This commit is contained in:
Willy-JL
2024-06-06 00:54:43 +01:00
32 changed files with 1685 additions and 752 deletions

View File

@@ -7,7 +7,6 @@
#include <core/log.h>
#include <gui/modules/file_browser_worker.h>
#include <flipper_application/flipper_application.h>
#include <furi_hal.h>
static void
archive_folder_open_cb(void* context, uint32_t item_cnt, int32_t file_idx, bool is_root) {

View File

@@ -1,5 +1,4 @@
#include "../archive_i.h"
#include "../helpers/archive_files.h"
#include "../helpers/archive_apps.h"
#include "../helpers/archive_browser.h"

View File

@@ -197,7 +197,10 @@ static bool nfc_scene_read_menu_on_event_mf_classic(NfcApp* instance, SceneManag
dolphin_deed(DolphinDeedNfcDetectReader);
consumed = true;
} else if(event.event == SubmenuIndexDictAttack) {
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicDictAttack);
if(!scene_manager_search_and_switch_to_previous_scene(
instance->scene_manager, NfcSceneMfClassicDictAttack)) {
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicDictAttack);
}
consumed = true;
} else if(event.event == SubmenuIndexCommonEdit) {
scene_manager_next_scene(instance->scene_manager, NfcSceneSetUid);
@@ -222,7 +225,10 @@ static bool nfc_scene_saved_menu_on_event_mf_classic(NfcApp* instance, SceneMana
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicUpdateInitial);
consumed = true;
} else if(event.event == SubmenuIndexDictAttack) {
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicDictAttack);
if(!scene_manager_search_and_switch_to_previous_scene(
instance->scene_manager, NfcSceneMfClassicDictAttack)) {
scene_manager_next_scene(instance->scene_manager, NfcSceneMfClassicDictAttack);
}
consumed = true;
}
}

View File

@@ -0,0 +1,124 @@
#include "mf_plus.h"
#include "mf_plus_render.h"
#include <nfc/protocols/mf_plus/mf_plus_poller.h>
#include "nfc/nfc_app_i.h"
#include "../nfc_protocol_support_common.h"
#include "../nfc_protocol_support_gui_common.h"
#include "../iso14443_4a/iso14443_4a_i.h"
static void nfc_scene_info_on_enter_mf_plus(NfcApp* instance) {
const NfcDevice* device = instance->nfc_device;
const MfPlusData* data = nfc_device_get_data(device, NfcProtocolMfPlus);
FuriString* temp_str = furi_string_alloc();
nfc_append_filename_string_when_present(instance, temp_str);
furi_string_cat_printf(
temp_str, "\e#%s\n", nfc_device_get_name(device, NfcDeviceNameTypeFull));
furi_string_replace(temp_str, "Mifare", "MIFARE");
nfc_render_mf_plus_info(data, NfcProtocolFormatTypeFull, temp_str);
widget_add_text_scroll_element(
instance->widget, 0, 0, 128, 52, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
}
static NfcCommand nfc_scene_read_poller_callback_mf_plus(NfcGenericEvent event, void* context) {
furi_assert(context);
furi_assert(event.protocol == NfcProtocolMfPlus);
furi_assert(event.event_data);
NfcApp* instance = context;
const MfPlusPollerEvent* mf_plus_event = event.event_data;
NfcCommand command = NfcCommandContinue;
if(mf_plus_event->type == MfPlusPollerEventTypeReadSuccess) {
nfc_device_set_data(
instance->nfc_device, NfcProtocolMfPlus, nfc_poller_get_data(instance->poller));
view_dispatcher_send_custom_event(instance->view_dispatcher, NfcCustomEventPollerSuccess);
command = NfcCommandStop;
} else if(mf_plus_event->type == MfPlusPollerEventTypeReadFailed) {
view_dispatcher_send_custom_event(instance->view_dispatcher, NfcCustomEventPollerFailure);
command = NfcCommandStop;
}
return command;
}
static void nfc_scene_read_on_enter_mf_plus(NfcApp* instance) {
nfc_poller_start(instance->poller, nfc_scene_read_poller_callback_mf_plus, instance);
}
static void nfc_scene_read_success_on_enter_mf_plus(NfcApp* instance) {
const NfcDevice* device = instance->nfc_device;
const MfPlusData* data = nfc_device_get_data(device, NfcProtocolMfPlus);
FuriString* temp_str = furi_string_alloc();
furi_string_cat_printf(
temp_str, "\e#%s\n", nfc_device_get_name(device, NfcDeviceNameTypeFull));
furi_string_replace(temp_str, "Mifare", "MIFARE");
nfc_render_mf_plus_info(data, NfcProtocolFormatTypeShort, temp_str);
widget_add_text_scroll_element(
instance->widget, 0, 0, 128, 52, furi_string_get_cstr(temp_str));
furi_string_free(temp_str);
}
static void nfc_scene_emulate_on_enter_mf_plus(NfcApp* instance) {
const Iso14443_4aData* iso14443_4a_data =
nfc_device_get_data(instance->nfc_device, NfcProtocolIso14443_4a);
instance->listener =
nfc_listener_alloc(instance->nfc, NfcProtocolIso14443_4a, iso14443_4a_data);
nfc_listener_start(
instance->listener, nfc_scene_emulate_listener_callback_iso14443_4a, instance);
}
const NfcProtocolSupportBase nfc_protocol_support_mf_plus = {
.features = NfcProtocolFeatureEmulateUid,
.scene_info =
{
.on_enter = nfc_scene_info_on_enter_mf_plus,
.on_event = nfc_protocol_support_common_on_event_empty,
},
.scene_more_info =
{
.on_enter = nfc_protocol_support_common_on_enter_empty,
.on_event = nfc_protocol_support_common_on_event_empty,
},
.scene_read =
{
.on_enter = nfc_scene_read_on_enter_mf_plus,
.on_event = nfc_protocol_support_common_on_event_empty,
},
.scene_read_menu =
{
.on_enter = nfc_protocol_support_common_on_enter_empty,
.on_event = nfc_protocol_support_common_on_event_empty,
},
.scene_read_success =
{
.on_enter = nfc_scene_read_success_on_enter_mf_plus,
.on_event = nfc_protocol_support_common_on_event_empty,
},
.scene_saved_menu =
{
.on_enter = nfc_protocol_support_common_on_enter_empty,
.on_event = nfc_protocol_support_common_on_event_empty,
},
.scene_save_name =
{
.on_enter = nfc_protocol_support_common_on_enter_empty,
.on_event = nfc_protocol_support_common_on_event_empty,
},
.scene_emulate =
{
.on_enter = nfc_scene_emulate_on_enter_mf_plus,
.on_event = nfc_protocol_support_common_on_event_empty,
},
};

View File

@@ -0,0 +1,5 @@
#pragma once
#include "../nfc_protocol_support_base.h"
extern const NfcProtocolSupportBase nfc_protocol_support_mf_plus;

View File

@@ -0,0 +1,67 @@
#include "mf_plus_render.h"
#include "../iso14443_4a/iso14443_4a_render.h"
void nfc_render_mf_plus_info(
const MfPlusData* data,
NfcProtocolFormatType format_type,
FuriString* str) {
nfc_render_iso14443_4a_brief(mf_plus_get_base_data(data), str);
if(format_type != NfcProtocolFormatTypeFull) return;
furi_string_cat(str, "\n\e#ISO14443-4 data");
nfc_render_iso14443_4a_extra(mf_plus_get_base_data(data), str);
}
void nfc_render_mf_plus_data(const MfPlusData* data, FuriString* str) {
nfc_render_mf_plus_version(&data->version, str);
}
void nfc_render_mf_plus_version(const MfPlusVersion* data, FuriString* str) {
furi_string_cat_printf(
str,
"%02x:%02x:%02x:%02x:%02x:%02x:%02x\n",
data->uid[0],
data->uid[1],
data->uid[2],
data->uid[3],
data->uid[4],
data->uid[5],
data->uid[6]);
furi_string_cat_printf(
str,
"hw %02x type %02x sub %02x\n"
" maj %02x min %02x\n"
" size %02x proto %02x\n",
data->hw_vendor,
data->hw_type,
data->hw_subtype,
data->hw_major,
data->hw_minor,
data->hw_storage,
data->hw_proto);
furi_string_cat_printf(
str,
"sw %02x type %02x sub %02x\n"
" maj %02x min %02x\n"
" size %02x proto %02x\n",
data->sw_vendor,
data->sw_type,
data->sw_subtype,
data->sw_major,
data->sw_minor,
data->sw_storage,
data->sw_proto);
furi_string_cat_printf(
str,
"batch %02x:%02x:%02x:%02x:%02x\n"
"week %d year %d\n",
data->batch[0],
data->batch[1],
data->batch[2],
data->batch[3],
data->batch[4],
data->prod_week,
data->prod_year);
}

View File

@@ -0,0 +1,14 @@
#pragma once
#include <nfc/protocols/mf_plus/mf_plus.h>
#include "../nfc_protocol_support_render_common.h"
void nfc_render_mf_plus_info(
const MfPlusData* data,
NfcProtocolFormatType format_type,
FuriString* str);
void nfc_render_mf_plus_data(const MfPlusData* data, FuriString* str);
void nfc_render_mf_plus_version(const MfPlusVersion* data, FuriString* str);

View File

@@ -191,7 +191,8 @@ static void nfc_scene_read_and_saved_menu_on_enter_mf_ultralight(NfcApp* instanc
instance);
} else if(
data->type == MfUltralightTypeNTAG213 || data->type == MfUltralightTypeNTAG215 ||
data->type == MfUltralightTypeNTAG216) {
data->type == MfUltralightTypeNTAG216 || data->type == MfUltralightTypeUL11 ||
data->type == MfUltralightTypeUL21) {
submenu_add_item(
submenu,
"Write",

View File

@@ -17,6 +17,7 @@
#include "felica/felica.h"
#include "mf_ultralight/mf_ultralight.h"
#include "mf_classic/mf_classic.h"
#include "mf_plus/mf_plus.h"
#include "mf_desfire/mf_desfire.h"
#include "emv/emv.h"
#include "slix/slix.h"
@@ -39,6 +40,7 @@ const NfcProtocolSupportBase* nfc_protocol_support[NfcProtocolNum] = {
[NfcProtocolFelica] = &nfc_protocol_support_felica,
[NfcProtocolMfUltralight] = &nfc_protocol_support_mf_ultralight,
[NfcProtocolMfClassic] = &nfc_protocol_support_mf_classic,
[NfcProtocolMfPlus] = &nfc_protocol_support_mf_plus,
[NfcProtocolMfDesfire] = &nfc_protocol_support_mf_desfire,
[NfcProtocolSlix] = &nfc_protocol_support_slix,
[NfcProtocolSt25tb] = &nfc_protocol_support_st25tb,

View File

@@ -5,11 +5,54 @@
#include <nfc/nfc_device.h>
#include <bit_lib/bit_lib.h>
#include <nfc/protocols/mf_classic/mf_classic_poller_sync.h>
#include <flipper_format/flipper_format.h>
#define TAG "Skylanders"
static const uint64_t skylanders_key = 0x4b0b20107ccb;
static const char* nfc_resources_header = "Flipper NFC resources";
static const uint32_t nfc_resources_file_version = 1;
static bool skylanders_search_data(
Storage* storage,
const char* file_name,
FuriString* key,
FuriString* data) {
bool parsed = false;
FlipperFormat* file = flipper_format_file_alloc(storage);
FuriString* temp_str;
temp_str = furi_string_alloc();
do {
// Open file
if(!flipper_format_file_open_existing(file, file_name)) break;
// Read file header and version
uint32_t version = 0;
if(!flipper_format_read_header(file, temp_str, &version)) break;
if(furi_string_cmp_str(temp_str, nfc_resources_header) ||
(version != nfc_resources_file_version))
break;
if(!flipper_format_read_string(file, furi_string_get_cstr(key), data)) break;
parsed = true;
} while(false);
furi_string_free(temp_str);
flipper_format_free(file);
return parsed;
}
bool skylanders_get_name(Storage* storage, uint16_t id, FuriString* name) {
bool parsed = false;
FuriString* key;
key = furi_string_alloc_printf("%04X", id);
if(skylanders_search_data(storage, EXT_PATH("nfc/assets/skylanders.nfc"), key, name)) {
parsed = true;
}
furi_string_free(key);
return parsed;
}
bool skylanders_verify(Nfc* nfc) {
bool verified = false;
@@ -75,742 +118,6 @@ static bool skylanders_read(Nfc* nfc, NfcDevice* device) {
return is_read;
}
static uint8_t fill_name(const uint16_t id, FuriString* name) {
// USED RESEARCH FROM https://github.com/silicontrip/SkyReader/blob/master/toynames.cpp#L15C1-L163C1
// AND https://github.com/bettse/Solarbreeze/blob/master/Solarbreeze/ThePoster.swift#L438C1-L681C1
switch(id) {
case 0x0000:
furi_string_cat_printf(name, "Whirlwind");
break;
case 0x0001:
furi_string_cat_printf(name, "Sonic Boom");
break;
case 0x0002:
furi_string_cat_printf(name, "Warnado");
break;
case 0x0003:
furi_string_cat_printf(name, "Lightning Rod");
break;
case 0x0004:
case 0x0194:
furi_string_cat_printf(name, "Bash");
break;
case 0x0005:
furi_string_cat_printf(name, "Terrafin");
break;
case 0x0006:
furi_string_cat_printf(name, "Dino-Rang");
break;
case 0x0007:
furi_string_cat_printf(name, "Prism Break");
break;
case 0x0008:
furi_string_cat_printf(name, "Sunburn");
break;
case 0x0009:
furi_string_cat_printf(name, "Eruptor");
break;
case 0x000A:
furi_string_cat_printf(name, "Ignitor");
break;
case 0x000B:
furi_string_cat_printf(name, "Flameslinger");
break;
case 0x000C:
furi_string_cat_printf(name, "Zap");
break;
case 0x000D:
furi_string_cat_printf(name, "Wham-Shell");
break;
case 0x000E:
furi_string_cat_printf(name, "Gill Grunt");
break;
case 0x000F:
furi_string_cat_printf(name, "Slam Bam");
break;
case 0x0010:
case 0x01A0:
furi_string_cat_printf(name, "Spyro");
break;
case 0x0011:
furi_string_cat_printf(name, "Voodood");
break;
case 0x0012:
furi_string_cat_printf(name, "Double Trouble");
break;
case 0x0013:
case 0x01A3:
furi_string_cat_printf(name, "Trigger Happy");
break;
case 0x0014:
furi_string_cat_printf(name, "Drobot");
break;
case 0x0015:
furi_string_cat_printf(name, "Drill Sergeant");
break;
case 0x0016:
furi_string_cat_printf(name, "Boomer");
break;
case 0x0017:
furi_string_cat_printf(name, "Wrecking Ball");
break;
case 0x0018:
furi_string_cat_printf(name, "Camo");
break;
case 0x0019:
furi_string_cat_printf(name, "Zook");
break;
case 0x001A:
furi_string_cat_printf(name, "Stealth Elf");
break;
case 0x001B:
furi_string_cat_printf(name, "Stump Smash");
break;
case 0x001C:
furi_string_cat_printf(name, "Dark Spyro");
break;
case 0x001D:
furi_string_cat_printf(name, "Hex");
break;
case 0x001E:
case 0x01AE:
furi_string_cat_printf(name, "Chop Chop");
break;
case 0x001F:
furi_string_cat_printf(name, "Ghost Roaster");
break;
case 0x0020:
furi_string_cat_printf(name, "Cynder");
break;
case 0x0064:
furi_string_cat_printf(name, "Jet Vac");
break;
case 0x0065:
furi_string_cat_printf(name, "Swarm");
break;
case 0x0066:
furi_string_cat_printf(name, "Crusher");
break;
case 0x0067:
furi_string_cat_printf(name, "Flashwing");
break;
case 0x0068:
furi_string_cat_printf(name, "Hot Head");
break;
case 0x0069:
furi_string_cat_printf(name, "Hot Dog");
break;
case 0x006A:
furi_string_cat_printf(name, "Chill");
break;
case 0x006B:
furi_string_cat_printf(name, "Thumpback");
break;
case 0x006C:
furi_string_cat_printf(name, "Pop Fizz");
break;
case 0x006D:
furi_string_cat_printf(name, "Ninjini");
break;
case 0x006E:
furi_string_cat_printf(name, "Bouncer");
break;
case 0x006F:
furi_string_cat_printf(name, "Sprocket");
break;
case 0x0070:
furi_string_cat_printf(name, "Tree Rex");
break;
case 0x0071:
furi_string_cat_printf(name, "Shroomboom");
break;
case 0x0072:
furi_string_cat_printf(name, "Eye-Brawl");
break;
case 0x0073:
furi_string_cat_printf(name, "Fright Rider");
break;
case 0x00C8:
furi_string_cat_printf(name, "Anvil Rain");
break;
case 0x00C9:
furi_string_cat_printf(name, "Treasure Chest");
break;
case 0x00CA:
furi_string_cat_printf(name, "Healing Elixer");
break;
case 0x00CB:
furi_string_cat_printf(name, "Ghost Swords");
break;
case 0x00CC:
furi_string_cat_printf(name, "Time Twister");
break;
case 0x00CD:
furi_string_cat_printf(name, "Sky-Iron Shield");
break;
case 0x00CE:
furi_string_cat_printf(name, "Winged Boots");
break;
case 0x00CF:
furi_string_cat_printf(name, "Sparx Dragonfly");
break;
case 0x00D0:
furi_string_cat_printf(name, "Dragonfire Cannon");
break;
case 0x00D1:
furi_string_cat_printf(name, "Scorpion Striker Catapult");
break;
case 0x00D2:
furi_string_cat_printf(name, "Trap - Magic");
break;
case 0x00D3:
furi_string_cat_printf(name, "Trap - Water");
break;
case 0x00D4:
furi_string_cat_printf(name, "Trap - Air");
break;
case 0x00D5:
furi_string_cat_printf(name, "Trap - Undead");
break;
case 0x00D6:
furi_string_cat_printf(name, "Trap - Tech");
break;
case 0x00D7:
furi_string_cat_printf(name, "Trap - Fire");
break;
case 0x00D8:
furi_string_cat_printf(name, "Trap - Earth");
break;
case 0x00D9:
furi_string_cat_printf(name, "Trap - Life");
break;
case 0x00DA:
furi_string_cat_printf(name, "Trap - Light");
break;
case 0x00DB:
furi_string_cat_printf(name, "Trap - Dark");
break;
case 0x00DC:
furi_string_cat_printf(name, "Trap - Kaos");
break;
case 0x00E6:
furi_string_cat_printf(name, "Hand Of Fate");
break;
case 0x00E7:
furi_string_cat_printf(name, "Piggy Bank");
break;
case 0x00E8:
furi_string_cat_printf(name, "Rocket Ram");
break;
case 0x00E9:
furi_string_cat_printf(name, "Tiki Speaky");
break;
case 0x00EB:
furi_string_cat_printf(name, "Imaginite Mystery Chest");
break;
case 0x012C:
furi_string_cat_printf(name, "Dragons Peak");
break;
case 0x012D:
furi_string_cat_printf(name, "Empire of Ice");
break;
case 0x012E:
furi_string_cat_printf(name, "Pirate Seas");
break;
case 0x012F:
furi_string_cat_printf(name, "Darklight Crypt");
break;
case 0x0130:
furi_string_cat_printf(name, "Volcanic Vault");
break;
case 0x0131:
furi_string_cat_printf(name, "Mirror Of Mystery");
break;
case 0x0132:
furi_string_cat_printf(name, "Nightmare Express");
break;
case 0x0133:
furi_string_cat_printf(name, "Sunscraper Spire");
break;
case 0x0134:
furi_string_cat_printf(name, "Midnight Museum");
break;
case 0x01C2:
furi_string_cat_printf(name, "Gusto");
break;
case 0x01C3:
furi_string_cat_printf(name, "Thunderbolt");
break;
case 0x01C4:
furi_string_cat_printf(name, "Fling Kong");
break;
case 0x01C5:
furi_string_cat_printf(name, "Blades");
break;
case 0x01C6:
furi_string_cat_printf(name, "Wallop");
break;
case 0x01C7:
furi_string_cat_printf(name, "Head Rush");
break;
case 0x01C8:
furi_string_cat_printf(name, "Fist Bump");
break;
case 0x01C9:
furi_string_cat_printf(name, "Rocky Roll");
break;
case 0x01CA:
furi_string_cat_printf(name, "Wildfire");
break;
case 0x01CB:
furi_string_cat_printf(name, "Ka Boom");
break;
case 0x01CC:
furi_string_cat_printf(name, "Trail Blazer");
break;
case 0x01CD:
furi_string_cat_printf(name, "Torch");
break;
case 0x01CE:
furi_string_cat_printf(name, "Snap Shot");
break;
case 0x01CF:
furi_string_cat_printf(name, "Lob Star");
break;
case 0x01D0:
furi_string_cat_printf(name, "Flip Wreck");
break;
case 0x01D1:
furi_string_cat_printf(name, "Echo");
break;
case 0x01D2:
furi_string_cat_printf(name, "Blastermind");
break;
case 0x01D3:
furi_string_cat_printf(name, "Enigma");
break;
case 0x01D4:
furi_string_cat_printf(name, "Deja Vu");
break;
case 0x01D5:
furi_string_cat_printf(name, "Cobra Cadabra");
break;
case 0x01D6:
furi_string_cat_printf(name, "Jawbreaker");
break;
case 0x01D7:
furi_string_cat_printf(name, "Gearshift");
break;
case 0x01D8:
furi_string_cat_printf(name, "Chopper");
break;
case 0x01D9:
furi_string_cat_printf(name, "Tread Head");
break;
case 0x01DA:
furi_string_cat_printf(name, "Bushwhack");
break;
case 0x01DB:
furi_string_cat_printf(name, "Tuff Luck");
break;
case 0x01DC:
furi_string_cat_printf(name, "Food Fight");
break;
case 0x01DD:
furi_string_cat_printf(name, "High Five");
break;
case 0x01DE:
furi_string_cat_printf(name, "Krypt King");
break;
case 0x01DF:
furi_string_cat_printf(name, "Short Cut");
break;
case 0x01E0:
furi_string_cat_printf(name, "Bat Spin");
break;
case 0x01E1:
furi_string_cat_printf(name, "Funny Bone");
break;
case 0x01E2:
furi_string_cat_printf(name, "Knight light");
break;
case 0x01E3:
furi_string_cat_printf(name, "Spotlight");
break;
case 0x01E4:
furi_string_cat_printf(name, "Knight Mare");
break;
case 0x01E5:
furi_string_cat_printf(name, "Blackout");
break;
case 0x01F6:
furi_string_cat_printf(name, "Bop");
break;
case 0x01F7:
furi_string_cat_printf(name, "Spry");
break;
case 0x01F8:
furi_string_cat_printf(name, "Hijinx");
break;
case 0x01F9:
furi_string_cat_printf(name, "Terrabite");
break;
case 0x01FA:
furi_string_cat_printf(name, "Breeze");
break;
case 0x01FB:
furi_string_cat_printf(name, "Weeruptor");
break;
case 0x01FC:
furi_string_cat_printf(name, "Pet Vac");
break;
case 0x01FD:
furi_string_cat_printf(name, "Small Fry");
break;
case 0x01FE:
furi_string_cat_printf(name, "Drobit");
break;
case 0x0202:
furi_string_cat_printf(name, "Gill Runt");
break;
case 0x0207:
furi_string_cat_printf(name, "Trigger Snappy");
break;
case 0x020E:
furi_string_cat_printf(name, "Whisper Elf");
break;
case 0x021C:
furi_string_cat_printf(name, "Barkley");
break;
case 0x021D:
furi_string_cat_printf(name, "Thumpling");
break;
case 0x021E:
furi_string_cat_printf(name, "Mini Jini");
break;
case 0x021F:
furi_string_cat_printf(name, "Eye Small");
break;
case 0x0259:
furi_string_cat_printf(name, "King Pen");
break;
case 0x0265:
furi_string_cat_printf(name, "Golden Queen");
break;
case 0x02AD:
furi_string_cat_printf(name, "Fire Acorn");
break;
case 0x03E8:
furi_string_cat_printf(name, "(Boom) Jet");
break;
case 0x03E9:
furi_string_cat_printf(name, "(Free) Ranger");
break;
case 0x03EA:
furi_string_cat_printf(name, "(Rubble) Rouser");
break;
case 0x03EB:
furi_string_cat_printf(name, "(Doom) Stone");
break;
case 0x03EC:
furi_string_cat_printf(name, "Blast Zone");
break;
case 0x03ED:
furi_string_cat_printf(name, "(Fire) Kraken");
break;
case 0x03EE:
furi_string_cat_printf(name, "(Stink) Bomb");
break;
case 0x03EF:
furi_string_cat_printf(name, "(Grilla) Drilla");
break;
case 0x03F0:
furi_string_cat_printf(name, "(Hoot) Loop");
break;
case 0x03F1:
furi_string_cat_printf(name, "(Trap) Shadow");
break;
case 0x03F2:
furi_string_cat_printf(name, "(Magna) Charge");
break;
case 0x03F3:
furi_string_cat_printf(name, "(Spy) Rise");
break;
case 0x03F4:
furi_string_cat_printf(name, "(Night) Shift");
break;
case 0x03F5:
furi_string_cat_printf(name, "(Rattle) Shake");
break;
case 0x03F6:
furi_string_cat_printf(name, "(Freeze) Blade");
break;
case 0x03F7:
furi_string_cat_printf(name, "Wash Buckler");
break;
case 0x07D0:
furi_string_cat_printf(name, "Boom (Jet)");
break;
case 0x07D1:
furi_string_cat_printf(name, "Free (Ranger)");
break;
case 0x07D2:
furi_string_cat_printf(name, "Rubble (Rouser)");
break;
case 0x07D3:
furi_string_cat_printf(name, "Doom (Stone)");
break;
case 0x07D4:
furi_string_cat_printf(name, "Blast Zone (Head)");
break;
case 0x07D5:
furi_string_cat_printf(name, "Fire (Kraken)");
break;
case 0x07D6:
furi_string_cat_printf(name, "Stink (Bomb)");
break;
case 0x07D7:
furi_string_cat_printf(name, "Grilla (Drilla)");
break;
case 0x07D8:
furi_string_cat_printf(name, "Hoot (Loop)");
break;
case 0x07D9:
furi_string_cat_printf(name, "Trap (Shadow)");
break;
case 0x07DA:
furi_string_cat_printf(name, "Magna (Charge)");
break;
case 0x07DB:
furi_string_cat_printf(name, "Spy (Rise)");
break;
case 0x07DC:
furi_string_cat_printf(name, "Night (Shift)");
break;
case 0x07DD:
furi_string_cat_printf(name, "Rattle (Shake)");
break;
case 0x07DE:
furi_string_cat_printf(name, "Freeze (Blade)");
break;
case 0x07DF:
furi_string_cat_printf(name, "Wash Buckler (Head)");
break;
case 0x0BB8:
furi_string_cat_printf(name, "Scratch");
break;
case 0x0BB9:
furi_string_cat_printf(name, "Pop Thorn");
break;
case 0x0BBA:
furi_string_cat_printf(name, "Slobber Tooth");
break;
case 0x0BBB:
furi_string_cat_printf(name, "Scorp");
break;
case 0x0BBC:
furi_string_cat_printf(name, "Fryno");
break;
case 0x0BBD:
furi_string_cat_printf(name, "Smolderdash");
break;
case 0x0BBE:
furi_string_cat_printf(name, "Bumble Blast");
break;
case 0x0BBF:
furi_string_cat_printf(name, "Zoo Lou");
break;
case 0x0BC0:
furi_string_cat_printf(name, "Dune Bug");
break;
case 0x0BC1:
furi_string_cat_printf(name, "Star Strike");
break;
case 0x0BC2:
furi_string_cat_printf(name, "Countdown");
break;
case 0x0BC3:
furi_string_cat_printf(name, "Wind Up");
break;
case 0x0BC4:
furi_string_cat_printf(name, "Roller Brawl");
break;
case 0x0BC5:
furi_string_cat_printf(name, "Grim Creeper");
break;
case 0x0BC6:
furi_string_cat_printf(name, "Rip Tide");
break;
case 0x0BC7:
furi_string_cat_printf(name, "Punk Shock");
break;
case 0x0C80:
furi_string_cat_printf(name, "Battle Hammer");
break;
case 0x0C81:
furi_string_cat_printf(name, "Sky Diamond");
break;
case 0x0C82:
furi_string_cat_printf(name, "Platinum Sheep");
break;
case 0x0C83:
furi_string_cat_printf(name, "Groove Machine");
break;
case 0x0C84:
furi_string_cat_printf(name, "UFO Hat");
break;
case 0x0C94:
furi_string_cat_printf(name, "Jet Stream");
break;
case 0x0C95:
furi_string_cat_printf(name, "Tomb Buggy");
break;
case 0x0C96:
furi_string_cat_printf(name, "Reef Ripper");
break;
case 0x0C97:
furi_string_cat_printf(name, "Burn Cycle");
break;
case 0x0C98:
furi_string_cat_printf(name, "Hot Streak");
break;
case 0x0C99:
furi_string_cat_printf(name, "Shark Tank");
break;
case 0x0C9A:
furi_string_cat_printf(name, "Thump Truck");
break;
case 0x0C9B:
furi_string_cat_printf(name, "Crypt Crusher");
break;
case 0x0C9C:
furi_string_cat_printf(name, "Stealth Stinger");
break;
case 0x0C9F:
furi_string_cat_printf(name, "Dive Bomber");
break;
case 0x0CA0:
furi_string_cat_printf(name, "Sky Slicer");
break;
case 0x0CA1:
furi_string_cat_printf(name, "Clown Cruiser");
break;
case 0x0CA2:
furi_string_cat_printf(name, "Gold Rusher");
break;
case 0x0CA3:
furi_string_cat_printf(name, "Shield Striker");
break;
case 0x0CA4:
furi_string_cat_printf(name, "Sun Runner");
break;
case 0x0CA5:
furi_string_cat_printf(name, "Sea Shadow");
break;
case 0x0CA6:
furi_string_cat_printf(name, "Splatter Splasher");
break;
case 0x0CA7:
furi_string_cat_printf(name, "Soda Skimmer");
break;
case 0x0CA8:
furi_string_cat_printf(name, "Barrel Blaster");
break;
case 0x0CA9:
furi_string_cat_printf(name, "Buzz Wing");
break;
case 0x0CE4:
furi_string_cat_printf(name, "Sheep Wreck Island");
break;
case 0x0CE5:
furi_string_cat_printf(name, "Tower of Time");
break;
case 0x0CE6:
furi_string_cat_printf(name, "Fiery Forge");
break;
case 0x0CE7:
furi_string_cat_printf(name, "Arkeyan Crossbow");
break;
case 0x0D48:
furi_string_cat_printf(name, "Fiesta");
break;
case 0x0D49:
furi_string_cat_printf(name, "High Volt");
break;
case 0x0D4A:
furi_string_cat_printf(name, "Splat");
break;
case 0x0D4E:
furi_string_cat_printf(name, "Stormblade");
break;
case 0x0D53:
furi_string_cat_printf(name, "Smash It");
break;
case 0x0D54:
furi_string_cat_printf(name, "Spitfire");
break;
case 0x0D55:
furi_string_cat_printf(name, "Hurricane Jet-Vac");
break;
case 0x0D56:
furi_string_cat_printf(name, "Double Dare Trigger Happy");
break;
case 0x0D57:
furi_string_cat_printf(name, "Super Shot Stealth Elf");
break;
case 0x0D58:
furi_string_cat_printf(name, "Shark Shooter Terrafin");
break;
case 0x0D59:
furi_string_cat_printf(name, "Bone Bash Roller Brawl");
break;
case 0x0D5C:
furi_string_cat_printf(name, "Big Bubble Pop Fizz");
break;
case 0x0D5D:
furi_string_cat_printf(name, "Lava Lance Eruptor");
break;
case 0x0D5E:
furi_string_cat_printf(name, "Deep Dive Gill Grunt");
break;
case 0x0D5F:
furi_string_cat_printf(name, "Turbo Charge Donkey Kong");
break;
case 0x0D60:
furi_string_cat_printf(name, "Hammer Slam Bowser");
break;
case 0x0D61:
furi_string_cat_printf(name, "Dive-Clops");
break;
case 0x0D62:
furi_string_cat_printf(name, "Astroblast");
break;
case 0x0D63:
furi_string_cat_printf(name, "Nightfall");
break;
case 0x0D64:
furi_string_cat_printf(name, "Thrillipede");
break;
case 0x0DAC:
furi_string_cat_printf(name, "Sky Trophy");
break;
case 0x0DAD:
furi_string_cat_printf(name, "Land Trophy");
break;
case 0x0DAE:
furi_string_cat_printf(name, "Sea Trophy");
break;
case 0x0DAF:
furi_string_cat_printf(name, "Kaos Trophy");
break;
default:
furi_string_cat_printf(name, "Unknown");
break;
}
return true;
}
static bool skylanders_parse(const NfcDevice* device, FuriString* parsed_data) {
furi_assert(device);
@@ -830,7 +137,11 @@ static bool skylanders_parse(const NfcDevice* device, FuriString* parsed_data) {
const uint16_t id = (uint16_t)*data->block[1].data;
if(id == 0) break;
bool success = fill_name(id, name);
Storage* storage = furi_record_open(RECORD_STORAGE);
bool success = skylanders_get_name(storage, id, name);
furi_record_close(RECORD_STORAGE);
if(!success) break;
furi_string_printf(parsed_data, "\e#Skylanders\n%s", furi_string_get_cstr(name));

View File

@@ -0,0 +1,247 @@
Filetype: Flipper NFC resources
Version: 1
# ID: Name
0000: Whirlwind
0001: Sonic Boom
0002: Warnado
0003: Lightning Rod
0004: Bash
0194: Bash
0005: Terrafin
0006: Dino-Rang
0007: Prism Break
0008: Sunburn
0009: Eruptor
000A: Ignitor
000B: Flameslinger
000C: Zap
000D: Wham-Shell
000E: Gill Grunt
000F: Slam Bam
0010: Spyro
01A0: Spyro
0011: Voodood
0012: Double Trouble
0013: Trigger Happy
01A3: Trigger Happy
0014: Drobot
0015: Drill Sergeant
0016: Boomer
0017: Wrecking Ball
0018: Camo
0019: Zook
001A: Stealth Elf
001B: Stump Smash
001C: Dark Spyro
001D: Hex
001E: Chop Chop
01AE: Chop Chop
001F: Ghost Roaster
0020: Cynder
0064: Jet Vac
0065: Swarm
0066: Crusher
0067: Flashwing
0068: Hot Head
0069: Hot Dog
006A: Chill
006B: Thumpback
006C: Pop Fizz
006D: Ninjini
006E: Bouncer
006F: Sprocket
0070: Tree Rex
0071: Shroomboom
0072: Eye-Brawl
0073: Fright Rider
00C8: Anvil Rain
00C9: Treasure Chest
00CA: Healing Elixer
00CB: Ghost Swords
00CC: Time Twister
00CD: Sky-Iron Shield
00CE: Winged Boots
00CF: Sparx Dragonfly
00D0: Dragonfire Cannon
00D1: Scorpion Striker Catapult
00D2: Trap - Magic
00D3: Trap - Water
00D4: Trap - Air
00D5: Trap - Undead
00D6: Trap - Tech
00D7: Trap - Fire
00D8: Trap - Earth
00D9: Trap - Life
00DA: Trap - Light
00DB: Trap - Dark
00DC: Trap - Kaos
00E6: Hand Of Fate
00E7: Piggy Bank
00E8: Rocket Ram
00E9: Tiki Speaky
00EB: Imaginite Mystery Chest
012C: Dragons Peak
012D: Empire of Ice
012E: Pirate Seas
012F: Darklight Crypt
0130: Volcanic Vault
0131: Mirror Of Mystery
0132: Nightmare Express
0133: Sunscraper Spire
0134: Midnight Museum
01C2: Gusto
01C3: Thunderbolt
01C4: Fling Kong
01C5: Blades
01C6: Wallop
01C7: Head Rush
01C8: Fist Bump
01C9: Rocky Roll
01CA: Wildfire
01CB: Ka Boom
01CC: Trail Blazer
01CD: Torch
01CE: Snap Shot
01CF: Lob Star
01D0: Flip Wreck
01D1: Echo
01D2: Blastermind
01D3: Enigma
01D4: Deja Vu
01D5: Cobra Cadabra
01D6: Jawbreaker
01D7: Gearshift
01D8: Chopper
01D9: Tread Head
01DA: Bushwhack
01DB: Tuff Luck
01DC: Food Fight
01DD: High Five
01DE: Krypt King
01DF: Short Cut
01E0: Bat Spin
01E1: Funny Bone
01E2: Knight light
01E3: Spotlight
01E4: Knight Mare
01E5: Blackout
01F6: Bop
01F7: Spry
01F8: Hijinx
01F9: Terrabite
01FA: Breeze
01FB: Weeruptor
01FC: Pet Vac
01FD: Small Fry
01FE: Drobit
0202: Gill Runt
0207: Trigger Snappy
020E: Whisper Elf
021C: Barkley
021D: Thumpling
021E: Mini Jini
021F: Eye Small
0259: King Pen
0265: Golden Queen
02AD: Fire Acorn
03E8: (Boom) Jet
03E9: (Free) Ranger
03EA: (Rubble) Rouser
03EB: (Doom) Stone
03EC: Blast Zone
03ED: (Fire) Kraken
03EE: (Stink) Bomb
03EF: (Grilla) Drilla
03F0: (Hoot) Loop
03F1: (Trap) Shadow
03F2: (Magna) Charge
03F3: (Spy) Rise
03F4: (Night) Shift
03F5: (Rattle) Shake
03F6: (Freeze) Blade
03F7: Wash Buckler
07D0: Boom (Jet)
07D1: Free (Ranger)
07D2: Rubble (Rouser)
07D3: Doom (Stone)
07D4: Blast Zone (Head)
07D5: Fire (Kraken)
07D6: Stink (Bomb)
07D7: Grilla (Drilla)
07D8: Hoot (Loop)
07D9: Trap (Shadow)
07DA: Magna (Charge)
07DB: Spy (Rise)
07DC: Night (Shift)
07DD: Rattle (Shake)
07DE: Freeze (Blade)
07DF: Wash Buckler (Head)
0BB8: Scratch
0BB9: Pop Thorn
0BBA: Slobber Tooth
0BBB: Scorp
0BBC: Fryno
0BBD: Smolderdash
0BBE: Bumble Blast
0BBF: Zoo Lou
0BC0: Dune Bug
0BC1: Star Strike
0BC2: Countdown
0BC3: Wind Up
0BC4: Roller Brawl
0BC5: Grim Creeper
0BC6: Rip Tide
0BC7: Punk Shock
0C80: Battle Hammer
0C81: Sky Diamond
0C82: Platinum Sheep
0C83: Groove Machine
0C84: UFO Hat
0C94: Jet Stream
0C95: Tomb Buggy
0C96: Reef Ripper
0C97: Burn Cycle
0C98: Hot Streak
0C99: Shark Tank
0C9A: Thump Truck
0C9B: Crypt Crusher
0C9C: Stealth Stinger
0C9F: Dive Bomber
0CA0: Sky Slicer
0CA1: Clown Cruiser
0CA2: Gold Rusher
0CA3: Shield Striker
0CA4: Sun Runner
0CA5: Sea Shadow
0CA6: Splatter Splasher
0CA7: Soda Skimmer
0CA8: Barrel Blaster
0CA9: Buzz Wing
0CE4: Sheep Wreck Island
0CE5: Tower of Time
0CE6: Fiery Forge
0CE7: Arkeyan Crossbow
0D48: Fiesta
0D49: High Volt
0D4A: Splat
0D4E: Stormblade
0D53: Smash It
0D54: Spitfire
0D55: Hurricane Jet-Vac
0D56: Double Dare Trigger Happy
0D57: Super Shot Stealth Elf
0D58: Shark Shooter Terrafin
0D59: Bone Bash Roller Brawl
0D5C: Big Bubble Pop Fizz
0D5D: Lava Lance Eruptor
0D5E: Deep Dive Gill Grunt
0D5F: Turbo Charge Donkey Kong
0D60: Hammer Slam Bowser
0D61: Dive-Clops
0D62: Astroblast
0D63: Nightfall
0D64: Thrillipede
0DAC: Sky Trophy
0DAD: Land Trophy
0DAE: Sea Trophy
0DAF: Kaos Trophy

View File

@@ -28,13 +28,9 @@ bool nfc_scene_exit_confirm_on_event(void* context, SceneManagerEvent event) {
if(event.event == DialogExResultRight) {
consumed = scene_manager_previous_scene(nfc->scene_manager);
} else if(event.event == DialogExResultLeft) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSelectProtocol)) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneSelectProtocol);
} else if(
scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicDictAttack) &&
(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneReadMenu) ||
scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu))) {
if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicDictAttack) &&
(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneReadMenu) ||
scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu))) {
const uint32_t possible_scenes[] = {NfcSceneReadMenu, NfcSceneSavedMenu};
consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
nfc->scene_manager, possible_scenes, COUNT_OF(possible_scenes));

View File

@@ -3,7 +3,6 @@
#include <dolphin/dolphin.h>
#include <lib/subghz/protocols/raw.h>
#include <toolbox/path.h>
#include <float_tools.h>
#define RAW_FILE_NAME "RAW_"
#define TAG "SubGhzSceneReadRAW"

View File

@@ -6,7 +6,6 @@
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <flipper_format/flipper_format.h>
#include <flipper_format/flipper_format_i.h>
#define TAG "SubGhz"