t freq)
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{
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bool_t res = 0;
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res |= cpu_init(program, breakpoints, freq);
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res |= hw_init();
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ts_freq = freq;
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return res;
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}
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void tamalib_release(void)
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{
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hw_release();
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cpu_release();
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}
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void tamalib_set_framerate(u8_t framerate)
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{
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g_framerate = framerate;
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}
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u8_t tamalib_get_framerate(void)
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{
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return g_framerate;
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}
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void tamalib_register_hal(hal_t *hal)
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{
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g_hal = hal;
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}
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void tamalib_set_exec_mode(exec_mode_t mode)
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{
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exec_mode = mode;
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step_depth = cpu_get_depth();
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cpu_sync_ref_timestamp();
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}
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void tamalib_step(void)
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{
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if (exec_mode == EXEC_MODE_PAUSE) {
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return;
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}
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if (cpu_step()) {
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exec_mode = EXEC_MODE_PAUSE;
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step_depth = cpu_get_depth();
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} else {
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switch (exec_mode) {
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case EXEC_MODE_PAUSE:
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case EXEC_MODE_RUN:
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break;
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case EXEC_MODE_STEP:
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exec_mode = EXEC_MODE_PAUSE;
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break;
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case EXEC_MODE_NEXT:
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if (cpu_get_depth() <= step_depth) {
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exec_mode = EXEC_MODE_PAUSE;
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step_depth = cpu_get_depth();
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}
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break;
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case EXEC_MODE_TO_CALL:
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if (cpu_get_depth() > step_depth) {
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exec_mode = EXEC_MODE_PAUSE;
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step_depth = cpu_get_depth();
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}
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break;
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case EXEC_MODE_TO_RET:
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if (cpu_get_depth() < step_depth) {
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exec_mode = EXEC_MODE_PAUSE;
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step_depth = cpu_get_depth();
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}
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break;
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}
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}
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}
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void tamalib_mainloop(void)
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{
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timestamp_t ts;
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while (!g_hal->handler()) {
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tamalib_step();
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/* Update the screen @ g_framerate fps */
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ts = g_hal->get_timestamp();
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if (ts - screen_ts >= ts_freq/g_framerate) {
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screen_ts = ts;
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g_hal->update_screen();
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}
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}
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}
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