mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
synced 2026-05-22 05:14:46 -07:00
Update TOTP
https://github.com/akopachov/flipper-zero_authenticator/releases/tag/v1.5.0
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@@ -0,0 +1,244 @@
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#include "totp_app_settings.h"
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#include <math.h>
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#include <totp_icons.h>
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#include "../../ui_controls.h"
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#include "../../scene_director.h"
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#include "../token_menu/totp_scene_token_menu.h"
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#include "../../constants.h"
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#include "../../../services/config/config.h"
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#include "../../../services/convert/convert.h"
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#include "../../../lib/roll_value/roll_value.h"
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#include "../../../types/nullable.h"
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char* YES_NO_LIST[] = {"NO", "YES"};
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typedef enum { HoursInput, MinutesInput, Sound, Vibro, ConfirmButton } Control;
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typedef struct {
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int8_t tz_offset_hours;
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uint8_t tz_offset_minutes;
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bool notification_sound;
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bool notification_vibro;
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uint8_t y_offset;
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TotpNullable_uint16_t current_token_index;
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Control selected_control;
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} SceneState;
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void totp_scene_app_settings_init(const PluginState* plugin_state) {
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UNUSED(plugin_state);
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}
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void totp_scene_app_settings_activate(
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PluginState* plugin_state,
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const AppSettingsSceneContext* context) {
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SceneState* scene_state = malloc(sizeof(SceneState));
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furi_check(scene_state != NULL);
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plugin_state->current_scene_state = scene_state;
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if(context != NULL) {
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TOTP_NULLABLE_VALUE(scene_state->current_token_index, context->current_token_index);
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} else {
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TOTP_NULLABLE_NULL(scene_state->current_token_index);
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}
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float off_int;
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float off_dec = modff(plugin_state->timezone_offset, &off_int);
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scene_state->tz_offset_hours = off_int;
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scene_state->tz_offset_minutes = 60.0f * off_dec;
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scene_state->notification_sound = plugin_state->notification_method & NotificationMethodSound;
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scene_state->notification_vibro = plugin_state->notification_method & NotificationMethodVibro;
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}
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static void two_digit_to_str(int8_t num, char* str) {
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uint8_t index = 0;
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if(num < 0) {
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str[index++] = '-';
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num = -num;
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}
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uint8_t d1 = (num / 10) % 10;
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uint8_t d2 = num % 10;
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str[index++] = CONVERT_DIGIT_TO_CHAR(d1);
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str[index++] = CONVERT_DIGIT_TO_CHAR(d2);
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str[index++] = '\0';
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}
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void totp_scene_app_settings_render(Canvas* const canvas, const PluginState* plugin_state) {
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const SceneState* scene_state = plugin_state->current_scene_state;
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(
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canvas, 0, 0 - scene_state->y_offset, AlignLeft, AlignTop, "Timezone offset");
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canvas_set_font(canvas, FontSecondary);
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char tmp_str[4];
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two_digit_to_str(scene_state->tz_offset_hours, &tmp_str[0]);
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canvas_draw_str_aligned(canvas, 0, 16 - scene_state->y_offset, AlignLeft, AlignTop, "Hours:");
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ui_control_select_render(
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canvas,
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36,
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10 - scene_state->y_offset,
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SCREEN_WIDTH - 36,
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&tmp_str[0],
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scene_state->selected_control == HoursInput);
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two_digit_to_str(scene_state->tz_offset_minutes, &tmp_str[0]);
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canvas_draw_str_aligned(
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canvas, 0, 34 - scene_state->y_offset, AlignLeft, AlignTop, "Minutes:");
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ui_control_select_render(
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canvas,
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36,
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28 - scene_state->y_offset,
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SCREEN_WIDTH - 36,
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&tmp_str[0],
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scene_state->selected_control == MinutesInput);
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canvas_draw_icon(
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canvas,
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SCREEN_WIDTH_CENTER - 5,
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SCREEN_HEIGHT - 5 - scene_state->y_offset,
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&I_totp_arrow_bottom_10x5);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(
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canvas, 0, 64 - scene_state->y_offset, AlignLeft, AlignTop, "Notifications");
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str_aligned(canvas, 0, 80 - scene_state->y_offset, AlignLeft, AlignTop, "Sound:");
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ui_control_select_render(
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canvas,
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36,
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74 - scene_state->y_offset,
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SCREEN_WIDTH - 36,
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YES_NO_LIST[scene_state->notification_sound],
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scene_state->selected_control == Sound);
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canvas_draw_str_aligned(canvas, 0, 98 - scene_state->y_offset, AlignLeft, AlignTop, "Vibro:");
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ui_control_select_render(
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canvas,
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36,
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92 - scene_state->y_offset,
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SCREEN_WIDTH - 36,
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YES_NO_LIST[scene_state->notification_vibro],
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scene_state->selected_control == Vibro);
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ui_control_button_render(
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canvas,
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SCREEN_WIDTH_CENTER - 24,
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115 - scene_state->y_offset,
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48,
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13,
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"Confirm",
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scene_state->selected_control == ConfirmButton);
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}
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bool totp_scene_app_settings_handle_event(
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const PluginEvent* const event,
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PluginState* plugin_state) {
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if(event->type != EventTypeKey) {
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return true;
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}
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SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
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if(event->input.type != InputTypePress && event->input.type != InputTypeRepeat) {
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return true;
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}
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switch(event->input.key) {
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case InputKeyUp:
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totp_roll_value_uint8_t(
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&scene_state->selected_control,
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-1,
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HoursInput,
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ConfirmButton,
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RollOverflowBehaviorStop);
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if(scene_state->selected_control > MinutesInput) {
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scene_state->y_offset = 64;
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} else {
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scene_state->y_offset = 0;
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}
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break;
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case InputKeyDown:
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totp_roll_value_uint8_t(
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&scene_state->selected_control, 1, HoursInput, ConfirmButton, RollOverflowBehaviorStop);
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if(scene_state->selected_control > MinutesInput) {
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scene_state->y_offset = 64;
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} else {
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scene_state->y_offset = 0;
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}
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break;
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case InputKeyRight:
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if(scene_state->selected_control == HoursInput) {
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totp_roll_value_int8_t(
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&scene_state->tz_offset_hours, 1, -12, 12, RollOverflowBehaviorStop);
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} else if(scene_state->selected_control == MinutesInput) {
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totp_roll_value_uint8_t(
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&scene_state->tz_offset_minutes, 15, 0, 45, RollOverflowBehaviorRoll);
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} else if(scene_state->selected_control == Sound) {
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scene_state->notification_sound = !scene_state->notification_sound;
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} else if(scene_state->selected_control == Vibro) {
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scene_state->notification_vibro = !scene_state->notification_vibro;
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}
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break;
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case InputKeyLeft:
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if(scene_state->selected_control == HoursInput) {
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totp_roll_value_int8_t(
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&scene_state->tz_offset_hours, -1, -12, 12, RollOverflowBehaviorStop);
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} else if(scene_state->selected_control == MinutesInput) {
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totp_roll_value_uint8_t(
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&scene_state->tz_offset_minutes, -15, 0, 45, RollOverflowBehaviorRoll);
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} else if(scene_state->selected_control == Sound) {
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scene_state->notification_sound = !scene_state->notification_sound;
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} else if(scene_state->selected_control == Vibro) {
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scene_state->notification_vibro = !scene_state->notification_vibro;
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}
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break;
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case InputKeyOk:
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if(scene_state->selected_control == ConfirmButton) {
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plugin_state->timezone_offset = (float)scene_state->tz_offset_hours +
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(float)scene_state->tz_offset_minutes / 60.0f;
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plugin_state->notification_method =
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(scene_state->notification_sound ? NotificationMethodSound :
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NotificationMethodNone) |
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(scene_state->notification_vibro ? NotificationMethodVibro :
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NotificationMethodNone);
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totp_config_file_update_user_settings(plugin_state);
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if(!scene_state->current_token_index.is_null) {
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TokenMenuSceneContext generate_scene_context = {
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.current_token_index = scene_state->current_token_index.value};
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totp_scene_director_activate_scene(
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plugin_state, TotpSceneTokenMenu, &generate_scene_context);
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} else {
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totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu, NULL);
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}
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}
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break;
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case InputKeyBack: {
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if(!scene_state->current_token_index.is_null) {
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TokenMenuSceneContext generate_scene_context = {
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.current_token_index = scene_state->current_token_index.value};
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totp_scene_director_activate_scene(
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plugin_state, TotpSceneTokenMenu, &generate_scene_context);
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} else {
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totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu, NULL);
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}
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break;
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}
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default:
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break;
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}
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return true;
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}
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void totp_scene_app_settings_deactivate(PluginState* plugin_state) {
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if(plugin_state->current_scene_state == NULL) return;
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free(plugin_state->current_scene_state);
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plugin_state->current_scene_state = NULL;
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}
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void totp_scene_app_settings_free(const PluginState* plugin_state) {
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UNUSED(plugin_state);
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}
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@@ -0,0 +1,20 @@
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#pragma once
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#include <gui/gui.h>
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#include "../../../types/plugin_state.h"
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#include "../../../types/plugin_event.h"
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typedef struct {
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uint16_t current_token_index;
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} AppSettingsSceneContext;
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void totp_scene_app_settings_init(const PluginState* plugin_state);
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void totp_scene_app_settings_activate(
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PluginState* plugin_state,
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const AppSettingsSceneContext* context);
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void totp_scene_app_settings_render(Canvas* const canvas, const PluginState* plugin_state);
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bool totp_scene_app_settings_handle_event(
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const PluginEvent* const event,
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PluginState* plugin_state);
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void totp_scene_app_settings_deactivate(PluginState* plugin_state);
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void totp_scene_app_settings_free(const PluginState* plugin_state);
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