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pass gen
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21
applications/plugins/passgen/LICENSE
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21
applications/plugins/passgen/LICENSE
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MIT License
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Copyright (c) 2022 Skurydin Alexey
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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4
applications/plugins/passgen/README.md
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applications/plugins/passgen/README.md
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# flipper_passgen
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This is a simple Password Generator plugin (**fap**) for the [Flipper Zero](https://www.flipperzero.one).
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12
applications/plugins/passgen/application.fam
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applications/plugins/passgen/application.fam
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App(
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appid="passgen",
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name="Password Generator",
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apptype=FlipperAppType.PLUGIN,
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entry_point="passgenapp",
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requires=[
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"gui",
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],
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fap_category="Tools",
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fap_icon="icons/passgen_icon.png",
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fap_icon_assets="icons",
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)
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BIN
applications/plugins/passgen/icons/Horizontal_arrow_9x7.png
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applications/plugins/passgen/icons/Horizontal_arrow_9x7.png
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applications/plugins/passgen/icons/Ok_btn_9x9.png
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applications/plugins/passgen/icons/Ok_btn_9x9.png
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applications/plugins/passgen/icons/Pin_back_arrow_10x8.png
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applications/plugins/passgen/icons/Pin_back_arrow_10x8.png
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applications/plugins/passgen/icons/Vertical_arrow_7x9.png
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applications/plugins/passgen/icons/Vertical_arrow_7x9.png
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applications/plugins/passgen/icons/passgen_icon.png
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applications/plugins/passgen/icons/passgen_icon.png
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applications/plugins/passgen/images/preview.png
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applications/plugins/passgen/images/preview.png
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220
applications/plugins/passgen/passgen.c
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applications/plugins/passgen/passgen.c
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/elements.h>
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#include <input/input.h>
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#include <notification/notification_messages.h>
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#include <stdlib.h>
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#include <passgen_icons.h>
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#define PASSGEN_MAX_LENGTH 16
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#define PASSGEN_CHARACTERS_LENGTH (26*4)
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#define PASSGEN_DIGITS "0123456789"
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#define PASSGEN_LETTERS_LOW "abcdefghijklmnopqrstuvwxyz"
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#define PASSGEN_LETTERS_UP "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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#define PASSGEN_SPECIAL "!#$%^&*.-_"
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typedef enum PassGen_Alphabet
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{
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Digits = 1,
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Lowercase = 2,
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Uppercase = 4,
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Special = 8,
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DigitsLower = Digits | Lowercase,
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DigitsAllLetters = Digits | Lowercase | Uppercase,
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Mixed = DigitsAllLetters | Special
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} PassGen_Alphabet;
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const int AlphabetLevels[] = { Digits, Lowercase, DigitsLower, DigitsAllLetters, Mixed };
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const char* AlphabetLevelNames[] = { "1234", "abcd", "ab12", "Ab12", "Ab1#" };
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const int AlphabetLevelsCount = sizeof(AlphabetLevels) / sizeof(int);
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const NotificationSequence PassGen_Alert_vibro = {
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&message_vibro_on,
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&message_blue_255,
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&message_delay_50,
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&message_vibro_off,
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NULL,
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};
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typedef struct {
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FuriMessageQueue* input_queue;
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ViewPort* view_port;
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Gui* gui;
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FuriMutex** mutex;
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NotificationApp* notify;
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char password[PASSGEN_MAX_LENGTH+1];
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char alphabet[PASSGEN_CHARACTERS_LENGTH+1];
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int length;
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int level;
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} PassGen;
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void state_free(PassGen* app) {
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gui_remove_view_port(app->gui, app->view_port);
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furi_record_close(RECORD_GUI);
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view_port_free(app->view_port);
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furi_message_queue_free(app->input_queue);
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furi_mutex_free(app->mutex);
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furi_record_close(RECORD_NOTIFICATION);
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free(app);
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}
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static void input_callback(InputEvent* input_event, void* ctx) {
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PassGen* app = ctx;
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if(input_event->type == InputTypeShort) {
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furi_message_queue_put(app->input_queue, input_event, 0);
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}
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}
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static void render_callback(Canvas* canvas, void* ctx) {
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char str_length[8];
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PassGen* app = ctx;
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furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
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canvas_clear(canvas);
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canvas_draw_box(canvas, 0, 0, 128, 14);
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canvas_set_color(canvas, ColorWhite);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str(canvas, 2, 11, "Password Generator");
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignCenter, app->password);
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// Navigation menu:
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_icon(canvas, 96, 52, &I_Pin_back_arrow_10x8);
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canvas_draw_str(canvas, 108, 60, "Exit");
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canvas_draw_icon(canvas, 54, 52, &I_Vertical_arrow_7x9);
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canvas_draw_str(canvas, 64, 60, AlphabetLevelNames[app->level]);
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snprintf(str_length, sizeof(str_length), "Len: %d", app->length);
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canvas_draw_icon(canvas, 4, 53, &I_Horizontal_arrow_9x7);
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canvas_draw_str(canvas, 15, 60, str_length);
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furi_mutex_release(app->mutex);
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}
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void build_alphabet(PassGen* app)
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{
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PassGen_Alphabet mode = AlphabetLevels[app->level];
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app->alphabet[0] = '\0';
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if ((mode & Digits) != 0)
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strcat(app->alphabet, PASSGEN_DIGITS);
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if ((mode & Lowercase) != 0)
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strcat(app->alphabet, PASSGEN_LETTERS_LOW);
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if ((mode & Uppercase) != 0)
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strcat(app->alphabet, PASSGEN_LETTERS_UP);
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if ((mode & Special) != 0)
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strcat(app->alphabet, PASSGEN_SPECIAL);
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}
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PassGen* state_init() {
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PassGen* app = malloc(sizeof(PassGen));
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app->length = 8;
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app->level = 2;
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build_alphabet(app);
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app->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
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app->view_port = view_port_alloc();
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app->gui = furi_record_open(RECORD_GUI);
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app->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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view_port_input_callback_set(app->view_port, input_callback, app);
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view_port_draw_callback_set(app->view_port, render_callback, app);
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gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
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app->notify = furi_record_open(RECORD_NOTIFICATION);
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return app;
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}
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void generate(PassGen* app)
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{
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int hi = strlen(app->alphabet);
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for (int i=0; i<app->length; i++)
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{
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int x = rand() % hi;
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app->password[i]=app->alphabet[x];
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}
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app->password[app->length] = '\0';
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}
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void update_password(PassGen* app, bool vibro)
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{
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generate(app);
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if (vibro)
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notification_message(app->notify, &PassGen_Alert_vibro);
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else
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notification_message(app->notify, &sequence_blink_blue_100);
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view_port_update(app->view_port);
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}
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int32_t passgenapp(void) {
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PassGen* app = state_init();
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generate(app);
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while(1) {
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InputEvent input;
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while(furi_message_queue_get(app->input_queue, &input, FuriWaitForever) == FuriStatusOk) {
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furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
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if (input.type == InputTypeShort)
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{
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switch (input.key) {
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case InputKeyBack:
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furi_mutex_release(app->mutex);
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state_free(app);
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return 0;
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case InputKeyDown:
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if (app->level > 0)
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{
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app->level--;
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build_alphabet(app);
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update_password(app, false);
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}
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else
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notification_message(app->notify, &sequence_blink_red_100);
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break;
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case InputKeyUp:
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if (app->level < AlphabetLevelsCount - 1)
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{
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app->level++;
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build_alphabet(app);
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update_password(app, false);
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}
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else
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notification_message(app->notify, &sequence_blink_red_100);
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break;
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case InputKeyLeft:
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if (app->length > 1)
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{
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app->length--;
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update_password(app, false);
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}
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else
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notification_message(app->notify, &sequence_blink_red_100);
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break;
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case InputKeyRight:
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if (app->length < PASSGEN_MAX_LENGTH)
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{
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app->length++;
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update_password(app, false);
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}
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else
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notification_message(app->notify, &sequence_blink_red_100);
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break;
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case InputKeyOk:
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update_password(app, true);
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break;
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default:
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break;
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}
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}
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furi_mutex_release(app->mutex);
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}
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}
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state_free(app);
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return 0;
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}
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