mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-14 18:58:36 -07:00
Better way of doing favorite timeout
This commit is contained in:
@@ -216,6 +216,7 @@ int32_t lfrfid_app(char* args) {
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if(lfrfid_load_key_data(app, app->file_path, true)) {
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if(lfrfid_load_key_data(app, app->file_path, true)) {
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view_dispatcher_attach_to_gui(
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view_dispatcher_attach_to_gui(
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app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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app->fav_timeout = is_favorite;
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scene_manager_next_scene(app->scene_manager, LfRfidSceneEmulate);
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scene_manager_next_scene(app->scene_manager, LfRfidSceneEmulate);
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dolphin_deed(DolphinDeedRfidEmulate);
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dolphin_deed(DolphinDeedRfidEmulate);
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} else {
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} else {
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@@ -228,11 +229,7 @@ int32_t lfrfid_app(char* args) {
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scene_manager_next_scene(app->scene_manager, LfRfidSceneStart);
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scene_manager_next_scene(app->scene_manager, LfRfidSceneStart);
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}
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}
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if(is_favorite) {
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view_dispatcher_run(app->view_dispatcher);
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favorite_timeout_run(app->view_dispatcher, app->scene_manager);
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} else {
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view_dispatcher_run(app->view_dispatcher);
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}
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lfrfid_free(app);
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lfrfid_free(app);
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@@ -112,6 +112,8 @@ struct LfRfid {
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// Custom views
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// Custom views
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LfRfidReadView* read_view;
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LfRfidReadView* read_view;
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bool fav_timeout;
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};
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};
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typedef enum {
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typedef enum {
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@@ -1,5 +1,7 @@
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#include "../lfrfid_i.h"
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#include "../lfrfid_i.h"
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#include <xtreme/xtreme.h>
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#define LFRFID_EMULATION_TIME_MAX_MS (5 * 60 * 1000)
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#define LFRFID_EMULATION_TIME_MAX_MS (5 * 60 * 1000)
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FuriTimer* timer_auto_exit;
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FuriTimer* timer_auto_exit;
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@@ -33,7 +35,10 @@ void lfrfid_scene_emulate_on_enter(void* context) {
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timer_auto_exit =
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timer_auto_exit =
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furi_timer_alloc(lfrfid_scene_emulate_popup_callback, FuriTimerTypeOnce, app);
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furi_timer_alloc(lfrfid_scene_emulate_popup_callback, FuriTimerTypeOnce, app);
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furi_timer_start(timer_auto_exit, LFRFID_EMULATION_TIME_MAX_MS);
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furi_timer_start(
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timer_auto_exit,
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app->fav_timeout ? xtreme_settings.favorite_timeout * furi_kernel_get_tick_frequency() :
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LFRFID_EMULATION_TIME_MAX_MS);
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewPopup);
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewPopup);
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}
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}
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@@ -506,6 +506,7 @@ int32_t nfc_app(void* p) {
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furi_string_set(nfc->file_path, args);
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furi_string_set(nfc->file_path, args);
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if(nfc_load_file(nfc, nfc->file_path, false)) {
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if(nfc_load_file(nfc, nfc->file_path, false)) {
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nfc->fav_timeout = is_favorite;
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nfc_show_initial_scene_for_device(nfc);
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nfc_show_initial_scene_for_device(nfc);
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} else {
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} else {
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view_dispatcher_stop(nfc->view_dispatcher);
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view_dispatcher_stop(nfc->view_dispatcher);
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@@ -517,11 +518,7 @@ int32_t nfc_app(void* p) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneStart);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneStart);
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}
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}
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if(is_favorite) {
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view_dispatcher_run(nfc->view_dispatcher);
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favorite_timeout_run(nfc->view_dispatcher, nfc->scene_manager);
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} else {
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view_dispatcher_run(nfc->view_dispatcher);
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}
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nfc_app_free(nfc);
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nfc_app_free(nfc);
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@@ -141,6 +141,8 @@ struct NfcApp {
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FuriString* file_path;
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FuriString* file_path;
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FuriString* file_name;
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FuriString* file_name;
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FuriTimer* timer;
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FuriTimer* timer;
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bool fav_timeout;
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};
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};
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typedef enum {
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typedef enum {
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@@ -2,6 +2,8 @@
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#include "nfc_app_i.h"
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#include "nfc_app_i.h"
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#include <xtreme/xtreme.h>
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#define NFC_EMULATION_TIME_MAX_MS (5 * 60 * 1000)
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#define NFC_EMULATION_TIME_MAX_MS (5 * 60 * 1000)
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FuriTimer* timer_auto_exit;
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FuriTimer* timer_auto_exit;
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@@ -20,7 +22,11 @@ void nfc_scene_emulate_on_enter(void* context) {
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timer_auto_exit =
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timer_auto_exit =
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furi_timer_alloc(nfc_scene_emulate_timer_callback, FuriTimerTypeOnce, instance);
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furi_timer_alloc(nfc_scene_emulate_timer_callback, FuriTimerTypeOnce, instance);
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furi_timer_start(timer_auto_exit, NFC_EMULATION_TIME_MAX_MS);
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furi_timer_start(
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timer_auto_exit,
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instance->fav_timeout ?
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xtreme_settings.favorite_timeout * furi_kernel_get_tick_frequency() :
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NFC_EMULATION_TIME_MAX_MS);
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}
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}
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bool nfc_scene_emulate_on_event(void* context, SceneManagerEvent event) {
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bool nfc_scene_emulate_on_event(void* context, SceneManagerEvent event) {
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