Fix naming, run fbt format

This commit is contained in:
MX
2023-07-11 14:53:54 +03:00
parent 44baa84cf6
commit b41ffd887d
30 changed files with 24 additions and 24 deletions

View File

@@ -0,0 +1,29 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) CameraSuiteScene##id,
typedef enum {
#include "camera_suite_scene_config.h"
CameraSuiteSceneNum,
} CameraSuiteScene;
#undef ADD_SCENE
extern const SceneManagerHandlers camera_suite_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "camera_suite_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "camera_suite_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "camera_suite_scene_config.h"
#undef ADD_SCENE