Add UART Terminal app

by cool4uma

https://github.com/cool4uma/UART_Terminal/tree/main
This commit is contained in:
MX
2023-01-18 19:55:46 +03:00
parent adfac7affb
commit b52674607a
28 changed files with 1568 additions and 3 deletions

View File

@@ -0,0 +1,30 @@
#include "uart_terminal_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const uart_terminal_scene_on_enter_handlers[])(void*) = {
#include "uart_terminal_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const uart_terminal_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "uart_terminal_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const uart_terminal_scene_on_exit_handlers[])(void* context) = {
#include "uart_terminal_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers uart_terminal_scene_handlers = {
.on_enter_handlers = uart_terminal_scene_on_enter_handlers,
.on_event_handlers = uart_terminal_scene_on_event_handlers,
.on_exit_handlers = uart_terminal_scene_on_exit_handlers,
.scene_num = UART_TerminalSceneNum,
};